root/Source/platform/graphics/GraphicsContextTest.cpp

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DEFINITIONS

This source file includes following definitions.
  1. TEST
  2. TEST
  3. TEST
  4. TEST
  5. TEST
  6. TEST
  7. TEST
  8. TEST
  9. TEST
  10. TEST
  11. TEST
  12. TEST
  13. TEST
  14. TEST
  15. TEST
  16. TEST
  17. TEST
  18. TEST

/*
 * Copyright (C) 2012 Google Inc. All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 * 1.  Redistributions of source code must retain the above copyright
 *     notice, this list of conditions and the following disclaimer.
 * 2.  Redistributions in binary form must reproduce the above copyright
 *     notice, this list of conditions and the following disclaimer in the
 *     documentation and/or other materials provided with the distribution.
 *
 * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND ANY
 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
 * DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR ANY
 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
 * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */

#include "config.h"

#include "platform/graphics/GraphicsContext.h"

#include "platform/graphics/BitmapImage.h"
#include "platform/graphics/DisplayList.h"
#include "platform/graphics/ImageBuffer.h"
#include "platform/graphics/skia/NativeImageSkia.h"
#include "third_party/skia/include/core/SkBitmap.h"
#include "third_party/skia/include/core/SkCanvas.h"
#include <gtest/gtest.h>

using namespace WebCore;

namespace {

#define EXPECT_EQ_RECT(a, b) \
    EXPECT_EQ(a.x(), b.x()); \
    EXPECT_EQ(a.y(), b.y()); \
    EXPECT_EQ(a.width(), b.width()); \
    EXPECT_EQ(a.height(), b.height());

#define EXPECT_PIXELS_MATCH(bitmap, opaqueRect) \
{ \
    SkAutoLockPixels locker(bitmap); \
    for (int y = opaqueRect.y(); y < opaqueRect.maxY(); ++y) \
        for (int x = opaqueRect.x(); x < opaqueRect.maxX(); ++x) { \
            int alpha = *bitmap.getAddr32(x, y) >> 24; \
            EXPECT_EQ(255, alpha); \
        } \
}

#define EXPECT_PIXELS_MATCH_EXACT(bitmap, opaqueRect) \
{ \
    SkAutoLockPixels locker(bitmap); \
    for (int y = 0; y < bitmap.height(); ++y) \
        for (int x = 0; x < bitmap.width(); ++x) {     \
            int alpha = *bitmap.getAddr32(x, y) >> 24; \
            bool opaque = opaqueRect.contains(x, y); \
            EXPECT_EQ(opaque, alpha == 255); \
        } \
}

TEST(GraphicsContextTest, trackOpaqueTest)
{
    SkBitmap bitmap;
    ASSERT_TRUE(bitmap.allocN32Pixels(400, 400));
    bitmap.eraseColor(0);
    SkCanvas canvas(bitmap);

    GraphicsContext context(&canvas);
    context.setTrackOpaqueRegion(true);

    Color opaque(1.0f, 0.0f, 0.0f, 1.0f);
    Color alpha(0.0f, 0.0f, 0.0f, 0.0f);

    context.fillRect(FloatRect(10, 10, 90, 90), opaque, CompositeSourceOver);
    EXPECT_EQ_RECT(IntRect(10, 10, 90, 90), context.opaqueRegion().asRect());
    EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());

    context.fillRect(FloatRect(10, 10, 90, 90), alpha, CompositeSourceOver);
    EXPECT_EQ_RECT(IntRect(10, 10, 90, 90), context.opaqueRegion().asRect());
    EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());

    context.fillRect(FloatRect(99, 13, 10, 90), opaque, CompositePlusLighter);
    EXPECT_EQ_RECT(IntRect(10, 10, 90, 90), context.opaqueRegion().asRect());
    EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());

    context.fillRect(FloatRect(99, 13, 10, 90), opaque, CompositeSourceIn);
    EXPECT_EQ_RECT(IntRect(10, 10, 90, 90), context.opaqueRegion().asRect());
    EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());

    context.fillRect(FloatRect(99, 13, 10, 90), alpha, CompositeSourceIn);
    EXPECT_EQ_RECT(IntRect(10, 10, 89, 90), context.opaqueRegion().asRect());
    EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());

    context.fillRect(FloatRect(8, 8, 3, 90), opaque, CompositeSourceOut);
    EXPECT_EQ_RECT(IntRect(11, 10, 88, 90), context.opaqueRegion().asRect());
    EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());

    context.fillRect(FloatRect(30, 30, 290, 290), opaque, CompositeSourceOver);
    EXPECT_EQ_RECT(IntRect(30, 30, 290, 290), context.opaqueRegion().asRect());
    EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());

    context.fillRect(FloatRect(40, 20, 290, 50), opaque, CompositeSourceOver);
    EXPECT_EQ_RECT(IntRect(30, 30, 290, 290), context.opaqueRegion().asRect());
    EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());

    context.fillRect(FloatRect(10, 10, 390, 50), opaque, CompositeSourceIn);
    EXPECT_EQ_RECT(IntRect(30, 30, 290, 290), context.opaqueRegion().asRect());
    EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());

    context.fillRect(FloatRect(10, 10, 390, 50), alpha);
    EXPECT_EQ_RECT(IntRect(30, 30, 290, 290), context.opaqueRegion().asRect());
    EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());

    context.fillRect(FloatRect(10, 10, 390, 50), opaque, CompositeSourceOver);
    EXPECT_EQ_RECT(IntRect(30, 10, 290, 310), context.opaqueRegion().asRect());
    EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());
}

TEST(GraphicsContextTest, trackOpaqueClipTest)
{
    SkBitmap bitmap;
    ASSERT_TRUE(bitmap.allocN32Pixels(400, 400));
    SkCanvas canvas(bitmap);

    GraphicsContext context(&canvas);
    context.setTrackOpaqueRegion(true);

    Color opaque(1.0f, 0.0f, 0.0f, 1.0f);
    Color alpha(0.0f, 0.0f, 0.0f, 0.0f);

    context.fillRect(FloatRect(10, 10, 90, 90), opaque, CompositeSourceOver);
    EXPECT_EQ_RECT(IntRect(10, 10, 90, 90), context.opaqueRegion().asRect());
    EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());

    context.clearRect(FloatRect(10, 10, 90, 90));
    EXPECT_EQ_RECT(IntRect(), context.opaqueRegion().asRect());

    context.save();
    context.clip(FloatRect(0, 0, 10, 10));
    context.fillRect(FloatRect(10, 10, 90, 90), opaque, CompositeSourceOver);
    EXPECT_EQ_RECT(IntRect(), context.opaqueRegion().asRect());
    EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());
    context.restore();

    context.clearRect(FloatRect(10, 10, 90, 90));
    EXPECT_EQ_RECT(IntRect(), context.opaqueRegion().asRect());

    context.save();
    context.clip(FloatRect(20, 20, 10, 10));
    context.fillRect(FloatRect(10, 10, 90, 90), opaque, CompositeSourceOver);
    EXPECT_EQ_RECT(IntRect(20, 20, 10, 10), context.opaqueRegion().asRect());
    EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());

    context.clearRect(FloatRect(10, 10, 90, 90));
    EXPECT_EQ_RECT(IntRect(), context.opaqueRegion().asRect());

    // The intersection of the two clips becomes empty.
    context.clip(FloatRect(30, 20, 10, 10));
    context.fillRect(FloatRect(10, 10, 90, 90), opaque, CompositeSourceOver);
    EXPECT_EQ_RECT(IntRect(), context.opaqueRegion().asRect());
    EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());
    context.restore();

    context.clearRect(FloatRect(10, 10, 90, 90));
    EXPECT_EQ_RECT(IntRect(), context.opaqueRegion().asRect());

    // The transform and the clip need to interact correctly (transform first)
    context.save();
    context.translate(10, 10);
    context.clip(FloatRect(20, 20, 10, 10));
    context.fillRect(FloatRect(10, 10, 90, 90), opaque, CompositeSourceOver);
    EXPECT_EQ_RECT(IntRect(30, 30, 10, 10), context.opaqueRegion().asRect());
    EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());
    context.restore();

    context.clearRect(FloatRect(10, 10, 90, 90));
    EXPECT_EQ_RECT(IntRect(), context.opaqueRegion().asRect());

    // The transform and the clip need to interact correctly (clip first)
    context.save();
    context.clip(FloatRect(20, 20, 10, 10));
    context.translate(10, 10);
    context.fillRect(FloatRect(10, 10, 90, 90), opaque, CompositeSourceOver);
    EXPECT_EQ_RECT(IntRect(20, 20, 10, 10), context.opaqueRegion().asRect());
    EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());
    context.restore();

    context.clearRect(FloatRect(10, 10, 90, 90));
    EXPECT_EQ_RECT(IntRect(), context.opaqueRegion().asRect());

    Path path;
    path.moveTo(FloatPoint(0, 0));
    path.addLineTo(FloatPoint(100, 0));

    // Non-rectangular clips just cause the paint to be considered non-opaque.
    context.save();
    context.clipPath(path, RULE_EVENODD);
    context.fillRect(FloatRect(10, 10, 90, 90), opaque, CompositeSourceOver);
    EXPECT_EQ_RECT(IntRect(), context.opaqueRegion().asRect());
    EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());
    context.restore();

    // Another non-rectangular clip.
    context.save();
    context.clip(IntRect(30, 30, 20, 20));
    context.clipOut(IntRect(30, 30, 10, 10));
    context.fillRect(FloatRect(10, 10, 90, 90), opaque, CompositeSourceOver);
    EXPECT_EQ_RECT(IntRect(), context.opaqueRegion().asRect());
    EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());
    context.restore();
}

TEST(GraphicsContextTest, trackImageMask)
{
    SkBitmap bitmap;
    ASSERT_TRUE(bitmap.allocN32Pixels(400, 400));
    bitmap.eraseColor(0);
    SkCanvas canvas(bitmap);

    GraphicsContext context(&canvas);
    context.setTrackOpaqueRegion(true);

    Color opaque(1.0f, 0.0f, 0.0f, 1.0f);
    Color alpha(0.0f, 0.0f, 0.0f, 0.0f);

    // Image masks are done by drawing a bitmap into a transparency layer that uses DstIn to mask
    // out a transparency layer below that is filled with the mask color. In the end this should
    // not be marked opaque.

    context.setCompositeOperation(CompositeSourceOver);
    context.beginTransparencyLayer(1);
    context.fillRect(FloatRect(10, 10, 10, 10), opaque, CompositeSourceOver);

    context.setCompositeOperation(CompositeDestinationIn);
    context.beginTransparencyLayer(1);

    OwnPtr<ImageBuffer> alphaImage = ImageBuffer::create(IntSize(100, 100));
    alphaImage->context()->fillRect(IntRect(0, 0, 100, 100), alpha);

    context.setCompositeOperation(CompositeSourceOver);
    context.drawImageBuffer(alphaImage.get(), FloatRect(10, 10, 10, 10));

    context.endLayer();
    context.endLayer();

    EXPECT_EQ_RECT(IntRect(), context.opaqueRegion().asRect());
    EXPECT_PIXELS_MATCH_EXACT(bitmap, context.opaqueRegion().asRect());
}

TEST(GraphicsContextTest, trackImageMaskWithOpaqueRect)
{
    SkBitmap bitmap;
    ASSERT_TRUE(bitmap.allocN32Pixels(400, 400));
    bitmap.eraseColor(0);
    SkCanvas canvas(bitmap);

    GraphicsContext context(&canvas);
    context.setTrackOpaqueRegion(true);

    Color opaque(1.0f, 0.0f, 0.0f, 1.0f);
    Color alpha(0.0f, 0.0f, 0.0f, 0.0f);

    // Image masks are done by drawing a bitmap into a transparency layer that uses DstIn to mask
    // out a transparency layer below that is filled with the mask color. In the end this should
    // not be marked opaque.

    context.setCompositeOperation(CompositeSourceOver);
    context.beginTransparencyLayer(1);
    context.fillRect(FloatRect(10, 10, 10, 10), opaque, CompositeSourceOver);

    context.setCompositeOperation(CompositeDestinationIn);
    context.beginTransparencyLayer(1);

    OwnPtr<ImageBuffer> alphaImage = ImageBuffer::create(IntSize(100, 100));
    alphaImage->context()->fillRect(IntRect(0, 0, 100, 100), alpha);

    context.setCompositeOperation(CompositeSourceOver);
    context.drawImageBuffer(alphaImage.get(), FloatRect(10, 10, 10, 10));

    // We can't have an opaque mask actually, but we can pretend here like it would look if we did.
    context.fillRect(FloatRect(12, 12, 3, 3), opaque, CompositeSourceOver);

    context.endLayer();
    context.endLayer();

    EXPECT_EQ_RECT(IntRect(12, 12, 3, 3), context.opaqueRegion().asRect());
    EXPECT_PIXELS_MATCH_EXACT(bitmap, context.opaqueRegion().asRect());
}

TEST(GraphicsContextTest, trackOpaqueJoinTest)
{
    SkBitmap bitmap;
    ASSERT_TRUE(bitmap.allocN32Pixels(400, 400));
    SkCanvas canvas(bitmap);

    GraphicsContext context(&canvas);
    context.setTrackOpaqueRegion(true);

    Color opaque(1.0f, 0.0f, 0.0f, 1.0f);
    Color alpha(0.0f, 0.0f, 0.0f, 0.0f);

    context.fillRect(FloatRect(20, 20, 10, 10), opaque, CompositeSourceOver);
    EXPECT_EQ_RECT(IntRect(20, 20, 10, 10), context.opaqueRegion().asRect());
    EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());

    // Doesn't join
    context.fillRect(FloatRect(31, 20, 10, 10), opaque, CompositeSourceOver);
    EXPECT_EQ_RECT(IntRect(20, 20, 10, 10), context.opaqueRegion().asRect());
    EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());

    // Does join
    context.fillRect(FloatRect(30, 20, 10, 10), opaque, CompositeSourceOver);
    EXPECT_EQ_RECT(IntRect(20, 20, 20, 10), context.opaqueRegion().asRect());
    EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());

    // Doesn't join
    context.fillRect(FloatRect(20, 31, 20, 10), opaque, CompositeSourceOver);
    EXPECT_EQ_RECT(IntRect(20, 20, 20, 10), context.opaqueRegion().asRect());
    EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());

    // Does join
    context.fillRect(FloatRect(20, 30, 20, 10), opaque, CompositeSourceOver);
    EXPECT_EQ_RECT(IntRect(20, 20, 20, 20), context.opaqueRegion().asRect());
    EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());

    // Doesn't join
    context.fillRect(FloatRect(9, 20, 10, 20), opaque, CompositeSourceOver);
    EXPECT_EQ_RECT(IntRect(20, 20, 20, 20), context.opaqueRegion().asRect());
    EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());

    // Does join
    context.fillRect(FloatRect(10, 20, 10, 20), opaque, CompositeSourceOver);
    EXPECT_EQ_RECT(IntRect(10, 20, 30, 20), context.opaqueRegion().asRect());
    EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());

    // Doesn't join
    context.fillRect(FloatRect(10, 9, 30, 10), opaque, CompositeSourceOver);
    EXPECT_EQ_RECT(IntRect(10, 20, 30, 20), context.opaqueRegion().asRect());
    EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());

    // Does join
    context.fillRect(FloatRect(10, 10, 30, 10), opaque, CompositeSourceOver);
    EXPECT_EQ_RECT(IntRect(10, 10, 30, 30), context.opaqueRegion().asRect());
    EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());
}

TEST(GraphicsContextTest, trackOpaqueLineTest)
{
    SkBitmap bitmap;
    ASSERT_TRUE(bitmap.allocN32Pixels(200, 200));
    bitmap.eraseColor(0);
    SkCanvas canvas(bitmap);

    GraphicsContext context(&canvas);
    context.setTrackOpaqueRegion(true);

    Color opaque(1.0f, 0.0f, 0.0f, 1.0f);
    Color alpha(0.0f, 0.0f, 0.0f, 0.0f);

    context.setShouldAntialias(false);
    context.setMiterLimit(0);
    context.setStrokeThickness(4);
    context.setLineCap(SquareCap);
    context.setStrokeStyle(SolidStroke);
    context.setCompositeOperation(CompositeSourceOver);

    context.fillRect(FloatRect(10, 10, 90, 90), opaque, CompositeSourceOver);
    EXPECT_EQ_RECT(IntRect(10, 10, 90, 90), context.opaqueRegion().asRect());
    EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());

    context.setCompositeOperation(CompositeSourceIn);

    context.save();
    context.setStrokeColor(alpha);
    context.drawLine(IntPoint(0, 0), IntPoint(100, 0));
    context.restore();
    EXPECT_EQ_RECT(IntRect(10, 10, 90, 90), context.opaqueRegion().asRect());
    EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());

    context.save();
    context.setStrokeColor(opaque);
    context.drawLine(IntPoint(0, 10), IntPoint(100, 10));
    context.restore();
    EXPECT_EQ_RECT(IntRect(10, 10, 90, 90), context.opaqueRegion().asRect());
    EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());

    context.save();
    context.setStrokeColor(alpha);
    context.drawLine(IntPoint(0, 10), IntPoint(100, 10));
    context.restore();
    EXPECT_EQ_RECT(IntRect(10, 13, 90, 87), context.opaqueRegion().asRect());
    EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());

    context.save();
    context.setStrokeColor(alpha);
    context.drawLine(IntPoint(0, 11), IntPoint(100, 11));
    context.restore();
    EXPECT_EQ_RECT(IntRect(10, 14, 90, 86), context.opaqueRegion().asRect());
    EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());

    context.setShouldAntialias(true);
    context.setCompositeOperation(CompositeSourceOver);

    context.fillRect(FloatRect(10, 10, 90, 90), opaque, CompositeSourceOver);
    EXPECT_EQ_RECT(IntRect(10, 10, 90, 90), context.opaqueRegion().asRect());
    EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());

    context.setCompositeOperation(CompositeSourceIn);

    context.save();
    context.setStrokeColor(alpha);
    context.drawLine(IntPoint(0, 0), IntPoint(100, 0));
    context.restore();
    EXPECT_EQ_RECT(IntRect(10, 10, 90, 90), context.opaqueRegion().asRect());
    EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());

    context.setShouldAntialias(false);
    context.save();
    context.setStrokeColor(opaque);
    context.drawLine(IntPoint(0, 10), IntPoint(100, 10));
    context.restore();
    EXPECT_EQ_RECT(IntRect(10, 10, 90, 90), context.opaqueRegion().asRect());
    EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());

    context.setShouldAntialias(true);
    context.save();
    context.setStrokeColor(opaque);
    context.drawLine(IntPoint(0, 10), IntPoint(100, 10));
    context.restore();
    EXPECT_EQ_RECT(IntRect(10, 13, 90, 87), context.opaqueRegion().asRect());
    EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());

    context.save();
    context.setStrokeColor(alpha);
    context.drawLine(IntPoint(0, 11), IntPoint(100, 11));
    context.restore();
    EXPECT_EQ_RECT(IntRect(10, 14, 90, 86), context.opaqueRegion().asRect());
    EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());
}

TEST(GraphicsContextTest, trackOpaquePathTest)
{
    SkBitmap bitmap;
    ASSERT_TRUE(bitmap.allocN32Pixels(200, 200));
    SkCanvas canvas(bitmap);

    GraphicsContext context(&canvas);
    context.setTrackOpaqueRegion(true);

    Color opaque(1.0f, 0.0f, 0.0f, 1.0f);
    Color alpha(0.0f, 0.0f, 0.0f, 0.0f);

    context.fillRect(FloatRect(10, 10, 90, 90), opaque, CompositeSourceOver);
    EXPECT_EQ_RECT(IntRect(10, 10, 90, 90), context.opaqueRegion().asRect());
    EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());

    context.setShouldAntialias(false);
    context.setMiterLimit(1);
    context.setStrokeThickness(5);
    context.setLineCap(SquareCap);
    context.setStrokeStyle(SolidStroke);
    context.setCompositeOperation(CompositeSourceIn);

    Path path;

    context.setFillColor(alpha);
    path.moveTo(FloatPoint(0, 0));
    path.addLineTo(FloatPoint(100, 0));
    context.fillPath(path);
    EXPECT_EQ_RECT(IntRect(10, 10, 90, 90), context.opaqueRegion().asRect());
    EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());
    path.clear();

    context.setFillColor(opaque);
    path.moveTo(FloatPoint(0, 10));
    path.addLineTo(FloatPoint(100, 13));
    context.fillPath(path);
    EXPECT_EQ_RECT(IntRect(10, 10, 90, 90), context.opaqueRegion().asRect());
    EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());
    path.clear();

    context.setFillColor(alpha);
    path.moveTo(FloatPoint(0, 10));
    path.addLineTo(FloatPoint(100, 13));
    context.fillPath(path);
    EXPECT_EQ_RECT(IntRect(10, 13, 90, 87), context.opaqueRegion().asRect());
    EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());
    path.clear();

    context.setFillColor(alpha);
    path.moveTo(FloatPoint(0, 14));
    path.addLineTo(FloatPoint(100, 10));
    context.fillPath(path);
    EXPECT_EQ_RECT(IntRect(10, 14, 90, 86), context.opaqueRegion().asRect());
    EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());
    path.clear();
}

TEST(GraphicsContextTest, trackOpaqueImageTest)
{
    SkBitmap bitmap;
    ASSERT_TRUE(bitmap.allocN32Pixels(200, 200));
    SkCanvas canvas(bitmap);

    GraphicsContext context(&canvas);
    context.setTrackOpaqueRegion(true);

    Color opaque(1.0f, 0.0f, 0.0f, 1.0f);
    Color alpha(0.0f, 0.0f, 0.0f, 0.0f);

    SkBitmap opaqueBitmap;
    ASSERT_TRUE(opaqueBitmap.allocN32Pixels(10, 10, true /* opaque */));

    for (int y = 0; y < opaqueBitmap.height(); ++y)
        for (int x = 0; x < opaqueBitmap.width(); ++x)
            *opaqueBitmap.getAddr32(x, y) = 0xFFFFFFFF;
    RefPtr<BitmapImage> opaqueImage = BitmapImage::create(NativeImageSkia::create(opaqueBitmap));
    EXPECT_TRUE(opaqueImage->currentFrameKnownToBeOpaque());

    SkBitmap alphaBitmap;
    ASSERT_TRUE(alphaBitmap.allocN32Pixels(10, 10));

    for (int y = 0; y < alphaBitmap.height(); ++y)
        for (int x = 0; x < alphaBitmap.width(); ++x)
            *alphaBitmap.getAddr32(x, y) = 0x00000000;
    RefPtr<BitmapImage> alphaImage = BitmapImage::create(NativeImageSkia::create(alphaBitmap));
    EXPECT_FALSE(alphaImage->currentFrameKnownToBeOpaque());

    context.fillRect(FloatRect(10, 10, 90, 90), opaque, CompositeSourceOver);
    EXPECT_EQ_RECT(IntRect(10, 10, 90, 90), context.opaqueRegion().asRect());
    EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());

    context.drawImage(opaqueImage.get(), IntPoint(0, 0));
    EXPECT_EQ_RECT(IntRect(10, 10, 90, 90), context.opaqueRegion().asRect());
    EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());
    context.drawImage(alphaImage.get(), IntPoint(0, 0));
    EXPECT_EQ_RECT(IntRect(10, 10, 90, 90), context.opaqueRegion().asRect());
    EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());

    context.drawImage(opaqueImage.get(), IntPoint(5, 5));
    EXPECT_EQ_RECT(IntRect(10, 10, 90, 90), context.opaqueRegion().asRect());
    EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());
    context.drawImage(alphaImage.get(), IntPoint(5, 5));
    EXPECT_EQ_RECT(IntRect(10, 10, 90, 90), context.opaqueRegion().asRect());
    EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());

    context.drawImage(opaqueImage.get(), IntPoint(10, 10));
    EXPECT_EQ_RECT(IntRect(10, 10, 90, 90), context.opaqueRegion().asRect());
    EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());
    context.drawImage(alphaImage.get(), IntPoint(10, 10));
    EXPECT_EQ_RECT(IntRect(10, 10, 90, 90), context.opaqueRegion().asRect());
    EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());

    context.drawImage(alphaImage.get(), IntPoint(20, 10), CompositeSourceIn);
    EXPECT_EQ_RECT(IntRect(10, 20, 90, 80), context.opaqueRegion().asRect());
    EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());

    context.save();
    context.setAlphaAsFloat(0.5);
    context.drawImage(opaqueImage.get(), IntPoint(25, 15), CompositeSourceIn);
    context.restore();
    EXPECT_EQ_RECT(IntRect(10, 25, 90, 75), context.opaqueRegion().asRect());
    EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());

    context.fillRect(FloatRect(10, 10, 90, 90), opaque, CompositeSourceOver);
    EXPECT_EQ_RECT(IntRect(10, 10, 90, 90), context.opaqueRegion().asRect());
    EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());

    context.drawImage(alphaImage.get(), IntPoint(10, 20), CompositeSourceIn);
    EXPECT_EQ_RECT(IntRect(20, 10, 80, 90), context.opaqueRegion().asRect());
    EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());

    context.save();
    context.setAlphaAsFloat(0.5);
    context.drawImage(opaqueImage.get(), IntPoint(15, 25), CompositeSourceIn);
    context.restore();
    EXPECT_EQ_RECT(IntRect(25, 10, 75, 90), context.opaqueRegion().asRect());
    EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());
}

TEST(GraphicsContextTest, trackOpaqueOvalTest)
{
    SkBitmap bitmap;
    ASSERT_TRUE(bitmap.allocN32Pixels(200, 200));
    bitmap.eraseColor(0);
    SkCanvas canvas(bitmap);

    GraphicsContext context(&canvas);
    context.setTrackOpaqueRegion(true);

    Color opaque(1.0f, 0.0f, 0.0f, 1.0f);
    Color alpha(0.0f, 0.0f, 0.0f, 0.0f);

    EXPECT_EQ_RECT(IntRect(0, 0, 0, 0), context.opaqueRegion().asRect());
    EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());

    context.drawEllipse(IntRect(10, 10, 90, 90));
    EXPECT_EQ_RECT(IntRect(0, 0, 0, 0), context.opaqueRegion().asRect());
    EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());

    context.fillRect(FloatRect(10, 10, 90, 90), opaque, CompositeSourceOver);
    EXPECT_EQ_RECT(IntRect(10, 10, 90, 90), context.opaqueRegion().asRect());
    EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());

    context.setCompositeOperation(CompositeSourceIn);

    context.setShouldAntialias(false);

    context.setFillColor(opaque);
    context.drawEllipse(IntRect(10, 10, 50, 30));
    EXPECT_EQ_RECT(IntRect(10, 10, 90, 90), context.opaqueRegion().asRect());
    EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());

    context.setFillColor(alpha);
    context.drawEllipse(IntRect(10, 10, 30, 50));
    EXPECT_EQ_RECT(IntRect(40, 10, 60, 90), context.opaqueRegion().asRect());
    EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());

    context.setShouldAntialias(true);

    context.setFillColor(opaque);
    context.drawEllipse(IntRect(10, 10, 50, 30));
    EXPECT_EQ_RECT(IntRect(40, 41, 60, 59), context.opaqueRegion().asRect());
    EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());

    context.setFillColor(alpha);
    context.drawEllipse(IntRect(20, 10, 30, 50));
    EXPECT_EQ_RECT(IntRect(51, 41, 49, 59), context.opaqueRegion().asRect());
    EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());
}

TEST(GraphicsContextTest, trackOpaqueRoundedRectTest)
{
    SkBitmap bitmap;
    ASSERT_TRUE(bitmap.allocN32Pixels(200, 200));
    SkCanvas canvas(bitmap);

    GraphicsContext context(&canvas);
    context.setTrackOpaqueRegion(true);

    Color opaque(1.0f, 0.0f, 0.0f, 1.0f);
    Color alpha(0.0f, 0.0f, 0.0f, 0.0f);
    IntSize radii(10, 10);

    EXPECT_EQ_RECT(IntRect(0, 0, 0, 0), context.opaqueRegion().asRect());
    EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());

    context.fillRoundedRect(IntRect(10, 10, 90, 90), radii, radii, radii, radii, opaque);
    EXPECT_EQ_RECT(IntRect(0, 0, 0, 0), context.opaqueRegion().asRect());
    EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());

    context.fillRect(FloatRect(10, 10, 90, 90), opaque, CompositeSourceOver);
    EXPECT_EQ_RECT(IntRect(10, 10, 90, 90), context.opaqueRegion().asRect());
    EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());

    context.setCompositeOperation(CompositeSourceIn);
    context.setShouldAntialias(false);

    context.fillRoundedRect(IntRect(10, 10, 50, 30), radii, radii, radii, radii, opaque);
    EXPECT_EQ_RECT(IntRect(10, 10, 90, 90), context.opaqueRegion().asRect());
    EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());

    context.fillRoundedRect(IntRect(10, 10, 30, 50), radii, radii, radii, radii, alpha);
    EXPECT_EQ_RECT(IntRect(40, 10, 60, 90), context.opaqueRegion().asRect());
    EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());

    context.fillRoundedRect(IntRect(10, 0, 50, 30), radii, radii, radii, radii, alpha);
    EXPECT_EQ_RECT(IntRect(40, 30, 60, 70), context.opaqueRegion().asRect());
    EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());

    context.fillRoundedRect(IntRect(30, 0, 70, 50), radii, radii, radii, radii, opaque);
    EXPECT_EQ_RECT(IntRect(40, 30, 60, 70), context.opaqueRegion().asRect());
    EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());
}

TEST(GraphicsContextTest, trackOpaqueTextTest)
{
    int width = 200, height = 200;
    SkBitmap bitmap;
    ASSERT_TRUE(bitmap.allocN32Pixels(width, height));
    bitmap.eraseColor(0);
    SkCanvas canvas(bitmap);
    SkRect textRect = SkRect::MakeWH(width, height);

    GraphicsContext context(&canvas);
    context.setTrackOpaqueRegion(true);

    Color opaque(1.0f, 0.0f, 0.0f, 1.0f);
    Color alpha(0.0f, 0.0f, 0.0f, 0.0f);

    SkPaint opaquePaint;
    opaquePaint.setColor(opaque.rgb());
    opaquePaint.setXfermodeMode(SkXfermode::kSrc_Mode);
    SkPaint alphaPaint;
    alphaPaint.setColor(alpha.rgb());
    alphaPaint.setXfermodeMode(SkXfermode::kSrc_Mode);

    SkPoint point = SkPoint::Make(0, 0);
    SkScalar pointX = 0;
    SkPath path;
    path.moveTo(SkPoint::Make(0, 0));
    path.lineTo(SkPoint::Make(100, 0));

    context.fillRect(FloatRect(50, 50, 50, 50), opaque, CompositeSourceOver);
    EXPECT_EQ_RECT(IntRect(50, 50, 50, 50), context.opaqueRegion().asRect());
    EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());

    context.drawPosText("A", 1, &point, textRect, opaquePaint);
    EXPECT_EQ_RECT(IntRect(50, 50, 50, 50), context.opaqueRegion().asRect());
    EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());

    context.drawPosText("A", 1, &point, textRect, alphaPaint);
    EXPECT_EQ_RECT(IntRect(0, 0, 0, 0), context.opaqueRegion().asRect());
    EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());

    context.fillRect(FloatRect(50, 50, 50, 50), opaque, CompositeSourceOver);
    EXPECT_EQ_RECT(IntRect(50, 50, 50, 50), context.opaqueRegion().asRect());
    EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());

    context.drawPosTextH("A", 1, &pointX, 0, textRect, opaquePaint);
    EXPECT_EQ_RECT(IntRect(50, 50, 50, 50), context.opaqueRegion().asRect());
    EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());

    context.drawPosTextH("A", 1, &pointX, 0, textRect, alphaPaint);
    EXPECT_EQ_RECT(IntRect(0, 0, 0, 0), context.opaqueRegion().asRect());
    EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());

    context.fillRect(FloatRect(50, 50, 50, 50), opaque, CompositeSourceOver);
    EXPECT_EQ_RECT(IntRect(50, 50, 50, 50), context.opaqueRegion().asRect());
    EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());

    context.drawTextOnPath("A", 1, path, textRect, 0, opaquePaint);
    EXPECT_EQ_RECT(IntRect(50, 50, 50, 50), context.opaqueRegion().asRect());
    EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());

    context.drawTextOnPath("A", 1, path, textRect, 0, alphaPaint);
    EXPECT_EQ_RECT(IntRect(0, 0, 0, 0), context.opaqueRegion().asRect());
    EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());
}

TEST(GraphicsContextTest, trackOpaqueWritePixelsTest)
{
    SkBitmap bitmap;
    ASSERT_TRUE(bitmap.allocN32Pixels(200, 200));
    bitmap.eraseColor(0);
    SkCanvas canvas(bitmap);

    GraphicsContext context(&canvas);
    context.setTrackOpaqueRegion(true);

    Color opaque(1.0f, 0.0f, 0.0f, 1.0f);

    SkBitmap opaqueBitmap;
    ASSERT_TRUE(opaqueBitmap.allocN32Pixels(10, 10, true /* opaque */));
    for (int y = 0; y < opaqueBitmap.height(); ++y)
        for (int x = 0; x < opaqueBitmap.width(); ++x)
            *opaqueBitmap.getAddr32(x, y) = 0xFFFFFFFF;

    SkBitmap alphaBitmap;
    ASSERT_TRUE(alphaBitmap.allocN32Pixels(10, 10));
    for (int y = 0; y < alphaBitmap.height(); ++y)
        for (int x = 0; x < alphaBitmap.width(); ++x)
            *alphaBitmap.getAddr32(x, y) = 0x00000000;

    SkPaint paint;
    paint.setXfermodeMode(SkXfermode::kSrc_Mode);

    context.writePixels(opaqueBitmap, 50, 50);
    EXPECT_EQ_RECT(IntRect(50, 50, 10, 10), context.opaqueRegion().asRect());
    EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());

    context.fillRect(FloatRect(10, 10, 90, 90), opaque, CompositeSourceOver);
    EXPECT_EQ_RECT(IntRect(10, 10, 90, 90), context.opaqueRegion().asRect());
    EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());

    context.writePixels(alphaBitmap, 10, 0);
    EXPECT_EQ_RECT(IntRect(10, 10, 90, 90), context.opaqueRegion().asRect());
    EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());

    context.writePixels(alphaBitmap, 10, 1);
    EXPECT_EQ_RECT(IntRect(10, 11, 90, 89), context.opaqueRegion().asRect());
    EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());

    context.writePixels(alphaBitmap, 0, 10);
    EXPECT_EQ_RECT(IntRect(10, 11, 90, 89), context.opaqueRegion().asRect());
    EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());

    context.writePixels(alphaBitmap, 1, 10);
    EXPECT_EQ_RECT(IntRect(11, 11, 89, 89), context.opaqueRegion().asRect());
    EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());
}

TEST(GraphicsContextTest, trackOpaqueDrawBitmapTest)
{
    SkBitmap bitmap;
    ASSERT_TRUE(bitmap.allocN32Pixels(200, 200));
    bitmap.eraseColor(0);
    SkCanvas canvas(bitmap);

    GraphicsContext context(&canvas);
    context.setTrackOpaqueRegion(true);

    Color opaque(1.0f, 0.0f, 0.0f, 1.0f);

    SkBitmap opaqueBitmap;
    ASSERT_TRUE(opaqueBitmap.allocN32Pixels(10, 10, true /* opaque */));
    for (int y = 0; y < opaqueBitmap.height(); ++y)
        for (int x = 0; x < opaqueBitmap.width(); ++x)
            *opaqueBitmap.getAddr32(x, y) = 0xFFFFFFFF;

    SkBitmap alphaBitmap;
    ASSERT_TRUE(alphaBitmap.allocN32Pixels(10, 10));
    for (int y = 0; y < alphaBitmap.height(); ++y)
        for (int x = 0; x < alphaBitmap.width(); ++x)
            *alphaBitmap.getAddr32(x, y) = 0x00000000;

    SkPaint paint;
    paint.setXfermodeMode(SkXfermode::kSrc_Mode);

    context.drawBitmap(opaqueBitmap, 10, 10, &paint);
    EXPECT_EQ_RECT(IntRect(10, 10, 10, 10), context.opaqueRegion().asRect());
    EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());

    context.fillRect(FloatRect(10, 10, 90, 90), opaque, CompositeSourceOver);
    EXPECT_EQ_RECT(IntRect(10, 10, 90, 90), context.opaqueRegion().asRect());
    EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());

    context.drawBitmap(alphaBitmap, 10, 0, &paint);
    EXPECT_EQ_RECT(IntRect(10, 10, 90, 90), context.opaqueRegion().asRect());
    EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());

    context.drawBitmap(alphaBitmap, 10, 1, &paint);
    EXPECT_EQ_RECT(IntRect(10, 11, 90, 89), context.opaqueRegion().asRect());
    EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());

    context.drawBitmap(alphaBitmap, 0, 10, &paint);
    EXPECT_EQ_RECT(IntRect(10, 11, 90, 89), context.opaqueRegion().asRect());
    EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());

    context.drawBitmap(alphaBitmap, 1, 10, &paint);
    EXPECT_EQ_RECT(IntRect(11, 11, 89, 89), context.opaqueRegion().asRect());
    EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());
}

TEST(GraphicsContextTest, trackOpaqueDrawBitmapRectTest)
{
    SkBitmap bitmap;
    ASSERT_TRUE(bitmap.allocN32Pixels(200, 200));
    bitmap.eraseColor(0);
    SkCanvas canvas(bitmap);

    GraphicsContext context(&canvas);
    context.setTrackOpaqueRegion(true);

    Color opaque(1.0f, 0.0f, 0.0f, 1.0f);

    SkBitmap opaqueBitmap;
    ASSERT_TRUE(opaqueBitmap.allocN32Pixels(10, 10, true /* opaque */));
    for (int y = 0; y < opaqueBitmap.height(); ++y)
        for (int x = 0; x < opaqueBitmap.width(); ++x)
            *opaqueBitmap.getAddr32(x, y) = 0xFFFFFFFF;

    SkBitmap alphaBitmap;
    ASSERT_TRUE(alphaBitmap.allocN32Pixels(10, 10));
    for (int y = 0; y < alphaBitmap.height(); ++y)
        for (int x = 0; x < alphaBitmap.width(); ++x)
            *alphaBitmap.getAddr32(x, y) = 0x00000000;

    SkPaint paint;
    paint.setXfermodeMode(SkXfermode::kSrc_Mode);

    context.drawBitmapRect(opaqueBitmap, 0, SkRect::MakeXYWH(10, 10, 90, 90), &paint);
    EXPECT_EQ_RECT(IntRect(10, 10, 90, 90), context.opaqueRegion().asRect());
    EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());

    context.drawBitmapRect(alphaBitmap, 0, SkRect::MakeXYWH(10, 0, 10, 10), &paint);
    EXPECT_EQ_RECT(IntRect(10, 10, 90, 90), context.opaqueRegion().asRect());
    EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());

    context.drawBitmapRect(alphaBitmap, 0, SkRect::MakeXYWH(10, 0, 10, 11), &paint);
    EXPECT_EQ_RECT(IntRect(10, 11, 90, 89), context.opaqueRegion().asRect());
    EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());

    context.drawBitmapRect(alphaBitmap, 0, SkRect::MakeXYWH(0, 10, 10, 10), &paint);
    EXPECT_EQ_RECT(IntRect(10, 11, 90, 89), context.opaqueRegion().asRect());
    EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());

    context.drawBitmapRect(alphaBitmap, 0, SkRect::MakeXYWH(0, 10, 11, 10), &paint);
    EXPECT_EQ_RECT(IntRect(11, 11, 89, 89), context.opaqueRegion().asRect());
    EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());
}

TEST(GraphicsContextTest, contextTransparencyLayerTest)
{
    SkBitmap bitmap;
    ASSERT_TRUE(bitmap.allocN32Pixels(400, 400));
    bitmap.eraseColor(0);
    SkCanvas canvas(bitmap);

    GraphicsContext context(&canvas);
    context.setTrackOpaqueRegion(true);

    Color opaque(1.0f, 0.0f, 0.0f, 1.0f);
    context.fillRect(FloatRect(20, 20, 10, 10), opaque, CompositeSourceOver);
    EXPECT_EQ_RECT(IntRect(20, 20, 10, 10), context.opaqueRegion().asRect());
    EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());

    context.clearRect(FloatRect(20, 20, 10, 10));
    EXPECT_EQ_RECT(IntRect(), context.opaqueRegion().asRect());

    context.beginTransparencyLayer(0.5);
    context.save();
    context.fillRect(FloatRect(20, 20, 10, 10), opaque, CompositeSourceOver);
    context.restore();
    context.endLayer();
    EXPECT_EQ_RECT(IntRect(), context.opaqueRegion().asRect());

    context.clearRect(FloatRect(20, 20, 10, 10));
    EXPECT_EQ_RECT(IntRect(), context.opaqueRegion().asRect());

    context.beginTransparencyLayer(0.5);
    context.fillRect(FloatRect(20, 20, 10, 10), opaque, CompositeSourceOver);
    context.endLayer();
    EXPECT_EQ_RECT(IntRect(), context.opaqueRegion().asRect());
}

TEST(GraphicsContextTest, UnboundedDrawsAreClipped)
{
    SkBitmap bitmap;
    ASSERT_TRUE(bitmap.allocN32Pixels(400, 400));
    bitmap.eraseColor(0);
    SkCanvas canvas(bitmap);

    GraphicsContext context(&canvas);
    context.setTrackOpaqueRegion(true);

    Color opaque(1.0f, 0.0f, 0.0f, 1.0f);
    Color alpha(0.0f, 0.0f, 0.0f, 0.0f);

    Path path;
    context.setShouldAntialias(false);
    context.setMiterLimit(1);
    context.setStrokeThickness(5);
    context.setLineCap(SquareCap);
    context.setStrokeStyle(SolidStroke);

    // Make skia unable to compute fast bounds for our paths.
    DashArray dashArray;
    dashArray.append(1);
    dashArray.append(0);
    context.setLineDash(dashArray, 0);

    // Make the device opaque in 10,10 40x40.
    context.fillRect(FloatRect(10, 10, 40, 40), opaque, CompositeSourceOver);
    EXPECT_EQ_RECT(IntRect(10, 10, 40, 40), context.opaqueRegion().asRect());
    EXPECT_PIXELS_MATCH_EXACT(bitmap, context.opaqueRegion().asRect());

    // Clip to the left edge of the opaque area.
    context.clip(IntRect(10, 10, 10, 40));

    // Draw a path that gets clipped. This should destroy the opaque area but only inside the clip.
    context.setCompositeOperation(CompositeSourceOut);
    context.setFillColor(alpha);
    path.moveTo(FloatPoint(10, 10));
    path.addLineTo(FloatPoint(40, 40));
    context.strokePath(path);

    EXPECT_EQ_RECT(IntRect(20, 10, 30, 40), context.opaqueRegion().asRect());
    EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());
}

TEST(GraphicsContextTest, PreserveOpaqueOnlyMattersForFirstLayer)
{
    SkBitmap bitmap;
    ASSERT_TRUE(bitmap.allocN32Pixels(400, 400));
    bitmap.eraseColor(0);
    SkCanvas canvas(bitmap);

    GraphicsContext context(&canvas);
    context.setTrackOpaqueRegion(true);

    Color opaque(1.0f, 0.0f, 0.0f, 1.0f);
    Color alpha(0.0f, 0.0f, 0.0f, 0.0f);

    Path path;
    context.setShouldAntialias(false);
    context.setMiterLimit(1);
    context.setStrokeThickness(5);
    context.setLineCap(SquareCap);
    context.setStrokeStyle(SolidStroke);

    // Make skia unable to compute fast bounds for our paths.
    DashArray dashArray;
    dashArray.append(1);
    dashArray.append(0);
    context.setLineDash(dashArray, 0);

    // Make the device opaque in 10,10 40x40.
    context.fillRect(FloatRect(10, 10, 40, 40), opaque, CompositeSourceOver);
    EXPECT_EQ_RECT(IntRect(10, 10, 40, 40), context.opaqueRegion().asRect());
    EXPECT_PIXELS_MATCH_EXACT(bitmap, context.opaqueRegion().asRect());

    // Begin a layer that preserves opaque.
    context.setCompositeOperation(CompositeSourceOver);
    context.beginTransparencyLayer(0.5);

    // Begin a layer that does not preserve opaque.
    context.setCompositeOperation(CompositeSourceOut);
    context.beginTransparencyLayer(0.5);

    // This should not destroy the device opaqueness.
    context.fillRect(FloatRect(10, 10, 40, 40), opaque, CompositeSourceOver);

    // This should not destroy the device opaqueness either.
    context.setFillColor(opaque);
    path.moveTo(FloatPoint(10, 10));
    path.addLineTo(FloatPoint(40, 40));
    context.strokePath(path);

    context.endLayer();
    context.endLayer();
    EXPECT_EQ_RECT(IntRect(10, 10, 40, 40), context.opaqueRegion().asRect());
    EXPECT_PIXELS_MATCH_EXACT(bitmap, context.opaqueRegion().asRect());

    // Now begin a layer that does not preserve opaque and draw through it to the device.
    context.setCompositeOperation(CompositeSourceOut);
    context.beginTransparencyLayer(0.5);

    // This should destroy the device opaqueness.
    context.fillRect(FloatRect(10, 10, 40, 40), opaque, CompositeSourceOver);

    context.endLayer();
    EXPECT_EQ_RECT(IntRect(), context.opaqueRegion().asRect());
    EXPECT_PIXELS_MATCH_EXACT(bitmap, context.opaqueRegion().asRect());

    // Now we draw with a path for which it cannot compute fast bounds. This should destroy the entire opaque region.

    context.setCompositeOperation(CompositeSourceOut);
    context.beginTransparencyLayer(0.5);

    // This should nuke the device opaqueness.
    context.setFillColor(opaque);
    path.moveTo(FloatPoint(10, 10));
    path.addLineTo(FloatPoint(40, 40));
    context.strokePath(path);

    context.endLayer();
    EXPECT_EQ_RECT(IntRect(), context.opaqueRegion().asRect());
    EXPECT_PIXELS_MATCH_EXACT(bitmap, context.opaqueRegion().asRect());
}

#define DISPATCH(c1, c2, op, params) do { c1.op(params); c2.op(params); } while (0);

TEST(GraphicsContextTest, RecordingTotalMatrix)
{
    SkBitmap bitmap;
    ASSERT_TRUE(bitmap.allocN32Pixels(400, 400));
    bitmap.eraseColor(0);
    SkCanvas canvas(bitmap);
    GraphicsContext context(&canvas);

    SkCanvas controlCanvas(400, 400);
    GraphicsContext controlContext(&controlCanvas);

    EXPECT_EQ(context.getCTM(), controlContext.getCTM());
    DISPATCH(context, controlContext, scale, FloatSize(2, 2));
    EXPECT_EQ(context.getCTM(), controlContext.getCTM());

    controlContext.save();
    context.beginRecording(FloatRect(0, 0, 200, 200));
    DISPATCH(context, controlContext, translate, FloatSize(10, 10));
    EXPECT_EQ(context.getCTM(), controlContext.getCTM());

    controlContext.save();
    context.beginRecording(FloatRect(10, 10, 100, 100));
    DISPATCH(context, controlContext, rotate, 45);
    EXPECT_EQ(context.getCTM(), controlContext.getCTM());

    controlContext.restore();
    context.endRecording();
    EXPECT_EQ(context.getCTM(), controlContext.getCTM());

    controlContext.restore();
    context.endRecording();
    EXPECT_EQ(context.getCTM(), controlContext.getCTM());
}

} // namespace

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