border 176 Source/core/html/HTMLFrameSetElement.cpp m_border = frameset->border(); border 41 Source/core/html/HTMLFrameSetElement.h int border() const { return hasFrameBorder() ? m_border : 0; } border 1335 Source/core/html/canvas/WebGLRenderingContextBase.cpp void WebGLRenderingContextBase::compressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, ArrayBufferView* data) border 1346 Source/core/html/canvas/WebGLRenderingContextBase.cpp if (border) { border 1365 Source/core/html/canvas/WebGLRenderingContextBase.cpp border, data->byteLength(), data->baseAddress()); border 1407 Source/core/html/canvas/WebGLRenderingContextBase.cpp void WebGLRenderingContextBase::copyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) border 1411 Source/core/html/canvas/WebGLRenderingContextBase.cpp if (!validateTexFuncParameters("copyTexImage2D", NotTexSubImage2D, target, level, internalformat, width, height, border, internalformat, GL_UNSIGNED_BYTE)) border 1433 Source/core/html/canvas/WebGLRenderingContextBase.cpp m_context->copyTexImage2D(target, level, internalformat, x, y, width, height, border); border 3266 Source/core/html/canvas/WebGLRenderingContextBase.cpp void WebGLRenderingContextBase::texImage2DBase(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void* pixels, ExceptionState& exceptionState) border 3271 Source/core/html/canvas/WebGLRenderingContextBase.cpp ASSERT(validateTexFuncParameters("texImage2D", NotTexSubImage2D, target, level, internalformat, width, height, border, format, type)); border 3275 Source/core/html/canvas/WebGLRenderingContextBase.cpp m_context->texImage2D(target, level, convertTexInternalFormat(internalformat, type), width, height, border, format, type, pixels); border 3309 Source/core/html/canvas/WebGLRenderingContextBase.cpp bool WebGLRenderingContextBase::validateTexFunc(const char* functionName, TexFuncValidationFunctionType functionType, TexFuncValidationSourceType sourceType, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, GLint xoffset, GLint yoffset) border 3311 Source/core/html/canvas/WebGLRenderingContextBase.cpp if (!validateTexFuncParameters(functionName, functionType, target, level, internalformat, width, height, border, format, type)) border 3368 Source/core/html/canvas/WebGLRenderingContextBase.cpp GLsizei width, GLsizei height, GLint border, border 3372 Source/core/html/canvas/WebGLRenderingContextBase.cpp || !validateTexFunc("texImage2D", NotTexSubImage2D, SourceArrayBufferView, target, level, internalformat, width, height, border, format, type, 0, 0)) border 3385 Source/core/html/canvas/WebGLRenderingContextBase.cpp texImage2DBase(target, level, internalformat, width, height, border, format, type, data, exceptionState); border 4677 Source/core/html/canvas/WebGLRenderingContextBase.cpp GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type) border 4693 Source/core/html/canvas/WebGLRenderingContextBase.cpp if (border) { border 139 Source/core/html/canvas/WebGLRenderingContextBase.h void compressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, ArrayBufferView* data); border 142 Source/core/html/canvas/WebGLRenderingContextBase.h void copyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); border 233 Source/core/html/canvas/WebGLRenderingContextBase.h GLsizei width, GLsizei height, GLint border, border 682 Source/core/html/canvas/WebGLRenderingContextBase.h void texImage2DBase(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void* pixels, ExceptionState&); border 738 Source/core/html/canvas/WebGLRenderingContextBase.h GLsizei height, GLint border, GLenum format, GLenum type, GLint xoffset, GLint yoffset); border 746 Source/core/html/canvas/WebGLRenderingContextBase.h bool validateTexFuncParameters(const char* functionName, TexFuncValidationFunctionType, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type); border 1215 Source/core/inspector/InspectorDOMAgent.cpp highlightConfig->border = parseConfigColor("borderColor", highlightInspectorObject); border 63 Source/core/inspector/InspectorOverlay.h Color border; border 87 Source/core/inspector/InspectorOverlay.h borderColor = highlightConfig.border; border 2794 Source/core/rendering/RenderBlock.cpp RoundedRect border = style()->getRoundedBorderFor(borderRect); border 2795 Source/core/rendering/RenderBlock.cpp if (!locationInContainer.intersects(border)) border 1206 Source/core/rendering/RenderBox.cpp RoundedRect border = style()->getRoundedBorderFor(paintRect); border 1207 Source/core/rendering/RenderBox.cpp paintInfo.context->clipRoundedRect(border); border 402 Source/core/rendering/RenderBoxModelObject.cpp RoundedRect border = style()->getRoundedBorderFor(borderRect, includeLogicalLeftEdge, includeLogicalRightEdge); border 405 Source/core/rendering/RenderBoxModelObject.cpp border.setRadii(segmentBorder.radii()); border 408 Source/core/rendering/RenderBoxModelObject.cpp return border; border 541 Source/core/rendering/RenderBoxModelObject.cpp RoundedRect border = backgroundRoundedRectAdjustedForBleedAvoidance(context, rect, bleedAvoidance, box, boxSize, includeLeftEdge, includeRightEdge); border 542 Source/core/rendering/RenderBoxModelObject.cpp if (border.isRenderable()) border 543 Source/core/rendering/RenderBoxModelObject.cpp context->fillRoundedRect(border, bgColor); border 546 Source/core/rendering/RenderBoxModelObject.cpp clipRoundedInnerRect(context, rect, border); border 547 Source/core/rendering/RenderBoxModelObject.cpp context->fillRect(border.rect(), bgColor); border 561 Source/core/rendering/RenderBoxModelObject.cpp RoundedRect border = isBorderFill ? backgroundRoundedRectAdjustedForBleedAvoidance(context, rect, bleedAvoidance, box, boxSize, includeLeftEdge, includeRightEdge) : getBackgroundRoundedRect(rect, box, boxSize.width(), boxSize.height(), includeLeftEdge, includeRightEdge); border 565 Source/core/rendering/RenderBoxModelObject.cpp border = style()->getRoundedInnerBorderFor(border.rect(), border 568 Source/core/rendering/RenderBoxModelObject.cpp border = style()->getRoundedInnerBorderFor(border.rect(), includeLeftEdge, includeRightEdge); border 570 Source/core/rendering/RenderBoxModelObject.cpp clipRoundedInnerRect(context, rect, border); border 1369 Source/core/rendering/RenderBoxModelObject.cpp static bool allCornersClippedOut(const RoundedRect& border, const LayoutRect& clipRect) border 1371 Source/core/rendering/RenderBoxModelObject.cpp LayoutRect boundingRect = border.rect(); border 1375 Source/core/rendering/RenderBoxModelObject.cpp RoundedRect::Radii radii = border.radii(); border 2466 Source/core/rendering/RenderBoxModelObject.cpp RoundedRect border = (shadowStyle == Inset) ? s->getRoundedInnerBorderFor(paintRect, includeLogicalLeftEdge, includeLogicalRightEdge) border 2491 Source/core/rendering/RenderBoxModelObject.cpp FloatRect fillRect = border.rect(); border 2496 Source/core/rendering/RenderBoxModelObject.cpp FloatRect shadowRect(border.rect()); border 2505 Source/core/rendering/RenderBoxModelObject.cpp RoundedRect rectToClipOut = border; border 2519 Source/core/rendering/RenderBoxModelObject.cpp IntRect rectToClipOut = border.rect(); border 2546 Source/core/rendering/RenderBoxModelObject.cpp RoundedRect influenceRect(pixelSnappedIntRect(LayoutRect(shadowRect)), border.radii()); border 2552 Source/core/rendering/RenderBoxModelObject.cpp RoundedRect roundedFillRect = border; border 2579 Source/core/rendering/RenderBoxModelObject.cpp context->drawInnerShadow(border, shadowColor, flooredIntSize(shadowOffset), shadowBlur, shadowSpread, clippedEdges); border 133 Source/core/rendering/RenderFrameSet.cpp LayoutUnit borderThickness = frameSet()->border(); border 465 Source/core/rendering/RenderFrameSet.cpp LayoutUnit borderThickness = frameSet()->border(); border 507 Source/core/rendering/RenderFrameSet.cpp int borderThickness = frameSet()->border(); border 629 Source/core/rendering/RenderFrameSet.cpp int borderThickness = frameSet()->border(); border 646 Source/core/rendering/RenderFrameSet.cpp int borderThickness = frameSet()->border(); border 107 Source/core/rendering/RenderTable.cpp if (!needsLayout() && oldStyle && oldStyle->border() != style()->border()) border 415 Source/core/rendering/RenderTableCell.cpp if (table && !table->selfNeedsLayout() && !table->normalChildNeedsLayout()&& oldStyle && oldStyle->border() != style()->border()) border 478 Source/core/rendering/RenderTableCell.cpp const CollapsedBorderValue& border = compareBorders(border1, border2) < 0 ? border2 : border1; border 479 Source/core/rendering/RenderTableCell.cpp return border.style() == BHIDDEN ? CollapsedBorderValue() : border; border 973 Source/core/rendering/RenderTableCell.cpp CollapsedBorderValue border = collapsedStartBorder(DoNotIncludeBorderColor); border 974 Source/core/rendering/RenderTableCell.cpp if (border.exists()) border 975 Source/core/rendering/RenderTableCell.cpp return (border.width() + ((styleForCellFlow()->isLeftToRightDirection() ^ outer) ? 1 : 0)) / 2; // Give the extra pixel to top and left. border 981 Source/core/rendering/RenderTableCell.cpp CollapsedBorderValue border = collapsedEndBorder(DoNotIncludeBorderColor); border 982 Source/core/rendering/RenderTableCell.cpp if (border.exists()) border 983 Source/core/rendering/RenderTableCell.cpp return (border.width() + ((styleForCellFlow()->isLeftToRightDirection() ^ outer) ? 0 : 1)) / 2; border 989 Source/core/rendering/RenderTableCell.cpp CollapsedBorderValue border = collapsedBeforeBorder(DoNotIncludeBorderColor); border 990 Source/core/rendering/RenderTableCell.cpp if (border.exists()) border 991 Source/core/rendering/RenderTableCell.cpp return (border.width() + ((styleForCellFlow()->isFlippedBlocksWritingMode() ^ outer) ? 0 : 1)) / 2; // Give the extra pixel to top and left. border 997 Source/core/rendering/RenderTableCell.cpp CollapsedBorderValue border = collapsedAfterBorder(DoNotIncludeBorderColor); border 998 Source/core/rendering/RenderTableCell.cpp if (border.exists()) border 999 Source/core/rendering/RenderTableCell.cpp return (border.width() + ((styleForCellFlow()->isFlippedBlocksWritingMode() ^ outer) ? 1 : 0)) / 2; border 1158 Source/core/rendering/RenderTableCell.cpp for (CollapsedBorder* border = borders.nextBorder(); border; border = borders.nextBorder()) { border 1159 Source/core/rendering/RenderTableCell.cpp if (border->borderValue.isSameIgnoringColor(*table()->currentBorderValue())) { border 1160 Source/core/rendering/RenderTableCell.cpp drawLineForBoxSide(graphicsContext, border->x1, border->y1, border->x2, border->y2, border->side, border 1161 Source/core/rendering/RenderTableCell.cpp border->borderValue.color().resolve(style()->visitedDependentColor(CSSPropertyColor)), border->style, 0, 0, antialias); border 54 Source/core/rendering/RenderTableCol.cpp if (table && !table->selfNeedsLayout() && !table->normalChildNeedsLayout() && oldStyle && oldStyle->border() != style()->border()) border 80 Source/core/rendering/RenderTableRow.cpp if (table && !table->selfNeedsLayout() && !table->normalChildNeedsLayout() && oldStyle && oldStyle->border() != style()->border()) border 110 Source/core/rendering/RenderTableSection.cpp if (table && !table->selfNeedsLayout() && !table->normalChildNeedsLayout() && oldStyle && oldStyle->border() != style()->border()) border 1705 Source/core/rendering/RenderTableSection.cpp void RenderTableSection::setCachedCollapsedBorder(const RenderTableCell* cell, CollapsedBorderSide side, CollapsedBorderValue border) border 1708 Source/core/rendering/RenderTableSection.cpp m_cellsCollapsedBorders.set(make_pair(cell, side), border); border 592 Source/core/rendering/RenderTheme.cpp return style.border() != uaStyle.border border 47 Source/core/rendering/style/CachedUAStyle.h border = style->border(); border 53 Source/core/rendering/style/CachedUAStyle.h BorderData border; border 44 Source/core/rendering/style/CollapsedBorderValue.h CollapsedBorderValue(const BorderValue& border, const StyleColor& color, EBorderPrecedence precedence) border 47 Source/core/rendering/style/CollapsedBorderValue.h , m_width(border.nonZero() ? border.width() : 0) border 48 Source/core/rendering/style/CollapsedBorderValue.h , m_style(border.style()) border 50 Source/core/rendering/style/CollapsedBorderValue.h , m_transparent(border.isTransparent()) border 625 Source/core/rendering/style/RenderStyle.cpp || !surround->border.visuallyEqual(other.surround->border) border 936 Source/core/rendering/style/RenderStyle.cpp static RoundedRect::Radii calcRadiiFor(const BorderData& border, IntSize size) border 939 Source/core/rendering/style/RenderStyle.cpp IntSize(valueForLength(border.topLeft().width(), size.width()), border 940 Source/core/rendering/style/RenderStyle.cpp valueForLength(border.topLeft().height(), size.height())), border 941 Source/core/rendering/style/RenderStyle.cpp IntSize(valueForLength(border.topRight().width(), size.width()), border 942 Source/core/rendering/style/RenderStyle.cpp valueForLength(border.topRight().height(), size.height())), border 943 Source/core/rendering/style/RenderStyle.cpp IntSize(valueForLength(border.bottomLeft().width(), size.width()), border 944 Source/core/rendering/style/RenderStyle.cpp valueForLength(border.bottomLeft().height(), size.height())), border 945 Source/core/rendering/style/RenderStyle.cpp IntSize(valueForLength(border.bottomRight().width(), size.width()), border 946 Source/core/rendering/style/RenderStyle.cpp valueForLength(border.bottomRight().height(), size.height()))); border 971 Source/core/rendering/style/RenderStyle.cpp RoundedRect::Radii radii = calcRadiiFor(surround->border, snappedBorderRect.size()); border 1605 Source/core/rendering/style/RenderStyle.cpp if (surround->border.m_image.image() == image.get()) border 1607 Source/core/rendering/style/RenderStyle.cpp surround.access()->border.m_image.setImage(image); border 1612 Source/core/rendering/style/RenderStyle.cpp if (surround->border.m_image.imageSlices() == slices) border 1614 Source/core/rendering/style/RenderStyle.cpp surround.access()->border.m_image.setImageSlices(slices); border 1619 Source/core/rendering/style/RenderStyle.cpp if (surround->border.m_image.borderSlices() == slices) border 1621 Source/core/rendering/style/RenderStyle.cpp surround.access()->border.m_image.setBorderSlices(slices); border 1626 Source/core/rendering/style/RenderStyle.cpp if (surround->border.m_image.outset() == outset) border 1628 Source/core/rendering/style/RenderStyle.cpp surround.access()->border.m_image.setOutset(outset); border 399 Source/core/rendering/style/RenderStyle.h bool hasBorder() const { return surround->border.hasBorder(); } border 492 Source/core/rendering/style/RenderStyle.h const BorderData& border() const { return surround->border; } border 493 Source/core/rendering/style/RenderStyle.h const BorderValue& borderLeft() const { return surround->border.left(); } border 494 Source/core/rendering/style/RenderStyle.h const BorderValue& borderRight() const { return surround->border.right(); } border 495 Source/core/rendering/style/RenderStyle.h const BorderValue& borderTop() const { return surround->border.top(); } border 496 Source/core/rendering/style/RenderStyle.h const BorderValue& borderBottom() const { return surround->border.bottom(); } border 503 Source/core/rendering/style/RenderStyle.h const NinePieceImage& borderImage() const { return surround->border.image(); } border 504 Source/core/rendering/style/RenderStyle.h StyleImage* borderImageSource() const { return surround->border.image().image(); } border 505 Source/core/rendering/style/RenderStyle.h const LengthBox& borderImageSlices() const { return surround->border.image().imageSlices(); } border 506 Source/core/rendering/style/RenderStyle.h const BorderImageLengthBox& borderImageWidth() const { return surround->border.image().borderSlices(); } border 507 Source/core/rendering/style/RenderStyle.h const BorderImageLengthBox& borderImageOutset() const { return surround->border.image().outset(); } border 509 Source/core/rendering/style/RenderStyle.h const LengthSize& borderTopLeftRadius() const { return surround->border.topLeft(); } border 510 Source/core/rendering/style/RenderStyle.h const LengthSize& borderTopRightRadius() const { return surround->border.topRight(); } border 511 Source/core/rendering/style/RenderStyle.h const LengthSize& borderBottomLeftRadius() const { return surround->border.bottomLeft(); } border 512 Source/core/rendering/style/RenderStyle.h const LengthSize& borderBottomRightRadius() const { return surround->border.bottomRight(); } border 513 Source/core/rendering/style/RenderStyle.h bool hasBorderRadius() const { return surround->border.hasBorderRadius(); } border 515 Source/core/rendering/style/RenderStyle.h unsigned borderLeftWidth() const { return surround->border.borderLeftWidth(); } border 516 Source/core/rendering/style/RenderStyle.h EBorderStyle borderLeftStyle() const { return surround->border.left().style(); } border 517 Source/core/rendering/style/RenderStyle.h bool borderLeftIsTransparent() const { return surround->border.left().isTransparent(); } border 518 Source/core/rendering/style/RenderStyle.h unsigned borderRightWidth() const { return surround->border.borderRightWidth(); } border 519 Source/core/rendering/style/RenderStyle.h EBorderStyle borderRightStyle() const { return surround->border.right().style(); } border 520 Source/core/rendering/style/RenderStyle.h bool borderRightIsTransparent() const { return surround->border.right().isTransparent(); } border 521 Source/core/rendering/style/RenderStyle.h unsigned borderTopWidth() const { return surround->border.borderTopWidth(); } border 522 Source/core/rendering/style/RenderStyle.h EBorderStyle borderTopStyle() const { return surround->border.top().style(); } border 523 Source/core/rendering/style/RenderStyle.h bool borderTopIsTransparent() const { return surround->border.top().isTransparent(); } border 524 Source/core/rendering/style/RenderStyle.h unsigned borderBottomWidth() const { return surround->border.borderBottomWidth(); } border 525 Source/core/rendering/style/RenderStyle.h EBorderStyle borderBottomStyle() const { return surround->border.bottom().style(); } border 526 Source/core/rendering/style/RenderStyle.h bool borderBottomIsTransparent() const { return surround->border.bottom().isTransparent(); } border 1008 Source/core/rendering/style/RenderStyle.h void resetBorderTop() { SET_VAR(surround, border.m_top, BorderValue()); } border 1009 Source/core/rendering/style/RenderStyle.h void resetBorderRight() { SET_VAR(surround, border.m_right, BorderValue()); } border 1010 Source/core/rendering/style/RenderStyle.h void resetBorderBottom() { SET_VAR(surround, border.m_bottom, BorderValue()); } border 1011 Source/core/rendering/style/RenderStyle.h void resetBorderLeft() { SET_VAR(surround, border.m_left, BorderValue()); } border 1012 Source/core/rendering/style/RenderStyle.h void resetBorderImage() { SET_VAR(surround, border.m_image, NinePieceImage()); } border 1014 Source/core/rendering/style/RenderStyle.h void resetBorderTopLeftRadius() { SET_VAR(surround, border.m_topLeft, initialBorderRadius()); } border 1015 Source/core/rendering/style/RenderStyle.h void resetBorderTopRightRadius() { SET_VAR(surround, border.m_topRight, initialBorderRadius()); } border 1016 Source/core/rendering/style/RenderStyle.h void resetBorderBottomLeftRadius() { SET_VAR(surround, border.m_bottomLeft, initialBorderRadius()); } border 1017 Source/core/rendering/style/RenderStyle.h void resetBorderBottomRightRadius() { SET_VAR(surround, border.m_bottomRight, initialBorderRadius()); } border 1026 Source/core/rendering/style/RenderStyle.h void setBorderImage(const NinePieceImage& b) { SET_VAR(surround, border.m_image, b); } border 1032 Source/core/rendering/style/RenderStyle.h void setBorderTopLeftRadius(LengthSize s) { SET_VAR(surround, border.m_topLeft, s); } border 1033 Source/core/rendering/style/RenderStyle.h void setBorderTopRightRadius(LengthSize s) { SET_VAR(surround, border.m_topRight, s); } border 1034 Source/core/rendering/style/RenderStyle.h void setBorderBottomLeftRadius(LengthSize s) { SET_VAR(surround, border.m_bottomLeft, s); } border 1035 Source/core/rendering/style/RenderStyle.h void setBorderBottomRightRadius(LengthSize s) { SET_VAR(surround, border.m_bottomRight, s); } border 1055 Source/core/rendering/style/RenderStyle.h void setBorderLeftWidth(unsigned v) { SET_VAR(surround, border.m_left.m_width, v); } border 1056 Source/core/rendering/style/RenderStyle.h void setBorderLeftStyle(EBorderStyle v) { SET_VAR(surround, border.m_left.m_style, v); } border 1057 Source/core/rendering/style/RenderStyle.h void setBorderLeftColor(const StyleColor& v) { SET_BORDERVALUE_COLOR(surround, border.m_left, v); } border 1058 Source/core/rendering/style/RenderStyle.h void setBorderRightWidth(unsigned v) { SET_VAR(surround, border.m_right.m_width, v); } border 1059 Source/core/rendering/style/RenderStyle.h void setBorderRightStyle(EBorderStyle v) { SET_VAR(surround, border.m_right.m_style, v); } border 1060 Source/core/rendering/style/RenderStyle.h void setBorderRightColor(const StyleColor& v) { SET_BORDERVALUE_COLOR(surround, border.m_right, v); } border 1061 Source/core/rendering/style/RenderStyle.h void setBorderTopWidth(unsigned v) { SET_VAR(surround, border.m_top.m_width, v); } border 1062 Source/core/rendering/style/RenderStyle.h void setBorderTopStyle(EBorderStyle v) { SET_VAR(surround, border.m_top.m_style, v); } border 1063 Source/core/rendering/style/RenderStyle.h void setBorderTopColor(const StyleColor& v) { SET_BORDERVALUE_COLOR(surround, border.m_top, v); } border 1064 Source/core/rendering/style/RenderStyle.h void setBorderBottomWidth(unsigned v) { SET_VAR(surround, border.m_bottom.m_width, v); } border 1065 Source/core/rendering/style/RenderStyle.h void setBorderBottomStyle(EBorderStyle v) { SET_VAR(surround, border.m_bottom.m_style, v); } border 1066 Source/core/rendering/style/RenderStyle.h void setBorderBottomColor(const StyleColor& v) { SET_BORDERVALUE_COLOR(surround, border.m_bottom, v); } border 1739 Source/core/rendering/style/RenderStyle.h StyleColor borderLeftColor() const { return surround->border.left().color(); } border 1740 Source/core/rendering/style/RenderStyle.h StyleColor borderRightColor() const { return surround->border.right().color(); } border 1741 Source/core/rendering/style/RenderStyle.h StyleColor borderTopColor() const { return surround->border.top().color(); } border 1742 Source/core/rendering/style/RenderStyle.h StyleColor borderBottomColor() const { return surround->border.bottom().color(); } border 38 Source/core/rendering/style/StyleSurroundData.cpp , border(o.border) border 44 Source/core/rendering/style/StyleSurroundData.cpp return offset == o.offset && margin == o.margin && padding == o.padding && border == o.border; border 49 Source/core/rendering/style/StyleSurroundData.h BorderData border; border 949 Source/platform/graphics/gpu/DrawingBuffer.cpp void DrawingBuffer::texImage2DResourceSafe(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, GLint unpackAlignment) border 952 Source/platform/graphics/gpu/DrawingBuffer.cpp m_context->texImage2D(target, level, internalformat, width, height, border, format, type, 0); border 194 Source/platform/graphics/gpu/DrawingBuffer.h void texImage2DResourceSafe(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, GLint alignment = 4); border 72 Source/platform/graphics/gpu/DrawingBufferTest.cpp virtual void texImage2D(WGC3Denum target, WGC3Dint level, WGC3Denum internalformat, WGC3Dsizei width, WGC3Dsizei height, WGC3Dint border, WGC3Denum format, WGC3Denum type, const void* pixels) border 97 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual void compressedTexImage2D(WGC3Denum target, WGC3Dint level, WGC3Denum internalformat, WGC3Dsizei width, WGC3Dsizei height, WGC3Dint border, WGC3Dsizei imageSize, const void* data) { } border 99 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual void copyTexImage2D(WGC3Denum target, WGC3Dint level, WGC3Denum internalformat, WGC3Dint x, WGC3Dint y, WGC3Dsizei width, WGC3Dsizei height, WGC3Dint border) { } border 193 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual void texImage2D(WGC3Denum target, WGC3Dint level, WGC3Denum internalformat, WGC3Dsizei width, WGC3Dsizei height, WGC3Dint border, WGC3Denum format, WGC3Denum type, const void* pixels) { } border 51 Source/web/x11/WebScreenInfoFactory.cpp unsigned width, height, border, depth; border 53 Source/web/x11/WebScreenInfoFactory.cpp display, root, &rootRet, &x, &y, &width, &height, &border, &depth); border 236 public/platform/WebGraphicsContext3D.h virtual void compressedTexImage2D(WGC3Denum target, WGC3Dint level, WGC3Denum internalformat, WGC3Dsizei width, WGC3Dsizei height, WGC3Dint border, WGC3Dsizei imageSize, const void* data) = 0; border 238 public/platform/WebGraphicsContext3D.h virtual void copyTexImage2D(WGC3Denum target, WGC3Dint level, WGC3Denum internalformat, WGC3Dint x, WGC3Dint y, WGC3Dsizei width, WGC3Dsizei height, WGC3Dint border) = 0; border 315 public/platform/WebGraphicsContext3D.h virtual void texImage2D(WGC3Denum target, WGC3Dint level, WGC3Denum internalformat, WGC3Dsizei width, WGC3Dsizei height, WGC3Dint border, WGC3Denum format, WGC3Denum type, const void* pixels) = 0; border 448 public/platform/WebGraphicsContext3D.h virtual void asyncTexImage2DCHROMIUM(WGC3Denum target, WGC3Dint level, WGC3Denum internalformat, WGC3Dsizei width, WGC3Dsizei height, WGC3Dint border, WGC3Denum format, WGC3Denum type, const void* pixels) { }