depth 76 Magick++/demo/button.cpp button.depth( 8 ); depth 42 Magick++/demo/gravity.cpp base.depth(8); depth 163 Magick++/demo/piddle.cpp image.depth( 8 ); depth 104 Magick++/demo/shapes.cpp image.depth( 8 ); depth 230 Magick++/lib/Color.cpp pixel.depth=MAGICKCORE_QUANTUM_DEPTH; depth 673 Magick++/lib/Image.cpp depth=depth_; depth 675 Magick++/lib/Image.cpp if (depth > MAGICKCORE_QUANTUM_DEPTH) depth 676 Magick++/lib/Image.cpp depth=MAGICKCORE_QUANTUM_DEPTH; depth 679 Magick++/lib/Image.cpp image()->depth=depth; depth 680 Magick++/lib/Image.cpp options()->depth(depth); depth 685 Magick++/lib/Image.cpp return(constImage()->depth); depth 1194 Magick++/lib/Image.cpp options()->depth(depth_); depth 1200 Magick++/lib/Image.cpp depth; depth 1203 Magick++/lib/Image.cpp depth=GetImageDepth(constImage(),exceptionInfo); depth 1205 Magick++/lib/Image.cpp return(depth); depth 4034 Magick++/lib/Image.cpp depth(depth_); depth 4042 Magick++/lib/Image.cpp depth(depth_); depth 4939 Magick++/lib/Image.cpp depth(depth_); depth 242 Magick++/lib/Magick++/Image.h void depth(const size_t depth_); depth 243 Magick++/lib/Magick++/Image.h size_t depth(void) const; depth 88 Magick++/lib/Magick++/Options.h void depth(size_t depth_); depth 89 Magick++/lib/Magick++/Options.h size_t depth(void) const; depth 901 Magick++/lib/Magick++/STL.h void depth(size_t depth_); depth 902 Magick++/lib/Magick++/STL.h size_t depth(void) const; depth 198 Magick++/lib/Options.cpp _imageInfo->depth=depth_; depth 203 Magick++/lib/Options.cpp return(_imageInfo->depth); depth 861 Magick++/lib/STL.cpp _imageInfo->depth=depth_; depth 866 Magick++/lib/STL.cpp return(_imageInfo->depth); depth 1385 Magick++/lib/STL.cpp image_.depth( _depth ); depth 621 Magick++/tests/attributes.cpp if ( image.depth() != MAGICKCORE_QUANTUM_DEPTH ) depth 626 Magick++/tests/attributes.cpp << image.depth() depth 157 coders/aai.c image->depth=8; depth 140 coders/art.c image->depth=1; depth 328 coders/art.c image->depth=1; depth 162 coders/avs.c image->depth=8; depth 855 coders/bmp.c image->depth=bmp_info.bits_per_pixel <= 8 ? bmp_info.bits_per_pixel : 8; depth 1954 coders/bmp.c " Image depth=%.20g",(double) image->depth); depth 721 coders/cin.c image->depth=cin.image.channel[0].bits_per_pixel; depth 756 coders/cin.c length=GetBytesPerRow(image->columns,3,image->depth,MagickTrue); depth 760 coders/cin.c length=GetBytesPerRow(image->columns,1,image->depth,MagickTrue); depth 1020 coders/cin.c cin.image.channel[i].bits_per_pixel=(unsigned char) image->depth; depth 1034 coders/cin.c GetQuantumRange(image->depth)); depth 1210 coders/cin.c length=GetBytesPerRow(image->columns,3,image->depth,MagickTrue); depth 1216 coders/cin.c length=GetBytesPerRow(image->columns,1UL,image->depth,MagickTrue); depth 98 coders/cut.c static void InsertRow(ssize_t depth,unsigned char *p,ssize_t y,Image *image) depth 110 coders/cut.c switch (depth) depth 301 coders/cut.c ssize_t depth; depth 362 coders/cut.c depth=i; depth 366 coders/cut.c image->depth=8; depth 551 coders/cut.c InsertRow(depth,BImgBuff,i,image); depth 2761 coders/dcm.c shift=image->depth < 16 ? 4 : 8; depth 2819 coders/dcm.c depth, depth 2865 coders/dcm.c image->depth=8UL; depth 2892 coders/dcm.c depth=8; depth 3256 coders/dcm.c depth=bits_allocated; depth 3257 coders/dcm.c if (depth > 32) depth 3271 coders/dcm.c depth=significant_bits; depth 3272 coders/dcm.c if (depth > 32) depth 3649 coders/dcm.c if (depth != (1UL*MAGICKCORE_QUANTUM_DEPTH)) depth 3660 coders/dcm.c length=(size_t) (GetQuantumRange(depth)+1); depth 3664 coders/dcm.c range=GetQuantumRange(depth); depth 3665 coders/dcm.c for (i=0; i < (ssize_t) (GetQuantumRange(depth)+1); i++) depth 3707 coders/dcm.c image->depth=depth; depth 3722 coders/dcm.c colors=one << depth; depth 3723 coders/dcm.c if (AcquireImageColormap(image,one << depth) == MagickFalse) depth 3780 coders/dcm.c depth=8; depth 133 coders/dds.c depth, depth 1683 coders/dds.c if (dds_info.ddscaps2 & DDSCAPS2_VOLUME && dds_info.depth > 0) depth 1773 coders/dds.c num_images = dds_info.depth; depth 1794 coders/dds.c image->depth = 8; depth 1843 coders/dds.c dds_info->depth = ReadBlobLSBLong(image); depth 211 coders/debug.c image->depth=GetImageQuantumDepth(image,MagickTrue); depth 217 coders/debug.c GetQuantumRange(image->depth)),colorspace); depth 568 coders/dib.c image->depth=8; depth 1059 coders/dib.c if (image_info->depth > 8) depth 657 coders/djvu.c image->depth = 8UL; /* i only support that? */ depth 666 coders/djvu.c image->depth = 8UL; /* i only support that? */ depth 220 coders/dps.c GetBlobFileHandle(image),visual_info->depth,pixels_per_point,&pixmap, depth 233 coders/dps.c GetBlobFileHandle(image),(int) bits_per_pixel.height,visual_info->depth, depth 1163 coders/dpx.c image->depth=dpx.image.image_element[n].bit_size; depth 1223 coders/dpx.c extent=GetBytesPerRow(image->columns,samples_per_pixel,image->depth, depth 1658 coders/dpx.c dpx.image.image_element[i].bit_size=(unsigned char) image->depth; depth 1661 coders/dpx.c if ((image->depth == 10) || (image->depth == 12)) depth 1974 coders/dpx.c image->depth,dpx.image.image_element[0].packing == 0 ? MagickFalse : depth 1980 coders/dpx.c extent=GetBytesPerRow(image->columns,1UL,image->depth, depth 164 coders/fax.c image->depth=8; depth 147 coders/fits.c switch (image->depth >> 3) depth 202 coders/fits.c static inline double GetFITSPixelRange(const size_t depth) depth 204 coders/fits.c return((double) ((MagickOffsetType) GetQuantumRange(depth))); depth 422 coders/fits.c image->depth=(size_t) (fits_info.bits_per_pixel < 0 ? -1 : 1)* depth 462 coders/fits.c if ((image->depth == 16) || (image->depth == 32) || depth 463 coders/fits.c (image->depth == 64)) depth 464 coders/fits.c SetFITSUnsignedPixels(1,image->depth,image->endian,(unsigned char *) depth 666 coders/fits.c image->depth=GetImageQuantumDepth(image,MagickFalse); depth 678 coders/fits.c image->depth)); depth 704 coders/fits.c image->depth > 8 ? GetFITSPixelRange(image->depth)/2.0 : 0.0); depth 708 coders/fits.c 1.0*((MagickOffsetType) GetQuantumRange(image->depth))); depth 742 coders/fits.c if (image->depth == 16) depth 743 coders/fits.c SetFITSUnsignedPixels(image->columns,image->depth,image->endian, depth 745 coders/fits.c if (((image->depth == 32) || (image->depth == 64)) && depth 747 coders/fits.c SetFITSUnsignedPixels(image->columns,image->depth,image->endian, depth 768 coders/fits.c if (image->depth == 16) depth 769 coders/fits.c SetFITSUnsignedPixels(image->columns,image->depth,image->endian, depth 771 coders/fits.c if (((image->depth == 32) || (image->depth == 64)) && depth 773 coders/fits.c SetFITSUnsignedPixels(image->columns,image->depth,image->endian, depth 791 coders/fits.c if (image->depth == 16) depth 792 coders/fits.c SetFITSUnsignedPixels(image->columns,image->depth,image->endian, depth 794 coders/fits.c if (((image->depth == 32) || (image->depth == 64)) && depth 796 coders/fits.c SetFITSUnsignedPixels(image->columns,image->depth,image->endian, depth 814 coders/fits.c if (image->depth == 16) depth 815 coders/fits.c SetFITSUnsignedPixels(image->columns,image->depth,image->endian, depth 817 coders/fits.c if (((image->depth == 32) || (image->depth == 64)) && depth 819 coders/fits.c SetFITSUnsignedPixels(image->columns,image->depth,image->endian, depth 333 coders/fpx.c image->depth=8; depth 828 coders/fpx.c image->depth=8; depth 1251 coders/gif.c image->depth=8; depth 144 coders/hrz.c image->depth=8; depth 416 coders/icon.c image->depth=icon_info.bits_per_pixel; depth 81 coders/ipl.c depth, depth 170 coders/ipl.c image->depth = ipl->depth; depth 264 coders/ipl.c ipl_info.depth=8; depth 268 coders/ipl.c ipl_info.depth=16; depth 272 coders/ipl.c ipl_info.depth=16; depth 276 coders/ipl.c ipl_info.depth=32; depth 279 coders/ipl.c case 4: ipl_info.depth=32; depth 283 coders/ipl.c ipl_info.depth=8; depth 287 coders/ipl.c ipl_info.depth=16; depth 291 coders/ipl.c ipl_info.depth=64; depth 295 coders/ipl.c ipl_info.depth=16; depth 351 coders/ipl.c (void) ReadBlob(image, length*image->depth/8, pixels); depth 363 coders/ipl.c (void) ReadBlob(image, length*image->depth/8, pixels); depth 373 coders/ipl.c (void) ReadBlob(image, length*image->depth/8, pixels); depth 383 coders/ipl.c (void) ReadBlob(image, length*image->depth/8, pixels); depth 551 coders/ipl.c switch(quantum_info->depth){ depth 589 coders/ipl.c ((image->depth)/8)*ipl_info.height*ipl_info.width*ipl_info.colors*ipl_info.z); depth 635 coders/ipl.c (void) WriteBlob(image, image->columns*image->depth/8, pixels); depth 647 coders/ipl.c (void) WriteBlob(image, image->columns*image->depth/8, pixels); depth 657 coders/ipl.c (void) WriteBlob(image, image->columns*image->depth/8, pixels); depth 666 coders/ipl.c (void) WriteBlob(image, image->columns*image->depth/8, pixels); depth 177 coders/jbig.c image->depth=8; depth 401 coders/jp2.c image->depth=jp2_image->comps[0].prec; depth 943 coders/jp2.c jp2_info[i].prec=(unsigned int) image->depth; depth 944 coders/jp2.c jp2_info[i].bpp=(unsigned int) image->depth; depth 945 coders/jp2.c if ((image->depth == 1) && depth 967 coders/jp2.c if ((image->depth == 12) && depth 1199 coders/jpeg.c image->depth=(size_t) jpeg_info.data_precision; depth 1238 coders/jpeg.c colors=(size_t) GetQuantumRange(image->depth)+1; depth 2206 coders/jpeg.c if ((jpeg_info.data_precision != 12) && (image->depth <= 8)) depth 2536 coders/jpeg.c (double) image->depth); depth 783 coders/json.c depth, depth 966 coders/json.c depth=GetImageDepth(image,exception); depth 967 coders/json.c (void) FormatLocaleFile(file," \"depth\": %.20g,\n",(double) depth); depth 969 coders/json.c image->depth); depth 975 coders/json.c channel_statistics[OpacityChannel].depth); depth 982 coders/json.c channel_statistics[RedChannel].depth); depth 984 coders/json.c channel_statistics[GreenChannel].depth); depth 986 coders/json.c channel_statistics[BlueChannel].depth); depth 992 coders/json.c channel_statistics[CyanChannel].depth); depth 994 coders/json.c channel_statistics[MagentaChannel].depth); depth 996 coders/json.c channel_statistics[YellowChannel].depth); depth 998 coders/json.c channel_statistics[BlackChannel].depth); depth 1004 coders/json.c channel_statistics[GrayChannel].depth); depth 1010 coders/json.c if (image->depth <= MAGICKCORE_QUANTUM_DEPTH) depth 1012 coders/json.c MAGICKCORE_QUANTUM_DEPTH-image->depth)); depth 151 coders/mac.c image->depth=1; depth 127 coders/map.c depth, depth 166 coders/map.c depth=GetImageQuantumDepth(image,MagickTrue); depth 167 coders/map.c packet_size=(size_t) (depth/8); depth 183 coders/map.c if (image->depth <= 8) depth 218 coders/map.c packet_size=(size_t) (depth/8); depth 362 coders/map.c depth, depth 390 coders/map.c depth=GetImageQuantumDepth(image,MagickTrue); depth 391 coders/map.c packet_size=(size_t) (depth/8); depth 404 coders/map.c if (image->depth <= 8) depth 792 coders/mat.c image->depth = 1; depth 794 coders/mat.c image->depth = 8; /* Byte type cell */ depth 800 coders/mat.c image->depth = 16; /* Word type cell */ depth 806 coders/mat.c image->depth = 32; /* Dword type cell */ depth 812 coders/mat.c image->depth = 64; /* Qword type cell */ depth 817 coders/mat.c image->depth = 32; /* double type cell */ depth 826 coders/mat.c image->depth = 64; /* double type cell */ depth 847 coders/mat.c image->colors = one << image->depth; depth 972 coders/mat.c if (image->depth == 1) depth 1224 coders/mat.c image->depth=8; depth 199 coders/miff.c switch (image->depth) depth 225 coders/miff.c switch (image->depth) depth 247 coders/miff.c pixel->opacity=(Quantum) (quantum >> (image->depth- depth 260 coders/miff.c pixel->opacity=(Quantum) (quantum >> (image->depth- depth 272 coders/miff.c switch (image->depth) depth 308 coders/miff.c SetPixelRed(pixel,quantum >> (image->depth-MAGICKCORE_QUANTUM_DEPTH)); depth 314 coders/miff.c SetPixelGreen(pixel,quantum >> (image->depth- depth 317 coders/miff.c SetPixelBlue(pixel,quantum >> (image->depth- depth 323 coders/miff.c SetPixelBlack(index,quantum >> (image->depth- depth 329 coders/miff.c SetPixelOpacity(pixel,quantum >> (image->depth- depth 340 coders/miff.c SetPixelRed(pixel,quantum >> (image->depth-MAGICKCORE_QUANTUM_DEPTH)); depth 346 coders/miff.c SetPixelGreen(pixel,quantum >> (image->depth- depth 349 coders/miff.c SetPixelBlue(pixel,quantum >> (image->depth- depth 355 coders/miff.c SetPixelIndex(index,quantum >> (image->depth- depth 361 coders/miff.c SetPixelOpacity(pixel,quantum >> (image->depth- depth 522 coders/miff.c image->depth=8UL; depth 721 coders/miff.c image->depth=StringToUnsignedLong(options); depth 1146 coders/miff.c image->depth=GetImageQuantumDepth(image,MagickFalse); depth 1166 coders/miff.c packet_size=(size_t) (3UL*image->depth/8UL); depth 1173 coders/miff.c switch (image->depth) depth 1251 coders/miff.c packet_size=(size_t) (quantum_info->depth/8); depth 1253 coders/miff.c packet_size=(size_t) (3*quantum_info->depth/8); depth 1255 coders/miff.c packet_size=quantum_info->depth/8; depth 1257 coders/miff.c packet_size+=quantum_info->depth/8; depth 1259 coders/miff.c packet_size+=quantum_info->depth/8; depth 1762 coders/miff.c switch (image->depth) depth 1780 coders/miff.c switch (image->depth) depth 1825 coders/miff.c switch (image->depth) depth 1997 coders/miff.c (image->colors > (size_t) (GetQuantumRange(image->depth)+1))) depth 1999 coders/miff.c image->depth=image->depth <= 8 ? 8UL : image->depth <= 16 ? 16UL : depth 2000 coders/miff.c image->depth <= 32 ? 32UL : 64UL; depth 2004 coders/miff.c if ((image->storage_class != PseudoClass) && (image->depth >= 32) && depth 2036 coders/miff.c packet_size=(size_t) (quantum_info->depth/8); depth 2038 coders/miff.c packet_size=(size_t) (3*quantum_info->depth/8); depth 2040 coders/miff.c packet_size=(size_t) (quantum_info->depth/8); depth 2042 coders/miff.c packet_size+=quantum_info->depth/8; depth 2044 coders/miff.c packet_size+=quantum_info->depth/8; depth 2067 coders/miff.c image->depth); depth 2337 coders/miff.c packet_size=(size_t) (3*quantum_info->depth/8); depth 2348 coders/miff.c switch (quantum_info->depth) depth 149 coders/mono.c image->depth=1; depth 181 coders/mpc.c depth, depth 230 coders/mpc.c image->depth=8; depth 429 coders/mpc.c image->depth=StringToUnsignedLong(options); depth 838 coders/mpc.c depth=GetImageQuantumDepth(image,MagickFalse); depth 857 coders/mpc.c packet_size=(size_t) (3UL*depth/8UL); depth 867 coders/mpc.c switch (depth) depth 1087 coders/mpc.c depth, depth 1112 coders/mpc.c depth=GetImageQuantumDepth(image,MagickTrue); depth 1114 coders/mpc.c (image->colors > (one << depth))) depth 1127 coders/mpc.c (double) image->rows,(double) image->depth); depth 1395 coders/mpc.c packet_size=(size_t) (3UL*depth/8UL); depth 1406 coders/mpc.c switch (depth) depth 157 coders/mtv.c image->depth=8; depth 126 coders/otb.c depth; depth 161 coders/otb.c depth=(unsigned char) ReadBlobByte(image); depth 162 coders/otb.c if (depth != 1) depth 403 coders/palm.c image->depth=8; depth 760 coders/palm.c if (image_info->depth > 100) depth 761 coders/palm.c bits_per_pixel=image_info->depth-100; depth 583 coders/pcd.c image->depth=8; depth 649 coders/pcd.c image->depth=8; depth 347 coders/pcx.c image->depth=pcx_info.bits_per_pixel; depth 405 coders/pdb.c image->depth=8; depth 828 coders/pdb.c packet_size=(size_t) (image->depth > 8 ? 2: 1); depth 915 coders/pict.c image->depth=8; depth 1019 coders/pict.c image->depth=1UL*pixmap.component_size; depth 1138 coders/pict.c tile_image->depth=1UL*pixmap.component_size; depth 142 coders/plasma.c depth, depth 205 coders/plasma.c for (depth=1; ; depth++) depth 207 coders/plasma.c if (PlasmaImage(image,&segment_info,0,depth) != MagickFalse) depth 209 coders/plasma.c status=SetImageProgress(image,LoadImageTag,(MagickOffsetType) depth, depth 858 coders/png.c if (image->depth >= 16) depth 2337 coders/png.c image->depth=ping_bit_depth; depth 2338 coders/png.c image->depth=GetImageQuantumDepth(image,MagickFalse); depth 6951 coders/png.c if (image->depth > 16) depth 6952 coders/png.c image->depth=16; depth 6956 coders/png.c if (image->depth > 8) depth 6959 coders/png.c image->depth=16; depth 6963 coders/png.c image->depth = 8; depth 8158 coders/png.c if (image->depth <= 8 && image->taint && image->storage_class == PseudoClass) depth 8162 coders/png.c if (image->depth > 8) depth 8168 coders/png.c image->depth=8; depth 8173 coders/png.c if (image->depth < 4) depth 8183 coders/png.c if (image->depth > 2) depth 8214 coders/png.c else if (image->depth > 1) depth 8279 coders/png.c if (image->depth < 8) depth 8280 coders/png.c image->depth=8; depth 8286 coders/png.c if (image->depth > 8) depth 8287 coders/png.c image->depth=16; depth 8291 coders/png.c if (image->depth > 8) depth 8294 coders/png.c image->depth=16; depth 8297 coders/png.c if (image->depth == 16 && mng_info->write_png_depth != 16) depth 8299 coders/png.c image->depth = 8; depth 8406 coders/png.c " image->depth=%.20g",(double) image->depth); depth 9253 coders/png.c image_depth=image->depth; depth 9408 coders/png.c " image->depth=%.20g",(double) image->depth); depth 9760 coders/png.c " image->depth: %.20g",(double) image->depth); depth 10811 coders/png.c quantum_info->depth=image_depth; depth 10827 coders/png.c quantum_info->depth=8; depth 11026 coders/png.c quantum_info->depth=8; depth 11044 coders/png.c quantum_info->depth=image->depth; depth 11579 coders/png.c image->depth = 8; depth 11586 coders/png.c image->depth = 8; depth 11601 coders/png.c image->depth = 8; depth 11611 coders/png.c image->depth = 16; depth 11626 coders/png.c image->depth = 16; depth 12891 coders/png.c (double) image_info->depth, image_info->type); depth 12898 coders/png.c (double) scene++, (double) p->depth); depth 248 coders/pnm.c depth, depth 420 coders/pnm.c for (depth=1; GetQuantumRange(depth) < max_value; depth++) ; depth 421 coders/pnm.c image->depth=depth; depth 633 coders/pnm.c if (image->depth <= 8) depth 636 coders/pnm.c if (image->depth <= 16) depth 689 coders/pnm.c switch (image->depth) depth 704 coders/pnm.c if (image->depth <= 8) depth 719 coders/pnm.c if (image->depth <= 16) depth 761 coders/pnm.c if (image->depth <= 8) depth 764 coders/pnm.c if (image->depth <= 16) depth 818 coders/pnm.c switch (image->depth) depth 873 coders/pnm.c if (image->depth <= 8) depth 891 coders/pnm.c if (image->depth <= 16) depth 966 coders/pnm.c if (image->depth <= 8) depth 969 coders/pnm.c if (image->depth <= 16) depth 1023 coders/pnm.c switch (image->depth) depth 1043 coders/pnm.c if (image->depth <= 8) depth 1058 coders/pnm.c if (image->depth != 1) depth 1069 coders/pnm.c if (image->depth <= 16) depth 1113 coders/pnm.c if (image->depth <= 8) depth 1140 coders/pnm.c if (image->depth <= 16) depth 1192 coders/pnm.c if (image->depth <= 8) depth 1216 coders/pnm.c if (image->depth <= 16) depth 1282 coders/pnm.c image->depth=32; depth 1589 coders/pnm.c max_value=GetQuantumRange(image->depth); depth 1721 coders/pnm.c if (image->depth > 32) depth 1722 coders/pnm.c image->depth=32; depth 1725 coders/pnm.c ((MagickOffsetType) GetQuantumRange(image->depth))); depth 1796 coders/pnm.c if (image->depth <= 8) depth 1799 coders/pnm.c if (image->depth <= 16) depth 1818 coders/pnm.c if (image->depth <= 8) depth 1822 coders/pnm.c if (image->depth <= 16) depth 1866 coders/pnm.c if (image->depth <= 8) depth 1869 coders/pnm.c if (image->depth <= 16) depth 1887 coders/pnm.c if (image->depth <= 8) depth 1893 coders/pnm.c if (image->depth <= 16) depth 1938 coders/pnm.c image->depth=1; depth 1974 coders/pnm.c if (image->depth > 32) depth 1975 coders/pnm.c image->depth=32; depth 1977 coders/pnm.c ((MagickOffsetType) GetQuantumRange(image->depth))); depth 1998 coders/pnm.c switch (image->depth) depth 2010 coders/pnm.c if (image->depth <= 8) depth 2019 coders/pnm.c if (image->depth == 8) depth 2030 coders/pnm.c if (image->depth <= 16) depth 2039 coders/pnm.c if (image->depth == 16) depth 2057 coders/pnm.c if (image->depth == 32) depth 2089 coders/pnm.c if (image->depth > 32) depth 2090 coders/pnm.c image->depth=32; depth 2092 coders/pnm.c ((MagickOffsetType) GetQuantumRange(image->depth))); depth 2113 coders/pnm.c switch (image->depth) depth 2125 coders/pnm.c if (image->depth <= 8) depth 2140 coders/pnm.c if (image->depth <= 16) depth 2188 coders/pnm.c if (image->depth > 32) depth 2189 coders/pnm.c image->depth=32; depth 2211 coders/pnm.c switch (image->depth) depth 2228 coders/pnm.c if (image->depth <= 8) depth 2245 coders/pnm.c if (image->depth <= 16) depth 2280 coders/pnm.c if (image->depth <= 8) depth 2303 coders/pnm.c if (image->depth <= 16) depth 2348 coders/pnm.c if (image->depth <= 8) depth 2368 coders/pnm.c if (image->depth <= 16) depth 2430 coders/pnm.c image->depth=32; depth 39 coders/psd-private.h depth, depth 399 coders/psd.c const unsigned char *compact_pixels,const ssize_t depth, depth 434 coders/psd.c switch (depth) depth 478 coders/psd.c switch (depth) depth 548 coders/psd.c else if (image->depth > 8) depth 552 coders/psd.c if (image->depth > 8) depth 567 coders/psd.c if (image->depth == 1) depth 808 coders/psd.c if (image->depth == 1) depth 994 coders/psd.c (ssize_t) (image->depth == 1 ? 123456 : image->depth),row_size,pixels); depth 1796 coders/psd.c psd_info.depth=ReadBlobMSBShort(image); depth 1797 coders/psd.c if ((psd_info.depth != 1) && (psd_info.depth != 8) && (psd_info.depth != 16)) depth 1804 coders/psd.c psd_info.channels,(double) psd_info.depth,ModeToString((PSDImageType) depth 1809 coders/psd.c image->depth=psd_info.depth; depth 1834 coders/psd.c status=AcquireImageColormap(image,psd_info.depth != 16 ? 256 : 65536); depth 2243 coders/psd.c if (next_image->depth > 8) depth 2244 coders/psd.c next_image->depth=16; depth 2245 coders/psd.c packet_size=next_image->depth > 8UL ? 2UL : 1UL; depth 2292 coders/psd.c if (next_image->depth > 8) depth 2293 coders/psd.c next_image->depth=16; depth 2294 coders/psd.c monochrome=IsMonochromeImage(image,&image->exception) && (image->depth == 1) depth 2296 coders/psd.c packet_size=next_image->depth > 8UL ? 2UL : 1UL; depth 2336 coders/psd.c packet_size=next_image->depth > 8UL ? 2UL : 1UL; depth 2638 coders/psd.c packet_size=(size_t) (image->depth > 8 ? 6 : 3); depth 2640 coders/psd.c packet_size+=image->depth > 8 ? 2 : 1; depth 2676 coders/psd.c (image->depth == 1) ? MagickTrue : MagickFalse; depth 2678 coders/psd.c (monochrome != MagickFalse ? 1 : image->depth > 8 ? 16 : 8)); depth 2685 coders/psd.c PseudoClass ? 8 : image->depth > 8 ? 16 : 8)); depth 2769 coders/psd.c packet_size=next_image->depth > 8 ? 2UL : 1UL; depth 2826 coders/psd.c packet_size=next_image->depth > 8 ? 2UL : 1UL; depth 153 coders/rgf.c image->depth=8; depth 84 coders/sgi.c depth; depth 339 coders/sgi.c iris_info.depth=ReadBlobMSBShort(image); depth 340 coders/sgi.c if ((iris_info.depth == 0) || (iris_info.depth > 4)) depth 356 coders/sgi.c image->depth=(size_t) MagickMin(iris_info.depth,MAGICKCORE_QUANTUM_DEPTH); depth 358 coders/sgi.c image->depth=(size_t) MagickMin((size_t) 8* depth 360 coders/sgi.c if (iris_info.depth < 3) depth 399 coders/sgi.c for (z=0; z < (ssize_t) iris_info.depth; z++) depth 446 coders/sgi.c iris_info.depth*sizeof(*offsets)); depth 448 coders/sgi.c iris_info.depth*sizeof(*runlength)); depth 464 coders/sgi.c for (i=0; i < (ssize_t) (iris_info.rows*iris_info.depth); i++) depth 466 coders/sgi.c for (i=0; i < (ssize_t) (iris_info.rows*iris_info.depth); i++) depth 478 coders/sgi.c for (z=0; ((z < (ssize_t) iris_info.depth) && (data_order == 0)); z++) depth 487 coders/sgi.c for (z=0; z < (ssize_t) iris_info.depth; z++) depth 520 coders/sgi.c for (z=0; z < (ssize_t) iris_info.depth; z++) depth 549 coders/sgi.c image->matte=iris_info.depth == 4 ? MagickTrue : MagickFalse; depth 931 coders/sgi.c if (image->depth > 8) depth 937 coders/sgi.c iris_info.bytes_per_pixel=(unsigned char) (image->depth > 8 ? 2 : 1); depth 942 coders/sgi.c iris_info.depth=4; depth 949 coders/sgi.c iris_info.depth=1; depth 952 coders/sgi.c iris_info.depth=3; depth 955 coders/sgi.c iris_info.maximum_value=(size_t) (image->depth <= 8 ? depth 967 coders/sgi.c (void) WriteBlobMSBShort(image,iris_info.depth); depth 998 coders/sgi.c if (image->depth <= 8) depth 1041 coders/sgi.c for (z=0; z < (ssize_t) iris_info.depth; z++) depth 1045 coders/sgi.c if (image->depth <= 8) depth 1087 coders/sgi.c iris_info.depth*sizeof(*offsets)); depth 1089 coders/sgi.c iris_info.depth*sizeof(*runlength)); depth 1105 coders/sgi.c offset=512+4*2*((ssize_t) iris_info.rows*iris_info.depth); depth 1110 coders/sgi.c for (z=0; z < (ssize_t) iris_info.depth; z++) depth 1124 coders/sgi.c for (i=0; i < (ssize_t) (iris_info.rows*iris_info.depth); i++) depth 1126 coders/sgi.c for (i=0; i < (ssize_t) (iris_info.rows*iris_info.depth); i++) depth 1029 coders/sixel.c image->depth=24; depth 124 coders/stegano.c depth, depth 154 coders/stegano.c watermark->depth=MAGICKCORE_QUANTUM_DEPTH; depth 174 coders/stegano.c i=(ssize_t) (watermark->depth-1); depth 175 coders/stegano.c depth=watermark->depth; depth 176 coders/stegano.c for (k=image->offset; (i >= 0) && (j < (ssize_t) depth); i--) depth 178 coders/stegano.c for (y=0; (y < (ssize_t) image->rows) && (j < (ssize_t) depth); y++) depth 181 coders/stegano.c for ( ; (x < (ssize_t) image->columns) && (j < (ssize_t) depth); x++) depth 221 coders/stegano.c status=SetImageProgress(image,LoadImagesTag,(MagickOffsetType) i,depth); depth 227 coders/sun.c depth, depth 306 coders/sun.c sun_info.depth=ReadBlobMSBLong(image); depth 319 coders/sun.c if ((sun_info.depth == 0) || (sun_info.depth > 32)) depth 326 coders/sun.c image->depth=sun_info.depth <= 8 ? sun_info.depth : depth 328 coders/sun.c if (sun_info.depth < 24) depth 336 coders/sun.c image->colors=one << sun_info.depth; depth 397 coders/sun.c image->matte=sun_info.depth == 32 ? MagickTrue : MagickFalse; depth 416 coders/sun.c ((number_pixels*sun_info.depth) > (8UL*sun_info.length))) depth 418 coders/sun.c bytes_per_line=sun_info.width*sun_info.depth; depth 427 coders/sun.c if ((height == 0) || (sun_info.width == 0) || (sun_info.depth == 0) || depth 428 coders/sun.c ((bytes_per_line/sun_info.depth) != sun_info.width)) depth 432 coders/sun.c if ((bytes_per_line >> 1) != (sun_info.width*sun_info.depth+15)) depth 453 coders/sun.c if (sun_info.depth == 1) depth 709 coders/sun.c depth, depth 778 coders/sun.c sun_info.depth=(unsigned int) image->matte ? 32U : 24U; depth 789 coders/sun.c sun_info.depth=1; depth 800 coders/sun.c sun_info.depth=8; depth 813 coders/sun.c (void) WriteBlobMSBLong(image,sun_info.depth); depth 251 coders/tga.c image->depth=(size_t) ((tga_info.bits_per_pixel <= 8) ? 8 : depth 254 coders/tga.c image->depth=(size_t) ((tga_info.colormap_size <= 8) ? 8 : depth 680 coders/tga.c if (image->depth == 5) depth 796 coders/tga.c if (image_info->depth == 5) depth 821 coders/tga.c if (image_info->depth == 5) depth 873 coders/tga.c if (image_info->depth == 5) depth 1295 coders/tiff.c image->depth=(size_t) bits_per_sample; depth 1304 coders/tiff.c (double) image->depth); depth 1546 coders/tiff.c image->depth=GetImageDepth(image,exception); depth 3207 coders/tiff.c if ((image->storage_class != PseudoClass) && (image->depth >= 32) && depth 3358 coders/tiff.c if ((image->depth == 1) && (image->matte == MagickFalse)) depth 3365 coders/tiff.c depth; depth 3372 coders/tiff.c depth=1; depth 3373 coders/tiff.c while ((GetQuantumRange(depth)+1) < image->colors) depth 3374 coders/tiff.c depth<<=1; depth 3375 coders/tiff.c status=SetQuantumDepth(image,quantum_info,depth); depth 3406 coders/tiff.c (void) TIFFSetField(tiff,TIFFTAG_BITSPERSAMPLE,quantum_info->depth); depth 184 coders/tim.c image->depth=8; depth 115 coders/txt.c depth, depth 123 coders/txt.c &rows,&depth,colorspace); depth 406 coders/txt.c depth, depth 444 coders/txt.c for (depth=1; (GetQuantumRange(depth)+1) < max_value; depth++) ; depth 445 coders/txt.c image->depth=depth; depth 466 coders/txt.c range=GetQuantumRange(image->depth); depth 742 coders/txt.c image->depth=GetImageQuantumDepth(image,MagickTrue); depth 755 coders/txt.c GetQuantumRange(image->depth)),colorspace); depth 312 coders/uil.c pixel.depth=8; depth 142 coders/uyvy.c image->depth=8; depth 284 coders/vicar.c image->depth=8; depth 480 coders/vicar.c image->depth=8; depth 332 coders/viff.c image->depth=viff_info.x_bits_per_pixel <= 8 ? 8UL : depth 385 coders/viff.c image->colors=image->depth <= 8 ? 256UL : 65536UL; depth 432 coders/vips.c image->depth=8; depth 436 coders/vips.c image->depth=16; depth 441 coders/vips.c image->depth=32; depth 444 coders/vips.c image->depth=64; depth 618 coders/vips.c if (image->depth == 16) depth 672 coders/vips.c if (image->depth == 16) depth 676 coders/vips.c image->depth=8; depth 686 coders/vips.c if (image->depth == 16) depth 692 coders/vips.c if (image->depth == 16) depth 280 coders/webp.c image->depth=8; depth 814 coders/wpg.c image2->depth=image->depth; depth 995 coders/wpg.c image->depth=8; depth 1218 coders/wpg.c image->depth=8; depth 1405 coders/wpg.c image->depth=8; depth 249 coders/xbm.c image->depth=8; depth 1063 coders/xcf.c image->depth=8; depth 379 coders/xpm.c image->depth=1; depth 424 coders/xpm.c if (image->depth < pixel.depth) depth 425 coders/xpm.c image->depth=pixel.depth; depth 811 coders/xpm.c pixel.depth=8; depth 1049 coders/xpm.c pixel.depth=8; depth 278 coders/xwd.c ximage->depth=(int) header.pixmap_depth; depth 293 coders/xwd.c if ((ximage->width < 0) || (ximage->height < 0) || (ximage->depth < 0) || depth 378 coders/xwd.c length*=ximage->depth; depth 379 coders/xwd.c if (CheckOverflowException(length,extent,ximage->depth)) depth 403 coders/xwd.c image->depth=8; depth 155 coders/yuv.c quantum=(size_t) (image->depth <= 8 ? 1 : 2); depth 600 coders/yuv.c quantum=(size_t) (image->depth <= 8 ? 1 : 2); depth 650 coders/yuv.c image->depth=(size_t) (quantum == 1 ? 8 : 16); depth 1034 magick/animate.c (unsigned int) height,window_info.depth); depth 1107 magick/animate.c window_info.depth); depth 304 magick/attribute.c depth, depth 361 magick/attribute.c depth=current_depth[0]; depth 363 magick/attribute.c if (depth < current_depth[i]) depth 364 magick/attribute.c depth=current_depth[i]; depth 366 magick/attribute.c return(depth); depth 386 magick/attribute.c depth; depth 388 magick/attribute.c for (depth=1; depth < MAGICKCORE_QUANTUM_DEPTH; depth++) depth 396 magick/attribute.c range=GetQuantumRange(depth); depth 401 magick/attribute.c depth_map[i]=depth; depth 470 magick/attribute.c depth=current_depth[0]; depth 472 magick/attribute.c if (depth < current_depth[i]) depth 473 magick/attribute.c depth=current_depth[i]; depth 476 magick/attribute.c return(depth); depth 542 magick/attribute.c depth=current_depth[0]; depth 544 magick/attribute.c if (depth < current_depth[i]) depth 545 magick/attribute.c depth=current_depth[i]; depth 547 magick/attribute.c return(depth); depth 581 magick/attribute.c depth; depth 583 magick/attribute.c depth=image->depth; depth 584 magick/attribute.c if (depth <= 8) depth 585 magick/attribute.c depth=8; depth 587 magick/attribute.c if (depth <= 16) depth 588 magick/attribute.c depth=16; depth 590 magick/attribute.c if (depth <= 32) depth 591 magick/attribute.c depth=32; depth 593 magick/attribute.c if (depth <= 64) depth 594 magick/attribute.c depth=64; depth 596 magick/attribute.c depth=(size_t) MagickMin((double) depth,(double) MAGICKCORE_QUANTUM_DEPTH); depth 597 magick/attribute.c return(depth); depth 1054 magick/attribute.c const size_t depth) depth 1056 magick/attribute.c return(SetImageChannelDepth(image,CompositeChannels,depth)); depth 1060 magick/attribute.c const ChannelType channel,const size_t depth) depth 1081 magick/attribute.c if (depth >= MAGICKCORE_QUANTUM_DEPTH) depth 1083 magick/attribute.c image->depth=depth; depth 1086 magick/attribute.c range=GetQuantumRange(depth); depth 1178 magick/attribute.c image->depth=depth; depth 1229 magick/attribute.c image->depth=depth; depth 804 magick/coder.c const char *xml,const char *filename,const size_t depth, depth 871 magick/coder.c if (depth > 200) depth 891 magick/coder.c status&=LoadCoderCache(coder_cache,xml,path,depth+1, depth 1168 magick/color.c if (pixel->depth > 16) depth 1175 magick/color.c if (pixel->depth > 8) depth 1211 magick/color.c if ((pixel->colorspace == LabColorspace) || (pixel->depth > 8)) depth 1484 magick/color.c if (pixel->depth > 32) depth 1492 magick/color.c if (pixel->depth > 16) depth 1499 magick/color.c if (pixel->depth > 8) depth 1541 magick/color.c if (color.depth > 8) depth 1560 magick/color.c color.depth=8; depth 2208 magick/color.c const char *xml,const char *filename,const size_t depth, depth 2275 magick/color.c if (depth > 200) depth 2295 magick/color.c status&=LoadColorCache(color_cache,xml,path,depth+1, depth 2609 magick/color.c depth, depth 2641 magick/color.c depth=4*(n/3); depth 2673 magick/color.c depth=4*(n/4); depth 2676 magick/color.c color->depth=depth; depth 2678 magick/color.c range=GetQuantumRange(depth); depth 2748 magick/color.c color->depth=8; depth 2859 magick/color.c color->depth=8; depth 2957 magick/color.c pixel.depth=(size_t) MagickMin(1.0*image->depth,16.0); depth 1144 magick/configure.c const char *xml,const char *filename,const size_t depth, depth 1209 magick/configure.c if (depth > 200) depth 1230 magick/configure.c depth+1,exception); depth 1478 magick/delegate.c const char *xml,const char *filename,const size_t depth, depth 1545 magick/delegate.c if (depth > 200) depth 1565 magick/delegate.c status&=LoadDelegateCache(delegate_cache,xml,path,depth+1, depth 13871 magick/display.c (unsigned int) height,window_info.depth); depth 186 magick/fourier.c image->depth=32UL; depth 197 magick/fourier.c complex_images->depth=32UL; depth 1011 magick/fourier.c magnitude_image->depth=32UL; depth 1022 magick/fourier.c phase_image->depth=32UL; depth 1171 magick/fx.c depth; depth 1173 magick/fx.c depth=GetImageChannelDepth(image,channel,exception); depth 1174 magick/fx.c (void) FormatLocaleString(statistic,MaxTextExtent,"%.20g",(double) depth); depth 1311 magick/fx.c depth, depth 1316 magick/fx.c depth=0; depth 1355 magick/fx.c &depth,&beta,exception); depth 1384 magick/fx.c &depth,&beta,exception); depth 1409 magick/fx.c &depth,&beta,exception); depth 1835 magick/fx.c depth; depth 1837 magick/fx.c depth=(double) GetImageChannelDepth(image,channel,fx_info->exception); depth 1838 magick/fx.c return(depth); depth 2111 magick/fx.c const ssize_t x,const ssize_t y,const char *expression,size_t *depth, depth 2140 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,subexpression,depth, depth 2146 magick/fx.c *beta=FxEvaluateSubexpression(fx_info,channel,x,y,++p,depth,beta, depth 2153 magick/fx.c *beta=FxEvaluateSubexpression(fx_info,channel,x,y,++p,depth,beta, depth 2160 magick/fx.c channel,x,y,++p,depth,beta,exception)); depth 2166 magick/fx.c *beta=FxEvaluateSubexpression(fx_info,channel,x,y,++p,depth,beta, depth 2172 magick/fx.c *beta=FxEvaluateSubexpression(fx_info,channel,x,y,++p,depth,beta, depth 2184 magick/fx.c *beta=FxEvaluateSubexpression(fx_info,channel,x,y,++p,depth,beta, depth 2197 magick/fx.c *beta=FxEvaluateSubexpression(fx_info,channel,x,y,++p,depth,beta, depth 2203 magick/fx.c *beta=FxEvaluateSubexpression(fx_info,channel,x,y,++p,depth,beta, depth 2209 magick/fx.c gamma=FxEvaluateSubexpression(fx_info,channel,x,y,++p,depth,beta, depth 2216 magick/fx.c gamma=FxEvaluateSubexpression(fx_info,channel,x,y,++p,depth,beta, depth 2223 magick/fx.c *beta=FxEvaluateSubexpression(fx_info,channel,x,y,++p,depth,beta, depth 2229 magick/fx.c *beta=FxEvaluateSubexpression(fx_info,channel,x,y,++p,depth,beta, depth 2235 magick/fx.c *beta=FxEvaluateSubexpression(fx_info,channel,x,y,++p,depth,beta, depth 2241 magick/fx.c *beta=FxEvaluateSubexpression(fx_info,channel,x,y,++p,depth,beta, depth 2247 magick/fx.c *beta=FxEvaluateSubexpression(fx_info,channel,x,y,++p,depth,beta, depth 2253 magick/fx.c *beta=FxEvaluateSubexpression(fx_info,channel,x,y,++p,depth,beta, depth 2259 magick/fx.c gamma=FxEvaluateSubexpression(fx_info,channel,x,y,++p,depth,beta, depth 2266 magick/fx.c gamma=FxEvaluateSubexpression(fx_info,channel,x,y,++p,depth,beta, depth 2279 magick/fx.c gamma=FxEvaluateSubexpression(fx_info,channel,x,y,p,depth,beta, depth 2292 magick/fx.c gamma=FxEvaluateSubexpression(fx_info,channel,x,y,p,depth,beta, depth 2312 magick/fx.c gamma=FxEvaluateSubexpression(fx_info,channel,x,y,p,depth,beta, depth 2315 magick/fx.c gamma=FxEvaluateSubexpression(fx_info,channel,x,y,q,depth,beta, depth 2334 magick/fx.c *beta=FxEvaluateSubexpression(fx_info,channel,x,y,++p,depth,beta, depth 2345 magick/fx.c *beta=FxEvaluateSubexpression(fx_info,channel,x,y,++p,depth,beta, depth 2351 magick/fx.c *beta=FxEvaluateSubexpression(fx_info,channel,x,y,++p,depth,beta, depth 2357 magick/fx.c gamma=alpha*FxEvaluateSubexpression(fx_info,channel,x,y,p,depth,beta, depth 2365 magick/fx.c (*depth)++; depth 2366 magick/fx.c if (*depth >= FxMaxParenthesisDepth) depth 2371 magick/fx.c gamma=FxEvaluateSubexpression(fx_info,channel,x,y,subexpression,depth, depth 2373 magick/fx.c (*depth)--; depth 2380 magick/fx.c gamma=FxEvaluateSubexpression(fx_info,channel,x,y,expression+1,depth,beta, depth 2386 magick/fx.c gamma=FxEvaluateSubexpression(fx_info,channel,x,y,expression+1,depth,beta, depth 2392 magick/fx.c gamma=FxEvaluateSubexpression(fx_info,channel,x,y,expression+1,depth,beta, depth 2401 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+3,depth, depth 2408 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+5,depth, depth 2415 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+4,depth, depth 2422 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+4,depth, depth 2433 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+5,depth, depth 2440 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+4,depth, depth 2446 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+3,depth, depth 2452 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+5,depth, depth 2459 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+5,depth, depth 2466 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+4,depth, depth 2486 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+4,depth, depth 2492 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+5,depth, depth 2502 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+4,depth, beta,exception); depth 2507 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+3,depth, depth 2523 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+5,depth, depth 2556 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+3,depth, depth 2569 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+3,depth, depth 2582 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+5,depth, depth 2593 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+5,depth, depth 2603 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+3,depth, depth 2622 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+5,depth, depth 2642 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+3,depth, depth 2648 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+5,depth, depth 2664 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+2,depth, depth 2672 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+2,depth, beta,exception); depth 2679 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+4,depth, depth 2694 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+2,depth, depth 2700 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+6,depth, depth 2706 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+3,depth, depth 2723 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+3,depth, depth 2731 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+3,depth, depth 2737 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+3,depth, depth 2751 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+3,depth, depth 2777 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+3,depth, depth 2810 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+5,depth, depth 2825 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+4,depth, depth 2831 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+4,depth, depth 2840 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+4,depth, depth 2846 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+3,depth, depth 2852 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+4,depth, depth 2858 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+6,depth, depth 2871 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+4,depth, depth 2877 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+3,depth, depth 2885 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+5,depth, depth 2917 magick/fx.c depth,beta,exception); depth 2983 magick/fx.c depth; depth 2986 magick/fx.c depth=0; depth 2987 magick/fx.c *alpha=FxEvaluateSubexpression(fx_info,channel,x,y,fx_info->expression,&depth, depth 3709 magick/fx.c size_t depth) depth 3730 magick/fx.c if (depth != 0) depth 3741 magick/fx.c depth--; depth 3749 magick/fx.c &local_info,attenuate,depth); depth 3754 magick/fx.c &local_info,attenuate,depth); depth 3759 magick/fx.c &local_info,attenuate,depth); depth 3764 magick/fx.c &local_info,attenuate,depth); depth 3911 magick/fx.c const SegmentInfo *segment,size_t attenuate,size_t depth) depth 3937 magick/fx.c attenuate,depth); depth 4810 magick/fx.c depth, depth 4840 magick/fx.c stegano_image->depth=MAGICKCORE_QUANTUM_DEPTH; depth 4847 magick/fx.c depth=stegano_image->depth; depth 4852 magick/fx.c for (i=(ssize_t) depth-1; (i >= 0) && (j < (ssize_t) depth); i--) depth 4854 magick/fx.c for (y=0; (y < (ssize_t) watermark->rows) && (j < (ssize_t) depth); y++) depth 4856 magick/fx.c for (x=0; (x < (ssize_t) watermark->columns) && (j < (ssize_t) depth); x++) depth 4905 magick/fx.c (depth-i),depth); depth 661 magick/identify.c (void) FormatLocaleFile(file,"%.20g-bit ",(double) image->depth); depth 771 magick/identify.c depth; depth 788 magick/identify.c depth=GetImageDepth(image,exception); depth 789 magick/identify.c if (image->depth == depth) depth 791 magick/identify.c image->depth); depth 794 magick/identify.c image->depth,(double) depth); depth 804 magick/identify.c channel_statistics[RedChannel].depth); depth 806 magick/identify.c channel_statistics[GreenChannel].depth); depth 808 magick/identify.c channel_statistics[BlueChannel].depth); depth 814 magick/identify.c channel_statistics[CyanChannel].depth); depth 816 magick/identify.c channel_statistics[MagentaChannel].depth); depth 818 magick/identify.c channel_statistics[YellowChannel].depth); depth 820 magick/identify.c channel_statistics[BlackChannel].depth); depth 826 magick/identify.c channel_statistics[GrayChannel].depth); depth 832 magick/identify.c channel_statistics[OpacityChannel].depth); depth 834 magick/identify.c if (image->depth <= MAGICKCORE_QUANTUM_DEPTH) depth 836 magick/identify.c MAGICKCORE_QUANTUM_DEPTH-image->depth)); depth 889 magick/identify.c scale=(double) ((1UL << image->depth)-1); depth 173 magick/image.c image->depth=MAGICKCORE_QUANTUM_DEPTH; depth 268 magick/image.c if (image_info->depth != 0) depth 269 magick/image.c image->depth=image_info->depth; depth 450 magick/image.c depth, depth 473 magick/image.c depth=images->depth; depth 477 magick/image.c if (next->depth > depth) depth 478 magick/image.c depth=next->depth; depth 505 magick/image.c append_image->depth=depth; depth 953 magick/image.c clone_info->depth=image_info->depth; depth 1724 magick/image.c depth; depth 1731 magick/image.c depth=1; depth 1736 magick/image.c depth++; depth 1738 magick/image.c depth--; depth 1739 magick/image.c if (depth <= 0) depth 2105 magick/image.c image->depth=background->depth; depth 2438 magick/image.c image->depth=color->depth; depth 2596 magick/image.c if (image->depth > (8*sizeof(MagickSizeType))) depth 3761 magick/image.c image->depth=StringToUnsignedLong(option); depth 176 magick/image.h depth, /* depth of image on read/write */ depth 384 magick/image.h depth; depth 1149 magick/locale.c const char *xml,const char *filename,const char *locale,const size_t depth, depth 1242 magick/locale.c if (depth > 200) depth 1264 magick/locale.c depth+1,exception); depth 1425 magick/log.c const char *filename,const size_t depth,ExceptionInfo *exception) depth 1488 magick/log.c if (depth > 200) depth 1508 magick/log.c status&=LoadLogCache(log_cache,xml,path,depth+1, depth 213 magick/mac.c static short BottleneckTest(PicHandle picture,CodecType *codec,int *depth, depth 261 magick/mac.c *depth=0; depth 266 magick/mac.c *depth=(**image_description).depth; depth 1207 magick/mac.c depth, depth 1275 magick/mac.c depth=picture_info.depth; depth 1277 magick/mac.c BottleneckTest(picture_handle,&codec,&depth,&colormap_id); depth 1287 magick/mac.c if (depth > 200) depth 1289 magick/mac.c depth-=32; depth 1296 magick/mac.c depth=picture_info.depth; depth 1297 magick/mac.c if (depth <= 8) depth 1299 magick/mac.c (short) (1 << picture_info.depth),systemMethod,0); depth 1308 magick/mac.c if ((depth <= 8) && ((*(picture_info.theColorTable))->ctSize != 0)) depth 1336 magick/mac.c (void) UpdateGWorld(&graphic_world,depth,&rectangle, depth 1341 magick/mac.c if ((depth <= 8) && (colormap_id == -1)) depth 770 magick/magic.c const char *xml,const char *filename,const size_t depth, depth 837 magick/magic.c if (depth > 200) depth 857 magick/magic.c status&=LoadMagicCache(magic_cache,xml,path,depth+1, depth 801 magick/mime.c const char *xml,const char *filename,const size_t depth, depth 838 magick/mime.c if (depth > 200) depth 858 magick/mime.c status&=LoadMimeCache(mime_cache,xml,path,depth+1,exception); depth 2233 magick/pixel.c pixel->depth=MAGICKCORE_QUANTUM_DEPTH; depth 2244 magick/pixel.c pixel->depth=image->depth; depth 119 magick/pixel.h depth; depth 732 magick/policy.c const char *xml,const char *filename,const size_t depth, depth 799 magick/policy.c if (depth > 200) depth 819 magick/policy.c status&=LoadPolicyCache(policy_cache,xml,path,depth+1, depth 146 magick/property.c image->depth=clone_image->depth; depth 2527 magick/property.c image->depth); depth 2787 magick/property.c image->depth); depth 3440 magick/property.c depth; depth 3444 magick/property.c depth=1; depth 3459 magick/property.c depth++; depth 3461 magick/property.c depth--; depth 3462 magick/property.c if (depth <= 0) depth 3468 magick/property.c if ( depth != 0 ) { depth 3849 magick/property.c image->depth=StringToUnsignedLong(value); depth 305 magick/quantize.c depth; depth 788 magick/quantize.c cube_info->depth--; depth 889 magick/quantize.c cube_info->depth--; depth 904 magick/quantize.c for (level=1; level <= cube_info->depth; level++) depth 928 magick/quantize.c if (level == cube_info->depth) depth 1857 magick/quantize.c depth; depth 1869 magick/quantize.c for (depth=1; i != 0; depth++) depth 1871 magick/quantize.c if ((ssize_t) (1L << depth) < MagickMax((ssize_t) image->columns,(ssize_t) image->rows)) depth 1872 magick/quantize.c depth++; depth 1876 magick/quantize.c if (depth > 1) depth 1877 magick/quantize.c Riemersma(image,image_view,cube_info,depth-1,NorthGravity); depth 1918 magick/quantize.c const size_t depth,const size_t maximum_colors) depth 1940 magick/quantize.c cube_info->depth=depth; depth 1941 magick/quantize.c if (cube_info->depth > MaxTreeDepth) depth 1942 magick/quantize.c cube_info->depth=MaxTreeDepth; depth 1943 magick/quantize.c if (cube_info->depth < 2) depth 1944 magick/quantize.c cube_info->depth=2; depth 2499 magick/quantize.c if (node_info->level == cube_info->depth) depth 2544 magick/quantize.c if (node_info->level > cube_info->depth) depth 2653 magick/quantize.c depth, depth 2682 magick/quantize.c depth=quantize_info->tree_depth; depth 2683 magick/quantize.c if (depth == 0) depth 2692 magick/quantize.c for (depth=1; colors != 0; depth++) depth 2694 magick/quantize.c if ((quantize_info->dither != MagickFalse) && (depth > 2)) depth 2695 magick/quantize.c depth--; depth 2696 magick/quantize.c if ((image->matte != MagickFalse) && (depth > 5)) depth 2697 magick/quantize.c depth--; depth 2699 magick/quantize.c depth=MaxTreeDepth; depth 2704 magick/quantize.c cube_info=GetCubeInfo(quantize_info,depth,maximum_colors); depth 2773 magick/quantize.c depth, depth 2797 magick/quantize.c depth=quantize_info->tree_depth; depth 2798 magick/quantize.c if (depth == 0) depth 2807 magick/quantize.c for (depth=1; colors != 0; depth++) depth 2810 magick/quantize.c depth--; depth 2815 magick/quantize.c cube_info=GetCubeInfo(quantize_info,depth,maximum_colors); depth 188 magick/quantum-export.c for (i=(ssize_t) quantum_info->depth; i > 0L; ) depth 221 magick/quantum-export.c for (i=(ssize_t) quantum_info->depth; i > 0; ) depth 226 magick/quantum-export.c quantum_info->state.pixel|=(((pixel >> (quantum_info->depth-i)) & depth 252 magick/quantum-export.c switch (quantum_info->depth) depth 340 magick/quantum-export.c range=GetQuantumRange(quantum_info->depth); depth 366 magick/quantum-export.c switch (quantum_info->depth) depth 385 magick/quantum-export.c range=GetQuantumRange(quantum_info->depth); depth 433 magick/quantum-export.c range=GetQuantumRange(quantum_info->depth); depth 619 magick/quantum-export.c range=GetQuantumRange(quantum_info->depth); depth 646 magick/quantum-export.c switch (quantum_info->depth) depth 673 magick/quantum-export.c range=GetQuantumRange(quantum_info->depth); depth 859 magick/quantum-export.c range=GetQuantumRange(quantum_info->depth); depth 888 magick/quantum-export.c switch (quantum_info->depth) depth 915 magick/quantum-export.c range=GetQuantumRange(quantum_info->depth); depth 1099 magick/quantum-export.c range=GetQuantumRange(quantum_info->depth); depth 1132 magick/quantum-export.c switch (quantum_info->depth) depth 1216 magick/quantum-export.c range=GetQuantumRange(quantum_info->depth); depth 1239 magick/quantum-export.c switch (quantum_info->depth) depth 1319 magick/quantum-export.c range=GetQuantumRange(quantum_info->depth); depth 1357 magick/quantum-export.c range=GetQuantumRange(quantum_info->depth); depth 1358 magick/quantum-export.c switch (quantum_info->depth) depth 1468 magick/quantum-export.c switch (quantum_info->depth) depth 1579 magick/quantum-export.c range=GetQuantumRange(quantum_info->depth); depth 1615 magick/quantum-export.c switch (quantum_info->depth) depth 1744 magick/quantum-export.c range=GetQuantumRange(quantum_info->depth); depth 1782 magick/quantum-export.c switch (quantum_info->depth) depth 1911 magick/quantum-export.c range=GetQuantumRange(quantum_info->depth); depth 1945 magick/quantum-export.c switch (quantum_info->depth) depth 2037 magick/quantum-export.c range=GetQuantumRange(quantum_info->depth); depth 2080 magick/quantum-export.c range=GetQuantumRange(quantum_info->depth); depth 2173 magick/quantum-export.c range=GetQuantumRange(quantum_info->depth); depth 2199 magick/quantum-export.c switch (quantum_info->depth) depth 2375 magick/quantum-export.c range=GetQuantumRange(quantum_info->depth); depth 2400 magick/quantum-export.c switch (quantum_info->depth) depth 2480 magick/quantum-export.c range=GetQuantumRange(quantum_info->depth); depth 2510 magick/quantum-export.c switch (quantum_info->depth) depth 2663 magick/quantum-export.c switch (quantum_info->depth) depth 2827 magick/quantum-export.c range=GetQuantumRange(quantum_info->depth); depth 2852 magick/quantum-export.c switch (quantum_info->depth) depth 2932 magick/quantum-export.c range=GetQuantumRange(quantum_info->depth); depth 2955 magick/quantum-export.c switch (quantum_info->depth) depth 3035 magick/quantum-export.c range=GetQuantumRange(quantum_info->depth); depth 3061 magick/quantum-export.c switch (quantum_info->depth) depth 3080 magick/quantum-export.c range=GetQuantumRange(quantum_info->depth); depth 3128 magick/quantum-export.c range=GetQuantumRange(quantum_info->depth); depth 3314 magick/quantum-export.c range=GetQuantumRange(quantum_info->depth); depth 3341 magick/quantum-export.c switch (quantum_info->depth) depth 3368 magick/quantum-export.c range=GetQuantumRange(quantum_info->depth); depth 3554 magick/quantum-export.c range=GetQuantumRange(quantum_info->depth); depth 3583 magick/quantum-export.c switch (quantum_info->depth) depth 3610 magick/quantum-export.c range=GetQuantumRange(quantum_info->depth); depth 3794 magick/quantum-export.c range=GetQuantumRange(quantum_info->depth); depth 206 magick/quantum-import.c for (i=(ssize_t) quantum_info->depth; i > 0L; ) depth 236 magick/quantum-import.c for (i=(ssize_t) quantum_info->depth; i > 0; ) depth 248 magick/quantum-import.c quantum_info->state.mask[quantum_bits]) << (quantum_info->depth-i)); depth 265 magick/quantum-import.c switch (quantum_info->depth) depth 357 magick/quantum-import.c range=GetQuantumRange(quantum_info->depth); depth 386 magick/quantum-import.c switch (quantum_info->depth) depth 409 magick/quantum-import.c range=GetQuantumRange(quantum_info->depth); depth 451 magick/quantum-import.c range=GetQuantumRange(quantum_info->depth); depth 662 magick/quantum-import.c range=GetQuantumRange(quantum_info->depth); depth 691 magick/quantum-import.c switch (quantum_info->depth) depth 889 magick/quantum-import.c range=GetQuantumRange(quantum_info->depth); depth 920 magick/quantum-import.c switch (quantum_info->depth) depth 1118 magick/quantum-import.c range=GetQuantumRange(quantum_info->depth); depth 1153 magick/quantum-import.c switch (quantum_info->depth) depth 1242 magick/quantum-import.c range=GetQuantumRange(quantum_info->depth); depth 1265 magick/quantum-import.c switch (quantum_info->depth) depth 1357 magick/quantum-import.c range=GetQuantumRange(quantum_info->depth); depth 1380 magick/quantum-import.c switch (quantum_info->depth) depth 1448 magick/quantum-import.c range=GetQuantumRange(image->depth); depth 1482 magick/quantum-import.c switch (quantum_info->depth) depth 1611 magick/quantum-import.c range=GetQuantumRange(quantum_info->depth); depth 1649 magick/quantum-import.c switch (quantum_info->depth) depth 1791 magick/quantum-import.c range=GetQuantumRange(image->depth); depth 1831 magick/quantum-import.c switch (quantum_info->depth) depth 1973 magick/quantum-import.c range=GetQuantumRange(image->depth); depth 2009 magick/quantum-import.c switch (quantum_info->depth) depth 2051 magick/quantum-import.c range=GetQuantumRange(quantum_info->depth); depth 2109 magick/quantum-import.c range=GetQuantumRange(quantum_info->depth); depth 2195 magick/quantum-import.c range=GetQuantumRange(quantum_info->depth); depth 2336 magick/quantum-import.c range=GetQuantumRange(quantum_info->depth); depth 2367 magick/quantum-import.c switch (quantum_info->depth) depth 2409 magick/quantum-import.c range=GetQuantumRange(quantum_info->depth); depth 2443 magick/quantum-import.c range=GetQuantumRange(quantum_info->depth); depth 2459 magick/quantum-import.c range=GetQuantumRange(quantum_info->depth); depth 2570 magick/quantum-import.c range=GetQuantumRange(quantum_info->depth); depth 2597 magick/quantum-import.c switch (quantum_info->depth) depth 2689 magick/quantum-import.c range=GetQuantumRange(quantum_info->depth); depth 2726 magick/quantum-import.c switch (quantum_info->depth) depth 2934 magick/quantum-import.c switch (quantum_info->depth) depth 2980 magick/quantum-import.c range=GetQuantumRange(quantum_info->depth); depth 3106 magick/quantum-import.c range=GetQuantumRange(quantum_info->depth); depth 3136 magick/quantum-import.c switch (quantum_info->depth) depth 3228 magick/quantum-import.c range=GetQuantumRange(quantum_info->depth); depth 3257 magick/quantum-import.c switch (quantum_info->depth) depth 3280 magick/quantum-import.c range=GetQuantumRange(quantum_info->depth); depth 3322 magick/quantum-import.c range=GetQuantumRange(quantum_info->depth); depth 3533 magick/quantum-import.c range=GetQuantumRange(quantum_info->depth); depth 3562 magick/quantum-import.c switch (quantum_info->depth) depth 3760 magick/quantum-import.c range=GetQuantumRange(quantum_info->depth); depth 3791 magick/quantum-import.c switch (quantum_info->depth) depth 3989 magick/quantum-import.c range=GetQuantumRange(quantum_info->depth); depth 45 magick/quantum-private.h depth, depth 91 magick/quantum-private.h static inline MagickSizeType GetQuantumRange(const size_t depth) depth 97 magick/quantum-private.h return((MagickSizeType) ((one << (depth-1))+((one << (depth-1))-1))); depth 125 magick/quantum.c status=SetQuantumDepth(image,quantum_info,image->depth); depth 326 magick/quantum.c return((size_t) (packet_size*image->columns*((quantum_info->depth+7)/8))); depth 327 magick/quantum.c return((size_t) ((packet_size*image->columns*quantum_info->depth+7)/8)); depth 655 magick/quantum.c QuantumInfo *quantum_info,const size_t depth) depth 670 magick/quantum.c quantum_info->depth=depth; depth 673 magick/quantum.c if (quantum_info->depth > 32) depth 674 magick/quantum.c quantum_info->depth=64; depth 676 magick/quantum.c if (quantum_info->depth > 16) depth 677 magick/quantum.c quantum_info->depth=32; depth 679 magick/quantum.c quantum_info->depth=16; depth 683 magick/quantum.c quantum=(quantum_info->pad+6)*(quantum_info->depth+7)/8; depth 727 magick/quantum.c return(SetQuantumDepth(image,quantum_info,quantum_info->depth)); depth 767 magick/quantum.c return(SetQuantumDepth(image,quantum_info,quantum_info->depth)); depth 815 magick/quantum.c if (image->depth == 1) depth 908 magick/quantum.c return(SetQuantumDepth(image,quantum_info,quantum_info->depth)); depth 3750 magick/resize.c thumbnail_image->depth=8; depth 1475 magick/splay-tree.c static NodeInfo *Splay(SplayTreeInfo *splay_tree,const size_t depth, depth 1503 magick/splay-tree.c if (depth >= MaxSplayTreeDepth) depth 1508 magick/splay-tree.c n=Splay(splay_tree,depth+1,key,next,node,parent); depth 2071 magick/statistic.c hash_image->depth=8; depth 2097 magick/statistic.c hash_image->depth=8; depth 2291 magick/statistic.c depth, depth 2320 magick/statistic.c channel_statistics[i].depth=1; depth 2343 magick/statistic.c if (channel_statistics[RedChannel].depth != MAGICKCORE_QUANTUM_DEPTH) depth 2345 magick/statistic.c depth=channel_statistics[RedChannel].depth; depth 2346 magick/statistic.c range=GetQuantumRange(depth); depth 2349 magick/statistic.c channel_statistics[RedChannel].depth++; depth 2353 magick/statistic.c if (channel_statistics[GreenChannel].depth != MAGICKCORE_QUANTUM_DEPTH) depth 2355 magick/statistic.c depth=channel_statistics[GreenChannel].depth; depth 2356 magick/statistic.c range=GetQuantumRange(depth); depth 2359 magick/statistic.c channel_statistics[GreenChannel].depth++; depth 2363 magick/statistic.c if (channel_statistics[BlueChannel].depth != MAGICKCORE_QUANTUM_DEPTH) depth 2365 magick/statistic.c depth=channel_statistics[BlueChannel].depth; depth 2366 magick/statistic.c range=GetQuantumRange(depth); depth 2369 magick/statistic.c channel_statistics[BlueChannel].depth++; depth 2375 magick/statistic.c if (channel_statistics[OpacityChannel].depth != MAGICKCORE_QUANTUM_DEPTH) depth 2377 magick/statistic.c depth=channel_statistics[OpacityChannel].depth; depth 2378 magick/statistic.c range=GetQuantumRange(depth); depth 2381 magick/statistic.c channel_statistics[OpacityChannel].depth++; depth 2388 magick/statistic.c if (channel_statistics[BlackChannel].depth != MAGICKCORE_QUANTUM_DEPTH) depth 2390 magick/statistic.c depth=channel_statistics[BlackChannel].depth; depth 2391 magick/statistic.c range=GetQuantumRange(depth); depth 2394 magick/statistic.c channel_statistics[BlackChannel].depth++; depth 2533 magick/statistic.c channel_statistics[CompositeChannels].depth=(size_t) EvaluateMax((double) depth 2534 magick/statistic.c channel_statistics[CompositeChannels].depth,(double) depth 2535 magick/statistic.c channel_statistics[i].depth); depth 33 magick/statistic.h depth; depth 1068 magick/type.c const char *xml,const char *filename,const size_t depth, depth 1144 magick/type.c if (depth > 200) depth 1170 magick/type.c status&=LoadTypeCache(type_cache,xml,path,depth+1, depth 367 magick/version.c MagickExport const char *GetMagickQuantumDepth(size_t *depth) depth 369 magick/version.c if (depth != (size_t *) NULL) depth 370 magick/version.c *depth=(size_t) MAGICKCORE_QUANTUM_DEPTH; depth 200 magick/vision.c component_image->depth=MAGICKCORE_QUANTUM_DEPTH; depth 340 magick/widget.c if (button_info->raised || (window_info->depth == 1)) depth 459 magick/widget.c if ((matte_info->trough == MagickFalse) || (window_info->depth == 1)) depth 1427 magick/widget.c if (window_info->depth == 1) depth 1485 magick/widget.c if (window_info->depth == 1) depth 1541 magick/widget.c if (window_info->depth == 1) depth 343 magick/xwindow-private.h depth; depth 476 magick/xwindow.c depth, depth 501 magick/xwindow.c depth=(unsigned int) XDefaultDepth(display,XDefaultScreen(display)); depth 503 magick/xwindow.c annotate_info->height,depth); depth 1125 magick/xwindow.c (unsigned long) visual_info->colormap_size),1UL << visual_info->depth) depth 1161 magick/xwindow.c visual_template.depth=XDefaultDepth(display,XDefaultScreen(display)); depth 1164 magick/xwindow.c if (resource_info->colors <= (one << (size_t) visual_template.depth)) depth 1951 magick/xwindow.c (void) FormatLocaleFile(file," depth: %d\n",windows->image.ximage->depth); depth 2258 magick/xwindow.c depth, depth 2284 magick/xwindow.c depth=(unsigned int) XDefaultDepth(display,XDefaultScreen(display)); depth 2286 magick/xwindow.c draw_info->height,depth); depth 4576 magick/xwindow.c window->depth=(unsigned int) visual_info->depth; depth 5177 magick/xwindow.c windows->visual_info->depth); depth 5352 magick/xwindow.c depth, depth 5375 magick/xwindow.c depth=(int) window->depth; depth 5447 magick/xwindow.c format=(depth == 1) ? XYBitmap : ZPixmap; depth 5457 magick/xwindow.c ximage=XShmCreateImage(display,window->visual,(unsigned int) depth,format, depth 5533 magick/xwindow.c ximage=XCreateImage(display,window->visual,(unsigned int) depth,format,0, depth 5557 magick/xwindow.c ximage->depth); depth 5573 magick/xwindow.c ximage->depth*ximage->height); depth 5652 magick/xwindow.c matte_image->bytes_per_line*matte_image->depth* depth 7124 magick/xwindow.c if (windows->magnify.depth > 1) depth 7196 magick/xwindow.c if (windows->magnify.depth > 1) depth 7483 magick/xwindow.c window->pixmap=XCreatePixmap(display,window->id,width,height,window->depth); depth 8328 magick/xwindow.c window_info->border_width,(int) window_info->depth,InputOutput, depth 8728 magick/xwindow.c if (window->depth > 1) depth 1377 tests/validate.c (double) reference_types[j].depth); depth 1396 tests/validate.c image_info->depth=reference_types[j].depth; depth 1410 tests/validate.c status=SetImageDepth(reference_image,reference_types[j].depth); depth 1471 tests/validate.c reference_image->depth=reference_types[j].depth; depth 1646 tests/validate.c (double) reference_types[j].depth); depth 1665 tests/validate.c image_info->depth=reference_types[j].depth; depth 1679 tests/validate.c status=SetImageDepth(reference_image,reference_types[j].depth); depth 1722 tests/validate.c reference_image->depth=reference_types[j].depth; depth 446 tests/validate.h depth; depth 6710 wand/drawing-wand.c depth; depth 6712 wand/drawing-wand.c quantum=GetMagickQuantumDepth(&depth); depth 6713 wand/drawing-wand.c if (depth != MAGICKCORE_QUANTUM_DEPTH) depth 5031 wand/magick-image.c return(wand->images->depth); depth 9855 wand/magick-image.c const ChannelType channel,const size_t depth) depth 9863 wand/magick-image.c return(SetImageChannelDepth(wand->images,channel,depth)); depth 10217 wand/magick-image.c const size_t depth) depth 10225 wand/magick-image.c wand->images->depth=depth; depth 1304 wand/magick-property.c WandExport const char *MagickGetQuantumDepth(size_t *depth) depth 1306 wand/magick-property.c return(GetMagickQuantumDepth(depth)); depth 2001 wand/magick-property.c const size_t depth) depth 2007 wand/magick-property.c wand->image_info->depth=depth; depth 1068 wand/magick-wand.c depth; depth 1070 wand/magick-wand.c depth=MAGICKCORE_QUANTUM_DEPTH; depth 1071 wand/magick-wand.c quantum=GetMagickQuantumDepth(&depth); depth 1072 wand/magick-wand.c if (depth != MAGICKCORE_QUANTUM_DEPTH) depth 6778 wand/mogrify.c image_info->depth=MAGICKCORE_QUANTUM_DEPTH; depth 6781 wand/mogrify.c image_info->depth=StringToUnsignedLong(argv[i+1]); depth 302 wand/pixel-iterator.c depth; depth 307 wand/pixel-iterator.c depth=MAGICKCORE_QUANTUM_DEPTH; depth 308 wand/pixel-iterator.c quantum=GetMagickQuantumDepth(&depth); depth 309 wand/pixel-iterator.c if (depth != MAGICKCORE_QUANTUM_DEPTH) depth 422 wand/pixel-iterator.c depth; depth 425 wand/pixel-iterator.c depth=MAGICKCORE_QUANTUM_DEPTH; depth 426 wand/pixel-iterator.c quantum=GetMagickQuantumDepth(&depth); depth 427 wand/pixel-iterator.c if (depth != MAGICKCORE_QUANTUM_DEPTH) depth 397 wand/pixel-wand.c depth; depth 399 wand/pixel-wand.c depth=MAGICKCORE_QUANTUM_DEPTH; depth 400 wand/pixel-wand.c quantum=GetMagickQuantumDepth(&depth); depth 401 wand/pixel-wand.c if (depth != MAGICKCORE_QUANTUM_DEPTH)