absoluteQuads    2332 Source/core/accessibility/AXRenderObject.cpp         toRenderText(obj)->absoluteQuads(quads, 0, RenderText::ClipToEllipsis);
absoluteQuads    2334 Source/core/accessibility/AXRenderObject.cpp         obj->absoluteQuads(quads);
absoluteQuads     822 Source/core/dom/Element.cpp             renderBoxModelObject()->absoluteQuads(quads);
absoluteQuads     848 Source/core/dom/Element.cpp     renderBoxModelObject->absoluteQuads(quads);
absoluteQuads     867 Source/core/dom/Element.cpp             renderBoxModelObject()->absoluteQuads(quads);
absoluteQuads    1846 Source/core/dom/Range.cpp                     renderBoxModelObject->absoluteQuads(elementQuads);
absoluteQuads     153 Source/core/inspector/InspectorOverlay.cpp         renderer->absoluteQuads(quads);
absoluteQuads     523 Source/core/inspector/InspectorTimelineAgent.cpp     root->absoluteQuads(quads);
absoluteQuads     139 Source/core/page/TouchAdjustment.cpp     node->renderer()->absoluteQuads(quads);
absoluteQuads    4508 Source/core/rendering/RenderBlock.cpp         continuation()->absoluteQuads(quads, wasFixed);
absoluteQuads     432 Source/core/rendering/RenderBlock.h     virtual void absoluteQuads(Vector<FloatQuad>&, bool* wasFixed) const OVERRIDE;
absoluteQuads     332 Source/core/rendering/RenderBox.h     virtual void absoluteQuads(Vector<FloatQuad>&, bool* wasFixed) const OVERRIDE;
absoluteQuads     670 Source/core/rendering/RenderInline.cpp         continuation()->absoluteQuads(quads, wasFixed);
absoluteQuads      58 Source/core/rendering/RenderInline.h     virtual void absoluteQuads(Vector<FloatQuad>&, bool* wasFixed) const OVERRIDE;
absoluteQuads    1248 Source/core/rendering/RenderObject.cpp         absoluteQuads(quads);
absoluteQuads     770 Source/core/rendering/RenderObject.h     virtual void absoluteQuads(Vector<FloatQuad>&, bool* /*wasFixed*/ = 0) const { }
absoluteQuads     429 Source/core/rendering/RenderText.cpp     absoluteQuads(quads, wasFixed, NoClipping);
absoluteQuads      68 Source/core/rendering/RenderText.h     virtual void absoluteQuads(Vector<FloatQuad>&, bool* wasFixed) const OVERRIDE FINAL;
absoluteQuads      72 Source/core/rendering/RenderText.h     void absoluteQuads(Vector<FloatQuad>&, bool* wasFixed = 0, ClippingOption = NoClipping) const;
absoluteQuads      96 Source/core/rendering/RenderView.h     virtual void absoluteQuads(Vector<FloatQuad>&, bool* wasFixed) const OVERRIDE;
absoluteQuads      46 Source/core/rendering/svg/RenderSVGHiddenContainer.h     virtual void absoluteQuads(Vector<FloatQuad>&, bool* wasFixed) const OVERRIDE FINAL;
absoluteQuads      52 Source/core/rendering/svg/RenderSVGInline.h     virtual void absoluteQuads(Vector<FloatQuad>&, bool* wasFixed) const OVERRIDE FINAL;
absoluteQuads      59 Source/core/rendering/svg/RenderSVGModelObject.h     virtual void absoluteQuads(Vector<FloatQuad>&, bool* wasFixed) const OVERRIDE;
absoluteQuads      69 Source/core/rendering/svg/RenderSVGText.h     virtual void absoluteQuads(Vector<FloatQuad>&, bool* wasFixed) const OVERRIDE;
absoluteQuads     204 Source/web/LinkHighlight.cpp         renderer->absoluteQuads(outQuads);