level 252 Magick++/demo/demo.cpp example.level( 0.20*QuantumRange, 0.90*QuantumRange, 1.20 );
level 1058 Magick++/lib/Magick++/Image.h void level(const double black_point,const double white_point,
level 641 Magick++/lib/STL.cpp image_.level( _black_point, _white_point, _mid_point );
level 103 coders/hald.c level;
level 119 coders/hald.c level=0;
level 121 coders/hald.c level=StringToUnsignedLong(image_info->filename);
level 122 coders/hald.c if (level < 2)
level 123 coders/hald.c level=8;
level 125 coders/hald.c cube_size=level*level;
level 126 coders/hald.c image->columns=(size_t) (level*cube_size);
level 127 coders/hald.c image->rows=(size_t) (level*cube_size);
level 134 coders/hald.c for (y=0; y < (ssize_t) image->rows; y+=(ssize_t) level)
level 146 coders/hald.c q=QueueAuthenticPixels(image,0,y,image->columns,(size_t) level,exception);
level 152 coders/hald.c blue=y/(ssize_t) level;
level 343 coders/jpeg.c if (level < 0)
level 356 coders/jpeg.c (level >= jpeg_info->err->trace_level))
level 3528 coders/msl.c char level[MaxTextExtent + 1];
level 3529 coders/msl.c (void) FormatLocaleString(level,MaxTextExtent,"%3.6f/%3.6f/%3.6f/",
level 3531 coders/msl.c LevelImage ( msl_info->image[n], level );
level 10227 coders/png.c level;
level 10229 coders/png.c level=(int) MagickMin((ssize_t) quality/10,9);
level 10231 coders/png.c mng_info->write_png_compression_level = level+1;
level 950 magick/deprecate.c if (level == (char *) NULL)
level 952 magick/deprecate.c flags=ParseGeometry(level,&geometry_info);
level 2122 magick/enhance.c if (level == (char *) NULL)
level 2124 magick/enhance.c flags=ParseGeometry(level,&geometry_info);
level 2637 magick/enhance.c level;
level 2661 magick/enhance.c for (level=2; (level*level*level) < length; level++) ;
level 2662 magick/enhance.c level*=level;
level 2663 magick/enhance.c cube_size=level*level;
level 2713 magick/enhance.c point.x=QuantumScale*(level-1.0)*GetPixelRed(q);
level 2714 magick/enhance.c point.y=QuantumScale*(level-1.0)*GetPixelGreen(q);
level 2715 magick/enhance.c point.z=QuantumScale*(level-1.0)*GetPixelBlue(q);
level 2716 magick/enhance.c offset=(double) (point.x+level*floor(point.y)+cube_size*floor(point.z));
level 2724 magick/enhance.c UndefinedInterpolatePixel,fmod(offset+level,width),floor((offset+level)/
level 2733 magick/enhance.c UndefinedInterpolatePixel,fmod(offset+level,width),floor((offset+level)/
level 1264 magick/fx.c level;
level 1266 magick/fx.c level=0;
level 1269 magick/fx.c ((level != 1) || (strchr(")",(int) *subexpression) == (char *) NULL)))
level 1272 magick/fx.c level++;
level 1275 magick/fx.c level--;
level 1317 magick/fx.c level;
level 1321 magick/fx.c level=0;
level 1342 magick/fx.c level++;
level 1347 magick/fx.c level++;
level 1351 magick/fx.c level--;
level 1352 magick/fx.c if (level == 0)
level 1371 magick/fx.c level++;
level 1376 magick/fx.c level++;
level 1380 magick/fx.c level--;
level 1381 magick/fx.c if (level == 0)
level 1396 magick/fx.c level++;
level 1401 magick/fx.c level++;
level 1405 magick/fx.c level--;
level 1406 magick/fx.c if (level == 0)
level 1893 magick/fx.c level;
level 1896 magick/fx.c level=0;
level 1972 magick/fx.c level++;
level 1975 magick/fx.c level--;
level 1976 magick/fx.c if (level == 0)
level 85 magick/histogram.c level;
level 205 magick/histogram.c level;
level 244 magick/histogram.c for (level=1; level < MaxTreeDepth; level++)
level 250 magick/histogram.c node_info->child[id]=GetNodeInfo(cube_info,level);
level 351 magick/histogram.c if (node_info->level == (MaxTreeDepth-1))
level 608 magick/histogram.c node_info->level=level;
level 671 magick/histogram.c level;
level 710 magick/histogram.c for (level=1; level < MaxTreeDepth; level++)
level 716 magick/histogram.c node_info->child[id]=GetNodeInfo(cube_info,level);
level 728 magick/histogram.c if (level < MaxTreeDepth)
level 834 magick/histogram.c level;
level 873 magick/histogram.c for (level=1; level < MaxTreeDepth; level++)
level 879 magick/histogram.c node_info->child[id]=GetNodeInfo(cube_info,level);
level 891 magick/histogram.c if (level < MaxTreeDepth)
level 1256 magick/histogram.c if (node_info->level == (MaxTreeDepth-1))
level 1941 magick/profile.c level,
level 1998 magick/profile.c level=0;
level 2004 magick/profile.c if (level > 0)
level 2006 magick/profile.c level--;
level 2007 magick/profile.c directory=directory_stack[level].directory;
level 2008 magick/profile.c entry=directory_stack[level].entry;
level 2103 magick/profile.c if (((size_t) offset < length) && (level < (MaxDirectoryStack-2)))
level 2105 magick/profile.c directory_stack[level].directory=directory;
level 2107 magick/profile.c directory_stack[level].entry=entry;
level 2108 magick/profile.c level++;
level 2109 magick/profile.c directory_stack[level].directory=exif+offset;
level 2110 magick/profile.c directory_stack[level].entry=0;
level 2111 magick/profile.c level++;
level 2117 magick/profile.c (level < (MaxDirectoryStack-2)))
level 2119 magick/profile.c directory_stack[level].directory=exif+offset;
level 2120 magick/profile.c directory_stack[level].entry=0;
level 2121 magick/profile.c level++;
level 2127 magick/profile.c } while (level > 0);
level 1113 magick/property.c level,
level 1255 magick/property.c level=0;
level 1265 magick/property.c if (level > 0)
level 1267 magick/property.c level--;
level 1268 magick/property.c directory=directory_stack[level].directory;
level 1269 magick/property.c entry=directory_stack[level].entry;
level 1270 magick/property.c tag_offset=directory_stack[level].offset;
level 1443 magick/property.c if (level == 2)
level 1462 magick/property.c if (level == 2)
level 1484 magick/property.c if (((size_t) offset < length) && (level < (MaxDirectoryStack-2)))
level 1491 magick/property.c directory_stack[level].directory=directory;
level 1493 magick/property.c directory_stack[level].entry=entry;
level 1494 magick/property.c directory_stack[level].offset=tag_offset;
level 1495 magick/property.c level++;
level 1496 magick/property.c directory_stack[level].directory=exif+offset;
level 1497 magick/property.c directory_stack[level].offset=tag_offset1;
level 1498 magick/property.c directory_stack[level].entry=0;
level 1499 magick/property.c level++;
level 1505 magick/property.c (level < (MaxDirectoryStack-2)))
level 1507 magick/property.c directory_stack[level].directory=exif+offset;
level 1508 magick/property.c directory_stack[level].entry=0;
level 1509 magick/property.c directory_stack[level].offset=tag_offset1;
level 1510 magick/property.c level++;
level 1516 magick/property.c } while (level > 0);
level 245 magick/quantize.c level;
level 765 magick/quantize.c level;
level 819 magick/quantize.c for (level=1; level <= MaxTreeDepth; level++)
level 835 magick/quantize.c node_info->child[id]=GetNodeInfo(cube_info,id,level,node_info);
level 843 magick/quantize.c if (level == MaxTreeDepth)
level 917 magick/quantize.c for (level=1; level <= cube_info->depth; level++)
level 933 magick/quantize.c node_info->child[id]=GetNodeInfo(cube_info,id,level,node_info);
level 941 magick/quantize.c if (level == cube_info->depth)
level 1641 magick/quantize.c if (level == 1)
level 1680 magick/quantize.c Riemersma(image,image_view,cube_info,level-1,NorthGravity);
level 1682 magick/quantize.c Riemersma(image,image_view,cube_info,level-1,WestGravity);
level 1684 magick/quantize.c Riemersma(image,image_view,cube_info,level-1,WestGravity);
level 1686 magick/quantize.c Riemersma(image,image_view,cube_info,level-1,SouthGravity);
level 1691 magick/quantize.c Riemersma(image,image_view,cube_info,level-1,SouthGravity);
level 1693 magick/quantize.c Riemersma(image,image_view,cube_info,level-1,EastGravity);
level 1695 magick/quantize.c Riemersma(image,image_view,cube_info,level-1,EastGravity);
level 1697 magick/quantize.c Riemersma(image,image_view,cube_info,level-1,NorthGravity);
level 1702 magick/quantize.c Riemersma(image,image_view,cube_info,level-1,WestGravity);
level 1704 magick/quantize.c Riemersma(image,image_view,cube_info,level-1,NorthGravity);
level 1706 magick/quantize.c Riemersma(image,image_view,cube_info,level-1,NorthGravity);
level 1708 magick/quantize.c Riemersma(image,image_view,cube_info,level-1,EastGravity);
level 1713 magick/quantize.c Riemersma(image,image_view,cube_info,level-1,EastGravity);
level 1715 magick/quantize.c Riemersma(image,image_view,cube_info,level-1,SouthGravity);
level 1717 magick/quantize.c Riemersma(image,image_view,cube_info,level-1,SouthGravity);
level 1719 magick/quantize.c Riemersma(image,image_view,cube_info,level-1,WestGravity);
level 2061 magick/quantize.c node_info->level=level;
level 2514 magick/quantize.c if (node_info->level == cube_info->depth)
level 2561 magick/quantize.c if (node_info->level > cube_info->depth)
level 2888 magick/statistic.c level;
level 2993 magick/statistic.c level;
level 3009 magick/statistic.c for (level=list->level; level >= 0; level--)
level 3011 magick/statistic.c while (list->nodes[search].next[level] < color)
level 3012 magick/statistic.c search=list->nodes[search].next[level];
level 3013 magick/statistic.c update[level]=search;
level 3018 magick/statistic.c for (level=0; ; level++)
level 3024 magick/statistic.c if (level > 8)
level 3025 magick/statistic.c level=8;
level 3026 magick/statistic.c if (level > (list->level+2))
level 3027 magick/statistic.c level=list->level+2;
level 3031 magick/statistic.c while (level > list->level)
level 3033 magick/statistic.c list->level++;
level 3034 magick/statistic.c update[list->level]=65536UL;
level 3041 magick/statistic.c list->nodes[color].next[level]=list->nodes[update[level]].next[level];
level 3042 magick/statistic.c list->nodes[update[level]].next[level]=color;
level 3043 magick/statistic.c } while (level-- > 0);
level 3459 magick/statistic.c level;
level 3477 magick/statistic.c list->level=0;
level 3478 magick/statistic.c for (level=0; level < 9; level++)
level 3479 magick/statistic.c root->next[level]=65536UL;
level 4056 magick/xwindow.c if (level != 0)
level 4089 magick/xwindow.c (void) XGetWindowImage(display,children[i],MagickFalse,level+1);
level 4093 magick/xwindow.c if (level <= 1)