legend            887 Source/core/accessibility/AXNodeObject.cpp         return axObjectCache()->getOrCreate(toHTMLFieldSetElement(node())->legend());
legend             70 Source/core/html/HTMLFieldSetElement.cpp     for (HTMLLegendElement* legend = Traversal<HTMLLegendElement>::firstChild(*this); legend; legend = Traversal<HTMLLegendElement>::nextSibling(*legend))
legend             71 Source/core/html/HTMLFieldSetElement.cpp         invalidateDisabledStateUnder(*legend);
legend             37 Source/core/html/HTMLFieldSetElement.h     HTMLLegendElement* legend() const;
legend            113 Source/core/html/HTMLFormControlElement.cpp     m_ancestorDisabledState = (fieldSetAncestor && fieldSetAncestor->isDisabledFormControl() && !(legendAncestor && legendAncestor == fieldSetAncestor->legend())) ? AncestorDisabledStateDisabled : AncestorDisabledStateEnabled;
legend             48 Source/core/rendering/RenderFieldset.cpp     if (RenderBox* legend = findLegend()) {
legend             49 Source/core/rendering/RenderFieldset.cpp         int legendMinWidth = legend->minPreferredLogicalWidth();
legend             51 Source/core/rendering/RenderFieldset.cpp         Length legendMarginLeft = legend->style()->marginLeft();
legend             52 Source/core/rendering/RenderFieldset.cpp         Length legendMarginRight = legend->style()->marginLeft();
legend             66 Source/core/rendering/RenderFieldset.cpp     RenderBox* legend = findLegend();
legend             67 Source/core/rendering/RenderFieldset.cpp     if (legend) {
legend             69 Source/core/rendering/RenderFieldset.cpp             legend->setNeedsLayout();
legend             70 Source/core/rendering/RenderFieldset.cpp         legend->layoutIfNeeded();
legend             74 Source/core/rendering/RenderFieldset.cpp             switch (legend->style()->textAlign()) {
legend             76 Source/core/rendering/RenderFieldset.cpp                 logicalLeft = (logicalWidth() - logicalWidthForChild(legend)) / 2;
legend             79 Source/core/rendering/RenderFieldset.cpp                 logicalLeft = logicalWidth() - borderEnd() - paddingEnd() - logicalWidthForChild(legend);
legend             82 Source/core/rendering/RenderFieldset.cpp                 logicalLeft = borderStart() + paddingStart() + marginStartForChild(legend);
legend             86 Source/core/rendering/RenderFieldset.cpp             switch (legend->style()->textAlign()) {
legend             93 Source/core/rendering/RenderFieldset.cpp                 LayoutUnit centeredWidth = logicalWidth() - logicalWidthForChild(legend);
legend             98 Source/core/rendering/RenderFieldset.cpp                 logicalLeft = logicalWidth() - borderStart() - paddingStart() - marginStartForChild(legend) - logicalWidthForChild(legend);
legend            103 Source/core/rendering/RenderFieldset.cpp         setLogicalLeftForChild(legend, logicalLeft);
legend            106 Source/core/rendering/RenderFieldset.cpp         LayoutUnit legendLogicalHeight = logicalHeightForChild(legend);
legend            117 Source/core/rendering/RenderFieldset.cpp             collapsedLegendExtent = max<LayoutUnit>(fieldsetBorderBefore, legendLogicalTop + legendLogicalHeight + marginAfterForChild(legend));
legend            119 Source/core/rendering/RenderFieldset.cpp             collapsedLegendExtent = legendLogicalHeight + marginAfterForChild(legend);
legend            121 Source/core/rendering/RenderFieldset.cpp         setLogicalTopForChild(legend, legendLogicalTop);
legend            124 Source/core/rendering/RenderFieldset.cpp     return legend;
legend            129 Source/core/rendering/RenderFieldset.cpp     for (RenderObject* legend = firstChild(); legend; legend = legend->nextSibling()) {
legend            130 Source/core/rendering/RenderFieldset.cpp         if (option == IgnoreFloatingOrOutOfFlow && legend->isFloatingOrOutOfFlowPositioned())
legend            133 Source/core/rendering/RenderFieldset.cpp         if (isHTMLLegendElement(legend->node()))
legend            134 Source/core/rendering/RenderFieldset.cpp             return toRenderBox(legend);
legend            145 Source/core/rendering/RenderFieldset.cpp     RenderBox* legend = findLegend();
legend            146 Source/core/rendering/RenderFieldset.cpp     if (!legend)
legend            153 Source/core/rendering/RenderFieldset.cpp         LayoutUnit yOff = (legend->y() > 0) ? LayoutUnit() : (legend->height() - borderTop()) / 2;
legend            157 Source/core/rendering/RenderFieldset.cpp         LayoutUnit xOff = (legend->x() > 0) ? LayoutUnit() : (legend->width() - borderLeft()) / 2;
legend            179 Source/core/rendering/RenderFieldset.cpp         LayoutUnit clipHeight = max(static_cast<LayoutUnit>(style()->borderTopWidth()), legend->height() - ((legend->height() - borderTop()) / 2));
legend            180 Source/core/rendering/RenderFieldset.cpp         graphicsContext->clipOut(pixelSnappedIntRect(paintRect.x() + legend->x(), clipTop, legend->width(), clipHeight));
legend            183 Source/core/rendering/RenderFieldset.cpp         LayoutUnit clipWidth = max(static_cast<LayoutUnit>(style()->borderLeftWidth()), legend->width());
legend            184 Source/core/rendering/RenderFieldset.cpp         graphicsContext->clipOut(pixelSnappedIntRect(clipLeft, paintRect.y() + legend->y(), clipWidth, legend->height()));
legend            196 Source/core/rendering/RenderFieldset.cpp     RenderBox* legend = findLegend();
legend            197 Source/core/rendering/RenderFieldset.cpp     if (!legend)
legend            204 Source/core/rendering/RenderFieldset.cpp         LayoutUnit yOff = (legend->y() > 0) ? LayoutUnit() : (legend->height() - borderTop()) / 2;
legend            208 Source/core/rendering/RenderFieldset.cpp         LayoutUnit xOff = (legend->x() > 0) ? LayoutUnit() : (legend->width() - borderLeft()) / 2;