root/Source/platform/audio/Biquad.h

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INCLUDED FROM


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 * Copyright (C) 2010 Google Inc. All rights reserved.
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#ifndef Biquad_h
#define Biquad_h

#include "platform/PlatformExport.h"
#include "platform/audio/AudioArray.h"
#include "wtf/Complex.h"
#include <sys/types.h>

#if USE(WEBAUDIO_IPP)
#include <ipps.h>
#endif // USE(WEBAUDIO_IPP)

namespace WebCore {

// A basic biquad (two-zero / two-pole digital filter)
//
// It can be configured to a number of common and very useful filters:
//    lowpass, highpass, shelving, parameteric, notch, allpass, ...

class PLATFORM_EXPORT Biquad FINAL {
public:
    Biquad();
    ~Biquad();

    void process(const float* sourceP, float* destP, size_t framesToProcess);

    // frequency is 0 - 1 normalized, resonance and dbGain are in decibels.
    // Q is a unitless quality factor.
    void setLowpassParams(double frequency, double resonance);
    void setHighpassParams(double frequency, double resonance);
    void setBandpassParams(double frequency, double Q);
    void setLowShelfParams(double frequency, double dbGain);
    void setHighShelfParams(double frequency, double dbGain);
    void setPeakingParams(double frequency, double Q, double dbGain);
    void setAllpassParams(double frequency, double Q);
    void setNotchParams(double frequency, double Q);

    // Set the biquad coefficients given a single zero (other zero will be conjugate)
    // and a single pole (other pole will be conjugate)
    void setZeroPolePairs(const Complex& zero, const Complex& pole);

    // Set the biquad coefficients given a single pole (other pole will be conjugate)
    // (The zeroes will be the inverse of the poles)
    void setAllpassPole(const Complex& pole);

    // Resets filter state
    void reset();

    // Filter response at a set of n frequencies. The magnitude and
    // phase response are returned in magResponse and phaseResponse.
    // The phase response is in radians.
    void getFrequencyResponse(int nFrequencies,
                              const float* frequency,
                              float* magResponse,
                              float* phaseResponse);
private:
    void setNormalizedCoefficients(double b0, double b1, double b2, double a0, double a1, double a2);

    // Filter coefficients. The filter is defined as
    //
    // y[n] + m_a1*y[n-1] + m_a2*y[n-2] = m_b0*x[n] + m_b1*x[n-1] + m_b2*x[n-2].
    double m_b0;
    double m_b1;
    double m_b2;
    double m_a1;
    double m_a2;

#if OS(MACOSX)
    void processFast(const float* sourceP, float* destP, size_t framesToProcess);
    void processSliceFast(double* sourceP, double* destP, double* coefficientsP, size_t framesToProcess);

    AudioDoubleArray m_inputBuffer;
    AudioDoubleArray m_outputBuffer;

#elif USE(WEBAUDIO_IPP)
    IppsIIRState64f_32f* m_biquadState;
    Ipp8u* m_ippInternalBuffer;

#else
    // Filter memory
    double m_x1; // input delayed by 1 sample
    double m_x2; // input delayed by 2 samples
    double m_y1; // output delayed by 1 sample
    double m_y2; // output delayed by 2 samples
#endif
};

} // namespace WebCore

#endif // Biquad_h

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