clipPath          430 Source/core/animation/css/CSSAnimatableValueFactory.cpp         if (ClipPathOperation* operation = style.clipPath())
clipPath          245 Source/core/animation/css/CSSPropertyEquality.cpp         return ptrsOrValuesEqual<ClipPathOperation*>(a.clipPath(), b.clipPath());
clipPath         2643 Source/core/css/CSSComputedStyleDeclaration.cpp             if (ClipPathOperation* operation = style->clipPath()) {
clipPath          229 Source/core/css/resolver/StyleAdjuster.cpp         || style->clipPath()
clipPath         2096 Source/core/rendering/RenderLayer.cpp         ASSERT(style->clipPath());
clipPath         2097 Source/core/rendering/RenderLayer.cpp         if (style->clipPath()->type() == ClipPathOperation::SHAPE) {
clipPath         2100 Source/core/rendering/RenderLayer.cpp             ShapeClipPathOperation* clipPath = toShapeClipPathOperation(style->clipPath());
clipPath         2107 Source/core/rendering/RenderLayer.cpp             context->clipPath(clipPath->path(rootRelativeBounds), clipPath->windRule());
clipPath         2108 Source/core/rendering/RenderLayer.cpp         } else if (style->clipPath()->type() == ClipPathOperation::REFERENCE) {
clipPath         2109 Source/core/rendering/RenderLayer.cpp             ReferenceClipPathOperation* referenceClipPathOperation = toReferenceClipPathOperation(style->clipPath());
clipPath          577 Source/core/rendering/RenderObject.h     bool hasClipPath() const { return style() && style()->clipPath(); }
clipPath          496 Source/core/rendering/compositing/CompositedLayerMapping.cpp     bool needsChildClippingMask = (renderer->style()->clipPath() || renderer->style()->hasBorderRadius()) && (hasChildClippingLayer || isAcceleratedContents(renderer));
clipPath         1444 Source/core/rendering/style/RenderStyle.h     ClipPathOperation* clipPath() const { return rareNonInheritedData->m_clipPath.get(); }
clipPath           90 Source/core/rendering/svg/RenderSVGResourceClipper.cpp     Path clipPath = Path();
clipPath          110 Source/core/rendering/svg/RenderSVGResourceClipper.cpp         if (clipPath.isEmpty()) {
clipPath          112 Source/core/rendering/svg/RenderSVGResourceClipper.cpp             styled->toClipPath(clipPath);
clipPath          114 Source/core/rendering/svg/RenderSVGResourceClipper.cpp             clipPath.setWindRule(clipRule);
clipPath          123 Source/core/rendering/svg/RenderSVGResourceClipper.cpp             if (!clipPath.unionPath(subPath))
clipPath          134 Source/core/rendering/svg/RenderSVGResourceClipper.cpp         clipPath.transform(transform);
clipPath          138 Source/core/rendering/svg/RenderSVGResourceClipper.cpp     clipPath.transform(animatedLocalTransform);
clipPath          141 Source/core/rendering/svg/RenderSVGResourceClipper.cpp     if (clipPath.isEmpty())
clipPath          142 Source/core/rendering/svg/RenderSVGResourceClipper.cpp         clipPath.addRect(FloatRect());
clipPath          143 Source/core/rendering/svg/RenderSVGResourceClipper.cpp     context->clipPath(clipPath, clipRule);
clipPath          140 Source/core/rendering/svg/SVGRenderingContext.cpp     ClipPathOperation* clipPathOperation = style->clipPath();
clipPath          142 Source/core/rendering/svg/SVGRenderingContext.cpp         ShapeClipPathOperation* clipPath = toShapeClipPathOperation(clipPathOperation);
clipPath          143 Source/core/rendering/svg/SVGRenderingContext.cpp         m_paintInfo->context->clipPath(clipPath->path(object->objectBoundingBox()), clipPath->windRule());
clipPath          695 Source/platform/graphics/GraphicsContext.cpp         clipPath(path);
clipPath         1442 Source/platform/graphics/GraphicsContext.cpp     clipPath(path, AntiAliased);
clipPath         1457 Source/platform/graphics/GraphicsContext.cpp     clipPath(path, AntiAliased);
clipPath         1472 Source/platform/graphics/GraphicsContext.cpp     clipPath(path, antialiased ? AntiAliased : NotAntiAliased);
clipPath         1494 Source/platform/graphics/GraphicsContext.cpp     clipPath(path);
clipPath         1516 Source/platform/graphics/GraphicsContext.cpp     m_canvas->clipPath(path, op, aa == AntiAliased);
clipPath          295 Source/platform/graphics/GraphicsContext.h     void clipPath(const Path&, WindRule = RULE_EVENODD);
clipPath          433 Source/platform/graphics/GraphicsContext.h     void clipPath(const SkPath&, AntiAliasingMode = NotAntiAliased, SkRegion::Op = SkRegion::kIntersect_Op);
clipPath          204 Source/platform/graphics/GraphicsContextTest.cpp     context.clipPath(path, RULE_EVENODD);