asImageBuffer      93 Source/core/rendering/FilterEffectRenderer.h     ImageBuffer* output() const { return lastEffect()->asImageBuffer(); }
asImageBuffer     350 Source/core/rendering/svg/RenderSVGResourceFilter.cpp         ImageBuffer* resultImage = lastEffect->asImageBuffer();
asImageBuffer     164 Source/platform/graphics/filters/FEColorMatrix.cpp     RefPtr<Image> image = in->asImageBuffer()->copyImage(DontCopyBackingStore);
asImageBuffer     160 Source/platform/graphics/filters/FEComponentTransfer.cpp     RefPtr<Image> image = in->asImageBuffer()->copyImage(DontCopyBackingStore);
asImageBuffer     317 Source/platform/graphics/filters/FEComposite.cpp     ImageBuffer* imageBuffer = in->asImageBuffer();
asImageBuffer     318 Source/platform/graphics/filters/FEComposite.cpp     ImageBuffer* imageBuffer2 = in2->asImageBuffer();
asImageBuffer      96 Source/platform/graphics/filters/FEDropShadow.cpp     RefPtr<Image> image = in->asImageBuffer()->copyImage(DontCopyBackingStore);
asImageBuffer     156 Source/platform/graphics/filters/FEGaussianBlur.cpp     RefPtr<Image> image = in->asImageBuffer()->copyImage(DontCopyBackingStore);
asImageBuffer      56 Source/platform/graphics/filters/FEMerge.cpp         filterContext->drawImageBuffer(in->asImageBuffer(), drawingRegionOfInputImage(in->absolutePaintRect()));
asImageBuffer     114 Source/platform/graphics/filters/FEMorphology.cpp     RefPtr<Image> image = in->asImageBuffer()->copyImage(DontCopyBackingStore);
asImageBuffer      92 Source/platform/graphics/filters/FEOffset.cpp     resultImage->context()->drawImageBuffer(in->asImageBuffer(), drawingRegion);
asImageBuffer      83 Source/platform/graphics/filters/FETile.cpp     tileImageContext->drawImageBuffer(in->asImageBuffer(), in->absolutePaintRect().location());
asImageBuffer     472 Source/platform/graphics/filters/FilterEffect.cpp     asImageBuffer()->transformColorSpace(m_resultColorSpace, dstColorSpace);
asImageBuffer      76 Source/platform/graphics/filters/FilterEffect.h     ImageBuffer* asImageBuffer();