backgroundRect    236 Source/core/rendering/ClipRect.h         backgroundRect = background;
backgroundRect    244 Source/core/rendering/ClipRect.h         backgroundRect.moveBy(offset);
backgroundRect    252 Source/core/rendering/ClipRect.h         backgroundRect.intersect(rect);
backgroundRect    259 Source/core/rendering/ClipRect.h     ClipRect backgroundRect;
backgroundRect   1146 Source/core/rendering/RenderBox.cpp     paintFillLayers(paintInfo, bgColor, bgLayer, view()->backgroundRect(this), BackgroundBleedNone, CompositeSourceOver, rootBackgroundRenderer);
backgroundRect   1251 Source/core/rendering/RenderBox.cpp     LayoutRect backgroundRect = pixelSnappedIntRect(borderBoxRect());
backgroundRect   1255 Source/core/rendering/RenderBox.cpp         paintedExtent = backgroundRect;
backgroundRect   1260 Source/core/rendering/RenderBox.cpp         paintedExtent =  backgroundRect;
backgroundRect   1265 Source/core/rendering/RenderBox.cpp     calculateBackgroundImageGeometry(0, style()->backgroundLayers(), backgroundRect, geometry);
backgroundRect   1295 Source/core/rendering/RenderBox.cpp     LayoutRect backgroundRect;
backgroundRect   1298 Source/core/rendering/RenderBox.cpp         backgroundRect = borderBoxRect();
backgroundRect   1301 Source/core/rendering/RenderBox.cpp         backgroundRect = paddingBoxRect();
backgroundRect   1304 Source/core/rendering/RenderBox.cpp         backgroundRect = contentBoxRect();
backgroundRect   1309 Source/core/rendering/RenderBox.cpp     return backgroundRect.contains(localRect);
backgroundRect   1379 Source/core/rendering/RenderBox.cpp     LayoutRect backgroundRect;
backgroundRect   1380 Source/core/rendering/RenderBox.cpp     if (!getBackgroundPaintedExtent(backgroundRect))
backgroundRect   1382 Source/core/rendering/RenderBox.cpp     return foregroundIsKnownToBeOpaqueInRect(backgroundRect, backgroundObscurationTestMaxDepth);
backgroundRect    665 Source/core/rendering/RenderBoxModelObject.cpp         IntRect backgroundRect(pixelSnappedIntRect(scrolledPaintRect));
backgroundRect    669 Source/core/rendering/RenderBoxModelObject.cpp                 backgroundRect.intersect(paintInfo.rect);
backgroundRect    684 Source/core/rendering/RenderBoxModelObject.cpp                     context->fillRect(backgroundRect, baseColor, operation);
backgroundRect    686 Source/core/rendering/RenderBoxModelObject.cpp                     context->fillRect(backgroundRect, bgColor, operation);
backgroundRect    688 Source/core/rendering/RenderBoxModelObject.cpp                     context->clearRect(backgroundRect);
backgroundRect    691 Source/core/rendering/RenderBoxModelObject.cpp                 context->fillRect(backgroundRect, bgColor, context->compositeOperation());
backgroundRect   2234 Source/core/rendering/RenderLayer.cpp         ClipRect backgroundRect = layerFragments.isEmpty() ? ClipRect() : layerFragments[0].backgroundRect;
backgroundRect   2235 Source/core/rendering/RenderLayer.cpp         clipToRect(localPaintingInfo, transparencyLayerContext, backgroundRect);
backgroundRect   2237 Source/core/rendering/RenderLayer.cpp         restoreClip(transparencyLayerContext, localPaintingInfo.paintDirtyRect, backgroundRect);
backgroundRect   2322 Source/core/rendering/RenderLayer.cpp         clipper().calculateRects(clipRectsContext, dirtyRect, fragment.layerBounds, fragment.backgroundRect, fragment.foregroundRect, fragment.outlineRect, offsetFromRoot);
backgroundRect   2395 Source/core/rendering/RenderLayer.cpp             fragment.shouldPaintContent &= intersectsDamageRect(fragment.layerBounds, fragment.backgroundRect.rect(), localPaintingInfo.rootLayer, &newOffsetFromRoot);
backgroundRect   2414 Source/core/rendering/RenderLayer.cpp         LayoutRect clipRect = fragment.backgroundRect.rect();
backgroundRect   2458 Source/core/rendering/RenderLayer.cpp             clipToRect(localPaintingInfo, context, fragment.backgroundRect, DoNotIncludeSelfForBorderRadius); // Background painting will handle clipping to self.
backgroundRect   2463 Source/core/rendering/RenderLayer.cpp         PaintInfo paintInfo(context, pixelSnappedIntRect(fragment.backgroundRect.rect()), PaintPhaseBlockBackground, paintBehavior, paintingRootForRenderer, 0, 0, localPaintingInfo.rootLayer->renderer());
backgroundRect   2467 Source/core/rendering/RenderLayer.cpp             restoreClip(context, localPaintingInfo.paintDirtyRect, fragment.backgroundRect);
backgroundRect   2556 Source/core/rendering/RenderLayer.cpp             clipToRect(localPaintingInfo, context, fragment.backgroundRect, DoNotIncludeSelfForBorderRadius); // Mask painting will handle clipping to self.
backgroundRect   2560 Source/core/rendering/RenderLayer.cpp         PaintInfo paintInfo(context, pixelSnappedIntRect(fragment.backgroundRect.rect()), PaintPhaseMask, PaintBehaviorNormal, paintingRootForRenderer, 0, 0, localPaintingInfo.rootLayer->renderer());
backgroundRect   2564 Source/core/rendering/RenderLayer.cpp             restoreClip(context, localPaintingInfo.paintDirtyRect, fragment.backgroundRect);
backgroundRect   2580 Source/core/rendering/RenderLayer.cpp         PaintInfo paintInfo(context, pixelSnappedIntRect(fragment.backgroundRect.rect()), PaintPhaseClippingMask, PaintBehaviorNormal, paintingRootForRenderer, 0, 0, localPaintingInfo.rootLayer->renderer());
backgroundRect   2592 Source/core/rendering/RenderLayer.cpp         clipToRect(localPaintingInfo, context, fragment.backgroundRect);
backgroundRect   2594 Source/core/rendering/RenderLayer.cpp             scrollableArea->paintOverflowControls(context, roundedIntPoint(toPoint(fragment.layerBounds.location() - renderBoxLocation() + subPixelAccumulationIfNeeded(localPaintingInfo.subPixelAccumulation, compositingState()))), pixelSnappedIntRect(fragment.backgroundRect.rect()), true);
backgroundRect   2595 Source/core/rendering/RenderLayer.cpp         restoreClip(context, localPaintingInfo.paintDirtyRect, fragment.backgroundRect);
backgroundRect   3037 Source/core/rendering/RenderLayer.cpp         if ((hitTestFilter == HitTestSelf && !fragment.backgroundRect.intersects(hitTestLocation))
backgroundRect   3063 Source/core/rendering/RenderLayer.cpp         LayoutRect clipRect = fragment.backgroundRect.rect();
backgroundRect    130 Source/core/rendering/RenderLayerClipper.cpp     ClipRect backgroundRect, foregroundRect, outlineRect;
backgroundRect    133 Source/core/rendering/RenderLayerClipper.cpp     calculateRects(clipRectsContext, renderView->unscaledDocumentRect(), layerBounds, backgroundRect, foregroundRect, outlineRect);
backgroundRect    143 Source/core/rendering/RenderLayerClipper.cpp     ClipRect backgroundRect, foregroundRect, outlineRect;
backgroundRect    145 Source/core/rendering/RenderLayerClipper.cpp     calculateRects(clipRectsContext, renderView->documentRect(), layerBounds, backgroundRect, foregroundRect, outlineRect);
backgroundRect    146 Source/core/rendering/RenderLayerClipper.cpp     return clippingRootLayer->renderer()->localToAbsoluteQuad(FloatQuad(backgroundRect.rect())).enclosingBoundingBox();
backgroundRect    154 Source/core/rendering/RenderLayerClipper.cpp     ClipRect backgroundRect, foregroundRect, outlineRect;
backgroundRect    156 Source/core/rendering/RenderLayerClipper.cpp     calculateRects(clipRectsContext, PaintInfo::infiniteRect(), layerBounds, backgroundRect, foregroundRect, outlineRect);
backgroundRect    158 Source/core/rendering/RenderLayerClipper.cpp     LayoutRect clipRect = backgroundRect.rect();
backgroundRect    170 Source/core/rendering/RenderLayerClipper.cpp     ClipRect& backgroundRect, ClipRect& foregroundRect, ClipRect& outlineRect, const LayoutPoint* offsetFromRoot) const
backgroundRect    175 Source/core/rendering/RenderLayerClipper.cpp         backgroundRect = backgroundClipRect(clipRectsContext);
backgroundRect    176 Source/core/rendering/RenderLayerClipper.cpp         backgroundRect.move(roundedIntSize(clipRectsContext.subPixelAccumulation));
backgroundRect    177 Source/core/rendering/RenderLayerClipper.cpp         backgroundRect.intersect(paintDirtyRect);
backgroundRect    179 Source/core/rendering/RenderLayerClipper.cpp         backgroundRect = paintDirtyRect;
backgroundRect    182 Source/core/rendering/RenderLayerClipper.cpp     foregroundRect = backgroundRect;
backgroundRect    183 Source/core/rendering/RenderLayerClipper.cpp     outlineRect = backgroundRect;
backgroundRect    213 Source/core/rendering/RenderLayerClipper.cpp                 backgroundRect.intersect(layerBoundsWithVisualOverflow);
backgroundRect    218 Source/core/rendering/RenderLayerClipper.cpp                 backgroundRect.intersect(bounds);
backgroundRect    226 Source/core/rendering/RenderLayerClipper.cpp         backgroundRect.intersect(newPosClip);
backgroundRect    106 Source/core/rendering/RenderLayerClipper.h         ClipRect& backgroundRect, ClipRect& foregroundRect, ClipRect& outlineRect, const LayoutPoint* offsetFromRoot = 0) const;
backgroundRect   1229 Source/core/rendering/RenderLayerScrollableArea.cpp         if (fragment.backgroundRect.intersects(hitTestLocation) && resizerCornerRect(pixelSnappedIntRect(fragment.layerBounds), ResizerForPointer).contains(hitTestLocation.roundedPoint()))
backgroundRect    811 Source/core/rendering/RenderView.cpp     LayoutRect backgroundRect(0, 0, columnInfo->desiredColumnWidth(), columnInfo->columnHeight() * columnInfo->columnCount());
backgroundRect    813 Source/core/rendering/RenderView.cpp         backgroundRect = backgroundRect.transposedRect();
backgroundRect    814 Source/core/rendering/RenderView.cpp     backgroundRenderer->flipForWritingMode(backgroundRect);
backgroundRect    816 Source/core/rendering/RenderView.cpp     return backgroundRect;
backgroundRect    163 Source/core/rendering/RenderView.h     LayoutRect backgroundRect(RenderBox* backgroundRenderer) const;
backgroundRect    136 Source/core/rendering/compositing/CompositedLayerMapping.cpp     return contentsRect(renderer).contains(backgroundRect(renderer));