MAGICKCORE_QUANTUM_DEPTH 241 Magick++/lib/Color.cpp pixel.depth=MAGICKCORE_QUANTUM_DEPTH; MAGICKCORE_QUANTUM_DEPTH 3263 Magick++/lib/Image.cpp if (depth > MAGICKCORE_QUANTUM_DEPTH) MAGICKCORE_QUANTUM_DEPTH 3264 Magick++/lib/Image.cpp depth=MAGICKCORE_QUANTUM_DEPTH; MAGICKCORE_QUANTUM_DEPTH 104 Magick++/lib/Magick++/Color.h #if (MAGICKCORE_QUANTUM_DEPTH < 64) MAGICKCORE_QUANTUM_DEPTH 621 Magick++/tests/attributes.cpp if ( image.depth() != MAGICKCORE_QUANTUM_DEPTH ) MAGICKCORE_QUANTUM_DEPTH 627 Magick++/tests/attributes.cpp << ") is not equal to " << MAGICKCORE_QUANTUM_DEPTH << endl; MAGICKCORE_QUANTUM_DEPTH 85 Magick++/tests/color.cpp #if MAGICKCORE_QUANTUM_DEPTH == 8 MAGICKCORE_QUANTUM_DEPTH 87 Magick++/tests/color.cpp #elif MAGICKCORE_QUANTUM_DEPTH == 16 MAGICKCORE_QUANTUM_DEPTH 89 Magick++/tests/color.cpp #elif MAGICKCORE_QUANTUM_DEPTH == 32 MAGICKCORE_QUANTUM_DEPTH 91 Magick++/tests/color.cpp #elif MAGICKCORE_QUANTUM_DEPTH == 64 MAGICKCORE_QUANTUM_DEPTH 55 Magick++/tests/colorHistogram.cpp #if (MAGICKCORE_QUANTUM_DEPTH == 8) MAGICKCORE_QUANTUM_DEPTH 57 Magick++/tests/colorHistogram.cpp #elif (MAGICKCORE_QUANTUM_DEPTH == 16) MAGICKCORE_QUANTUM_DEPTH 3586 coders/dcm.c if (depth != (1UL*MAGICKCORE_QUANTUM_DEPTH)) MAGICKCORE_QUANTUM_DEPTH 262 coders/miff.c MAGICKCORE_QUANTUM_DEPTH)); MAGICKCORE_QUANTUM_DEPTH 275 coders/miff.c MAGICKCORE_QUANTUM_DEPTH)); MAGICKCORE_QUANTUM_DEPTH 322 coders/miff.c SetPixelRed(pixel,quantum >> (image->depth-MAGICKCORE_QUANTUM_DEPTH)); MAGICKCORE_QUANTUM_DEPTH 329 coders/miff.c MAGICKCORE_QUANTUM_DEPTH)); MAGICKCORE_QUANTUM_DEPTH 332 coders/miff.c MAGICKCORE_QUANTUM_DEPTH)); MAGICKCORE_QUANTUM_DEPTH 338 coders/miff.c MAGICKCORE_QUANTUM_DEPTH)); MAGICKCORE_QUANTUM_DEPTH 344 coders/miff.c MAGICKCORE_QUANTUM_DEPTH)); MAGICKCORE_QUANTUM_DEPTH 354 coders/miff.c SetPixelRed(pixel,quantum >> (image->depth-MAGICKCORE_QUANTUM_DEPTH)); MAGICKCORE_QUANTUM_DEPTH 361 coders/miff.c MAGICKCORE_QUANTUM_DEPTH)); MAGICKCORE_QUANTUM_DEPTH 364 coders/miff.c MAGICKCORE_QUANTUM_DEPTH)); MAGICKCORE_QUANTUM_DEPTH 370 coders/miff.c MAGICKCORE_QUANTUM_DEPTH)); MAGICKCORE_QUANTUM_DEPTH 376 coders/miff.c MAGICKCORE_QUANTUM_DEPTH)); MAGICKCORE_QUANTUM_DEPTH 351 coders/pcx.c image->depth=pcx_info.bits_per_pixel <= 8 ? 8U : MAGICKCORE_QUANTUM_DEPTH; MAGICKCORE_QUANTUM_DEPTH 460 coders/png.c #if MAGICKCORE_QUANTUM_DEPTH > 8 MAGICKCORE_QUANTUM_DEPTH 541 coders/png.c #if MAGICKCORE_QUANTUM_DEPTH > 16 MAGICKCORE_QUANTUM_DEPTH 996 coders/png.c #if (MAGICKCORE_QUANTUM_DEPTH >= 16) MAGICKCORE_QUANTUM_DEPTH 3042 coders/png.c #if (MAGICKCORE_QUANTUM_DEPTH == 8) MAGICKCORE_QUANTUM_DEPTH 3428 coders/png.c #if (MAGICKCORE_QUANTUM_DEPTH == 16) || (MAGICKCORE_QUANTUM_DEPTH == 32) MAGICKCORE_QUANTUM_DEPTH 6559 coders/png.c #if (MAGICKCORE_QUANTUM_DEPTH > 16) MAGICKCORE_QUANTUM_DEPTH 6921 coders/png.c #if (MAGICKCORE_QUANTUM_DEPTH > 16) MAGICKCORE_QUANTUM_DEPTH 7035 coders/png.c #if (MAGICKCORE_QUANTUM_DEPTH > 16) MAGICKCORE_QUANTUM_DEPTH 7043 coders/png.c #if (MAGICKCORE_QUANTUM_DEPTH > 8) MAGICKCORE_QUANTUM_DEPTH 8196 coders/png.c #if (MAGICKCORE_QUANTUM_DEPTH == 8) MAGICKCORE_QUANTUM_DEPTH 8208 coders/png.c if (image->depth < MAGICKCORE_QUANTUM_DEPTH) MAGICKCORE_QUANTUM_DEPTH 8220 coders/png.c #if MAGICKCORE_QUANTUM_DEPTH > 16 MAGICKCORE_QUANTUM_DEPTH 8254 coders/png.c #if MAGICKCORE_QUANTUM_DEPTH > 8 MAGICKCORE_QUANTUM_DEPTH 8386 coders/png.c #if (MAGICKCORE_QUANTUM_DEPTH > 16) MAGICKCORE_QUANTUM_DEPTH 8394 coders/png.c #if (MAGICKCORE_QUANTUM_DEPTH > 8) MAGICKCORE_QUANTUM_DEPTH 9630 coders/png.c #if MAGICKCORE_QUANTUM_DEPTH == 8 MAGICKCORE_QUANTUM_DEPTH 9988 coders/png.c if (image_depth > MAGICKCORE_QUANTUM_DEPTH) MAGICKCORE_QUANTUM_DEPTH 9989 coders/png.c image_depth=MAGICKCORE_QUANTUM_DEPTH; MAGICKCORE_QUANTUM_DEPTH 10956 coders/png.c (ping_bit_depth >= MAGICKCORE_QUANTUM_DEPTH)) && MAGICKCORE_QUANTUM_DEPTH 364 coders/sgi.c image->depth=(size_t) MagickMin(iris_info.depth,MAGICKCORE_QUANTUM_DEPTH); MAGICKCORE_QUANTUM_DEPTH 367 coders/sgi.c iris_info.bytes_per_pixel,MAGICKCORE_QUANTUM_DEPTH); MAGICKCORE_QUANTUM_DEPTH 164 coders/stegano.c watermark->depth=MAGICKCORE_QUANTUM_DEPTH; MAGICKCORE_QUANTUM_DEPTH 316 coders/sun.c MAGICKCORE_QUANTUM_DEPTH; MAGICKCORE_QUANTUM_DEPTH 351 coders/viff.c MAGICKCORE_QUANTUM_DEPTH; MAGICKCORE_QUANTUM_DEPTH 84 magick/accelerate.c #if (MAGICKCORE_QUANTUM_DEPTH == 8) MAGICKCORE_QUANTUM_DEPTH 88 magick/accelerate.c #elif (MAGICKCORE_QUANTUM_DEPTH == 16) MAGICKCORE_QUANTUM_DEPTH 92 magick/accelerate.c #elif (MAGICKCORE_QUANTUM_DEPTH == 32) MAGICKCORE_QUANTUM_DEPTH 96 magick/accelerate.c #elif (MAGICKCORE_QUANTUM_DEPTH == 64) MAGICKCORE_QUANTUM_DEPTH 339 magick/attribute.c while (current_depth[id] < MAGICKCORE_QUANTUM_DEPTH) MAGICKCORE_QUANTUM_DEPTH 391 magick/attribute.c for (depth=1; depth < MAGICKCORE_QUANTUM_DEPTH; depth++) MAGICKCORE_QUANTUM_DEPTH 469 magick/attribute.c if (current_depth[id] == MAGICKCORE_QUANTUM_DEPTH) MAGICKCORE_QUANTUM_DEPTH 508 magick/attribute.c while (current_depth[id] < MAGICKCORE_QUANTUM_DEPTH) MAGICKCORE_QUANTUM_DEPTH 540 magick/attribute.c if (current_depth[id] == MAGICKCORE_QUANTUM_DEPTH) MAGICKCORE_QUANTUM_DEPTH 607 magick/attribute.c MAGICKCORE_QUANTUM_DEPTH); MAGICKCORE_QUANTUM_DEPTH 965 magick/attribute.c if (depth >= MAGICKCORE_QUANTUM_DEPTH) MAGICKCORE_QUANTUM_DEPTH 585 magick/cache.c #if !defined(MAGICKCORE_OPENMP_SUPPORT) || (MAGICKCORE_QUANTUM_DEPTH <= 8) MAGICKCORE_QUANTUM_DEPTH 102 magick/configure.c { "QuantumDepth", MAGICKCORE_STRING_XQUOTE(MAGICKCORE_QUANTUM_DEPTH) }, MAGICKCORE_QUANTUM_DEPTH 58 magick/deprecate.h #define QuantumDepth MAGICKCORE_QUANTUM_DEPTH MAGICKCORE_QUANTUM_DEPTH 4763 magick/fx.c stegano_image->depth=MAGICKCORE_QUANTUM_DEPTH; MAGICKCORE_QUANTUM_DEPTH 508 magick/identify.c if (image->depth <= MAGICKCORE_QUANTUM_DEPTH) MAGICKCORE_QUANTUM_DEPTH 510 magick/identify.c MAGICKCORE_QUANTUM_DEPTH-image->depth)); MAGICKCORE_QUANTUM_DEPTH 173 magick/image.c image->depth=MAGICKCORE_QUANTUM_DEPTH; MAGICKCORE_QUANTUM_DEPTH 28 magick/magick-config.h #if !defined(MAGICKCORE_QUANTUM_DEPTH) && defined(MAGICKCORE_QUANTUM_DEPTH_OBSOLETE_IN_H) MAGICKCORE_QUANTUM_DEPTH 35 magick/magick-config.h #ifndef MAGICKCORE_QUANTUM_DEPTH MAGICKCORE_QUANTUM_DEPTH 40 magick/magick-config.h #if MAGICKCORE_QUANTUM_DEPTH != 8 MAGICKCORE_QUANTUM_DEPTH 41 magick/magick-config.h # if MAGICKCORE_QUANTUM_DEPTH != 16 MAGICKCORE_QUANTUM_DEPTH 42 magick/magick-config.h # if MAGICKCORE_QUANTUM_DEPTH != 32 MAGICKCORE_QUANTUM_DEPTH 43 magick/magick-config.h # if MAGICKCORE_QUANTUM_DEPTH != 64 MAGICKCORE_QUANTUM_DEPTH 79 magick/magick-config.h #define MAGICKCORE_ABI_SUFFIX "Q" MAGICKCORE_STRING_XQUOTE(MAGICKCORE_QUANTUM_DEPTH) MAGICKCORE_QUANTUM_DEPTH 81 magick/magick-config.h #define MAGICKCORE_ABI_SUFFIX "Q" MAGICKCORE_STRING_XQUOTE(MAGICKCORE_QUANTUM_DEPTH) "HDRI" MAGICKCORE_QUANTUM_DEPTH 27 magick/magick-type.h #if !defined(MAGICKCORE_QUANTUM_DEPTH) MAGICKCORE_QUANTUM_DEPTH 39 magick/magick-type.h #if (MAGICKCORE_QUANTUM_DEPTH == 8) MAGICKCORE_QUANTUM_DEPTH 68 magick/magick-type.h #elif (MAGICKCORE_QUANTUM_DEPTH == 16) MAGICKCORE_QUANTUM_DEPTH 97 magick/magick-type.h #elif (MAGICKCORE_QUANTUM_DEPTH == 32) MAGICKCORE_QUANTUM_DEPTH 124 magick/magick-type.h #elif (MAGICKCORE_QUANTUM_DEPTH == 64) MAGICKCORE_QUANTUM_DEPTH 29 magick/module.h (((MagickLibVersion) << 8) | MAGICKCORE_QUANTUM_DEPTH)) MAGICKCORE_QUANTUM_DEPTH 31 magick/module.h (((MagickLibVersion) << 8) | MAGICKCORE_QUANTUM_DEPTH)) MAGICKCORE_QUANTUM_DEPTH 1712 magick/nt-base.c MagickPackageName,MagickLibVersionText,MAGICKCORE_QUANTUM_DEPTH); MAGICKCORE_QUANTUM_DEPTH 191 magick/nt-feature.c #if MAGICKCORE_QUANTUM_DEPTH == 8 MAGICKCORE_QUANTUM_DEPTH 95 magick/opencl.c #elif (MAGICKCORE_QUANTUM_DEPTH == 8) MAGICKCORE_QUANTUM_DEPTH 102 magick/opencl.c #elif (MAGICKCORE_QUANTUM_DEPTH == 16) MAGICKCORE_QUANTUM_DEPTH 109 magick/opencl.c #elif (MAGICKCORE_QUANTUM_DEPTH == 32) MAGICKCORE_QUANTUM_DEPTH 116 magick/opencl.c #elif (MAGICKCORE_QUANTUM_DEPTH == 64) MAGICKCORE_QUANTUM_DEPTH 2037 magick/pixel.c pixel->depth=MAGICKCORE_QUANTUM_DEPTH; MAGICKCORE_QUANTUM_DEPTH 2282 magick/property.c MAGICKCORE_QUANTUM_DEPTH); MAGICKCORE_QUANTUM_DEPTH 287 magick/quantum-private.h #if (MAGICKCORE_QUANTUM_DEPTH == 8) MAGICKCORE_QUANTUM_DEPTH 362 magick/quantum-private.h #elif (MAGICKCORE_QUANTUM_DEPTH == 16) MAGICKCORE_QUANTUM_DEPTH 438 magick/quantum-private.h #elif (MAGICKCORE_QUANTUM_DEPTH == 32) MAGICKCORE_QUANTUM_DEPTH 511 magick/quantum-private.h #elif (MAGICKCORE_QUANTUM_DEPTH == 64) MAGICKCORE_QUANTUM_DEPTH 100 magick/quantum.h #if (MAGICKCORE_QUANTUM_DEPTH == 8) MAGICKCORE_QUANTUM_DEPTH 113 magick/quantum.h #elif (MAGICKCORE_QUANTUM_DEPTH == 16) MAGICKCORE_QUANTUM_DEPTH 126 magick/quantum.h #elif (MAGICKCORE_QUANTUM_DEPTH == 32) MAGICKCORE_QUANTUM_DEPTH 140 magick/quantum.h #elif (MAGICKCORE_QUANTUM_DEPTH == 64) MAGICKCORE_QUANTUM_DEPTH 426 magick/resize.c #if MAGICKCORE_QUANTUM_DEPTH <= 8 MAGICKCORE_QUANTUM_DEPTH 441 magick/resize.c #elif MAGICKCORE_QUANTUM_DEPTH <= 16 MAGICKCORE_QUANTUM_DEPTH 1661 magick/statistic.c if (channel_statistics[RedChannel].depth != MAGICKCORE_QUANTUM_DEPTH) MAGICKCORE_QUANTUM_DEPTH 1673 magick/statistic.c if (channel_statistics[GreenChannel].depth != MAGICKCORE_QUANTUM_DEPTH) MAGICKCORE_QUANTUM_DEPTH 1685 magick/statistic.c if (channel_statistics[BlueChannel].depth != MAGICKCORE_QUANTUM_DEPTH) MAGICKCORE_QUANTUM_DEPTH 1699 magick/statistic.c if (channel_statistics[OpacityChannel].depth != MAGICKCORE_QUANTUM_DEPTH) MAGICKCORE_QUANTUM_DEPTH 1714 magick/statistic.c if (channel_statistics[BlackChannel].depth != MAGICKCORE_QUANTUM_DEPTH) MAGICKCORE_QUANTUM_DEPTH 337 magick/version.c *depth=(size_t) MAGICKCORE_QUANTUM_DEPTH; MAGICKCORE_QUANTUM_DEPTH 476 magick/version.c signature=MAGICKCORE_QUANTUM_DEPTH; MAGICKCORE_QUANTUM_DEPTH 48 magick/version.h #if (MAGICKCORE_QUANTUM_DEPTH == 8) MAGICKCORE_QUANTUM_DEPTH 51 magick/version.h #elif (MAGICKCORE_QUANTUM_DEPTH == 16) MAGICKCORE_QUANTUM_DEPTH 54 magick/version.h #elif (MAGICKCORE_QUANTUM_DEPTH == 32) MAGICKCORE_QUANTUM_DEPTH 57 magick/version.h #elif (MAGICKCORE_QUANTUM_DEPTH == 64) MAGICKCORE_QUANTUM_DEPTH 6648 wand/drawing-wand.c if (depth != MAGICKCORE_QUANTUM_DEPTH) MAGICKCORE_QUANTUM_DEPTH 1081 wand/magick-wand.c depth=MAGICKCORE_QUANTUM_DEPTH; MAGICKCORE_QUANTUM_DEPTH 1083 wand/magick-wand.c if (depth != MAGICKCORE_QUANTUM_DEPTH) MAGICKCORE_QUANTUM_DEPTH 1288 wand/mogrify.c (void) SetImageDepth(*image,MAGICKCORE_QUANTUM_DEPTH); MAGICKCORE_QUANTUM_DEPTH 6542 wand/mogrify.c image_info->depth=MAGICKCORE_QUANTUM_DEPTH; MAGICKCORE_QUANTUM_DEPTH 307 wand/pixel-iterator.c depth=MAGICKCORE_QUANTUM_DEPTH; MAGICKCORE_QUANTUM_DEPTH 309 wand/pixel-iterator.c if (depth != MAGICKCORE_QUANTUM_DEPTH) MAGICKCORE_QUANTUM_DEPTH 425 wand/pixel-iterator.c depth=MAGICKCORE_QUANTUM_DEPTH; MAGICKCORE_QUANTUM_DEPTH 427 wand/pixel-iterator.c if (depth != MAGICKCORE_QUANTUM_DEPTH) MAGICKCORE_QUANTUM_DEPTH 399 wand/pixel-wand.c depth=MAGICKCORE_QUANTUM_DEPTH; MAGICKCORE_QUANTUM_DEPTH 401 wand/pixel-wand.c if (depth != MAGICKCORE_QUANTUM_DEPTH)