MAGICKCORE_QUANTUM_DEPTH  241 Magick++/lib/Color.cpp   pixel.depth=MAGICKCORE_QUANTUM_DEPTH;
MAGICKCORE_QUANTUM_DEPTH 3263 Magick++/lib/Image.cpp   if (depth > MAGICKCORE_QUANTUM_DEPTH)
MAGICKCORE_QUANTUM_DEPTH 3264 Magick++/lib/Image.cpp     depth=MAGICKCORE_QUANTUM_DEPTH;
MAGICKCORE_QUANTUM_DEPTH  104 Magick++/lib/Magick++/Color.h #if (MAGICKCORE_QUANTUM_DEPTH < 64)
MAGICKCORE_QUANTUM_DEPTH  621 Magick++/tests/attributes.cpp     if ( image.depth() != MAGICKCORE_QUANTUM_DEPTH )
MAGICKCORE_QUANTUM_DEPTH  627 Magick++/tests/attributes.cpp              << ") is not equal to " << MAGICKCORE_QUANTUM_DEPTH << endl;
MAGICKCORE_QUANTUM_DEPTH   85 Magick++/tests/color.cpp #if MAGICKCORE_QUANTUM_DEPTH == 8
MAGICKCORE_QUANTUM_DEPTH   87 Magick++/tests/color.cpp #elif MAGICKCORE_QUANTUM_DEPTH == 16
MAGICKCORE_QUANTUM_DEPTH   89 Magick++/tests/color.cpp #elif MAGICKCORE_QUANTUM_DEPTH == 32
MAGICKCORE_QUANTUM_DEPTH   91 Magick++/tests/color.cpp #elif MAGICKCORE_QUANTUM_DEPTH == 64
MAGICKCORE_QUANTUM_DEPTH   55 Magick++/tests/colorHistogram.cpp #if (MAGICKCORE_QUANTUM_DEPTH == 8)
MAGICKCORE_QUANTUM_DEPTH   57 Magick++/tests/colorHistogram.cpp #elif (MAGICKCORE_QUANTUM_DEPTH == 16)
MAGICKCORE_QUANTUM_DEPTH 3586 coders/dcm.c     if (depth != (1UL*MAGICKCORE_QUANTUM_DEPTH))
MAGICKCORE_QUANTUM_DEPTH  262 coders/miff.c                  MAGICKCORE_QUANTUM_DEPTH));
MAGICKCORE_QUANTUM_DEPTH  275 coders/miff.c                  MAGICKCORE_QUANTUM_DEPTH));
MAGICKCORE_QUANTUM_DEPTH  322 coders/miff.c        SetPixelRed(pixel,quantum >> (image->depth-MAGICKCORE_QUANTUM_DEPTH));
MAGICKCORE_QUANTUM_DEPTH  329 coders/miff.c              MAGICKCORE_QUANTUM_DEPTH));
MAGICKCORE_QUANTUM_DEPTH  332 coders/miff.c              MAGICKCORE_QUANTUM_DEPTH));
MAGICKCORE_QUANTUM_DEPTH  338 coders/miff.c              MAGICKCORE_QUANTUM_DEPTH));
MAGICKCORE_QUANTUM_DEPTH  344 coders/miff.c              MAGICKCORE_QUANTUM_DEPTH));
MAGICKCORE_QUANTUM_DEPTH  354 coders/miff.c        SetPixelRed(pixel,quantum >> (image->depth-MAGICKCORE_QUANTUM_DEPTH));
MAGICKCORE_QUANTUM_DEPTH  361 coders/miff.c              MAGICKCORE_QUANTUM_DEPTH));
MAGICKCORE_QUANTUM_DEPTH  364 coders/miff.c              MAGICKCORE_QUANTUM_DEPTH));
MAGICKCORE_QUANTUM_DEPTH  370 coders/miff.c              MAGICKCORE_QUANTUM_DEPTH));
MAGICKCORE_QUANTUM_DEPTH  376 coders/miff.c              MAGICKCORE_QUANTUM_DEPTH));
MAGICKCORE_QUANTUM_DEPTH  351 coders/pcx.c       image->depth=pcx_info.bits_per_pixel <= 8 ? 8U : MAGICKCORE_QUANTUM_DEPTH;
MAGICKCORE_QUANTUM_DEPTH  460 coders/png.c   #if MAGICKCORE_QUANTUM_DEPTH > 8
MAGICKCORE_QUANTUM_DEPTH  541 coders/png.c   #if MAGICKCORE_QUANTUM_DEPTH > 16
MAGICKCORE_QUANTUM_DEPTH  996 coders/png.c   #if (MAGICKCORE_QUANTUM_DEPTH >= 16)
MAGICKCORE_QUANTUM_DEPTH 3042 coders/png.c   #if (MAGICKCORE_QUANTUM_DEPTH == 8)
MAGICKCORE_QUANTUM_DEPTH 3428 coders/png.c   #if (MAGICKCORE_QUANTUM_DEPTH == 16) || (MAGICKCORE_QUANTUM_DEPTH == 32)
MAGICKCORE_QUANTUM_DEPTH 6559 coders/png.c   #if (MAGICKCORE_QUANTUM_DEPTH > 16)
MAGICKCORE_QUANTUM_DEPTH 6921 coders/png.c   #if (MAGICKCORE_QUANTUM_DEPTH > 16)
MAGICKCORE_QUANTUM_DEPTH 7035 coders/png.c   #if (MAGICKCORE_QUANTUM_DEPTH > 16)
MAGICKCORE_QUANTUM_DEPTH 7043 coders/png.c   #if (MAGICKCORE_QUANTUM_DEPTH > 8)
MAGICKCORE_QUANTUM_DEPTH 8196 coders/png.c   #if (MAGICKCORE_QUANTUM_DEPTH == 8)
MAGICKCORE_QUANTUM_DEPTH 8208 coders/png.c     if (image->depth < MAGICKCORE_QUANTUM_DEPTH)
MAGICKCORE_QUANTUM_DEPTH 8220 coders/png.c   #if MAGICKCORE_QUANTUM_DEPTH > 16
MAGICKCORE_QUANTUM_DEPTH 8254 coders/png.c   #if MAGICKCORE_QUANTUM_DEPTH > 8
MAGICKCORE_QUANTUM_DEPTH 8386 coders/png.c   #if (MAGICKCORE_QUANTUM_DEPTH > 16)
MAGICKCORE_QUANTUM_DEPTH 8394 coders/png.c   #if (MAGICKCORE_QUANTUM_DEPTH > 8)
MAGICKCORE_QUANTUM_DEPTH 9630 coders/png.c   #if MAGICKCORE_QUANTUM_DEPTH == 8
MAGICKCORE_QUANTUM_DEPTH 9988 coders/png.c           if (image_depth > MAGICKCORE_QUANTUM_DEPTH)
MAGICKCORE_QUANTUM_DEPTH 9989 coders/png.c             image_depth=MAGICKCORE_QUANTUM_DEPTH;
MAGICKCORE_QUANTUM_DEPTH 10956 coders/png.c             (ping_bit_depth >= MAGICKCORE_QUANTUM_DEPTH)) &&
MAGICKCORE_QUANTUM_DEPTH  364 coders/sgi.c       image->depth=(size_t) MagickMin(iris_info.depth,MAGICKCORE_QUANTUM_DEPTH);
MAGICKCORE_QUANTUM_DEPTH  367 coders/sgi.c           iris_info.bytes_per_pixel,MAGICKCORE_QUANTUM_DEPTH);
MAGICKCORE_QUANTUM_DEPTH  164 coders/stegano.c   watermark->depth=MAGICKCORE_QUANTUM_DEPTH;
MAGICKCORE_QUANTUM_DEPTH  316 coders/sun.c         MAGICKCORE_QUANTUM_DEPTH;
MAGICKCORE_QUANTUM_DEPTH  351 coders/viff.c        MAGICKCORE_QUANTUM_DEPTH;
MAGICKCORE_QUANTUM_DEPTH   84 magick/accelerate.c #if (MAGICKCORE_QUANTUM_DEPTH == 8)
MAGICKCORE_QUANTUM_DEPTH   88 magick/accelerate.c #elif (MAGICKCORE_QUANTUM_DEPTH == 16)
MAGICKCORE_QUANTUM_DEPTH   92 magick/accelerate.c #elif (MAGICKCORE_QUANTUM_DEPTH == 32)
MAGICKCORE_QUANTUM_DEPTH   96 magick/accelerate.c #elif (MAGICKCORE_QUANTUM_DEPTH == 64)
MAGICKCORE_QUANTUM_DEPTH  339 magick/attribute.c         while (current_depth[id] < MAGICKCORE_QUANTUM_DEPTH)
MAGICKCORE_QUANTUM_DEPTH  391 magick/attribute.c         for (depth=1; depth < MAGICKCORE_QUANTUM_DEPTH; depth++)
MAGICKCORE_QUANTUM_DEPTH  469 magick/attribute.c         if (current_depth[id] == MAGICKCORE_QUANTUM_DEPTH)
MAGICKCORE_QUANTUM_DEPTH  508 magick/attribute.c       while (current_depth[id] < MAGICKCORE_QUANTUM_DEPTH)
MAGICKCORE_QUANTUM_DEPTH  540 magick/attribute.c     if (current_depth[id] == MAGICKCORE_QUANTUM_DEPTH)
MAGICKCORE_QUANTUM_DEPTH  607 magick/attribute.c       MAGICKCORE_QUANTUM_DEPTH);
MAGICKCORE_QUANTUM_DEPTH  965 magick/attribute.c   if (depth >= MAGICKCORE_QUANTUM_DEPTH)
MAGICKCORE_QUANTUM_DEPTH  585 magick/cache.c #if !defined(MAGICKCORE_OPENMP_SUPPORT) || (MAGICKCORE_QUANTUM_DEPTH <= 8)
MAGICKCORE_QUANTUM_DEPTH  102 magick/configure.c     { "QuantumDepth", MAGICKCORE_STRING_XQUOTE(MAGICKCORE_QUANTUM_DEPTH) },
MAGICKCORE_QUANTUM_DEPTH   58 magick/deprecate.h #define QuantumDepth  MAGICKCORE_QUANTUM_DEPTH
MAGICKCORE_QUANTUM_DEPTH 4763 magick/fx.c      stegano_image->depth=MAGICKCORE_QUANTUM_DEPTH;
MAGICKCORE_QUANTUM_DEPTH  508 magick/identify.c       if (image->depth <= MAGICKCORE_QUANTUM_DEPTH)
MAGICKCORE_QUANTUM_DEPTH  510 magick/identify.c           MAGICKCORE_QUANTUM_DEPTH-image->depth));
MAGICKCORE_QUANTUM_DEPTH  173 magick/image.c   image->depth=MAGICKCORE_QUANTUM_DEPTH;
MAGICKCORE_QUANTUM_DEPTH   28 magick/magick-config.h #if !defined(MAGICKCORE_QUANTUM_DEPTH) && defined(MAGICKCORE_QUANTUM_DEPTH_OBSOLETE_IN_H)
MAGICKCORE_QUANTUM_DEPTH   35 magick/magick-config.h #ifndef MAGICKCORE_QUANTUM_DEPTH
MAGICKCORE_QUANTUM_DEPTH   40 magick/magick-config.h #if MAGICKCORE_QUANTUM_DEPTH != 8
MAGICKCORE_QUANTUM_DEPTH   41 magick/magick-config.h # if MAGICKCORE_QUANTUM_DEPTH != 16
MAGICKCORE_QUANTUM_DEPTH   42 magick/magick-config.h #  if MAGICKCORE_QUANTUM_DEPTH != 32
MAGICKCORE_QUANTUM_DEPTH   43 magick/magick-config.h #   if MAGICKCORE_QUANTUM_DEPTH != 64
MAGICKCORE_QUANTUM_DEPTH   79 magick/magick-config.h #define MAGICKCORE_ABI_SUFFIX  "Q" MAGICKCORE_STRING_XQUOTE(MAGICKCORE_QUANTUM_DEPTH)
MAGICKCORE_QUANTUM_DEPTH   81 magick/magick-config.h #define MAGICKCORE_ABI_SUFFIX "Q" MAGICKCORE_STRING_XQUOTE(MAGICKCORE_QUANTUM_DEPTH) "HDRI"
MAGICKCORE_QUANTUM_DEPTH   27 magick/magick-type.h #if !defined(MAGICKCORE_QUANTUM_DEPTH)
MAGICKCORE_QUANTUM_DEPTH   39 magick/magick-type.h #if (MAGICKCORE_QUANTUM_DEPTH == 8)
MAGICKCORE_QUANTUM_DEPTH   68 magick/magick-type.h #elif (MAGICKCORE_QUANTUM_DEPTH == 16)
MAGICKCORE_QUANTUM_DEPTH   97 magick/magick-type.h #elif (MAGICKCORE_QUANTUM_DEPTH == 32)
MAGICKCORE_QUANTUM_DEPTH  124 magick/magick-type.h #elif (MAGICKCORE_QUANTUM_DEPTH == 64)
MAGICKCORE_QUANTUM_DEPTH   29 magick/module.h   (((MagickLibVersion) << 8) | MAGICKCORE_QUANTUM_DEPTH))
MAGICKCORE_QUANTUM_DEPTH   31 magick/module.h   (((MagickLibVersion) << 8) | MAGICKCORE_QUANTUM_DEPTH))
MAGICKCORE_QUANTUM_DEPTH 1712 magick/nt-base.c     MagickPackageName,MagickLibVersionText,MAGICKCORE_QUANTUM_DEPTH);
MAGICKCORE_QUANTUM_DEPTH  191 magick/nt-feature.c #if MAGICKCORE_QUANTUM_DEPTH == 8
MAGICKCORE_QUANTUM_DEPTH   95 magick/opencl.c #elif (MAGICKCORE_QUANTUM_DEPTH == 8)
MAGICKCORE_QUANTUM_DEPTH  102 magick/opencl.c #elif (MAGICKCORE_QUANTUM_DEPTH == 16)
MAGICKCORE_QUANTUM_DEPTH  109 magick/opencl.c #elif (MAGICKCORE_QUANTUM_DEPTH == 32)
MAGICKCORE_QUANTUM_DEPTH  116 magick/opencl.c #elif (MAGICKCORE_QUANTUM_DEPTH == 64)
MAGICKCORE_QUANTUM_DEPTH 2037 magick/pixel.c   pixel->depth=MAGICKCORE_QUANTUM_DEPTH;
MAGICKCORE_QUANTUM_DEPTH 2282 magick/property.c         MAGICKCORE_QUANTUM_DEPTH);
MAGICKCORE_QUANTUM_DEPTH  287 magick/quantum-private.h #if (MAGICKCORE_QUANTUM_DEPTH == 8)
MAGICKCORE_QUANTUM_DEPTH  362 magick/quantum-private.h #elif (MAGICKCORE_QUANTUM_DEPTH == 16)
MAGICKCORE_QUANTUM_DEPTH  438 magick/quantum-private.h #elif (MAGICKCORE_QUANTUM_DEPTH == 32)
MAGICKCORE_QUANTUM_DEPTH  511 magick/quantum-private.h #elif (MAGICKCORE_QUANTUM_DEPTH == 64)
MAGICKCORE_QUANTUM_DEPTH  100 magick/quantum.h #if (MAGICKCORE_QUANTUM_DEPTH == 8)
MAGICKCORE_QUANTUM_DEPTH  113 magick/quantum.h #elif (MAGICKCORE_QUANTUM_DEPTH == 16)
MAGICKCORE_QUANTUM_DEPTH  126 magick/quantum.h #elif (MAGICKCORE_QUANTUM_DEPTH == 32)
MAGICKCORE_QUANTUM_DEPTH  140 magick/quantum.h #elif (MAGICKCORE_QUANTUM_DEPTH == 64)
MAGICKCORE_QUANTUM_DEPTH  426 magick/resize.c #if MAGICKCORE_QUANTUM_DEPTH <= 8
MAGICKCORE_QUANTUM_DEPTH  441 magick/resize.c #elif MAGICKCORE_QUANTUM_DEPTH <= 16
MAGICKCORE_QUANTUM_DEPTH 1661 magick/statistic.c       if (channel_statistics[RedChannel].depth != MAGICKCORE_QUANTUM_DEPTH)
MAGICKCORE_QUANTUM_DEPTH 1673 magick/statistic.c       if (channel_statistics[GreenChannel].depth != MAGICKCORE_QUANTUM_DEPTH)
MAGICKCORE_QUANTUM_DEPTH 1685 magick/statistic.c       if (channel_statistics[BlueChannel].depth != MAGICKCORE_QUANTUM_DEPTH)
MAGICKCORE_QUANTUM_DEPTH 1699 magick/statistic.c           if (channel_statistics[OpacityChannel].depth != MAGICKCORE_QUANTUM_DEPTH)
MAGICKCORE_QUANTUM_DEPTH 1714 magick/statistic.c           if (channel_statistics[BlackChannel].depth != MAGICKCORE_QUANTUM_DEPTH)
MAGICKCORE_QUANTUM_DEPTH  337 magick/version.c     *depth=(size_t) MAGICKCORE_QUANTUM_DEPTH;
MAGICKCORE_QUANTUM_DEPTH  476 magick/version.c   signature=MAGICKCORE_QUANTUM_DEPTH;
MAGICKCORE_QUANTUM_DEPTH   48 magick/version.h #if (MAGICKCORE_QUANTUM_DEPTH == 8)
MAGICKCORE_QUANTUM_DEPTH   51 magick/version.h #elif (MAGICKCORE_QUANTUM_DEPTH == 16)
MAGICKCORE_QUANTUM_DEPTH   54 magick/version.h #elif (MAGICKCORE_QUANTUM_DEPTH == 32)
MAGICKCORE_QUANTUM_DEPTH   57 magick/version.h #elif (MAGICKCORE_QUANTUM_DEPTH == 64)
MAGICKCORE_QUANTUM_DEPTH 6648 wand/drawing-wand.c   if (depth != MAGICKCORE_QUANTUM_DEPTH)
MAGICKCORE_QUANTUM_DEPTH 1081 wand/magick-wand.c   depth=MAGICKCORE_QUANTUM_DEPTH;
MAGICKCORE_QUANTUM_DEPTH 1083 wand/magick-wand.c   if (depth != MAGICKCORE_QUANTUM_DEPTH)
MAGICKCORE_QUANTUM_DEPTH 1288 wand/mogrify.c                 (void) SetImageDepth(*image,MAGICKCORE_QUANTUM_DEPTH);
MAGICKCORE_QUANTUM_DEPTH 6542 wand/mogrify.c                 image_info->depth=MAGICKCORE_QUANTUM_DEPTH;
MAGICKCORE_QUANTUM_DEPTH  307 wand/pixel-iterator.c   depth=MAGICKCORE_QUANTUM_DEPTH;
MAGICKCORE_QUANTUM_DEPTH  309 wand/pixel-iterator.c   if (depth != MAGICKCORE_QUANTUM_DEPTH)
MAGICKCORE_QUANTUM_DEPTH  425 wand/pixel-iterator.c   depth=MAGICKCORE_QUANTUM_DEPTH;
MAGICKCORE_QUANTUM_DEPTH  427 wand/pixel-iterator.c   if (depth != MAGICKCORE_QUANTUM_DEPTH)
MAGICKCORE_QUANTUM_DEPTH  399 wand/pixel-wand.c   depth=MAGICKCORE_QUANTUM_DEPTH;
MAGICKCORE_QUANTUM_DEPTH  401 wand/pixel-wand.c   if (depth != MAGICKCORE_QUANTUM_DEPTH)