Complex           191 Source/modules/webaudio/RealtimeAnalyser.cpp         Complex c(realP[i], imagP[i]);
Complex           527 Source/platform/audio/Biquad.cpp void Biquad::setZeroPolePairs(const Complex &zero, const Complex &pole)
Complex           542 Source/platform/audio/Biquad.cpp void Biquad::setAllpassPole(const Complex &pole)
Complex           544 Source/platform/audio/Biquad.cpp     Complex zero = Complex(1, 0) / pole;
Complex           578 Source/platform/audio/Biquad.cpp         Complex z = Complex(cos(omega), sin(omega));
Complex           579 Source/platform/audio/Biquad.cpp         Complex numerator = b0 + (b1 + b2 * z) * z;
Complex           580 Source/platform/audio/Biquad.cpp         Complex denominator = Complex(1, 0) + (a1 + a2 * z) * z;
Complex           581 Source/platform/audio/Biquad.cpp         Complex response = numerator / denominator;
Complex            68 Source/platform/audio/Biquad.h     void setZeroPolePairs(const Complex& zero, const Complex& pole);
Complex            72 Source/platform/audio/Biquad.h     void setAllpassPole(const Complex& pole);
Complex           115 Source/platform/audio/FFTFrame.cpp         Complex c1(realP1[i], imagP1[i]);
Complex           116 Source/platform/audio/FFTFrame.cpp         Complex c2(realP2[i], imagP2[i]);
Complex           182 Source/platform/audio/FFTFrame.cpp         Complex c = complexFromMagnitudePhase(mag, phaseAccum);
Complex           204 Source/platform/audio/FFTFrame.cpp         Complex c(realP[i], imagP[i]);
Complex           251 Source/platform/audio/FFTFrame.cpp         Complex c(realP[i], imagP[i]);
Complex           257 Source/platform/audio/FFTFrame.cpp         Complex c2 = complexFromMagnitudePhase(mag, phase);
Complex            41 Source/platform/fonts/Font.h #ifdef Complex
Complex            39 Source/wtf/Complex.h inline Complex complexFromMagnitudePhase(double magnitude, double phase)
Complex            41 Source/wtf/Complex.h     return Complex(magnitude * cos(phase), magnitude * sin(phase));
Complex            46 Source/wtf/Complex.h using WTF::Complex;