/* [<][>][^][v][top][bottom][index][help] */
// This may look like C code, but it is really -*- C++ -*-
//
// Copyright Bob Friesenhahn, 1999, 2000, 2001, 2002, 2003
//
// Definition of Options
//
// Options which may be applied to an image. These options are the
// equivalent of options supplied to ImageMagick utilities.
//
// This is an internal implementation class and is not part of the
// Magick++ API
//
#if !defined(Magick_Options_header)
#define Magick_Options_header
#include "Magick++/Include.h"
#include <string>
#include "Magick++/Color.h"
#include "Magick++/Geometry.h"
#include "Magick++/Drawable.h"
namespace Magick
{
class MagickDLLDecl Image;
class Options
{
public:
Options( void );
Options( const Options& options_ );
~Options();
// Remove pixel aliasing
void antiAlias( bool flag_ );
bool antiAlias( void ) const;
// Join images into a single multi-image file
void adjoin ( bool flag_ );
bool adjoin ( void ) const;
// Image background color
void backgroundColor ( const Color &color_ );
Color backgroundColor ( void ) const;
// Name of texture image to tile onto the image background
void backgroundTexture ( const std::string &backgroundTexture_ );
std::string backgroundTexture ( void ) const;
// Image border color
void borderColor ( const Color &color_ );
Color borderColor ( void ) const;
// Text bounding-box base color (default none)
void boxColor ( const Color &boxColor_ );
Color boxColor ( void ) const;
// Colors within this distance are considered equal
void colorFuzz ( double fuzz_ );
double colorFuzz ( void ) const;
// Compression type ( NoCompression, BZipCompression,
// FaxCompression, JPEGCompression, LZWCompression,
// RLECompression, or ZipCompression )
void compressType ( CompressionType compressType_ );
CompressionType compressType ( void ) const;
// Enable printing of debug messages from ImageMagick
void debug ( bool flag_ );
bool debug ( void ) const;
// Vertical and horizontal resolution in pixels of the image
void density ( const Geometry &geomery_ );
Geometry density ( void ) const;
// Image depth (8 or 16)
void depth ( unsigned int depth_ );
unsigned int depth ( void ) const;
// Endianness (little like Intel or big like SPARC) for image
// formats which support endian-specific options.
void endian ( EndianType endian_ );
EndianType endian ( void ) const;
// Image filename to read or write
void fileName ( const std::string &fileName_ );
std::string fileName ( void ) const;
// Color to use when filling drawn objects
void fillColor ( const Color &fillColor_ );
Color fillColor ( void ) const;
// Fill pattern
void fillPattern ( const MagickLib::Image *fillPattern_ );
const MagickLib::Image* fillPattern ( void ) const;
// Rule to use when filling drawn objects
void fillRule ( const FillRule &fillRule_ );
FillRule fillRule ( void ) const;
// Font name
void font ( const std::string &font_ );
std::string font ( void ) const;
// Font point size
void fontPointsize ( double pointSize_ );
double fontPointsize ( void ) const;
std::string format ( void ) const;
// Image interlace scheme
void interlaceType ( InterlaceType interlace_ );
InterlaceType interlaceType ( void ) const;
// Image format to write or read
void magick ( const std::string &magick_ );
std::string magick ( void ) const;
// Transparent color
void matteColor ( const Color &matteColor_ );
Color matteColor ( void ) const;
// Write as a monochrome image
void monochrome ( bool monochromeFlag_ );
bool monochrome ( void ) const;
// Preferred size and location of an image canvas.
void page ( const Geometry &pageSize_ );
Geometry page ( void ) const;
// Desired image quality factor
void quality ( unsigned int quality_ );
unsigned int quality ( void ) const;
// Maximum number of colors to quantize to
void quantizeColors ( unsigned int colors_ );
unsigned int quantizeColors ( void ) const;
// Colorspace to quantize in.
void quantizeColorSpace ( ColorspaceType colorSpace_ );
ColorspaceType quantizeColorSpace ( void ) const;
// Dither image during quantization.
void quantizeDither ( bool ditherFlag_ );
bool quantizeDither ( void ) const;
// Quantization tree-depth
void quantizeTreeDepth ( unsigned int treeDepth_ );
unsigned int quantizeTreeDepth ( void ) const;
// Units of resolution to interpret density
void resolutionUnits ( ResolutionType resolutionUnits_ );
ResolutionType resolutionUnits ( void ) const;
// Image size (required for raw formats)
void size ( const Geometry &geometry_ );
Geometry size ( void ) const;
// enabled/disable stroke anti-aliasing
void strokeAntiAlias( bool flag_ );
bool strokeAntiAlias( void ) const ;
// Color to use when drawing object outlines
void strokeColor ( const Color &strokeColor_ );
Color strokeColor ( void ) const;
// Control the pattern of dashes and gaps used to stroke
// paths. The strokeDashArray represents a list of numbers that
// specify the lengths of alternating dashes and gaps in user
// units. If an odd number of values is provided, then the list of
// values is repeated to yield an even number of values.
void strokeDashArray ( const double* strokeDashArray_ );
const double* strokeDashArray ( void ) const;
// While drawing using strokeDashArray, specify distance into the dash
// pattern to start the dash (default 0).
void strokeDashOffset ( double strokeDashOffset_ );
double strokeDashOffset ( void ) const;
// Specify the shape to be used at the end of open subpaths when
// they are stroked. Values of LineCap are UndefinedCap, ButtCap,
// RoundCap, and SquareCap.
void strokeLineCap ( LineCap lineCap_ );
LineCap strokeLineCap ( void ) const;
// Specify the shape to be used at the corners of paths (or other
// vector shapes) when they are stroked. Values of LineJoin are
// UndefinedJoin, MiterJoin, RoundJoin, and BevelJoin.
void strokeLineJoin ( LineJoin lineJoin_ );
LineJoin strokeLineJoin ( void ) const;
// Specify miter limit. When two line segments meet at a sharp
// angle and miter joins have been specified for 'lineJoin', it is
// possible for the miter to extend far beyond the thickness of
// the line stroking the path. The miterLimit' imposes a limit on
// the ratio of the miter length to the 'stroke_width'. The default
// value of this parameter is 4.
void strokeMiterLimit ( unsigned int miterLimit_ );
unsigned int strokeMiterLimit ( void ) const;
// Pattern image to use for stroked outlines
void strokePattern ( const MagickLib::Image *strokePattern_ );
const MagickLib::Image* strokePattern ( void ) const;
// Stroke width for drawing vector objects (default one)
void strokeWidth ( double strokeWidth_ );
double strokeWidth ( void ) const;
void subImage ( unsigned int subImage_ );
unsigned int subImage ( void ) const;
// Sub-frame number to return
void subRange ( unsigned int subRange_ );
unsigned int subRange ( void ) const;
// Annotation text encoding (e.g. "UTF-16")
void textEncoding ( const std::string &encoding_ );
std::string textEncoding ( void ) const;
void tileName ( const std::string &tileName_ );
std::string tileName ( void ) const;
// Image representation type
void type ( const ImageType type_ );
ImageType type ( void ) const;
// Origin of coordinate system to use when annotating with text or drawing
void transformOrigin ( double tx_, double ty_ );
// Reset transformation parameters to default
void transformReset ( void );
// Rotation to use when annotating with text or drawing
void transformRotation ( double angle_ );
// Scale to use when annotating with text or drawing
void transformScale ( double sx_, double sy_ );
// Skew to use in X axis when annotating with text or drawing
void transformSkewX ( double skewx_ );
// Skew to use in Y axis when annotating with text or drawing
void transformSkewY ( double skewy_ );
// Return verbose information about an image, or an operation
void verbose ( bool verboseFlag_ );
bool verbose ( void ) const;
void view ( const std::string &view_ );
std::string view ( void ) const;
// X11 display name
void x11Display ( const std::string &display_ );
std::string x11Display ( void ) const;
//
// Internal implementation methods. Please do not use.
//
MagickLib::DrawInfo* drawInfo( void );
MagickLib::ImageInfo * imageInfo( void );
MagickLib::QuantizeInfo * quantizeInfo( void );
// Construct using raw structures
Options( const MagickLib::ImageInfo* imageInfo_,
const MagickLib::QuantizeInfo* quantizeInfo_,
const MagickLib::DrawInfo* drawInfo_ );
protected:
private:
// Assignment not supported
Options& operator= ( const Options& );
MagickLib::ImageInfo* _imageInfo;
MagickLib::QuantizeInfo* _quantizeInfo;
MagickLib::DrawInfo* _drawInfo;
};
} // namespace Magick
#endif // Magick_Options_header