gamma 214 Magick++/demo/demo.cpp example.gamma( 1.6 ); gamma 1383 Magick++/lib/Image.cpp char gamma[MaxTextExtent + 1]; gamma 1384 Magick++/lib/Image.cpp FormatLocaleString( gamma, MaxTextExtent, "%3.6f", gamma_); gamma 1387 Magick++/lib/Image.cpp GammaImage ( image(), gamma ); gamma 1394 Magick++/lib/Image.cpp char gamma[MaxTextExtent + 1]; gamma 1395 Magick++/lib/Image.cpp FormatLocaleString( gamma, MaxTextExtent, "%3.6f/%3.6f/%3.6f/", gamma 1399 Magick++/lib/Image.cpp GammaImage ( image(), gamma ); gamma 1495 Magick++/lib/Image.cpp black_point, white_point, gamma); gamma 1518 Magick++/lib/Image.cpp gamma ); gamma 3462 Magick++/lib/Image.cpp return constImage()->gamma; gamma 466 Magick++/lib/Magick++/Image.h void gamma ( const double gamma_ ); gamma 467 Magick++/lib/Magick++/Image.h void gamma ( const double gammaRed_, gamma 1116 Magick++/lib/Magick++/Image.h double gamma ( void ) const; gamma 558 Magick++/lib/STL.cpp image_.gamma( _gammaRed, _gammaGreen, _gammaBlue ); gamma 776 Magick++/tests/attributes.cpp if ( image.gamma() == 1.0f) gamma 773 coders/bmp.c image->gamma=(bmp_info.gamma_scale.x+bmp_info.gamma_scale.y+ gamma 1626 coders/bmp.c (profile != (StringInfo *) NULL) || (image->gamma != 0.0) ? MagickTrue : gamma 194 coders/cin.c gamma; gamma 612 coders/cin.c cin.origination.gamma=ReadBlobFloat(image); gamma 614 coders/cin.c if (IsFloatDefined(cin.origination.gamma) != MagickFalse) gamma 615 coders/cin.c image->gamma=cin.origination.gamma; gamma 1076 coders/cin.c cin.origination.gamma=image->gamma; gamma 1077 coders/cin.c offset+=WriteBlobFloat(image,cin.origination.gamma); gamma 285 coders/dpx.c gamma, gamma 1052 coders/dpx.c dpx.television.gamma=ReadBlobFloat(image); gamma 1054 coders/dpx.c if (IsFloatDefined(dpx.television.gamma) != MagickFalse) gamma 1056 coders/dpx.c dpx.television.gamma); gamma 1881 coders/dpx.c dpx.television.gamma=0.0f; gamma 1884 coders/dpx.c dpx.television.gamma=StringToDouble(value,(char **) NULL); gamma 1885 coders/dpx.c offset+=WriteBlobFloat(image,dpx.television.gamma); gamma 1205 coders/gif.c image->gamma=StringToDouble((char *) info+6,(char **) NULL); gamma 1348 coders/gif.c if (image->gamma == 1.0) gamma 1748 coders/gif.c if ((image->gamma != 1.0f/2.2f)) gamma 1766 coders/gif.c image->gamma); gamma 144 coders/hdr.c gamma; gamma 306 coders/hdr.c image->gamma=StringToDouble(value,(char **) NULL); gamma 473 coders/hdr.c gamma=pow(2.0,pixel[3]-(128.0+8.0)); gamma 474 coders/hdr.c SetPixelRed(q,ClampToQuantum(QuantumRange*gamma*pixel[0])); gamma 475 coders/hdr.c SetPixelGreen(q,ClampToQuantum(QuantumRange*gamma*pixel[1])); gamma 476 coders/hdr.c SetPixelBlue(q,ClampToQuantum(QuantumRange*gamma*pixel[2])); gamma 709 coders/hdr.c if (image->gamma != 0.0) gamma 711 coders/hdr.c count=FormatLocaleString(header,MaxTextExtent,"GAMMA=%g\n",image->gamma); gamma 752 coders/hdr.c gamma; gamma 758 coders/hdr.c gamma=QuantumScale*GetPixelRed(p); gamma 759 coders/hdr.c if ((QuantumScale*GetPixelGreen(p)) > gamma) gamma 760 coders/hdr.c gamma=QuantumScale*GetPixelGreen(p); gamma 761 coders/hdr.c if ((QuantumScale*GetPixelBlue(p)) > gamma) gamma 762 coders/hdr.c gamma=QuantumScale*GetPixelBlue(p); gamma 763 coders/hdr.c if (gamma > MagickEpsilon) gamma 768 coders/hdr.c gamma=frexp(gamma,&exponent)*256.0/gamma; gamma 769 coders/hdr.c pixel[0]=(unsigned char) (gamma*QuantumScale*GetPixelRed(p)); gamma 770 coders/hdr.c pixel[1]=(unsigned char) (gamma*QuantumScale*GetPixelGreen(p)); gamma 771 coders/hdr.c pixel[2]=(unsigned char) (gamma*QuantumScale*GetPixelBlue(p)); gamma 777 coders/miff.c image->gamma=StringToDouble(options,(char **) NULL); gamma 2169 coders/miff.c if (image->gamma != 0.0) gamma 2172 coders/miff.c image->gamma); gamma 475 coders/mpc.c image->gamma=StringToDouble(options,(char **) NULL); gamma 1247 coders/mpc.c if (image->gamma != 0.0) gamma 1250 coders/mpc.c image->gamma); gamma 3133 coders/msl.c gamma[MaxTextExtent]; gamma 3151 coders/msl.c *gamma='\0'; gamma 3194 coders/msl.c (void) CopyMagickString(gamma,value,MaxTextExtent); gamma 3226 coders/msl.c if (*gamma == '\0') gamma 3227 coders/msl.c (void) FormatLocaleString(gamma,MaxTextExtent,"%g,%g,%g", gamma 3233 coders/msl.c (void) GammaImage(msl_info->image[n],gamma); gamma 422 coders/pango.c gamma; gamma 431 coders/pango.c gamma=1.0-QuantumScale*fill_color.opacity; gamma 432 coders/pango.c gamma=PerceptibleReciprocal(gamma); gamma 433 coders/pango.c fill_color.blue*=gamma; gamma 434 coders/pango.c fill_color.green*=gamma; gamma 435 coders/pango.c fill_color.red*=gamma; gamma 835 coders/pcd.c image->gamma=1.000f/2.200f; gamma 2236 coders/png.c " image->gamma=%f", image->gamma); gamma 2461 coders/png.c image->gamma=1.000; gamma 2672 coders/png.c image->gamma=(float) file_gamma; gamma 2732 coders/png.c (image->gamma > .45 && image->gamma < .46)) && gamma 3651 coders/png.c image->gamma == 1.0) && ping_found_sRGB != MagickTrue) gamma 4054 coders/png.c ((image->gamma < .45) || (image->gamma > .46)) && gamma 4538 coders/png.c image->gamma=((float) mng_get_long(p))*0.00001; gamma 4568 coders/png.c image->gamma=1.000f/2.200f; gamma 10643 coders/png.c (image->gamma < .45 || image->gamma > .46))) gamma 10645 coders/png.c if ((mng_info->have_write_global_gama == 0) && (image->gamma != 0.0)) gamma 10655 coders/png.c png_set_gAMA(ping,ping_info,image->gamma); gamma 12596 coders/png.c if (image->gamma != 0.0) gamma 12604 coders/png.c PNGLong(chunk+4,(png_uint_32) (100000*image->gamma+0.5)); gamma 13205 coders/png.c if (next_image->gamma != next_image->next->gamma) gamma 13447 coders/png.c if (image->gamma && mng_info->equal_gammas) gamma 13455 coders/png.c PNGLong(chunk+4,(png_uint_32) (100000*image->gamma+0.5)); gamma 116 coders/rla.c gamma[16], gamma 224 coders/rla.c count=ReadBlob(image,16,(unsigned char *) rla_info.gamma); gamma 3022 coders/svg.c gamma; gamma 3024 coders/svg.c gamma=1.0-QuantumScale*fill_color.opacity; gamma 3025 coders/svg.c gamma=PerceptibleReciprocal(gamma); gamma 3026 coders/svg.c fill_color.blue*=gamma; gamma 3027 coders/svg.c fill_color.green*=gamma; gamma 3028 coders/svg.c fill_color.red*=gamma; gamma 152 magick/accelerate-private.h float gamma = 0.0f; gamma 166 magick/accelerate-private.h gamma += f; gamma 189 magick/accelerate-private.h gamma += g; gamma 195 magick/accelerate-private.h gamma = PerceptibleReciprocal(gamma); gamma 196 magick/accelerate-private.h sum.xyz = gamma*sum.xyz; gamma 3197 magick/cache.c gamma; gamma 3204 magick/cache.c gamma=1.0-QuantumScale*QuantumScale*alpha*beta; gamma 3205 magick/cache.c gamma=PerceptibleReciprocal(gamma); gamma 3206 magick/cache.c composite->red=gamma*MagickOver_(p->red,alpha,q->red,beta); gamma 3207 magick/cache.c composite->green=gamma*MagickOver_(p->green,alpha,q->green,beta); gamma 3208 magick/cache.c composite->blue=gamma*MagickOver_(p->blue,alpha,q->blue,beta); gamma 3210 magick/cache.c composite->index=gamma*MagickOver_(p->index,alpha,q->index,beta); gamma 818 magick/channel.c gamma, gamma 821 magick/channel.c gamma=1.0-QuantumScale*QuantumScale*q->opacity*pixel.opacity; gamma 822 magick/channel.c opacity=(double) QuantumRange*(1.0-gamma); gamma 823 magick/channel.c gamma=PerceptibleReciprocal(gamma); gamma 824 magick/channel.c q->red=ClampToQuantum(gamma*MagickOver_((MagickRealType) q->red, gamma 827 magick/channel.c q->green=ClampToQuantum(gamma*MagickOver_((MagickRealType) q->green, gamma 830 magick/channel.c q->blue=ClampToQuantum(gamma*MagickOver_((MagickRealType) q->blue, gamma 566 magick/colorspace.c gamma, gamma 577 magick/colorspace.c gamma=DisplayGamma; gamma 580 magick/colorspace.c gamma=PerceptibleReciprocal(StringToDouble(value,(char **) NULL)); gamma 598 magick/colorspace.c black=pow(10.0,(reference_black-reference_white)*(gamma/density)*0.002/ gamma 606 magick/colorspace.c log10(black+(1.0*i/MaxMap)*(1.0-black))/((gamma/density)*0.002/ gamma 1108 magick/colorspace.c image->gamma=1.000/2.200; gamma 1114 magick/colorspace.c image->gamma=1.0; gamma 1119 magick/colorspace.c image->gamma=1.0; gamma 1120 magick/colorspace.c if (image->gamma == (1.000/2.200)) gamma 1123 magick/colorspace.c image->gamma=1.000/2.200; gamma 1944 magick/colorspace.c gamma, gamma 1955 magick/colorspace.c gamma=DisplayGamma; gamma 1958 magick/colorspace.c gamma=PerceptibleReciprocal(StringToDouble(value,(char **) NULL)); gamma 1976 magick/colorspace.c black=pow(10.0,(reference_black-reference_white)*(gamma/density)*0.002/ gamma 1982 magick/colorspace.c (pow(10.0,(1024.0*i/MaxMap-reference_white)*(gamma/density)*0.002/ gamma 1087 magick/compare.c gamma; gamma 1089 magick/compare.c gamma=image_statistics[i].standard_deviation* gamma 1091 magick/compare.c gamma=PerceptibleReciprocal(gamma); gamma 1092 magick/compare.c distortion[i]=QuantumRange*gamma*distortion[i]; gamma 51 magick/composite-private.h gamma; gamma 62 magick/composite-private.h gamma=1.0-QuantumScale*QuantumScale*alpha*beta; gamma 64 magick/composite-private.h composite->opacity=(Quantum) (QuantumRange*(1.0-gamma)+0.5); gamma 65 magick/composite-private.h gamma=PerceptibleReciprocal(gamma); gamma 66 magick/composite-private.h SetPixelRed(composite,gamma*MagickOver_((MagickRealType) gamma 68 magick/composite-private.h SetPixelGreen(composite,gamma*MagickOver_((MagickRealType) gamma 70 magick/composite-private.h SetPixelBlue(composite,gamma*MagickOver_((MagickRealType) gamma 73 magick/composite-private.h SetPixelOpacity(composite,QuantumRange*(1.0-gamma)); gamma 74 magick/composite-private.h gamma=PerceptibleReciprocal(gamma); gamma 75 magick/composite-private.h SetPixelRed(composite,gamma*MagickOver_((MagickRealType) gamma 77 magick/composite-private.h SetPixelGreen(composite,gamma*MagickOver_((MagickRealType) gamma 79 magick/composite-private.h SetPixelBlue(composite,gamma*MagickOver_((MagickRealType) gamma 89 magick/composite-private.h gamma; gamma 99 magick/composite-private.h gamma=1.0-QuantumScale*QuantumScale*alpha*beta; gamma 100 magick/composite-private.h composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); gamma 101 magick/composite-private.h gamma=PerceptibleReciprocal(gamma); gamma 102 magick/composite-private.h composite->red=gamma*MagickOver_(p->red,alpha,q->red,beta); gamma 103 magick/composite-private.h composite->green=gamma*MagickOver_(p->green,alpha,q->green,beta); gamma 104 magick/composite-private.h composite->blue=gamma*MagickOver_(p->blue,alpha,q->blue,beta); gamma 106 magick/composite-private.h composite->index=gamma*MagickOver_(p->index,alpha,q->index,beta); gamma 114 magick/composite-private.h gamma; gamma 125 magick/composite-private.h gamma=RoundToUnity(Sa+Da); /* 'Plus' blending -- not 'Over' blending */ gamma 126 magick/composite-private.h composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); gamma 127 magick/composite-private.h gamma=PerceptibleReciprocal(gamma); gamma 128 magick/composite-private.h composite->red=gamma*(Sa*p->red+Da*q->red); gamma 129 magick/composite-private.h composite->green=gamma*(Sa*p->green+Da*q->green); gamma 130 magick/composite-private.h composite->blue=gamma*(Sa*p->blue+Da*q->blue); gamma 132 magick/composite-private.h composite->index=gamma*(Sa*p->index+Da*q->index); gamma 284 magick/composite.c gamma, gamma 289 magick/composite.c gamma=RoundToUnity(Sa+Da-Sa*Da); /* over blend, as per SVG doc */ gamma 290 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); gamma 291 magick/composite.c gamma=QuantumRange/(fabs(gamma) < MagickEpsilon ? MagickEpsilon : gamma); gamma 292 magick/composite.c composite->red=gamma*ColorBurn(QuantumScale*p->red*Sa,Sa,QuantumScale* gamma 294 magick/composite.c composite->green=gamma*ColorBurn(QuantumScale*p->green*Sa,Sa,QuantumScale* gamma 296 magick/composite.c composite->blue=gamma*ColorBurn(QuantumScale*p->blue*Sa,Sa,QuantumScale* gamma 299 magick/composite.c composite->index=gamma*ColorBurn(QuantumScale*p->index*Sa,Sa,QuantumScale* gamma 346 magick/composite.c gamma, gamma 351 magick/composite.c gamma=RoundToUnity(Sa+Da-Sa*Da); /* over blend, as per SVG doc */ gamma 352 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); gamma 353 magick/composite.c gamma=QuantumRange/(fabs(gamma) < MagickEpsilon ? MagickEpsilon : gamma); gamma 354 magick/composite.c composite->red=gamma*ColorDodge(QuantumScale*p->red*Sa,Sa,QuantumScale* gamma 356 magick/composite.c composite->green=gamma*ColorDodge(QuantumScale*p->green*Sa,Sa,QuantumScale* gamma 358 magick/composite.c composite->blue=gamma*ColorDodge(QuantumScale*p->blue*Sa,Sa,QuantumScale* gamma 361 magick/composite.c composite->index=gamma*ColorDodge(QuantumScale*p->index*Sa,Sa,QuantumScale* gamma 383 magick/composite.c gamma; gamma 387 magick/composite.c gamma=1.0-QuantumScale*composite->opacity; gamma 388 magick/composite.c gamma=PerceptibleReciprocal(gamma); gamma 389 magick/composite.c composite->red=gamma*Darken(p->red,p->opacity,q->red,q->opacity); gamma 390 magick/composite.c composite->green=gamma*Darken(p->green,p->opacity,q->green,q->opacity); gamma 391 magick/composite.c composite->blue=gamma*Darken(p->blue,p->opacity,q->blue,q->opacity); gamma 393 magick/composite.c composite->index=gamma*Darken(p->index,p->opacity,q->index,q->opacity); gamma 455 magick/composite.c gamma; gamma 464 magick/composite.c gamma=RoundToUnity(Sa+Da-Sa*Da); /* over blend, as per SVG doc */ gamma 465 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); gamma 466 magick/composite.c gamma=PerceptibleReciprocal(gamma); gamma 468 magick/composite.c composite->red=gamma*Difference(p->red,Sa,q->red,Da); gamma 469 magick/composite.c composite->green=gamma*Difference(p->green,Sa,q->green,Da); gamma 470 magick/composite.c composite->blue=gamma*Difference(p->blue,Sa,q->blue,Da); gamma 472 magick/composite.c composite->index=gamma*Difference(p->index,Sa,q->index,Da); gamma 514 magick/composite.c gamma, gamma 520 magick/composite.c gamma=RoundToUnity(Sa+Da-Sa*Da); /* over blend, as per SVG doc */ gamma 521 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); gamma 522 magick/composite.c gamma=QuantumRange/(fabs(gamma) < MagickEpsilon ? MagickEpsilon : gamma); gamma 523 magick/composite.c composite->red=gamma*Divide(QuantumScale*p->red*Sa,Sa,QuantumScale* gamma 525 magick/composite.c composite->green=gamma*Divide(QuantumScale*p->green*Sa,Sa,QuantumScale* gamma 527 magick/composite.c composite->blue=gamma*Divide(QuantumScale*p->blue*Sa,Sa,QuantumScale* gamma 530 magick/composite.c composite->index=gamma*Divide(QuantumScale*p->index*Sa,Sa,QuantumScale* gamma 562 magick/composite.c gamma, gamma 569 magick/composite.c gamma=RoundToUnity(Sa+Da-Sa*Da); /* over blend, as per SVG doc */ gamma 570 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); gamma 571 magick/composite.c gamma=QuantumRange/(fabs(gamma) < MagickEpsilon ? MagickEpsilon : gamma); gamma 572 magick/composite.c composite->red=gamma*Exclusion(QuantumScale*p->red*Sa,Sa,QuantumScale* gamma 574 magick/composite.c composite->green=gamma*Exclusion(QuantumScale*p->green*Sa,Sa,QuantumScale* gamma 576 magick/composite.c composite->blue=gamma*Exclusion(QuantumScale*p->blue*Sa,Sa,QuantumScale* gamma 579 magick/composite.c composite->index=gamma*Exclusion(QuantumScale*p->index*Sa,Sa,QuantumScale* gamma 613 magick/composite.c gamma, gamma 618 magick/composite.c gamma=RoundToUnity(Sa+Da-Sa*Da); /* over blend, as per SVG doc */ gamma 619 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); gamma 620 magick/composite.c gamma=QuantumRange/(fabs(gamma) < MagickEpsilon ? MagickEpsilon : gamma); gamma 621 magick/composite.c composite->red=gamma*HardLight(QuantumScale*p->red*Sa,Sa,QuantumScale* gamma 623 magick/composite.c composite->green=gamma*HardLight(QuantumScale*p->green*Sa,Sa,QuantumScale* gamma 625 magick/composite.c composite->blue=gamma*HardLight(QuantumScale*p->blue*Sa,Sa,QuantumScale* gamma 628 magick/composite.c composite->index=gamma*HardLight(QuantumScale*p->index*Sa,Sa,QuantumScale* gamma 762 magick/composite.c gamma; gamma 770 magick/composite.c gamma=Sa*Da; gamma 771 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); gamma 772 magick/composite.c gamma=PerceptibleReciprocal(gamma); gamma 773 magick/composite.c composite->red=gamma*In(p->red,Sa,q->red,Da); gamma 774 magick/composite.c composite->green=gamma*In(p->green,Sa,q->green,Da); gamma 775 magick/composite.c composite->blue=gamma*In(p->blue,Sa,q->blue,Da); gamma 777 magick/composite.c composite->index=gamma*In(p->index,Sa,q->index,Da); gamma 798 magick/composite.c gamma; gamma 802 magick/composite.c gamma=1.0-QuantumScale*composite->opacity; gamma 803 magick/composite.c gamma=PerceptibleReciprocal(gamma); gamma 804 magick/composite.c composite->red=gamma*Lighten(p->red,p->opacity,q->red,q->opacity); gamma 805 magick/composite.c composite->green=gamma*Lighten(p->green,p->opacity,q->green,q->opacity); gamma 806 magick/composite.c composite->blue=gamma*Lighten(p->blue,p->opacity,q->blue,q->opacity); gamma 808 magick/composite.c composite->index=gamma*Lighten(p->index,p->opacity,q->index,q->opacity); gamma 875 magick/composite.c gamma; gamma 883 magick/composite.c gamma=RoundToUnity(Sa+Da-Sa*Da); /* over blend, as per SVG doc */ gamma 884 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); gamma 885 magick/composite.c gamma=PerceptibleReciprocal(gamma); gamma 886 magick/composite.c composite->red=gamma*(p->red*Sa+q->red*Da); gamma 887 magick/composite.c composite->green=gamma*(p->green*Sa+q->green*Da); gamma 888 magick/composite.c composite->blue=gamma*(p->blue*Sa+q->blue*Da); gamma 890 magick/composite.c composite->index=gamma*(p->index*Sa+q->index*Da); gamma 911 magick/composite.c gamma, gamma 916 magick/composite.c gamma=RoundToUnity(Sa+Da-Sa*Da); /* over blend, as per SVG doc */ gamma 917 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); gamma 918 magick/composite.c gamma=QuantumRange/(fabs(gamma) < MagickEpsilon ? MagickEpsilon : gamma); gamma 919 magick/composite.c composite->red=gamma*LinearBurn(QuantumScale*p->red*Sa,Sa,QuantumScale* gamma 921 magick/composite.c composite->green=gamma*LinearBurn(QuantumScale*p->green*Sa,Sa,QuantumScale* gamma 923 magick/composite.c composite->blue=gamma*LinearBurn(QuantumScale*p->blue*Sa,Sa,QuantumScale* gamma 926 magick/composite.c composite->index=gamma*LinearBurn(QuantumScale*p->index*Sa,Sa,QuantumScale* gamma 954 magick/composite.c gamma, gamma 959 magick/composite.c gamma=RoundToUnity(Sa+Da-Sa*Da); /* over blend, as per SVG doc */ gamma 960 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); gamma 961 magick/composite.c gamma=QuantumRange/(fabs(gamma) < MagickEpsilon ? MagickEpsilon : gamma); gamma 962 magick/composite.c composite->red=gamma*LinearLight(QuantumScale*p->red*Sa,Sa,QuantumScale* gamma 964 magick/composite.c composite->green=gamma*LinearLight(QuantumScale*p->green*Sa,Sa,QuantumScale* gamma 966 magick/composite.c composite->blue=gamma*LinearLight(QuantumScale*p->blue*Sa,Sa,QuantumScale* gamma 969 magick/composite.c composite->index=gamma*LinearLight(QuantumScale*p->index*Sa,Sa,QuantumScale* gamma 1005 magick/composite.c gamma; gamma 1014 magick/composite.c gamma=RoundToUnity(Sa+Da-Sa*Da); /* over blend, as per SVG doc */ gamma 1015 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); gamma 1016 magick/composite.c gamma=QuantumRange/(fabs(gamma) < MagickEpsilon ? MagickEpsilon : gamma); gamma 1017 magick/composite.c composite->red=gamma*Mathematics(QuantumScale*p->red*Sa,Sa,QuantumScale* gamma 1019 magick/composite.c composite->green=gamma*Mathematics(QuantumScale*p->green*Sa,Sa,QuantumScale* gamma 1021 magick/composite.c composite->blue=gamma*Mathematics(QuantumScale*p->blue*Sa,Sa,QuantumScale* gamma 1024 magick/composite.c composite->index=gamma*Mathematics(QuantumScale*p->index*Sa,Sa,QuantumScale* gamma 1100 magick/composite.c gamma; gamma 1109 magick/composite.c gamma=RoundToUnity(Sa+Da-Sa*Da); /* over blend, as per SVG doc */ gamma 1110 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); gamma 1111 magick/composite.c gamma=PerceptibleReciprocal(gamma); gamma 1112 magick/composite.c composite->red=gamma*Minus(p->red*Sa,Sa,q->red*Da,Da); gamma 1113 magick/composite.c composite->green=gamma*Minus(p->green*Sa,Sa,q->green*Da,Da); gamma 1114 magick/composite.c composite->blue=gamma*Minus(p->blue*Sa,Sa,q->blue*Da,Da); gamma 1116 magick/composite.c composite->index=gamma*Minus(p->index*Sa,Sa,q->index*Da,Da); gamma 1150 magick/composite.c gamma; gamma 1158 magick/composite.c gamma=RoundToUnity(Sa+Da-Sa*Da); /* over blend, as per SVG doc */ gamma 1159 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); gamma 1160 magick/composite.c gamma=PerceptibleReciprocal(gamma); gamma 1200 magick/composite.c gamma; gamma 1208 magick/composite.c gamma = RoundToUnity(Sa+Da-Sa*Da); gamma 1209 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); gamma 1210 magick/composite.c gamma=PerceptibleReciprocal(gamma); gamma 1244 magick/composite.c gamma, gamma 1250 magick/composite.c gamma=RoundToUnity(Sa+Da-Sa*Da); /* over blend, as per SVG doc */ gamma 1251 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); gamma 1252 magick/composite.c gamma=QuantumRange/(fabs(gamma) < MagickEpsilon ? MagickEpsilon : gamma); gamma 1253 magick/composite.c composite->red=gamma*Multiply(QuantumScale*p->red*Sa,Sa,QuantumScale* gamma 1255 magick/composite.c composite->green=gamma*Multiply(QuantumScale*p->green*Sa,Sa,QuantumScale* gamma 1257 magick/composite.c composite->blue=gamma*Multiply(QuantumScale*p->blue*Sa,Sa,QuantumScale* gamma 1260 magick/composite.c composite->index=gamma*Multiply(QuantumScale*p->index*Sa,Sa,QuantumScale* gamma 1288 magick/composite.c gamma; gamma 1296 magick/composite.c gamma=Sa*(1.0-Da); gamma 1297 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); gamma 1298 magick/composite.c gamma=PerceptibleReciprocal(gamma); gamma 1299 magick/composite.c composite->red=gamma*Out(p->red,Sa,q->red,Da); gamma 1300 magick/composite.c composite->green=gamma*Out(p->green,Sa,q->green,Da); gamma 1301 magick/composite.c composite->blue=gamma*Out(p->blue,Sa,q->blue,Da); gamma 1303 magick/composite.c composite->index=gamma*Out(p->index,Sa,q->index,Da); gamma 1327 magick/composite.c gamma, gamma 1332 magick/composite.c gamma=RoundToUnity(Sa+Da-Sa*Da); /* over blend, as per SVG doc */ gamma 1333 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); gamma 1334 magick/composite.c gamma=QuantumRange/(fabs(gamma) < MagickEpsilon ? MagickEpsilon : gamma); gamma 1335 magick/composite.c composite->red=gamma*PegtopLight(QuantumScale*p->red*Sa,Sa,QuantumScale* gamma 1337 magick/composite.c composite->green=gamma*PegtopLight(QuantumScale*p->green*Sa,Sa,QuantumScale* gamma 1339 magick/composite.c composite->blue=gamma*PegtopLight(QuantumScale*p->blue*Sa,Sa,QuantumScale* gamma 1342 magick/composite.c composite->index=gamma*PegtopLight(QuantumScale*p->index*Sa,Sa,QuantumScale* gamma 1367 magick/composite.c gamma, gamma 1372 magick/composite.c gamma=RoundToUnity(Sa+Da-Sa*Da); /* over blend, as per SVG doc */ gamma 1373 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); gamma 1374 magick/composite.c gamma=QuantumRange/(fabs(gamma) < MagickEpsilon ? MagickEpsilon : gamma); gamma 1375 magick/composite.c composite->red=gamma*PinLight(QuantumScale*p->red*Sa,Sa,QuantumScale* gamma 1377 magick/composite.c composite->green=gamma*PinLight(QuantumScale*p->green*Sa,Sa,QuantumScale* gamma 1379 magick/composite.c composite->blue=gamma*PinLight(QuantumScale*p->blue*Sa,Sa,QuantumScale* gamma 1382 magick/composite.c composite->index=gamma*PinLight(QuantumScale*p->index*Sa,Sa,QuantumScale* gamma 1400 magick/composite.c gamma; gamma 1409 magick/composite.c gamma=RoundToUnity(Sa+Da-Sa*Da); /* over blend, as per SVG doc */ gamma 1410 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); gamma 1413 magick/composite.c gamma=QuantumRange/(fabs(gamma) < MagickEpsilon ? MagickEpsilon : gamma); gamma 1414 magick/composite.c composite->red=gamma*Screen(p->red*Sa,q->red*Da); gamma 1415 magick/composite.c composite->green=gamma*Screen(p->green*Sa,q->green*Da); gamma 1416 magick/composite.c composite->blue=gamma*Screen(p->blue*Sa,q->blue*Da); gamma 1418 magick/composite.c composite->index=gamma*Screen(p->index*Sa,q->index*Da); gamma 1480 magick/composite.c gamma, gamma 1485 magick/composite.c gamma=RoundToUnity(Sa+Da-Sa*Da); /* over blend, as per SVG doc */ gamma 1486 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); gamma 1487 magick/composite.c gamma=QuantumRange/(fabs(gamma) < MagickEpsilon ? MagickEpsilon : gamma); gamma 1488 magick/composite.c composite->red=gamma*SoftLight(QuantumScale*p->red*Sa,Sa,QuantumScale* gamma 1490 magick/composite.c composite->green=gamma*SoftLight(QuantumScale*p->green*Sa,Sa,QuantumScale* gamma 1492 magick/composite.c composite->blue=gamma*SoftLight(QuantumScale*p->blue*Sa,Sa,QuantumScale* gamma 1495 magick/composite.c composite->index=gamma*SoftLight(QuantumScale*p->index*Sa,Sa,QuantumScale* gamma 1553 magick/composite.c gamma, gamma 1558 magick/composite.c gamma=RoundToUnity(Sa+Da-Sa*Da); /* over blend, as per SVG doc */ gamma 1559 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); gamma 1560 magick/composite.c gamma=QuantumRange/(fabs(gamma) < MagickEpsilon ? MagickEpsilon : gamma); gamma 1561 magick/composite.c composite->red=gamma*VividLight(QuantumScale*p->red*Sa,Sa,QuantumScale* gamma 1563 magick/composite.c composite->green=gamma*VividLight(QuantumScale*p->green*Sa,Sa,QuantumScale* gamma 1565 magick/composite.c composite->blue=gamma*VividLight(QuantumScale*p->blue*Sa,Sa,QuantumScale* gamma 1568 magick/composite.c composite->index=gamma*VividLight(QuantumScale*p->index*Sa,Sa,QuantumScale* gamma 1583 magick/composite.c gamma, gamma 1588 magick/composite.c gamma=Sa+Da-2*Sa*Da; /* Xor blend mode X=0,Y=1,Z=1 */ gamma 1589 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); gamma 1590 magick/composite.c gamma=PerceptibleReciprocal(gamma); gamma 1591 magick/composite.c composite->red=gamma*Xor(p->red*Sa,Sa,q->red*Da,Da); gamma 1592 magick/composite.c composite->green=gamma*Xor(p->green*Sa,Sa,q->green*Da,Da); gamma 1593 magick/composite.c composite->blue=gamma*Xor(p->blue*Sa,Sa,q->blue*Da,Da); gamma 1595 magick/composite.c composite->index=gamma*Xor(p->index*Sa,Sa,q->index*Da,Da); gamma 3494 magick/deprecate.c gamma; gamma 3497 magick/deprecate.c gamma=1.0*alpha*alpha*alpha; gamma 3499 magick/deprecate.c gamma-=4.0*alpha*alpha*alpha; gamma 3501 magick/deprecate.c gamma+=6.0*alpha*alpha*alpha; gamma 3503 magick/deprecate.c gamma-=4.0*alpha*alpha*alpha; gamma 3504 magick/deprecate.c return(gamma/6.0); gamma 3545 magick/deprecate.c gamma; gamma 3572 magick/deprecate.c gamma=alpha[i]; gamma 3573 magick/deprecate.c gamma=PerceptibleReciprocal(gamma); gamma 3574 magick/deprecate.c pixel.red+=gamma*0.0625*pixels[i].red; gamma 3575 magick/deprecate.c pixel.green+=gamma*0.0625*pixels[i].green; gamma 3576 magick/deprecate.c pixel.blue+=gamma*0.0625*pixels[i].blue; gamma 3579 magick/deprecate.c pixel.index+=gamma*0.0625*pixels[i].index; gamma 3628 magick/deprecate.c gamma; gamma 3662 magick/deprecate.c gamma=(((1.0-delta.y)*((1.0-delta.x)*alpha[0]+delta.x*alpha[1])+delta.y* gamma 3664 magick/deprecate.c gamma=PerceptibleReciprocal(gamma); gamma 3665 magick/deprecate.c pixel.red=gamma*((1.0-delta.y)*((1.0-delta.x)*pixels[0].red+delta.x* gamma 3668 magick/deprecate.c pixel.green=gamma*((1.0-delta.y)*((1.0-delta.x)*pixels[0].green+delta.x* gamma 3671 magick/deprecate.c pixel.blue=gamma*((1.0-delta.y)*((1.0-delta.x)*pixels[0].blue+delta.x* gamma 3678 magick/deprecate.c pixel.index=gamma*((1.0-delta.y)*((1.0-delta.x)*pixels[0].index+delta.x* gamma 3736 magick/deprecate.c gamma; gamma 3784 magick/deprecate.c gamma=MeshInterpolate(&delta,alpha[2],alpha[3],alpha[0]); gamma 3785 magick/deprecate.c gamma=PerceptibleReciprocal(gamma); gamma 3786 magick/deprecate.c pixel.red=gamma*MeshInterpolate(&delta,pixels[2].red, gamma 3788 magick/deprecate.c pixel.green=gamma*MeshInterpolate(&delta,pixels[2].green, gamma 3790 magick/deprecate.c pixel.blue=gamma*MeshInterpolate(&delta,pixels[2].blue, gamma 3792 magick/deprecate.c pixel.opacity=gamma*MeshInterpolate(&delta,pixels[2].opacity, gamma 3795 magick/deprecate.c pixel.index=gamma*MeshInterpolate(&delta,pixels[2].index, gamma 3804 magick/deprecate.c gamma=MeshInterpolate(&delta,alpha[1],alpha[0],alpha[3]); gamma 3805 magick/deprecate.c gamma=PerceptibleReciprocal(gamma); gamma 3806 magick/deprecate.c pixel.red=gamma*MeshInterpolate(&delta,pixels[1].red, gamma 3808 magick/deprecate.c pixel.green=gamma*MeshInterpolate(&delta,pixels[1].green, gamma 3810 magick/deprecate.c pixel.blue=gamma*MeshInterpolate(&delta,pixels[1].blue, gamma 3812 magick/deprecate.c pixel.opacity=gamma*MeshInterpolate(&delta,pixels[1].opacity, gamma 3815 magick/deprecate.c pixel.index=gamma*MeshInterpolate(&delta,pixels[1].index, gamma 3829 magick/deprecate.c gamma=MeshInterpolate(&delta,alpha[0],alpha[1],alpha[2]); gamma 3830 magick/deprecate.c gamma=PerceptibleReciprocal(gamma); gamma 3831 magick/deprecate.c pixel.red=gamma*MeshInterpolate(&delta,pixels[0].red, gamma 3833 magick/deprecate.c pixel.green=gamma*MeshInterpolate(&delta,pixels[0].green, gamma 3835 magick/deprecate.c pixel.blue=gamma*MeshInterpolate(&delta,pixels[0].blue, gamma 3837 magick/deprecate.c pixel.opacity=gamma*MeshInterpolate(&delta,pixels[0].opacity, gamma 3840 magick/deprecate.c pixel.index=gamma*MeshInterpolate(&delta,pixels[0].index, gamma 3850 magick/deprecate.c gamma=MeshInterpolate(&delta,alpha[3],alpha[2],alpha[1]); gamma 3851 magick/deprecate.c gamma=PerceptibleReciprocal(gamma); gamma 3852 magick/deprecate.c pixel.red=gamma*MeshInterpolate(&delta,pixels[3].red, gamma 3854 magick/deprecate.c pixel.green=gamma*MeshInterpolate(&delta,pixels[3].green, gamma 3856 magick/deprecate.c pixel.blue=gamma*MeshInterpolate(&delta,pixels[3].blue, gamma 3858 magick/deprecate.c pixel.opacity=gamma*MeshInterpolate(&delta,pixels[3].opacity, gamma 3861 magick/deprecate.c pixel.index=gamma*MeshInterpolate(&delta,pixels[3].index, gamma 3884 magick/deprecate.c gamma; gamma 3928 magick/deprecate.c gamma=alpha[n]; gamma 3929 magick/deprecate.c gamma=PerceptibleReciprocal(gamma); gamma 3930 magick/deprecate.c pixel.red+=gamma*dx*dy*pixels[n].red; gamma 3931 magick/deprecate.c pixel.green+=gamma*dx*dy*pixels[n].green; gamma 3932 magick/deprecate.c pixel.blue+=gamma*dx*dy*pixels[n].blue; gamma 3936 magick/deprecate.c pixel.index+=gamma*dx*dy*pixels[n].index; gamma 3207 magick/draw.c gamma, gamma 3225 magick/draw.c gamma=sqrt(p.x*p.x+p.y*p.y)*length; gamma 3226 magick/draw.c gamma=PerceptibleReciprocal(gamma); gamma 3228 magick/draw.c offset=gamma*scale*length; gamma 4941 magick/draw.c gamma, gamma 5020 magick/draw.c gamma=(8.0/3.0)*sin(fmod((double) (0.5*beta),DegreesToRadians(360.0)))* gamma 5024 magick/draw.c arc_segments),DegreesToRadians(360.0)))-gamma*sin(fmod((double) (alpha+ gamma 5027 magick/draw.c arc_segments),DegreesToRadians(360.0)))+gamma*cos(fmod((double) (alpha+ gamma 5033 magick/draw.c points[1].x=(double) (points[2].x+gamma*sin(fmod((double) (alpha+(double) gamma 5035 magick/draw.c points[1].y=(double) (points[2].y-gamma*cos(fmod((double) (alpha+(double) gamma 316 magick/effect.c gamma; gamma 329 magick/effect.c gamma=0.0; gamma 369 magick/effect.c gamma+=(*k)*alpha; gamma 374 magick/effect.c gamma=PerceptibleReciprocal(gamma); gamma 376 magick/effect.c SetPixelRed(q,ClampToQuantum(gamma*pixel.red)); gamma 378 magick/effect.c SetPixelGreen(q,ClampToQuantum(gamma*pixel.green)); gamma 380 magick/effect.c SetPixelBlue(q,ClampToQuantum(gamma*pixel.blue)); gamma 385 magick/effect.c SetPixelIndex(blur_indexes+x,ClampToQuantum(gamma*pixel.index)); gamma 638 magick/effect.c gamma; gamma 651 magick/effect.c gamma=0.0; gamma 691 magick/effect.c gamma+=(*k)*alpha; gamma 696 magick/effect.c gamma=PerceptibleReciprocal(gamma); gamma 698 magick/effect.c SetPixelRed(q,ClampToQuantum(gamma*pixel.red)); gamma 700 magick/effect.c SetPixelGreen(q,ClampToQuantum(gamma*pixel.green)); gamma 702 magick/effect.c SetPixelBlue(q,ClampToQuantum(gamma*pixel.blue)); gamma 707 magick/effect.c SetPixelIndex(sharp_indexes+x,ClampToQuantum(gamma*pixel.index)); gamma 1349 magick/effect.c gamma, gamma 1410 magick/effect.c gamma=PerceptibleReciprocal(normalize); gamma 1412 magick/effect.c kernel_info->values[i]*=gamma; gamma 1714 magick/effect.c gamma; gamma 1716 magick/effect.c gamma=0.0; gamma 1726 magick/effect.c gamma+=(*k)*alpha; gamma 1731 magick/effect.c gamma=PerceptibleReciprocal(gamma); gamma 1733 magick/effect.c SetPixelRed(q,ClampToQuantum(gamma*pixel.red)); gamma 1735 magick/effect.c SetPixelGreen(q,ClampToQuantum(gamma*pixel.green)); gamma 1737 magick/effect.c SetPixelBlue(q,ClampToQuantum(gamma*pixel.blue)); gamma 1774 magick/effect.c SetPixelIndex(filter_indexes+x,ClampToQuantum(gamma*pixel.index)); gamma 2141 magick/effect.c gamma; gamma 2144 magick/effect.c gamma=0.0; gamma 2159 magick/effect.c gamma+=(*k)*alpha; gamma 2162 magick/effect.c gamma=PerceptibleReciprocal(gamma); gamma 2164 magick/effect.c SetPixelRed(q,ClampToQuantum(gamma*qixel.red)); gamma 2166 magick/effect.c SetPixelGreen(q,ClampToQuantum(gamma*qixel.green)); gamma 2168 magick/effect.c SetPixelBlue(q,ClampToQuantum(gamma*qixel.blue)); gamma 2173 magick/effect.c SetPixelIndex(blur_indexes+x,ClampToQuantum(gamma*qixel.index)); gamma 2244 magick/effect.c gamma, gamma 2290 magick/effect.c gamma=(-0.2f); gamma 2381 magick/effect.c gamma+=0.4f; gamma 2382 magick/effect.c (void) GammaImageChannel(preview_image,DefaultChannels,gamma); gamma 2383 magick/effect.c (void) FormatLocaleString(label,MaxTextExtent,"gamma %g",gamma); gamma 2953 magick/effect.c gamma; gamma 2956 magick/effect.c gamma=0.0; gamma 2974 magick/effect.c gamma+=alpha; gamma 2977 magick/effect.c gamma=PerceptibleReciprocal(gamma); gamma 2980 magick/effect.c SetPixelRed(q,ClampToQuantum(gamma*qixel.red)); gamma 2982 magick/effect.c SetPixelGreen(q,ClampToQuantum(gamma*qixel.green)); gamma 2984 magick/effect.c SetPixelBlue(q,ClampToQuantum(gamma*qixel.blue)); gamma 2989 magick/effect.c SetPixelIndex(blur_indexes+x,ClampToQuantum(gamma*qixel.index)); gamma 3210 magick/effect.c gamma; gamma 3275 magick/effect.c gamma=0.0; gamma 3289 magick/effect.c gamma+=(*k); gamma 3295 magick/effect.c if (gamma != 0.0) gamma 3297 magick/effect.c gamma=PerceptibleReciprocal(gamma); gamma 3299 magick/effect.c SetPixelRed(q,ClampToQuantum(gamma*pixel.red)); gamma 3301 magick/effect.c SetPixelGreen(q,ClampToQuantum(gamma*pixel.green)); gamma 3303 magick/effect.c SetPixelBlue(q,ClampToQuantum(gamma*pixel.blue)); gamma 3307 magick/effect.c gamma=0.0; gamma 3317 magick/effect.c gamma+=(*k); gamma 3323 magick/effect.c gamma=PerceptibleReciprocal(gamma); gamma 3324 magick/effect.c SetPixelOpacity(q,ClampToQuantum(gamma*pixel.opacity)); gamma 3329 magick/effect.c gamma=0.0; gamma 3339 magick/effect.c gamma+=(*k); gamma 3345 magick/effect.c gamma=PerceptibleReciprocal(gamma); gamma 3346 magick/effect.c SetPixelIndex(blur_indexes+x,ClampToQuantum(gamma*pixel.index)); gamma 3366 magick/effect.c gamma+=(*k)*alpha; gamma 3372 magick/effect.c if (gamma != 0.0) gamma 3374 magick/effect.c gamma=PerceptibleReciprocal(gamma); gamma 3376 magick/effect.c SetPixelRed(q,ClampToQuantum(gamma*pixel.red)); gamma 3378 magick/effect.c SetPixelGreen(q,ClampToQuantum(gamma*pixel.green)); gamma 3380 magick/effect.c SetPixelBlue(q,ClampToQuantum(gamma*pixel.blue)); gamma 3384 magick/effect.c gamma=0.0; gamma 3394 magick/effect.c gamma+=(*k); gamma 3400 magick/effect.c gamma=PerceptibleReciprocal(gamma); gamma 3406 magick/effect.c gamma=0.0; gamma 3418 magick/effect.c gamma+=(*k); gamma 3424 magick/effect.c gamma=PerceptibleReciprocal(gamma); gamma 3425 magick/effect.c SetPixelIndex(blur_indexes+x,ClampToQuantum(gamma*pixel.index)); gamma 3732 magick/effect.c gamma, gamma 3792 magick/effect.c gamma=PerceptibleReciprocal(normalize); gamma 3794 magick/effect.c kernel_info->values[i]*=gamma; gamma 120 magick/enhance.c gamma, gamma 135 magick/enhance.c gamma=log(mean*QuantumScale)/logmean; gamma 136 magick/enhance.c return(LevelImageChannel(image,channel,0.0,(double) QuantumRange,gamma)); gamma 146 magick/enhance.c gamma=log(mean*QuantumScale)/logmean; gamma 148 magick/enhance.c gamma); gamma 154 magick/enhance.c gamma=log(mean*QuantumScale)/logmean; gamma 156 magick/enhance.c gamma); gamma 162 magick/enhance.c gamma=log(mean*QuantumScale)/logmean; gamma 164 magick/enhance.c gamma); gamma 171 magick/enhance.c gamma=log(mean*QuantumScale)/logmean; gamma 173 magick/enhance.c gamma); gamma 180 magick/enhance.c gamma=log(mean*QuantumScale)/logmean; gamma 182 magick/enhance.c gamma); gamma 2084 magick/enhance.c return(value < 0.0 ? value : pow(value,gamma)); gamma 2093 magick/enhance.c gamma; gamma 2106 magick/enhance.c gamma.red=geometry_info.rho; gamma 2107 magick/enhance.c gamma.green=geometry_info.sigma; gamma 2109 magick/enhance.c gamma.green=gamma.red; gamma 2110 magick/enhance.c gamma.blue=geometry_info.xi; gamma 2112 magick/enhance.c gamma.blue=gamma.red; gamma 2113 magick/enhance.c if ((gamma.red == 1.0) && (gamma.green == 1.0) && (gamma.blue == 1.0)) gamma 2115 magick/enhance.c if ((gamma.red == gamma.green) && (gamma.green == gamma.blue)) gamma 2117 magick/enhance.c BlueChannel),(double) gamma.red); gamma 2120 magick/enhance.c status=GammaImageChannel(image,RedChannel,(double) gamma.red); gamma 2121 magick/enhance.c status&=GammaImageChannel(image,GreenChannel,(double) gamma.green); gamma 2122 magick/enhance.c status&=GammaImageChannel(image,BlueChannel,(double) gamma.blue); gamma 2160 magick/enhance.c if (gamma == 1.0) gamma 2167 magick/enhance.c if (gamma != 0.0) gamma 2170 magick/enhance.c MagickRealType) (MaxMap*pow((double) i/MaxMap,1.0/gamma)))); gamma 2201 magick/enhance.c image->colormap[i].red,1.0/gamma); gamma 2204 magick/enhance.c image->colormap[i].green,1.0/gamma); gamma 2207 magick/enhance.c image->colormap[i].blue,1.0/gamma); gamma 2212 magick/enhance.c image->colormap[i].opacity,1.0/gamma); gamma 2216 magick/enhance.c gamma); gamma 2283 magick/enhance.c 1.0/gamma)); gamma 2285 magick/enhance.c 1.0/gamma)); gamma 2287 magick/enhance.c 1.0/gamma)); gamma 2293 magick/enhance.c 1.0/gamma)); gamma 2296 magick/enhance.c GetPixelGreen(q),1.0/gamma)); gamma 2299 magick/enhance.c 1.0/gamma)); gamma 2304 magick/enhance.c GetPixelOpacity(q),1.0/gamma)); gamma 2307 magick/enhance.c GetPixelAlpha(q),1.0/gamma)); gamma 2336 magick/enhance.c if (image->gamma != 0.0) gamma 2337 magick/enhance.c image->gamma*=gamma; gamma 2826 magick/enhance.c gamma, gamma 2848 magick/enhance.c gamma=1.0; gamma 2850 magick/enhance.c gamma=geometry_info.xi; gamma 2860 magick/enhance.c gamma); gamma 2862 magick/enhance.c status=LevelizeImage(image,black_point,white_point,gamma); gamma 2918 magick/enhance.c gamma); gamma 2961 magick/enhance.c white_point,gamma,(MagickRealType) image->colormap[i].red)); gamma 2964 magick/enhance.c black_point,white_point,gamma,(MagickRealType) gamma 2968 magick/enhance.c white_point,gamma,(MagickRealType) image->colormap[i].blue)); gamma 2971 magick/enhance.c ClampToQuantum(LevelPixel(black_point,white_point,gamma, gamma 3008 magick/enhance.c SetPixelRed(q,ClampToQuantum(LevelPixel(black_point,white_point,gamma, gamma 3011 magick/enhance.c SetPixelGreen(q,ClampToQuantum(LevelPixel(black_point,white_point,gamma, gamma 3014 magick/enhance.c SetPixelBlue(q,ClampToQuantum(LevelPixel(black_point,white_point,gamma, gamma 3018 magick/enhance.c SetPixelAlpha(q,ClampToQuantum(LevelPixel(black_point,white_point,gamma, gamma 3023 magick/enhance.c white_point,gamma,(MagickRealType) GetPixelIndex(indexes+x)))); gamma 3096 magick/enhance.c gamma); gamma 3106 magick/enhance.c (QuantumScale*(x)),gamma))*(white_point-black_point)+black_point) gamma 2122 magick/fx.c gamma; gamma 2207 magick/fx.c gamma=FxEvaluateSubexpression(fx_info,channel,x,y,++p,beta,exception); gamma 2209 magick/fx.c (gamma+0.5)); gamma 2214 magick/fx.c gamma=FxEvaluateSubexpression(fx_info,channel,x,y,++p,beta,exception); gamma 2216 magick/fx.c (gamma+0.5)); gamma 2251 magick/fx.c gamma=FxEvaluateSubexpression(fx_info,channel,x,y,++p,beta,exception); gamma 2253 magick/fx.c (gamma+0.5)); gamma 2258 magick/fx.c gamma=FxEvaluateSubexpression(fx_info,channel,x,y,++p,beta,exception); gamma 2260 magick/fx.c (gamma+0.5)); gamma 2265 magick/fx.c gamma=FxEvaluateSubexpression(fx_info,channel,x,y,++p,beta,exception); gamma 2266 magick/fx.c *beta=(alpha > 0.0) && (gamma > 0.0) ? 1.0 : 0.0; gamma 2271 magick/fx.c gamma=FxEvaluateSubexpression(fx_info,channel,x,y,++p,beta,exception); gamma 2272 magick/fx.c *beta=(alpha > 0.0) || (gamma > 0.0) ? 1.0 : 0.0; gamma 2278 magick/fx.c gamma; gamma 2290 magick/fx.c gamma=FxEvaluateSubexpression(fx_info,channel,x,y,p,beta,exception); gamma 2292 magick/fx.c gamma=FxEvaluateSubexpression(fx_info,channel,x,y,q,beta,exception); gamma 2293 magick/fx.c return(gamma); gamma 2330 magick/fx.c gamma=alpha*FxEvaluateSubexpression(fx_info,channel,x,y,p,beta, gamma 2332 magick/fx.c return(gamma); gamma 2340 magick/fx.c gamma=FxEvaluateSubexpression(fx_info,channel,x,y,subexpression,beta, gamma 2342 magick/fx.c return(gamma); gamma 2348 magick/fx.c gamma=FxEvaluateSubexpression(fx_info,channel,x,y,expression+1,beta, gamma 2350 magick/fx.c return(1.0*gamma); gamma 2354 magick/fx.c gamma=FxEvaluateSubexpression(fx_info,channel,x,y,expression+1,beta, gamma 2356 magick/fx.c return(-1.0*gamma); gamma 2360 magick/fx.c gamma=FxEvaluateSubexpression(fx_info,channel,x,y,expression+1,beta, gamma 2362 magick/fx.c return((MagickRealType) (~(size_t) (gamma+0.5))); gamma 2394 magick/fx.c gamma=2.0*j1((double) (MagickPI*alpha))/(MagickPI*alpha); gamma 2395 magick/fx.c return(gamma*gamma); gamma 2554 magick/fx.c gamma=exp((double) (-alpha*alpha/2.0))/sqrt(2.0*MagickPI); gamma 2555 magick/fx.c return((MagickRealType) gamma); gamma 2645 magick/fx.c gamma=(MagickRealType) (2.0*j1((double) (MagickPI*alpha))/ gamma 2647 magick/fx.c return(gamma); gamma 2702 magick/fx.c gamma=alpha-floor((double) (alpha/(*beta)))*(*beta); gamma 2703 magick/fx.c return(gamma); gamma 2789 magick/fx.c gamma=(MagickRealType) (sin((double) (MagickPI*alpha))/ gamma 2791 magick/fx.c return(gamma); gamma 1532 magick/gem.c gamma, gamma 1538 magick/gem.c gamma=sqrt(-2.0*log(alpha)); gamma 1539 magick/gem.c sigma=gamma*cos((double) (2.0*MagickPI*beta)); gamma 1540 magick/gem.c tau=gamma*sin((double) (2.0*MagickPI*beta)); gamma 1643 magick/gem.c gamma, gamma 1659 magick/gem.c gamma=fabs(sigma); gamma 1660 magick/gem.c if (gamma <= MagickEpsilon) gamma 1662 magick/gem.c alpha=PerceptibleReciprocal(2.0*gamma*gamma); gamma 1663 magick/gem.c beta=(double) PerceptibleReciprocal((double) MagickSQ2PI*gamma); gamma 1684 magick/gem.c gamma, gamma 1699 magick/gem.c gamma=fabs(sigma); gamma 1700 magick/gem.c if (gamma <= MagickEpsilon) gamma 1702 magick/gem.c alpha=PerceptibleReciprocal(2.0*gamma*gamma); gamma 1703 magick/gem.c beta=(double) PerceptibleReciprocal((double) Magick2PI*gamma*gamma); gamma 721 magick/identify.c if (image->gamma != 0.0) gamma 722 magick/identify.c (void) FormatLocaleFile(file," Gamma: %g\n",image->gamma); gamma 176 magick/image.c image->gamma=1.000f/2.200f; gamma 184 magick/image.h gamma; gamma 2759 magick/morphology.c gamma; /* divisor, sum of color alpha weighting */ gamma 2768 magick/morphology.c gamma=0.0; gamma 2772 magick/morphology.c gamma += alpha; /* normalize alpha weights only */ gamma 2786 magick/morphology.c gamma=(double) count/(fabs((double) gamma) < MagickEpsilon ? gamma 2787 magick/morphology.c MagickEpsilon : gamma); gamma 2788 magick/morphology.c SetPixelRed(q,ClampToQuantum(gamma*result.red)); gamma 2789 magick/morphology.c SetPixelGreen(q,ClampToQuantum(gamma*result.green)); gamma 2790 magick/morphology.c SetPixelBlue(q,ClampToQuantum(gamma*result.blue)); gamma 2793 magick/morphology.c SetPixelIndex(q_indexes+y,ClampToQuantum(gamma*result.index)); gamma 3006 magick/morphology.c gamma; /* divisor, sum of color alpha weighting */ gamma 3012 magick/morphology.c gamma=0.0; gamma 3017 magick/morphology.c gamma += alpha; /* normalize alpha weights only */ gamma 3031 magick/morphology.c gamma=(double) count/(fabs((double) gamma) < MagickEpsilon ? gamma 3032 magick/morphology.c MagickEpsilon : gamma); gamma 3033 magick/morphology.c SetPixelRed(q,ClampToQuantum((MagickRealType) (gamma*result.red))); gamma 3034 magick/morphology.c SetPixelGreen(q,ClampToQuantum((MagickRealType) (gamma*result.green))); gamma 3035 magick/morphology.c SetPixelBlue(q,ClampToQuantum((MagickRealType) (gamma*result.blue))); gamma 3038 magick/morphology.c SetPixelIndex(q_indexes+x,ClampToQuantum((MagickRealType) (gamma* gamma 4201 magick/pixel.c gamma; gamma 4211 magick/pixel.c gamma=(*weights)[3]-(*weights)[0]; gamma 4212 magick/pixel.c (*weights)[1]=alpha-(*weights)[0]+gamma; gamma 4213 magick/pixel.c (*weights)[2]=x-(*weights)[3]-gamma; gamma 4250 magick/pixel.c gamma; gamma 4326 magick/pixel.c gamma=PerceptibleReciprocal(alpha[0]); gamma 4327 magick/pixel.c pixel->red+=gamma*pixels[0].red; gamma 4328 magick/pixel.c pixel->green+=gamma*pixels[0].green; gamma 4329 magick/pixel.c pixel->blue+=gamma*pixels[0].blue; gamma 4330 magick/pixel.c pixel->index+=gamma*pixels[0].index; gamma 4333 magick/pixel.c gamma=1.0/count; /* average weighting of each pixel in area */ gamma 4334 magick/pixel.c pixel->red*=gamma; gamma 4335 magick/pixel.c pixel->green*=gamma; gamma 4336 magick/pixel.c pixel->blue*=gamma; gamma 4337 magick/pixel.c pixel->index*=gamma; gamma 4338 magick/pixel.c pixel->opacity*=gamma; gamma 4370 magick/pixel.c gamma=((epsilon.y*(epsilon.x*alpha[0]+delta.x*alpha[1])+delta.y* gamma 4372 magick/pixel.c gamma=PerceptibleReciprocal(gamma); gamma 4373 magick/pixel.c pixel->red=gamma*(epsilon.y*(epsilon.x*pixels[0].red+delta.x* gamma 4375 magick/pixel.c pixel->green=gamma*(epsilon.y*(epsilon.x*pixels[0].green+delta.x* gamma 4378 magick/pixel.c pixel->blue=gamma*(epsilon.y*(epsilon.x*pixels[0].blue+delta.x* gamma 4382 magick/pixel.c pixel->index=gamma*(epsilon.y*(epsilon.x*pixels[0].index+delta.x* gamma 4385 magick/pixel.c gamma=((epsilon.y*(epsilon.x+delta.x)+delta.y*(epsilon.x+delta.x))); gamma 4386 magick/pixel.c gamma=PerceptibleReciprocal(gamma); gamma 4403 magick/pixel.c gamma=1.0; /* number of pixels blended together */ gamma 4414 magick/pixel.c gamma=2.0; /* each y pixels have been blended */ gamma 4431 magick/pixel.c gamma*=2.0; /* double number of pixels blended */ gamma 4439 magick/pixel.c gamma=1.0/gamma; /* 1/sum(pixels) */ gamma 4445 magick/pixel.c pixel->opacity=gamma*pixels[0].opacity; /* divide by number pixels */ gamma 4580 magick/pixel.c gamma=MeshInterpolate(&delta,alpha[2],alpha[3],alpha[0]); gamma 4581 magick/pixel.c gamma=PerceptibleReciprocal(gamma); gamma 4582 magick/pixel.c pixel->red=gamma*MeshInterpolate(&delta,pixels[2].red, gamma 4584 magick/pixel.c pixel->green=gamma*MeshInterpolate(&delta,pixels[2].green, gamma 4586 magick/pixel.c pixel->blue=gamma*MeshInterpolate(&delta,pixels[2].blue, gamma 4589 magick/pixel.c pixel->index=gamma*MeshInterpolate(&delta,pixels[2].index, gamma 4591 magick/pixel.c gamma=MeshInterpolate(&delta,1.0,1.0,1.0); gamma 4592 magick/pixel.c pixel->opacity=gamma*MeshInterpolate(&delta,pixels[2].opacity, gamma 4601 magick/pixel.c gamma=MeshInterpolate(&delta,alpha[1],alpha[0],alpha[3]); gamma 4602 magick/pixel.c gamma=PerceptibleReciprocal(gamma); gamma 4603 magick/pixel.c pixel->red=gamma*MeshInterpolate(&delta,pixels[1].red, gamma 4605 magick/pixel.c pixel->green=gamma*MeshInterpolate(&delta,pixels[1].green, gamma 4607 magick/pixel.c pixel->blue=gamma*MeshInterpolate(&delta,pixels[1].blue, gamma 4610 magick/pixel.c pixel->index=gamma*MeshInterpolate(&delta,pixels[1].index, gamma 4612 magick/pixel.c gamma=MeshInterpolate(&delta,1.0,1.0,1.0); gamma 4613 magick/pixel.c pixel->opacity=gamma*MeshInterpolate(&delta,pixels[1].opacity, gamma 4627 magick/pixel.c gamma=MeshInterpolate(&delta,alpha[0],alpha[1],alpha[2]); gamma 4628 magick/pixel.c gamma=PerceptibleReciprocal(gamma); gamma 4629 magick/pixel.c pixel->red=gamma*MeshInterpolate(&delta,pixels[0].red, gamma 4631 magick/pixel.c pixel->green=gamma*MeshInterpolate(&delta,pixels[0].green, gamma 4633 magick/pixel.c pixel->blue=gamma*MeshInterpolate(&delta,pixels[0].blue, gamma 4636 magick/pixel.c pixel->index=gamma*MeshInterpolate(&delta,pixels[0].index, gamma 4638 magick/pixel.c gamma=MeshInterpolate(&delta,1.0,1.0,1.0); gamma 4639 magick/pixel.c pixel->opacity=gamma*MeshInterpolate(&delta,pixels[0].opacity, gamma 4649 magick/pixel.c gamma=MeshInterpolate(&delta,alpha[3],alpha[2],alpha[1]); gamma 4650 magick/pixel.c gamma=PerceptibleReciprocal(gamma); gamma 4651 magick/pixel.c pixel->red=gamma*MeshInterpolate(&delta,pixels[3].red, gamma 4653 magick/pixel.c pixel->green=gamma*MeshInterpolate(&delta,pixels[3].green, gamma 4655 magick/pixel.c pixel->blue=gamma*MeshInterpolate(&delta,pixels[3].blue, gamma 4658 magick/pixel.c pixel->index=gamma*MeshInterpolate(&delta,pixels[3].index, gamma 4660 magick/pixel.c gamma=MeshInterpolate(&delta,1.0,1.0,1.0); gamma 4661 magick/pixel.c pixel->opacity=gamma*MeshInterpolate(&delta,pixels[3].opacity, gamma 130 magick/property.c image->gamma=clone_image->gamma; gamma 2554 magick/property.c GetMagickPrecision(),image->gamma); gamma 3462 magick/property.c image->gamma=1.000f; gamma 3467 magick/property.c image->gamma=1.000f/2.200f; gamma 3573 magick/property.c image->gamma=StringToDouble(value,(char **) NULL); gamma 1259 magick/quantize.c gamma; gamma 1261 magick/quantize.c gamma=(double) (QuantumScale*(QuantumRange-(double) q->opacity)); gamma 1262 magick/quantize.c gamma=PerceptibleReciprocal(gamma); gamma 1264 magick/quantize.c gamma*QuantumRange*node_info->total_color.red))); gamma 1266 magick/quantize.c gamma*QuantumRange*node_info->total_color.green))); gamma 1268 magick/quantize.c gamma*QuantumRange*node_info->total_color.blue))); gamma 1141 magick/resample.c { double alpha, beta, gamma, Major, Minor; gamma 1146 magick/resample.c gamma = sqrt(beta*beta + B*B ); gamma 1148 magick/resample.c if ( alpha - gamma <= MagickEpsilon ) gamma 1151 magick/resample.c Major = sqrt(2*F/(alpha - gamma)); gamma 1152 magick/resample.c Minor = sqrt(2*F/(alpha + gamma)); gamma 2540 magick/resize.c gamma; gamma 2542 magick/resize.c gamma=0.0; gamma 2552 magick/resize.c gamma+=alpha; gamma 2554 magick/resize.c gamma=PerceptibleReciprocal(gamma); gamma 2555 magick/resize.c SetPixelRed(q,ClampToQuantum(gamma*pixel.red)); gamma 2556 magick/resize.c SetPixelGreen(q,ClampToQuantum(gamma*pixel.green)); gamma 2557 magick/resize.c SetPixelBlue(q,ClampToQuantum(gamma*pixel.blue)); gamma 2569 magick/resize.c SetPixelIndex(resize_indexes+y,ClampToQuantum(gamma*pixel.index)); gamma 2781 magick/resize.c gamma; gamma 2783 magick/resize.c gamma=0.0; gamma 2793 magick/resize.c gamma+=alpha; gamma 2795 magick/resize.c gamma=PerceptibleReciprocal(gamma); gamma 2796 magick/resize.c SetPixelRed(q,ClampToQuantum(gamma*pixel.red)); gamma 2797 magick/resize.c SetPixelGreen(q,ClampToQuantum(gamma*pixel.green)); gamma 2798 magick/resize.c SetPixelBlue(q,ClampToQuantum(gamma*pixel.blue)); gamma 2810 magick/resize.c SetPixelIndex(resize_indexes+x,ClampToQuantum(gamma*pixel.index)); gamma 1723 magick/segment.c *gamma, gamma 1730 magick/segment.c gamma=(double *) AcquireQuantumMemory(256,sizeof(*gamma)); gamma 1731 magick/segment.c if (gamma == (double *) NULL) gamma 1736 magick/segment.c gamma[x]=0.0; gamma 1739 magick/segment.c gamma[x]=exp((double) beta*x*x); gamma 1740 magick/segment.c if (gamma[x] < MagickEpsilon) gamma 1747 magick/segment.c sum+=(double) histogram[u]*gamma[MagickAbsoluteValue(x-u)]; gamma 1750 magick/segment.c gamma=(double *) RelinquishMagickMemory(gamma); gamma 3179 magick/xwindow.c (image->gamma != 0.0)) gamma 3198 magick/xwindow.c red_gamma*=image->gamma; gamma 3199 magick/xwindow.c green_gamma*=image->gamma; gamma 3200 magick/xwindow.c blue_gamma*=image->gamma; gamma 3822 wand/magick-image.c status=MagickGammaImageChannel(wand,DefaultChannels,gamma); gamma 3838 wand/magick-image.c status=GammaImageChannel(wand->images,channel,gamma); gamma 5198 wand/magick-image.c return(wand->images->gamma); gamma 6769 wand/magick-image.c status=MagickLevelImageChannel(wand,DefaultChannels,black_point,gamma, gamma 6787 wand/magick-image.c status=LevelImageChannel(wand->images,channel,black_point,white_point,gamma); gamma 10349 wand/magick-image.c wand->images->gamma=gamma; gamma 1200 wand/mogrify.c gamma; gamma 1212 wand/mogrify.c gamma=0.0; gamma 1214 wand/mogrify.c gamma+=kernel->values[j]; gamma 1215 wand/mogrify.c gamma=1.0/(fabs((double) gamma) <= MagickEpsilon ? 1.0 : gamma); gamma 1217 wand/mogrify.c kernel->values[j]*=gamma; gamma 1715 wand/mogrify.c (*image)->gamma=StringToDouble(argv[i+1],(char **) NULL); gamma 1893 wand/mogrify.c gamma, gamma 1908 wand/mogrify.c gamma=1.0; gamma 1910 wand/mogrify.c gamma=geometry_info.xi; gamma 1920 wand/mogrify.c white_point,gamma); gamma 1923 wand/mogrify.c gamma);