distance           87 Source/core/animation/AnimatableColorTest.cpp     EXPECT_NEAR(13.0 / 255, AnimatableValue::distance(first.get(), second.get()), 0.00000001);
distance           97 Source/core/animation/AnimatableDoubleTest.cpp     EXPECT_DOUBLE_EQ(3.75, AnimatableValue::distance(first.get(), second.get()));
distance           98 Source/core/animation/AnimatableDoubleTest.cpp     EXPECT_DOUBLE_EQ(0.75, AnimatableValue::distance(second.get(), third.get()));
distance           99 Source/core/animation/AnimatableDoubleTest.cpp     EXPECT_DOUBLE_EQ(4.5, AnimatableValue::distance(third.get(), first.get()));
distance           49 Source/core/animation/AnimatableValue.h     static double distance(const AnimatableValue* from, const AnimatableValue* to);
distance         1084 Source/core/css/CSSGradientValue.cpp             float distance = distanceToClosestCorner(secondPoint, size, corner);
distance         1086 Source/core/css/CSSGradientValue.cpp                 secondRadius = distance;
distance         1101 Source/core/css/CSSGradientValue.cpp             float distance = distanceToFarthestCorner(secondPoint, size, corner);
distance         1103 Source/core/css/CSSGradientValue.cpp                 secondRadius = distance;
distance          670 Source/core/editing/EditorCommand.cpp     unsigned distance = verticalScrollDistance(frame);
distance          671 Source/core/editing/EditorCommand.cpp     if (!distance)
distance          673 Source/core/editing/EditorCommand.cpp     return frame.selection().modify(FrameSelection::AlterationMove, distance, FrameSelection::DirectionDown,
distance          679 Source/core/editing/EditorCommand.cpp     unsigned distance = verticalScrollDistance(frame);
distance          680 Source/core/editing/EditorCommand.cpp     if (!distance)
distance          682 Source/core/editing/EditorCommand.cpp     return frame.selection().modify(FrameSelection::AlterationExtend, distance, FrameSelection::DirectionDown,
distance          688 Source/core/editing/EditorCommand.cpp     unsigned distance = verticalScrollDistance(frame);
distance          689 Source/core/editing/EditorCommand.cpp     if (!distance)
distance          691 Source/core/editing/EditorCommand.cpp     return frame.selection().modify(FrameSelection::AlterationMove, distance, FrameSelection::DirectionUp,
distance          697 Source/core/editing/EditorCommand.cpp     unsigned distance = verticalScrollDistance(frame);
distance          698 Source/core/editing/EditorCommand.cpp     if (!distance)
distance          700 Source/core/editing/EditorCommand.cpp     return frame.selection().modify(FrameSelection::AlterationExtend, distance, FrameSelection::DirectionUp,
distance           98 Source/core/frame/History.cpp void History::go(ExecutionContext* context, int distance)
distance          111 Source/core/frame/History.cpp     m_frame->navigationScheduler().scheduleHistoryNavigation(distance);
distance           57 Source/core/frame/History.h     void go(ExecutionContext*, int distance);
distance          746 Source/core/page/FocusController.cpp     if (candidate.distance == maxDistance())
distance          772 Source/core/page/FocusController.cpp         if (candidate.distance < closest.distance)
distance           61 Source/core/page/SpatialNavigation.cpp     , distance(maxDistance())
distance          624 Source/core/page/SpatialNavigation.cpp             candidate.distance = 0;
distance          673 Source/core/page/SpatialNavigation.cpp     float distance = euclidianDistance + sameAxisDistance + 2 * otherAxisDistance;
distance          674 Source/core/page/SpatialNavigation.cpp     candidate.distance = roundf(distance);
distance          105 Source/core/page/SpatialNavigation.h         , distance(maxDistance())
distance          127 Source/core/page/SpatialNavigation.h     long long distance;
distance           79 Source/core/page/TouchDisambiguation.cpp     IntSize distance = boundingBox.differenceToPoint(touchPoint);
distance           80 Source/core/page/TouchDisambiguation.cpp     score *= max((padding - abs(distance.width())) * reciprocalPadding, 0.f);
distance           81 Source/core/page/TouchDisambiguation.cpp     score *= max((padding - abs(distance.height())) * reciprocalPadding, 0.f);
distance          191 Source/core/rendering/svg/RenderSVGInlineText.cpp             float distance = powf(fragmentRect.x() - absolutePoint.x(), 2) +
distance          194 Source/core/rendering/svg/RenderSVGInlineText.cpp             if (distance < closestDistance) {
distance          195 Source/core/rendering/svg/RenderSVGInlineText.cpp                 closestDistance = distance;
distance           30 Source/core/svg/ColorDistance.h     static float distance(const Color& fromColor, const Color& toColor);
distance           98 Source/core/svg/SVGAnimatedColor.cpp     return ColorDistance::distance(fromColor, toColor);
distance          394 Source/core/svg/SVGAnimationElement.cpp         float distance = calculateDistance(m_values[n], m_values[n + 1]);
distance          395 Source/core/svg/SVGAnimationElement.cpp         if (distance < 0)
distance          397 Source/core/svg/SVGAnimationElement.cpp         totalDistance += distance;
distance          398 Source/core/svg/SVGAnimationElement.cpp         keyTimesForPaced.append(distance);
distance           59 Source/core/svg/SVGPathElement.h     PassRefPtr<SVGPointTearOff> getPointAtLength(float distance);
distance           60 Source/core/svg/SVGPathElement.h     unsigned getPathSegAtLength(float distance);
distance           39 Source/core/svg/SVGTransformDistance.h     float distance() const;
distance          353 Source/core/svg/SVGTransformList.cpp     return SVGTransformDistance(at(0), toList->at(0)).distance();
distance           52 Source/platform/audio/Distance.cpp double DistanceEffect::gain(double distance)
distance           55 Source/platform/audio/Distance.cpp     distance = min(distance, m_maxDistance);
distance           59 Source/platform/audio/Distance.cpp         distance = max(distance, m_refDistance);
distance           63 Source/platform/audio/Distance.cpp         return linearGain(distance);
distance           65 Source/platform/audio/Distance.cpp         return inverseGain(distance);
distance           67 Source/platform/audio/Distance.cpp         return exponentialGain(distance);
distance           73 Source/platform/audio/Distance.cpp double DistanceEffect::linearGain(double distance)
distance           77 Source/platform/audio/Distance.cpp     return (1.0 - m_rolloffFactor * (distance - m_refDistance) / (m_maxDistance - m_refDistance));
distance           80 Source/platform/audio/Distance.cpp double DistanceEffect::inverseGain(double distance)
distance           82 Source/platform/audio/Distance.cpp     return m_refDistance / (m_refDistance + m_rolloffFactor * (distance - m_refDistance));
distance           85 Source/platform/audio/Distance.cpp double DistanceEffect::exponentialGain(double distance)
distance           87 Source/platform/audio/Distance.cpp     return pow(distance / m_refDistance, -m_rolloffFactor);
distance           50 Source/platform/audio/Distance.h     double gain(double distance);
distance           70 Source/platform/audio/Distance.h     double linearGain(double distance);
distance           71 Source/platform/audio/Distance.h     double inverseGain(double distance);
distance           72 Source/platform/audio/Distance.h     double exponentialGain(double distance);
distance          161 Source/platform/graphics/PathTraversalState.cpp     float distance = distanceLine(m_current, m_start);
distance          163 Source/platform/graphics/PathTraversalState.cpp     return distance;
distance          174 Source/platform/graphics/PathTraversalState.cpp     float distance = distanceLine(m_current, point);
distance          176 Source/platform/graphics/PathTraversalState.cpp     return distance;
distance          181 Source/platform/graphics/PathTraversalState.cpp     float distance = curveLength<QuadraticBezier>(*this, QuadraticBezier(m_current, newControl, newEnd));
distance          189 Source/platform/graphics/PathTraversalState.cpp     return distance;
distance          194 Source/platform/graphics/PathTraversalState.cpp     float distance = curveLength<CubicBezier>(*this, CubicBezier(m_current, newControl1, newControl2, newEnd));
distance          202 Source/platform/graphics/PathTraversalState.cpp     return distance;
distance           91 Source/platform/graphics/StrokeData.cpp             int distance = length - 2 * static_cast<int>(m_thickness);
distance           95 Source/platform/graphics/StrokeData.cpp                 int numDashes = distance / dashLength;
distance           96 Source/platform/graphics/StrokeData.cpp                 int remainder = distance % dashLength;