asImageBuffer 93 Source/core/rendering/FilterEffectRenderer.h ImageBuffer* output() const { return lastEffect()->asImageBuffer(); } asImageBuffer 350 Source/core/rendering/svg/RenderSVGResourceFilter.cpp ImageBuffer* resultImage = lastEffect->asImageBuffer(); asImageBuffer 164 Source/platform/graphics/filters/FEColorMatrix.cpp RefPtr<Image> image = in->asImageBuffer()->copyImage(DontCopyBackingStore); asImageBuffer 160 Source/platform/graphics/filters/FEComponentTransfer.cpp RefPtr<Image> image = in->asImageBuffer()->copyImage(DontCopyBackingStore); asImageBuffer 317 Source/platform/graphics/filters/FEComposite.cpp ImageBuffer* imageBuffer = in->asImageBuffer(); asImageBuffer 318 Source/platform/graphics/filters/FEComposite.cpp ImageBuffer* imageBuffer2 = in2->asImageBuffer(); asImageBuffer 96 Source/platform/graphics/filters/FEDropShadow.cpp RefPtr<Image> image = in->asImageBuffer()->copyImage(DontCopyBackingStore); asImageBuffer 156 Source/platform/graphics/filters/FEGaussianBlur.cpp RefPtr<Image> image = in->asImageBuffer()->copyImage(DontCopyBackingStore); asImageBuffer 56 Source/platform/graphics/filters/FEMerge.cpp filterContext->drawImageBuffer(in->asImageBuffer(), drawingRegionOfInputImage(in->absolutePaintRect())); asImageBuffer 114 Source/platform/graphics/filters/FEMorphology.cpp RefPtr<Image> image = in->asImageBuffer()->copyImage(DontCopyBackingStore); asImageBuffer 92 Source/platform/graphics/filters/FEOffset.cpp resultImage->context()->drawImageBuffer(in->asImageBuffer(), drawingRegion); asImageBuffer 83 Source/platform/graphics/filters/FETile.cpp tileImageContext->drawImageBuffer(in->asImageBuffer(), in->absolutePaintRect().location()); asImageBuffer 472 Source/platform/graphics/filters/FilterEffect.cpp asImageBuffer()->transformColorSpace(m_resultColorSpace, dstColorSpace); asImageBuffer 76 Source/platform/graphics/filters/FilterEffect.h ImageBuffer* asImageBuffer();