border            176 Source/core/html/HTMLFrameSetElement.cpp                 m_border = frameset->border();
border             41 Source/core/html/HTMLFrameSetElement.h     int border() const { return hasFrameBorder() ? m_border : 0; }
border           1335 Source/core/html/canvas/WebGLRenderingContextBase.cpp void WebGLRenderingContextBase::compressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, ArrayBufferView* data)
border           1346 Source/core/html/canvas/WebGLRenderingContextBase.cpp     if (border) {
border           1365 Source/core/html/canvas/WebGLRenderingContextBase.cpp                                               border, data->byteLength(), data->baseAddress());
border           1407 Source/core/html/canvas/WebGLRenderingContextBase.cpp void WebGLRenderingContextBase::copyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)
border           1411 Source/core/html/canvas/WebGLRenderingContextBase.cpp     if (!validateTexFuncParameters("copyTexImage2D", NotTexSubImage2D, target, level, internalformat, width, height, border, internalformat, GL_UNSIGNED_BYTE))
border           1433 Source/core/html/canvas/WebGLRenderingContextBase.cpp     m_context->copyTexImage2D(target, level, internalformat, x, y, width, height, border);
border           3266 Source/core/html/canvas/WebGLRenderingContextBase.cpp void WebGLRenderingContextBase::texImage2DBase(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void* pixels, ExceptionState& exceptionState)
border           3271 Source/core/html/canvas/WebGLRenderingContextBase.cpp     ASSERT(validateTexFuncParameters("texImage2D", NotTexSubImage2D, target, level, internalformat, width, height, border, format, type));
border           3275 Source/core/html/canvas/WebGLRenderingContextBase.cpp     m_context->texImage2D(target, level, convertTexInternalFormat(internalformat, type), width, height, border, format, type, pixels);
border           3309 Source/core/html/canvas/WebGLRenderingContextBase.cpp bool WebGLRenderingContextBase::validateTexFunc(const char* functionName, TexFuncValidationFunctionType functionType, TexFuncValidationSourceType sourceType, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, GLint xoffset, GLint yoffset)
border           3311 Source/core/html/canvas/WebGLRenderingContextBase.cpp     if (!validateTexFuncParameters(functionName, functionType, target, level, internalformat, width, height, border, format, type))
border           3368 Source/core/html/canvas/WebGLRenderingContextBase.cpp     GLsizei width, GLsizei height, GLint border,
border           3372 Source/core/html/canvas/WebGLRenderingContextBase.cpp         || !validateTexFunc("texImage2D", NotTexSubImage2D, SourceArrayBufferView, target, level, internalformat, width, height, border, format, type, 0, 0))
border           3385 Source/core/html/canvas/WebGLRenderingContextBase.cpp     texImage2DBase(target, level, internalformat, width, height, border, format, type, data, exceptionState);
border           4677 Source/core/html/canvas/WebGLRenderingContextBase.cpp     GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type)
border           4693 Source/core/html/canvas/WebGLRenderingContextBase.cpp     if (border) {
border            139 Source/core/html/canvas/WebGLRenderingContextBase.h     void compressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, ArrayBufferView* data);
border            142 Source/core/html/canvas/WebGLRenderingContextBase.h     void copyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
border            233 Source/core/html/canvas/WebGLRenderingContextBase.h         GLsizei width, GLsizei height, GLint border,
border            682 Source/core/html/canvas/WebGLRenderingContextBase.h     void texImage2DBase(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void* pixels, ExceptionState&);
border            738 Source/core/html/canvas/WebGLRenderingContextBase.h         GLsizei height, GLint border, GLenum format, GLenum type, GLint xoffset, GLint yoffset);
border            746 Source/core/html/canvas/WebGLRenderingContextBase.h     bool validateTexFuncParameters(const char* functionName, TexFuncValidationFunctionType, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type);
border           1215 Source/core/inspector/InspectorDOMAgent.cpp     highlightConfig->border = parseConfigColor("borderColor", highlightInspectorObject);
border             63 Source/core/inspector/InspectorOverlay.h     Color border;
border             87 Source/core/inspector/InspectorOverlay.h         borderColor = highlightConfig.border;
border           2794 Source/core/rendering/RenderBlock.cpp         RoundedRect border = style()->getRoundedBorderFor(borderRect);
border           2795 Source/core/rendering/RenderBlock.cpp         if (!locationInContainer.intersects(border))
border           1206 Source/core/rendering/RenderBox.cpp         RoundedRect border = style()->getRoundedBorderFor(paintRect);
border           1207 Source/core/rendering/RenderBox.cpp         paintInfo.context->clipRoundedRect(border);
border            402 Source/core/rendering/RenderBoxModelObject.cpp     RoundedRect border = style()->getRoundedBorderFor(borderRect, includeLogicalLeftEdge, includeLogicalRightEdge);
border            405 Source/core/rendering/RenderBoxModelObject.cpp         border.setRadii(segmentBorder.radii());
border            408 Source/core/rendering/RenderBoxModelObject.cpp     return border;
border            541 Source/core/rendering/RenderBoxModelObject.cpp             RoundedRect border = backgroundRoundedRectAdjustedForBleedAvoidance(context, rect, bleedAvoidance, box, boxSize, includeLeftEdge, includeRightEdge);
border            542 Source/core/rendering/RenderBoxModelObject.cpp             if (border.isRenderable())
border            543 Source/core/rendering/RenderBoxModelObject.cpp                 context->fillRoundedRect(border, bgColor);
border            546 Source/core/rendering/RenderBoxModelObject.cpp                 clipRoundedInnerRect(context, rect, border);
border            547 Source/core/rendering/RenderBoxModelObject.cpp                 context->fillRect(border.rect(), bgColor);
border            561 Source/core/rendering/RenderBoxModelObject.cpp         RoundedRect border = isBorderFill ? backgroundRoundedRectAdjustedForBleedAvoidance(context, rect, bleedAvoidance, box, boxSize, includeLeftEdge, includeRightEdge) : getBackgroundRoundedRect(rect, box, boxSize.width(), boxSize.height(), includeLeftEdge, includeRightEdge);
border            565 Source/core/rendering/RenderBoxModelObject.cpp             border = style()->getRoundedInnerBorderFor(border.rect(),
border            568 Source/core/rendering/RenderBoxModelObject.cpp             border = style()->getRoundedInnerBorderFor(border.rect(), includeLeftEdge, includeRightEdge);
border            570 Source/core/rendering/RenderBoxModelObject.cpp         clipRoundedInnerRect(context, rect, border);
border           1369 Source/core/rendering/RenderBoxModelObject.cpp static bool allCornersClippedOut(const RoundedRect& border, const LayoutRect& clipRect)
border           1371 Source/core/rendering/RenderBoxModelObject.cpp     LayoutRect boundingRect = border.rect();
border           1375 Source/core/rendering/RenderBoxModelObject.cpp     RoundedRect::Radii radii = border.radii();
border           2466 Source/core/rendering/RenderBoxModelObject.cpp     RoundedRect border = (shadowStyle == Inset) ? s->getRoundedInnerBorderFor(paintRect, includeLogicalLeftEdge, includeLogicalRightEdge)
border           2491 Source/core/rendering/RenderBoxModelObject.cpp             FloatRect fillRect = border.rect();
border           2496 Source/core/rendering/RenderBoxModelObject.cpp             FloatRect shadowRect(border.rect());
border           2505 Source/core/rendering/RenderBoxModelObject.cpp                     RoundedRect rectToClipOut = border;
border           2519 Source/core/rendering/RenderBoxModelObject.cpp                     IntRect rectToClipOut = border.rect();
border           2546 Source/core/rendering/RenderBoxModelObject.cpp                 RoundedRect influenceRect(pixelSnappedIntRect(LayoutRect(shadowRect)), border.radii());
border           2552 Source/core/rendering/RenderBoxModelObject.cpp                     RoundedRect roundedFillRect = border;
border           2579 Source/core/rendering/RenderBoxModelObject.cpp             context->drawInnerShadow(border, shadowColor, flooredIntSize(shadowOffset), shadowBlur, shadowSpread, clippedEdges);
border            133 Source/core/rendering/RenderFrameSet.cpp     LayoutUnit borderThickness = frameSet()->border();
border            465 Source/core/rendering/RenderFrameSet.cpp     LayoutUnit borderThickness = frameSet()->border();
border            507 Source/core/rendering/RenderFrameSet.cpp     int borderThickness = frameSet()->border();
border            629 Source/core/rendering/RenderFrameSet.cpp     int borderThickness = frameSet()->border();
border            646 Source/core/rendering/RenderFrameSet.cpp     int borderThickness = frameSet()->border();
border            107 Source/core/rendering/RenderTable.cpp     if (!needsLayout() && oldStyle && oldStyle->border() != style()->border())
border            415 Source/core/rendering/RenderTableCell.cpp         if (table && !table->selfNeedsLayout() && !table->normalChildNeedsLayout()&& oldStyle && oldStyle->border() != style()->border())
border            478 Source/core/rendering/RenderTableCell.cpp     const CollapsedBorderValue& border = compareBorders(border1, border2) < 0 ? border2 : border1;
border            479 Source/core/rendering/RenderTableCell.cpp     return border.style() == BHIDDEN ? CollapsedBorderValue() : border;
border            973 Source/core/rendering/RenderTableCell.cpp     CollapsedBorderValue border = collapsedStartBorder(DoNotIncludeBorderColor);
border            974 Source/core/rendering/RenderTableCell.cpp     if (border.exists())
border            975 Source/core/rendering/RenderTableCell.cpp         return (border.width() + ((styleForCellFlow()->isLeftToRightDirection() ^ outer) ? 1 : 0)) / 2; // Give the extra pixel to top and left.
border            981 Source/core/rendering/RenderTableCell.cpp     CollapsedBorderValue border = collapsedEndBorder(DoNotIncludeBorderColor);
border            982 Source/core/rendering/RenderTableCell.cpp     if (border.exists())
border            983 Source/core/rendering/RenderTableCell.cpp         return (border.width() + ((styleForCellFlow()->isLeftToRightDirection() ^ outer) ? 0 : 1)) / 2;
border            989 Source/core/rendering/RenderTableCell.cpp     CollapsedBorderValue border = collapsedBeforeBorder(DoNotIncludeBorderColor);
border            990 Source/core/rendering/RenderTableCell.cpp     if (border.exists())
border            991 Source/core/rendering/RenderTableCell.cpp         return (border.width() + ((styleForCellFlow()->isFlippedBlocksWritingMode() ^ outer) ? 0 : 1)) / 2; // Give the extra pixel to top and left.
border            997 Source/core/rendering/RenderTableCell.cpp     CollapsedBorderValue border = collapsedAfterBorder(DoNotIncludeBorderColor);
border            998 Source/core/rendering/RenderTableCell.cpp     if (border.exists())
border            999 Source/core/rendering/RenderTableCell.cpp         return (border.width() + ((styleForCellFlow()->isFlippedBlocksWritingMode() ^ outer) ? 1 : 0)) / 2;
border           1158 Source/core/rendering/RenderTableCell.cpp     for (CollapsedBorder* border = borders.nextBorder(); border; border = borders.nextBorder()) {
border           1159 Source/core/rendering/RenderTableCell.cpp         if (border->borderValue.isSameIgnoringColor(*table()->currentBorderValue())) {
border           1160 Source/core/rendering/RenderTableCell.cpp             drawLineForBoxSide(graphicsContext, border->x1, border->y1, border->x2, border->y2, border->side,
border           1161 Source/core/rendering/RenderTableCell.cpp                 border->borderValue.color().resolve(style()->visitedDependentColor(CSSPropertyColor)), border->style, 0, 0, antialias);
border             54 Source/core/rendering/RenderTableCol.cpp         if (table && !table->selfNeedsLayout() && !table->normalChildNeedsLayout() && oldStyle && oldStyle->border() != style()->border())
border             80 Source/core/rendering/RenderTableRow.cpp         if (table && !table->selfNeedsLayout() && !table->normalChildNeedsLayout() && oldStyle && oldStyle->border() != style()->border())
border            110 Source/core/rendering/RenderTableSection.cpp     if (table && !table->selfNeedsLayout() && !table->normalChildNeedsLayout() && oldStyle && oldStyle->border() != style()->border())
border           1705 Source/core/rendering/RenderTableSection.cpp void RenderTableSection::setCachedCollapsedBorder(const RenderTableCell* cell, CollapsedBorderSide side, CollapsedBorderValue border)
border           1708 Source/core/rendering/RenderTableSection.cpp     m_cellsCollapsedBorders.set(make_pair(cell, side), border);
border            592 Source/core/rendering/RenderTheme.cpp     return style.border() != uaStyle.border
border             47 Source/core/rendering/style/CachedUAStyle.h         border = style->border();
border             53 Source/core/rendering/style/CachedUAStyle.h     BorderData border;
border             44 Source/core/rendering/style/CollapsedBorderValue.h     CollapsedBorderValue(const BorderValue& border, const StyleColor& color, EBorderPrecedence precedence)
border             47 Source/core/rendering/style/CollapsedBorderValue.h         , m_width(border.nonZero() ? border.width() : 0)
border             48 Source/core/rendering/style/CollapsedBorderValue.h         , m_style(border.style())
border             50 Source/core/rendering/style/CollapsedBorderValue.h         , m_transparent(border.isTransparent())
border            625 Source/core/rendering/style/RenderStyle.cpp         || !surround->border.visuallyEqual(other.surround->border)
border            936 Source/core/rendering/style/RenderStyle.cpp static RoundedRect::Radii calcRadiiFor(const BorderData& border, IntSize size)
border            939 Source/core/rendering/style/RenderStyle.cpp         IntSize(valueForLength(border.topLeft().width(), size.width()),
border            940 Source/core/rendering/style/RenderStyle.cpp             valueForLength(border.topLeft().height(), size.height())),
border            941 Source/core/rendering/style/RenderStyle.cpp         IntSize(valueForLength(border.topRight().width(), size.width()),
border            942 Source/core/rendering/style/RenderStyle.cpp             valueForLength(border.topRight().height(), size.height())),
border            943 Source/core/rendering/style/RenderStyle.cpp         IntSize(valueForLength(border.bottomLeft().width(), size.width()),
border            944 Source/core/rendering/style/RenderStyle.cpp             valueForLength(border.bottomLeft().height(), size.height())),
border            945 Source/core/rendering/style/RenderStyle.cpp         IntSize(valueForLength(border.bottomRight().width(), size.width()),
border            946 Source/core/rendering/style/RenderStyle.cpp             valueForLength(border.bottomRight().height(), size.height())));
border            971 Source/core/rendering/style/RenderStyle.cpp         RoundedRect::Radii radii = calcRadiiFor(surround->border, snappedBorderRect.size());
border           1605 Source/core/rendering/style/RenderStyle.cpp     if (surround->border.m_image.image() == image.get())
border           1607 Source/core/rendering/style/RenderStyle.cpp     surround.access()->border.m_image.setImage(image);
border           1612 Source/core/rendering/style/RenderStyle.cpp     if (surround->border.m_image.imageSlices() == slices)
border           1614 Source/core/rendering/style/RenderStyle.cpp     surround.access()->border.m_image.setImageSlices(slices);
border           1619 Source/core/rendering/style/RenderStyle.cpp     if (surround->border.m_image.borderSlices() == slices)
border           1621 Source/core/rendering/style/RenderStyle.cpp     surround.access()->border.m_image.setBorderSlices(slices);
border           1626 Source/core/rendering/style/RenderStyle.cpp     if (surround->border.m_image.outset() == outset)
border           1628 Source/core/rendering/style/RenderStyle.cpp     surround.access()->border.m_image.setOutset(outset);
border            399 Source/core/rendering/style/RenderStyle.h     bool hasBorder() const { return surround->border.hasBorder(); }
border            492 Source/core/rendering/style/RenderStyle.h     const BorderData& border() const { return surround->border; }
border            493 Source/core/rendering/style/RenderStyle.h     const BorderValue& borderLeft() const { return surround->border.left(); }
border            494 Source/core/rendering/style/RenderStyle.h     const BorderValue& borderRight() const { return surround->border.right(); }
border            495 Source/core/rendering/style/RenderStyle.h     const BorderValue& borderTop() const { return surround->border.top(); }
border            496 Source/core/rendering/style/RenderStyle.h     const BorderValue& borderBottom() const { return surround->border.bottom(); }
border            503 Source/core/rendering/style/RenderStyle.h     const NinePieceImage& borderImage() const { return surround->border.image(); }
border            504 Source/core/rendering/style/RenderStyle.h     StyleImage* borderImageSource() const { return surround->border.image().image(); }
border            505 Source/core/rendering/style/RenderStyle.h     const LengthBox& borderImageSlices() const { return surround->border.image().imageSlices(); }
border            506 Source/core/rendering/style/RenderStyle.h     const BorderImageLengthBox& borderImageWidth() const { return surround->border.image().borderSlices(); }
border            507 Source/core/rendering/style/RenderStyle.h     const BorderImageLengthBox& borderImageOutset() const { return surround->border.image().outset(); }
border            509 Source/core/rendering/style/RenderStyle.h     const LengthSize& borderTopLeftRadius() const { return surround->border.topLeft(); }
border            510 Source/core/rendering/style/RenderStyle.h     const LengthSize& borderTopRightRadius() const { return surround->border.topRight(); }
border            511 Source/core/rendering/style/RenderStyle.h     const LengthSize& borderBottomLeftRadius() const { return surround->border.bottomLeft(); }
border            512 Source/core/rendering/style/RenderStyle.h     const LengthSize& borderBottomRightRadius() const { return surround->border.bottomRight(); }
border            513 Source/core/rendering/style/RenderStyle.h     bool hasBorderRadius() const { return surround->border.hasBorderRadius(); }
border            515 Source/core/rendering/style/RenderStyle.h     unsigned borderLeftWidth() const { return surround->border.borderLeftWidth(); }
border            516 Source/core/rendering/style/RenderStyle.h     EBorderStyle borderLeftStyle() const { return surround->border.left().style(); }
border            517 Source/core/rendering/style/RenderStyle.h     bool borderLeftIsTransparent() const { return surround->border.left().isTransparent(); }
border            518 Source/core/rendering/style/RenderStyle.h     unsigned borderRightWidth() const { return surround->border.borderRightWidth(); }
border            519 Source/core/rendering/style/RenderStyle.h     EBorderStyle borderRightStyle() const { return surround->border.right().style(); }
border            520 Source/core/rendering/style/RenderStyle.h     bool borderRightIsTransparent() const { return surround->border.right().isTransparent(); }
border            521 Source/core/rendering/style/RenderStyle.h     unsigned borderTopWidth() const { return surround->border.borderTopWidth(); }
border            522 Source/core/rendering/style/RenderStyle.h     EBorderStyle borderTopStyle() const { return surround->border.top().style(); }
border            523 Source/core/rendering/style/RenderStyle.h     bool borderTopIsTransparent() const { return surround->border.top().isTransparent(); }
border            524 Source/core/rendering/style/RenderStyle.h     unsigned borderBottomWidth() const { return surround->border.borderBottomWidth(); }
border            525 Source/core/rendering/style/RenderStyle.h     EBorderStyle borderBottomStyle() const { return surround->border.bottom().style(); }
border            526 Source/core/rendering/style/RenderStyle.h     bool borderBottomIsTransparent() const { return surround->border.bottom().isTransparent(); }
border           1008 Source/core/rendering/style/RenderStyle.h     void resetBorderTop() { SET_VAR(surround, border.m_top, BorderValue()); }
border           1009 Source/core/rendering/style/RenderStyle.h     void resetBorderRight() { SET_VAR(surround, border.m_right, BorderValue()); }
border           1010 Source/core/rendering/style/RenderStyle.h     void resetBorderBottom() { SET_VAR(surround, border.m_bottom, BorderValue()); }
border           1011 Source/core/rendering/style/RenderStyle.h     void resetBorderLeft() { SET_VAR(surround, border.m_left, BorderValue()); }
border           1012 Source/core/rendering/style/RenderStyle.h     void resetBorderImage() { SET_VAR(surround, border.m_image, NinePieceImage()); }
border           1014 Source/core/rendering/style/RenderStyle.h     void resetBorderTopLeftRadius() { SET_VAR(surround, border.m_topLeft, initialBorderRadius()); }
border           1015 Source/core/rendering/style/RenderStyle.h     void resetBorderTopRightRadius() { SET_VAR(surround, border.m_topRight, initialBorderRadius()); }
border           1016 Source/core/rendering/style/RenderStyle.h     void resetBorderBottomLeftRadius() { SET_VAR(surround, border.m_bottomLeft, initialBorderRadius()); }
border           1017 Source/core/rendering/style/RenderStyle.h     void resetBorderBottomRightRadius() { SET_VAR(surround, border.m_bottomRight, initialBorderRadius()); }
border           1026 Source/core/rendering/style/RenderStyle.h     void setBorderImage(const NinePieceImage& b) { SET_VAR(surround, border.m_image, b); }
border           1032 Source/core/rendering/style/RenderStyle.h     void setBorderTopLeftRadius(LengthSize s) { SET_VAR(surround, border.m_topLeft, s); }
border           1033 Source/core/rendering/style/RenderStyle.h     void setBorderTopRightRadius(LengthSize s) { SET_VAR(surround, border.m_topRight, s); }
border           1034 Source/core/rendering/style/RenderStyle.h     void setBorderBottomLeftRadius(LengthSize s) { SET_VAR(surround, border.m_bottomLeft, s); }
border           1035 Source/core/rendering/style/RenderStyle.h     void setBorderBottomRightRadius(LengthSize s) { SET_VAR(surround, border.m_bottomRight, s); }
border           1055 Source/core/rendering/style/RenderStyle.h     void setBorderLeftWidth(unsigned v) { SET_VAR(surround, border.m_left.m_width, v); }
border           1056 Source/core/rendering/style/RenderStyle.h     void setBorderLeftStyle(EBorderStyle v) { SET_VAR(surround, border.m_left.m_style, v); }
border           1057 Source/core/rendering/style/RenderStyle.h     void setBorderLeftColor(const StyleColor& v) { SET_BORDERVALUE_COLOR(surround, border.m_left, v); }
border           1058 Source/core/rendering/style/RenderStyle.h     void setBorderRightWidth(unsigned v) { SET_VAR(surround, border.m_right.m_width, v); }
border           1059 Source/core/rendering/style/RenderStyle.h     void setBorderRightStyle(EBorderStyle v) { SET_VAR(surround, border.m_right.m_style, v); }
border           1060 Source/core/rendering/style/RenderStyle.h     void setBorderRightColor(const StyleColor& v) { SET_BORDERVALUE_COLOR(surround, border.m_right, v); }
border           1061 Source/core/rendering/style/RenderStyle.h     void setBorderTopWidth(unsigned v) { SET_VAR(surround, border.m_top.m_width, v); }
border           1062 Source/core/rendering/style/RenderStyle.h     void setBorderTopStyle(EBorderStyle v) { SET_VAR(surround, border.m_top.m_style, v); }
border           1063 Source/core/rendering/style/RenderStyle.h     void setBorderTopColor(const StyleColor& v) { SET_BORDERVALUE_COLOR(surround, border.m_top, v); }
border           1064 Source/core/rendering/style/RenderStyle.h     void setBorderBottomWidth(unsigned v) { SET_VAR(surround, border.m_bottom.m_width, v); }
border           1065 Source/core/rendering/style/RenderStyle.h     void setBorderBottomStyle(EBorderStyle v) { SET_VAR(surround, border.m_bottom.m_style, v); }
border           1066 Source/core/rendering/style/RenderStyle.h     void setBorderBottomColor(const StyleColor& v) { SET_BORDERVALUE_COLOR(surround, border.m_bottom, v); }
border           1739 Source/core/rendering/style/RenderStyle.h     StyleColor borderLeftColor() const { return surround->border.left().color(); }
border           1740 Source/core/rendering/style/RenderStyle.h     StyleColor borderRightColor() const { return surround->border.right().color(); }
border           1741 Source/core/rendering/style/RenderStyle.h     StyleColor borderTopColor() const { return surround->border.top().color(); }
border           1742 Source/core/rendering/style/RenderStyle.h     StyleColor borderBottomColor() const { return surround->border.bottom().color(); }
border             38 Source/core/rendering/style/StyleSurroundData.cpp     , border(o.border)
border             44 Source/core/rendering/style/StyleSurroundData.cpp     return offset == o.offset && margin == o.margin && padding == o.padding && border == o.border;
border             49 Source/core/rendering/style/StyleSurroundData.h     BorderData border;
border            949 Source/platform/graphics/gpu/DrawingBuffer.cpp void DrawingBuffer::texImage2DResourceSafe(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, GLint unpackAlignment)
border            952 Source/platform/graphics/gpu/DrawingBuffer.cpp     m_context->texImage2D(target, level, internalformat, width, height, border, format, type, 0);
border            194 Source/platform/graphics/gpu/DrawingBuffer.h     void texImage2DResourceSafe(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, GLint alignment = 4);
border             72 Source/platform/graphics/gpu/DrawingBufferTest.cpp     virtual void texImage2D(WGC3Denum target, WGC3Dint level, WGC3Denum internalformat, WGC3Dsizei width, WGC3Dsizei height, WGC3Dint border, WGC3Denum format, WGC3Denum type, const void* pixels)
border             97 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual void compressedTexImage2D(WGC3Denum target, WGC3Dint level, WGC3Denum internalformat, WGC3Dsizei width, WGC3Dsizei height, WGC3Dint border, WGC3Dsizei imageSize, const void* data) { }
border             99 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual void copyTexImage2D(WGC3Denum target, WGC3Dint level, WGC3Denum internalformat, WGC3Dint x, WGC3Dint y, WGC3Dsizei width, WGC3Dsizei height, WGC3Dint border) { }
border            193 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual void texImage2D(WGC3Denum target, WGC3Dint level, WGC3Denum internalformat, WGC3Dsizei width, WGC3Dsizei height, WGC3Dint border, WGC3Denum format, WGC3Denum type, const void* pixels) { }
border             51 Source/web/x11/WebScreenInfoFactory.cpp     unsigned width, height, border, depth;
border             53 Source/web/x11/WebScreenInfoFactory.cpp         display, root, &rootRet, &x, &y, &width, &height, &border, &depth);
border            236 public/platform/WebGraphicsContext3D.h     virtual void compressedTexImage2D(WGC3Denum target, WGC3Dint level, WGC3Denum internalformat, WGC3Dsizei width, WGC3Dsizei height, WGC3Dint border, WGC3Dsizei imageSize, const void* data) = 0;
border            238 public/platform/WebGraphicsContext3D.h     virtual void copyTexImage2D(WGC3Denum target, WGC3Dint level, WGC3Denum internalformat, WGC3Dint x, WGC3Dint y, WGC3Dsizei width, WGC3Dsizei height, WGC3Dint border) = 0;
border            315 public/platform/WebGraphicsContext3D.h     virtual void texImage2D(WGC3Denum target, WGC3Dint level, WGC3Denum internalformat, WGC3Dsizei width, WGC3Dsizei height, WGC3Dint border, WGC3Denum format, WGC3Denum type, const void* pixels) = 0;
border            448 public/platform/WebGraphicsContext3D.h     virtual void asyncTexImage2DCHROMIUM(WGC3Denum target, WGC3Dint level, WGC3Denum internalformat, WGC3Dsizei width, WGC3Dsizei height, WGC3Dint border, WGC3Denum format, WGC3Denum type, const void* pixels) { }