UseTransforms     685 Source/core/dom/ContainerNode.cpp         point = o->localToAbsolute(FloatPoint(), UseTransforms);
UseTransforms     710 Source/core/dom/ContainerNode.cpp             point = o->localToAbsolute(FloatPoint(), UseTransforms);
UseTransforms     724 Source/core/dom/ContainerNode.cpp             point = o->container()->localToAbsolute(point, UseTransforms);
UseTransforms     746 Source/core/dom/ContainerNode.cpp         point = o->localToAbsolute(LayoutPoint(box->size()), UseTransforms);
UseTransforms     779 Source/core/dom/ContainerNode.cpp             point = o->container()->localToAbsolute(point, UseTransforms);
UseTransforms    1653 Source/core/dom/Node.cpp         return renderer()->localToAbsolute(p, UseTransforms);
UseTransforms    1667 Source/core/dom/Node.cpp         return renderer()->absoluteToLocal(p, UseTransforms);
UseTransforms     148 Source/core/events/MouseRelatedEvent.cpp         FloatPoint localPos = r->absoluteToLocal(absoluteLocation(), UseTransforms);
UseTransforms    2995 Source/core/frame/FrameView.cpp     rect.setLocation(roundedIntPoint(renderer->absoluteToLocal(rect.location(), UseTransforms)));
UseTransforms    3001 Source/core/frame/FrameView.cpp     IntPoint point = roundedIntPoint(renderer->localToAbsolute(rendererPoint, UseTransforms));
UseTransforms    3015 Source/core/frame/FrameView.cpp     return roundedIntPoint(renderer->absoluteToLocal(point, UseTransforms));
UseTransforms    1344 Source/core/html/HTMLSelectElement.cpp         IntPoint localOffset = roundedIntPoint(renderer()->absoluteToLocal(gestureEvent.absoluteLocation(), UseTransforms));
UseTransforms    1359 Source/core/html/HTMLSelectElement.cpp         IntPoint localOffset = roundedIntPoint(renderer()->absoluteToLocal(mouseEvent->absoluteLocation(), UseTransforms));
UseTransforms    1379 Source/core/html/HTMLSelectElement.cpp         IntPoint localOffset = roundedIntPoint(renderer()->absoluteToLocal(mouseEvent->absoluteLocation(), UseTransforms));
UseTransforms     257 Source/core/html/shadow/SliderThumbElement.cpp     LayoutPoint offset = roundedLayoutPoint(input->renderer()->absoluteToLocal(point, UseTransforms));
UseTransforms      91 Source/core/html/shadow/SpinButtonElement.cpp     IntPoint local = roundedIntPoint(box->absoluteToLocal(mouseEvent->absoluteLocation(), UseTransforms));
UseTransforms     512 Source/core/page/scrolling/ScrollingCoordinator.cpp     MapCoordinatesFlags flags = UseTransforms;
UseTransforms     138 Source/core/rendering/LayoutState.cpp     FloatPoint absContentPoint = container->localToAbsolute(FloatPoint(), UseTransforms);
UseTransforms    2211 Source/core/rendering/RenderBlock.cpp     mapLocalToContainer(repaintContainer, transformState, ApplyContainerFlip | UseTransforms);
UseTransforms    1846 Source/core/rendering/RenderBox.cpp     bool preserve3D = mode & UseTransforms && (o->style()->preserves3D() || style()->preserves3D());
UseTransforms    1847 Source/core/rendering/RenderBox.cpp     if (mode & UseTransforms && shouldUseTransformFromContainer(o)) {
UseTransforms    2743 Source/core/rendering/RenderBoxModelObject.cpp     bool preserve3D = mode & UseTransforms && (o->style()->preserves3D() || style()->preserves3D());
UseTransforms    2744 Source/core/rendering/RenderBoxModelObject.cpp     if (mode & UseTransforms && shouldUseTransformFromContainer(o)) {
UseTransforms     568 Source/core/rendering/RenderFrameSet.cpp             FloatPoint localPos = absoluteToLocal(evt->absoluteLocation(), UseTransforms);
UseTransforms     578 Source/core/rendering/RenderFrameSet.cpp             FloatPoint localPos = absoluteToLocal(evt->absoluteLocation(), UseTransforms);
UseTransforms      79 Source/core/rendering/RenderGeometryMap.h     RenderGeometryMap(MapCoordinatesFlags = UseTransforms);
UseTransforms    1172 Source/core/rendering/RenderInline.cpp     bool preserve3D = mode & UseTransforms && (o->style()->preserves3D() || style()->preserves3D());
UseTransforms    1173 Source/core/rendering/RenderInline.cpp     if (mode & UseTransforms && shouldUseTransformFromContainer(o)) {
UseTransforms     282 Source/core/rendering/RenderLayer.cpp     RenderGeometryMap geometryMap(UseTransforms);
UseTransforms     461 Source/core/rendering/RenderLayer.cpp     RenderGeometryMap geometryMap(UseTransforms);
UseTransforms     467 Source/core/rendering/RenderLayer.cpp     RenderGeometryMap geometryMap(UseTransforms);
UseTransforms     931 Source/core/rendering/RenderLayerScrollableArea.cpp     RenderGeometryMap geometryMap(UseTransforms);
UseTransforms    1214 Source/core/rendering/RenderLayerScrollableArea.cpp     IntPoint localPoint = roundedIntPoint(m_box->absoluteToLocal(absolutePoint, UseTransforms));
UseTransforms    1306 Source/core/rendering/RenderLayerScrollableArea.cpp     IntPoint localPoint = roundedIntPoint(m_box->absoluteToLocal(absolutePoint, UseTransforms));
UseTransforms    1391 Source/core/rendering/RenderLayerScrollableArea.cpp     LayoutRect localExposeRect(m_box->absoluteToLocalQuad(FloatQuad(FloatRect(rect)), UseTransforms).boundingBox());
UseTransforms    1403 Source/core/rendering/RenderLayerScrollableArea.cpp     return LayoutRect(m_box->localToAbsoluteQuad(FloatQuad(FloatRect(localExposeRect)), UseTransforms).boundingBox());
UseTransforms    2337 Source/core/rendering/RenderObject.cpp     mapLocalToContainer(repaintContainer, transformState, mode | ApplyContainerFlip | UseTransforms, wasFixed);
UseTransforms    2346 Source/core/rendering/RenderObject.cpp     mapLocalToContainer(repaintContainer, transformState, mode | ApplyContainerFlip | UseTransforms, wasFixed);
UseTransforms     239 Source/core/rendering/RenderView.cpp     if (!repaintContainer && mode & UseTransforms && shouldUseTransformFromContainer(0)) {
UseTransforms     303 Source/core/rendering/RenderView.cpp     if (mode & UseTransforms && shouldUseTransformFromContainer(0)) {
UseTransforms      14 Source/core/rendering/compositing/CompositingPropertyUpdater.cpp     : m_geometryMap(UseTransforms)
UseTransforms     381 Source/core/rendering/svg/RenderSVGRoot.cpp     ASSERT(mode & UseTransforms); // mapping a point through SVG w/o respecting trasnforms is useless.
UseTransforms      80 Source/core/rendering/svg/SVGRenderSupport.cpp     MapCoordinatesFlags mode = UseTransforms;
UseTransforms     503 Source/core/svg/SVGSVGElement.cpp             location = renderer->localToAbsolute(location, UseTransforms);
UseTransforms     167 Source/web/LinkHighlight.cpp         FloatPoint floatPoint = compositedRenderer->absoluteToLocal(point, UseTransforms);
UseTransforms     454 Source/web/WebInputEventConversion.cpp     return roundedIntPoint(renderObject.absoluteToLocal(location, UseTransforms));
UseTransforms     546 Source/web/WebPluginContainerImpl.cpp     return roundedIntPoint(m_element->renderer()->absoluteToLocal(LayoutPoint(windowPoint), UseTransforms));
UseTransforms     554 Source/web/WebPluginContainerImpl.cpp     IntPoint absolutePoint = roundedIntPoint(m_element->renderer()->localToAbsolute(LayoutPoint(point), UseTransforms));