extensionsUtil     43 Source/core/html/canvas/ANGLEInstancedArrays.cpp     context->extensionsUtil()->ensureExtensionEnabled("GL_ANGLE_instanced_arrays");
extensionsUtil     62 Source/core/html/canvas/ANGLEInstancedArrays.cpp     return context->extensionsUtil()->supportsExtension("GL_ANGLE_instanced_arrays");
extensionsUtil     36 Source/core/html/canvas/EXTFragDepth.cpp     context->extensionsUtil()->ensureExtensionEnabled("GL_EXT_frag_depth");
extensionsUtil     55 Source/core/html/canvas/EXTFragDepth.cpp     return context->extensionsUtil()->supportsExtension("GL_EXT_frag_depth");
extensionsUtil     36 Source/core/html/canvas/EXTTextureFilterAnisotropic.cpp     context->extensionsUtil()->ensureExtensionEnabled("GL_EXT_texture_filter_anisotropic");
extensionsUtil     55 Source/core/html/canvas/EXTTextureFilterAnisotropic.cpp     return context->extensionsUtil()->supportsExtension("GL_EXT_texture_filter_anisotropic");
extensionsUtil     36 Source/core/html/canvas/OESElementIndexUint.cpp     context->extensionsUtil()->ensureExtensionEnabled("GL_OES_element_index_uint");
extensionsUtil     55 Source/core/html/canvas/OESElementIndexUint.cpp     return context->extensionsUtil()->supportsExtension("GL_OES_element_index_uint");
extensionsUtil     36 Source/core/html/canvas/OESStandardDerivatives.cpp     context->extensionsUtil()->ensureExtensionEnabled("GL_OES_standard_derivatives");
extensionsUtil     55 Source/core/html/canvas/OESStandardDerivatives.cpp     return context->extensionsUtil()->supportsExtension("GL_OES_standard_derivatives");
extensionsUtil     36 Source/core/html/canvas/OESTextureFloat.cpp     if (context->extensionsUtil()->ensureExtensionEnabled("GL_OES_texture_float")) {
extensionsUtil     38 Source/core/html/canvas/OESTextureFloat.cpp         context->extensionsUtil()->ensureExtensionEnabled("GL_CHROMIUM_color_buffer_float_rgba");
extensionsUtil     39 Source/core/html/canvas/OESTextureFloat.cpp         context->extensionsUtil()->ensureExtensionEnabled("GL_CHROMIUM_color_buffer_float_rgb");
extensionsUtil     59 Source/core/html/canvas/OESTextureFloat.cpp     return context->extensionsUtil()->supportsExtension("GL_OES_texture_float");
extensionsUtil     36 Source/core/html/canvas/OESTextureFloatLinear.cpp     context->extensionsUtil()->ensureExtensionEnabled("GL_OES_texture_float_linear");
extensionsUtil     55 Source/core/html/canvas/OESTextureFloatLinear.cpp     return context->extensionsUtil()->supportsExtension("GL_OES_texture_float_linear");
extensionsUtil     36 Source/core/html/canvas/OESTextureHalfFloat.cpp     context->extensionsUtil()->ensureExtensionEnabled("GL_OES_texture_half_float");
extensionsUtil     55 Source/core/html/canvas/OESTextureHalfFloat.cpp     return context->extensionsUtil()->supportsExtension("GL_OES_texture_half_float");
extensionsUtil     36 Source/core/html/canvas/OESTextureHalfFloatLinear.cpp     context->extensionsUtil()->ensureExtensionEnabled("GL_OES_texture_half_float_linear");
extensionsUtil     55 Source/core/html/canvas/OESTextureHalfFloatLinear.cpp     return context->extensionsUtil()->supportsExtension("GL_OES_texture_half_float_linear");
extensionsUtil     40 Source/core/html/canvas/OESVertexArrayObject.cpp     context->extensionsUtil()->ensureExtensionEnabled("GL_OES_vertex_array_object");
extensionsUtil    112 Source/core/html/canvas/OESVertexArrayObject.cpp     return context->extensionsUtil()->supportsExtension("GL_OES_vertex_array_object");
extensionsUtil     57 Source/core/html/canvas/WebGLCompressedTextureATC.cpp     return context->extensionsUtil()->supportsExtension("GL_AMD_compressed_ATC_texture");
extensionsUtil     60 Source/core/html/canvas/WebGLCompressedTexturePVRTC.cpp     return context->extensionsUtil()->supportsExtension("GL_IMG_texture_compression_pvrtc");
extensionsUtil     60 Source/core/html/canvas/WebGLCompressedTextureS3TC.cpp     Extensions3DUtil* extensionsUtil = context->extensionsUtil();
extensionsUtil     61 Source/core/html/canvas/WebGLCompressedTextureS3TC.cpp     return extensionsUtil->supportsExtension("GL_EXT_texture_compression_s3tc")
extensionsUtil     62 Source/core/html/canvas/WebGLCompressedTextureS3TC.cpp         || (extensionsUtil->supportsExtension("GL_EXT_texture_compression_dxt1")
extensionsUtil     63 Source/core/html/canvas/WebGLCompressedTextureS3TC.cpp             && extensionsUtil->supportsExtension("GL_CHROMIUM_texture_compression_dxt3")
extensionsUtil     64 Source/core/html/canvas/WebGLCompressedTextureS3TC.cpp             && extensionsUtil->supportsExtension("GL_CHROMIUM_texture_compression_dxt5"));
extensionsUtil     66 Source/core/html/canvas/WebGLDebugShaders.cpp     return context->extensionsUtil()->supportsExtension("GL_ANGLE_translated_shader_source");
extensionsUtil     36 Source/core/html/canvas/WebGLDepthTexture.cpp     context->extensionsUtil()->ensureExtensionEnabled("GL_CHROMIUM_depth_texture");
extensionsUtil     55 Source/core/html/canvas/WebGLDepthTexture.cpp     Extensions3DUtil* extensionsUtil = context->extensionsUtil();
extensionsUtil     59 Source/core/html/canvas/WebGLDepthTexture.cpp     if (!extensionsUtil->supportsExtension("GL_OES_packed_depth_stencil"))
extensionsUtil     61 Source/core/html/canvas/WebGLDepthTexture.cpp     return extensionsUtil->supportsExtension("GL_CHROMIUM_depth_texture")
extensionsUtil     62 Source/core/html/canvas/WebGLDepthTexture.cpp         || extensionsUtil->supportsExtension("GL_OES_depth_texture")
extensionsUtil     63 Source/core/html/canvas/WebGLDepthTexture.cpp         || extensionsUtil->supportsExtension("GL_ARB_depth_texture");
extensionsUtil     36 Source/core/html/canvas/WebGLDrawBuffers.cpp     context->extensionsUtil()->ensureExtensionEnabled("GL_EXT_draw_buffers");
extensionsUtil     56 Source/core/html/canvas/WebGLDrawBuffers.cpp     return (context->extensionsUtil()->supportsExtension("GL_EXT_draw_buffers")
extensionsUtil    103 Source/core/html/canvas/WebGLDrawBuffers.cpp     Extensions3DUtil* extensionsUtil = webglContext->extensionsUtil();
extensionsUtil    117 Source/core/html/canvas/WebGLDrawBuffers.cpp     bool supportsDepth = (extensionsUtil->supportsExtension("GL_CHROMIUM_depth_texture")
extensionsUtil    118 Source/core/html/canvas/WebGLDrawBuffers.cpp         || extensionsUtil->supportsExtension("GL_OES_depth_texture")
extensionsUtil    119 Source/core/html/canvas/WebGLDrawBuffers.cpp         || extensionsUtil->supportsExtension("GL_ARB_depth_texture"));
extensionsUtil    120 Source/core/html/canvas/WebGLDrawBuffers.cpp     bool supportsDepthStencil = (extensionsUtil->supportsExtension("GL_EXT_packed_depth_stencil")
extensionsUtil    121 Source/core/html/canvas/WebGLDrawBuffers.cpp         || extensionsUtil->supportsExtension("GL_OES_packed_depth_stencil"));
extensionsUtil     91 Source/core/html/canvas/WebGLRenderingContext.cpp     Extensions3DUtil extensionsUtil(context.get());
extensionsUtil     92 Source/core/html/canvas/WebGLRenderingContext.cpp     if (extensionsUtil.supportsExtension("GL_EXT_debug_marker"))
extensionsUtil    636 Source/core/html/canvas/WebGLRenderingContextBase.cpp     m_isGLES2NPOTStrict = !extensionsUtil()->isExtensionEnabled("GL_OES_texture_npot");
extensionsUtil    637 Source/core/html/canvas/WebGLRenderingContextBase.cpp     m_isDepthStencilSupported = extensionsUtil()->isExtensionEnabled("GL_OES_packed_depth_stencil");
extensionsUtil   3258 Source/core/html/canvas/WebGLRenderingContextBase.cpp         && extensionsUtil()->isExtensionEnabled("GL_CHROMIUM_color_buffer_float_rgba"))
extensionsUtil   3261 Source/core/html/canvas/WebGLRenderingContextBase.cpp         && extensionsUtil()->isExtensionEnabled("GL_CHROMIUM_color_buffer_float_rgb"))
extensionsUtil    330 Source/core/html/canvas/WebGLRenderingContextBase.h     Extensions3DUtil* extensionsUtil();
extensionsUtil     83 Source/platform/graphics/gpu/DrawingBuffer.cpp     Extensions3DUtil extensionsUtil(context);
extensionsUtil     84 Source/platform/graphics/gpu/DrawingBuffer.cpp     bool multisampleSupported = extensionsUtil.supportsExtension("GL_CHROMIUM_framebuffer_multisample")
extensionsUtil     85 Source/platform/graphics/gpu/DrawingBuffer.cpp         && extensionsUtil.supportsExtension("GL_OES_rgb8_rgba8");
extensionsUtil     87 Source/platform/graphics/gpu/DrawingBuffer.cpp         extensionsUtil.ensureExtensionEnabled("GL_CHROMIUM_framebuffer_multisample");
extensionsUtil     88 Source/platform/graphics/gpu/DrawingBuffer.cpp         extensionsUtil.ensureExtensionEnabled("GL_OES_rgb8_rgba8");
extensionsUtil     90 Source/platform/graphics/gpu/DrawingBuffer.cpp     bool packedDepthStencilSupported = extensionsUtil.supportsExtension("GL_OES_packed_depth_stencil");
extensionsUtil     92 Source/platform/graphics/gpu/DrawingBuffer.cpp         extensionsUtil.ensureExtensionEnabled("GL_OES_packed_depth_stencil");
extensionsUtil    283 Source/platform/graphics/gpu/DrawingBuffer.cpp     Extensions3DUtil extensionsUtil(m_context);
extensionsUtil    302 Source/platform/graphics/gpu/DrawingBuffer.cpp         if (extensionsUtil.supportsExtension("GL_EXT_multisampled_render_to_texture"))