borderAfter 3436 Source/core/rendering/RenderBlock.cpp LayoutUnit expandedLogicalHeight = borderBefore() + paddingBefore() + columnCount(colInfo) * columnLogicalHeight + borderAfter() + paddingAfter() + scrollbarLogicalHeight(); borderAfter 3450 Source/core/rendering/RenderBlock.cpp LayoutUnit expandedLogicalHeight = borderBefore() + paddingBefore() + columnCount(colInfo) * columnLogicalHeight + borderAfter() + paddingAfter() + scrollbarLogicalHeight(); borderAfter 284 Source/core/rendering/RenderBlockFlow.cpp setLogicalHeight(borderBefore() + paddingBefore() + colInfo->columnHeight() + borderAfter() + paddingAfter() + scrollbarLogicalHeight()); borderAfter 375 Source/core/rendering/RenderBlockFlow.cpp LayoutUnit afterEdge = borderAfter() + paddingAfter() + scrollbarLogicalHeight(); borderAfter 1349 Source/core/rendering/RenderBlockFlow.cpp MarginInfo childMarginInfo(childBlockFlow, childBlockFlow->borderBefore() + childBlockFlow->paddingBefore(), childBlockFlow->borderAfter() + childBlockFlow->paddingAfter()); borderAfter 3045 Source/core/rendering/RenderBox.cpp heightResult -= (containingBlock->borderBefore() + containingBlock->borderAfter()); borderAfter 128 Source/core/rendering/RenderBoxModelObject.h virtual int borderAfter() const { return style()->borderAfterWidth(); } borderAfter 137 Source/core/rendering/RenderBoxModelObject.h LayoutUnit borderAndPaddingAfter() const { return borderAfter() + paddingAfter(); } borderAfter 149 Source/core/rendering/RenderBoxModelObject.h LayoutUnit borderLogicalHeight() const { return borderBefore() + borderAfter(); } borderAfter 346 Source/core/rendering/RenderTable.cpp LayoutUnit borderAndPaddingAfter = borderAfter() + (collapseBorders() ? LayoutUnit() : paddingAfter()); borderAfter 501 Source/core/rendering/RenderTable.cpp LayoutUnit borderAndPaddingAfter = borderAfter() + (collapsing ? LayoutUnit() : paddingAfter()); borderAfter 1111 Source/core/rendering/RenderTable.cpp return RenderBlock::borderAfter(); borderAfter 1143 Source/core/rendering/RenderTable.cpp const BorderValue& tb = style()->borderAfter(); borderAfter 58 Source/core/rendering/RenderTable.h virtual int borderAfter() const OVERRIDE; borderAfter 64 Source/core/rendering/RenderTable.h return style()->isFlippedBlocksWritingMode() ? borderAfter() : borderBefore(); borderAfter 71 Source/core/rendering/RenderTable.h return style()->isFlippedBlocksWritingMode() ? borderBefore() : borderAfter(); borderAfter 77 Source/core/rendering/RenderTable.h return style()->isFlippedBlocksWritingMode() ? borderAfter() : borderBefore(); borderAfter 84 Source/core/rendering/RenderTable.h return style()->isFlippedBlocksWritingMode() ? borderBefore() : borderAfter(); borderAfter 727 Source/core/rendering/RenderTableCell.cpp result = chooseBorder(CollapsedBorderValue(prevCell->style()->borderAfter(), includeColor ? prevCell->resolveColor(afterColorProperty) : Color(), BCELL), result); borderAfter 746 Source/core/rendering/RenderTableCell.cpp result = chooseBorder(CollapsedBorderValue(prevRow->style()->borderAfter(), includeColor ? prevRow->resolveColor(afterColorProperty) : Color(), BROW), result); borderAfter 763 Source/core/rendering/RenderTableCell.cpp result = chooseBorder(CollapsedBorderValue(currSection->style()->borderAfter(), includeColor ? currSection->resolveColor(afterColorProperty) : Color(), BROWGROUP), result); borderAfter 808 Source/core/rendering/RenderTableCell.cpp CollapsedBorderValue result = CollapsedBorderValue(style()->borderAfter(), includeColor ? resolveColor(afterColorProperty) : Color(), BCELL); borderAfter 819 Source/core/rendering/RenderTableCell.cpp result = chooseBorder(result, CollapsedBorderValue(parent()->style()->borderAfter(), includeColor ? parent()->resolveColor(afterColorProperty) : Color(), BROW)); borderAfter 834 Source/core/rendering/RenderTableCell.cpp result = chooseBorder(result, CollapsedBorderValue(currSection->style()->borderAfter(), includeColor ? currSection->resolveColor(afterColorProperty) : Color(), BROWGROUP)); borderAfter 851 Source/core/rendering/RenderTableCell.cpp result = chooseBorder(result, CollapsedBorderValue(colElt->style()->borderAfter(), includeColor ? colElt->resolveColor(afterColorProperty) : Color(), BCOL)); borderAfter 854 Source/core/rendering/RenderTableCell.cpp result = chooseBorder(result, CollapsedBorderValue(enclosingColumnGroup->style()->borderAfter(), includeColor ? enclosingColumnGroup->resolveColor(afterColorProperty) : Color(), BCOLGROUP)); borderAfter 861 Source/core/rendering/RenderTableCell.cpp result = chooseBorder(result, CollapsedBorderValue(table->style()->borderAfter(), includeColor ? table->resolveColor(afterColorProperty) : Color(), BTABLE)); borderAfter 936 Source/core/rendering/RenderTableCell.cpp return table()->collapseBorders() ? borderHalfAfter(false) : RenderBlockFlow::borderAfter(); borderAfter 105 Source/core/rendering/RenderTableCell.h styleLogicalHeight += (computedCSSPaddingBefore() + computedCSSPaddingAfter()).floor() + borderBefore() + borderAfter(); borderAfter 119 Source/core/rendering/RenderTableCell.h virtual int borderAfter() const OVERRIDE; borderAfter 1088 Source/core/rendering/RenderTableSection.cpp const BorderValue& sb = side == BorderBefore ? style()->borderBefore() : style()->borderAfter(); borderAfter 1094 Source/core/rendering/RenderTableSection.cpp const BorderValue& rb = side == BorderBefore ? firstChild()->style()->borderBefore() : lastChild()->style()->borderAfter(); borderAfter 1106 Source/core/rendering/RenderTableSection.cpp const BorderValue& cb = side == BorderBefore ? primaryCellStyle->borderBefore() : primaryCellStyle->borderAfter(); // FIXME: Make this work with perpendicular and flipped cells. borderAfter 1110 Source/core/rendering/RenderTableSection.cpp const BorderValue& gb = side == BorderBefore ? colGroup->style()->borderBefore() : colGroup->style()->borderAfter(); borderAfter 177 Source/core/rendering/RenderTextControlSingleLine.cpp innerSpinBox->setLogicalHeight(logicalHeight() - borderBefore() - borderAfter()); borderAfter 706 Source/core/rendering/RootInlineBox.cpp descentWithMargin += box->boxModelObject()->borderAfter() + box->boxModelObject()->paddingAfter() + box->boxModelObject()->marginAfter(); borderAfter 499 Source/core/rendering/style/RenderStyle.h const BorderValue& borderAfter() const; borderAfter 395 Source/core/rendering/svg/RenderSVGText.cpp LayoutUnit afterEdge = borderAfter() + paddingAfter() + scrollbarLogicalHeight();