attenuate         145 Magick++/lib/Magick++/Image.h     void attenuate(const double attenuate_);
attenuate        2657 magick/accelerate-private.h OPENCL_DEFINE(SigmaUniform, (attenuate*0.015625f))
attenuate        2658 magick/accelerate-private.h OPENCL_DEFINE(SigmaGaussian,(attenuate*0.015625f))
attenuate        2659 magick/accelerate-private.h OPENCL_DEFINE(SigmaImpulse,  (attenuate*0.1f))
attenuate        2660 magick/accelerate-private.h OPENCL_DEFINE(SigmaLaplacian, (attenuate*0.0390625f))
attenuate        2661 magick/accelerate-private.h OPENCL_DEFINE(SigmaMultiplicativeGaussian,  (attenuate*0.5f))
attenuate        2662 magick/accelerate-private.h OPENCL_DEFINE(SigmaPoisson,  (attenuate*12.5f))
attenuate        2663 magick/accelerate-private.h OPENCL_DEFINE(SigmaRandom,  (attenuate))
attenuate        2664 magick/accelerate-private.h OPENCL_DEFINE(TauGaussian,  (attenuate*0.078125f))
attenuate        2807 magick/accelerate-private.h   float mwcGenerateDifferentialNoise(mwc64x_state_t* r, CLQuantum pixel, NoiseType noise_type, float attenuate) {
attenuate        2913 magick/accelerate-private.h                     ,const NoiseType noise_type, const float attenuate
attenuate        2935 magick/accelerate-private.h 			  setRed(&p,ClampToQuantum(mwcGenerateDifferentialNoise(&rng,getRed(p),noise_type,attenuate)));
attenuate        2939 magick/accelerate-private.h 			  setGreen(&p,ClampToQuantum(mwcGenerateDifferentialNoise(&rng,getGreen(p),noise_type,attenuate)));
attenuate        2943 magick/accelerate-private.h 			  setBlue(&p,ClampToQuantum(mwcGenerateDifferentialNoise(&rng,getBlue(p),noise_type,attenuate)));
attenuate        2947 magick/accelerate-private.h 			  setOpacity(&p,ClampToQuantum(mwcGenerateDifferentialNoise(&rng,getOpacity(p),noise_type,attenuate)));
attenuate        5998 magick/accelerate.c     attenuate;
attenuate        6139 magick/accelerate.c   attenuate=1.0;
attenuate        6142 magick/accelerate.c     attenuate=StringToDouble(option,(char **) NULL);
attenuate        6179 magick/accelerate.c   attenuate=1.0f;
attenuate        6182 magick/accelerate.c     attenuate=(float)StringToDouble(option,(char **) NULL);
attenuate        6183 magick/accelerate.c   clEnv->library->clSetKernelArg(addNoiseKernel,k++,sizeof(float),(void *)&attenuate);
attenuate         285 magick/fx.c        attenuate;
attenuate         331 magick/fx.c      attenuate=1.0;
attenuate         334 magick/fx.c        attenuate=StringToDouble(option,(char **) NULL);
attenuate         384 magick/fx.c              GetPixelRed(p),noise_type,attenuate)));
attenuate         394 magick/fx.c                  random_info[id],GetPixelGreen(p),noise_type,attenuate)));
attenuate         397 magick/fx.c                  random_info[id],GetPixelBlue(p),noise_type,attenuate)));
attenuate         401 magick/fx.c              random_info[id],GetPixelOpacity(p),noise_type,attenuate)));
attenuate         406 magick/fx.c              indexes+x),noise_type,attenuate)));
attenuate        3703 magick/fx.c          attenuate++;
attenuate        3710 magick/fx.c            &local_info,attenuate,depth);
attenuate        3715 magick/fx.c            &local_info,attenuate,depth);
attenuate        3720 magick/fx.c            &local_info,attenuate,depth);
attenuate        3725 magick/fx.c            &local_info,attenuate,depth);
attenuate        3739 magick/fx.c      plasma=(double) QuantumRange/(2.0*attenuate);
attenuate        3898 magick/fx.c        attenuate,depth);
attenuate        1490 magick/gem.c   #define SigmaUniform  (attenuate*0.015625)
attenuate        1491 magick/gem.c   #define SigmaGaussian  (attenuate*0.015625)
attenuate        1492 magick/gem.c   #define SigmaImpulse  (attenuate*0.1)
attenuate        1493 magick/gem.c   #define SigmaLaplacian (attenuate*0.0390625)
attenuate        1494 magick/gem.c   #define SigmaMultiplicativeGaussian  (attenuate*0.5)
attenuate        1495 magick/gem.c   #define SigmaPoisson  (attenuate*12.5)
attenuate        1496 magick/gem.c   #define SigmaRandom  (attenuate)
attenuate        1497 magick/gem.c   #define TauGaussian  (attenuate*0.078125)