root/Source/core/html/HTMLFieldSetElement.cpp

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DEFINITIONS

This source file includes following definitions.
  1. m_documentVersion
  2. create
  3. invalidateDisabledStateUnder
  4. disabledAttributeChanged
  5. childrenChanged
  6. supportsFocus
  7. formControlType
  8. createRenderer
  9. legend
  10. elements
  11. refreshElementsIfNeeded
  12. associatedElements

/*
 * Copyright (C) 1999 Lars Knoll (knoll@kde.org)
 *           (C) 1999 Antti Koivisto (koivisto@kde.org)
 *           (C) 2001 Dirk Mueller (mueller@kde.org)
 * Copyright (C) 2004, 2005, 2006, 2010 Apple Inc. All rights reserved.
 *           (C) 2006 Alexey Proskuryakov (ap@nypop.com)
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Library General Public
 * License as published by the Free Software Foundation; either
 * version 2 of the License, or (at your option) any later version.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Library General Public License for more details.
 *
 * You should have received a copy of the GNU Library General Public License
 * along with this library; see the file COPYING.LIB.  If not, write to
 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
 * Boston, MA 02110-1301, USA.
 *
 */

#include "config.h"
#include "core/html/HTMLFieldSetElement.h"

#include "HTMLNames.h"
#include "core/dom/ElementTraversal.h"
#include "core/html/HTMLCollection.h"
#include "core/html/HTMLLegendElement.h"
#include "core/html/HTMLObjectElement.h"
#include "core/rendering/RenderFieldset.h"
#include "wtf/StdLibExtras.h"

namespace WebCore {

using namespace HTMLNames;

inline HTMLFieldSetElement::HTMLFieldSetElement(Document& document, HTMLFormElement* form)
    : HTMLFormControlElement(fieldsetTag, document, form)
    , m_documentVersion(0)
{
    ScriptWrappable::init(this);
}

PassRefPtr<HTMLFieldSetElement> HTMLFieldSetElement::create(Document& document, HTMLFormElement* form)
{
    return adoptRef(new HTMLFieldSetElement(document, form));
}

void HTMLFieldSetElement::invalidateDisabledStateUnder(Element& base)
{
    for (Element* element = ElementTraversal::firstWithin(base); element; element = ElementTraversal::next(*element, &base)) {
        if (element->isFormControlElement())
            toHTMLFormControlElement(element)->ancestorDisabledStateWasChanged();
    }
}

void HTMLFieldSetElement::disabledAttributeChanged()
{
    // This element must be updated before the style of nodes in its subtree gets recalculated.
    HTMLFormControlElement::disabledAttributeChanged();
    invalidateDisabledStateUnder(*this);
}

void HTMLFieldSetElement::childrenChanged(bool changedByParser, Node* beforeChange, Node* afterChange, int childCountDelta)
{
    HTMLFormControlElement::childrenChanged(changedByParser, beforeChange, afterChange, childCountDelta);
    for (HTMLLegendElement* legend = Traversal<HTMLLegendElement>::firstChild(*this); legend; legend = Traversal<HTMLLegendElement>::nextSibling(*legend))
        invalidateDisabledStateUnder(*legend);
}

bool HTMLFieldSetElement::supportsFocus() const
{
    return HTMLElement::supportsFocus();
}

const AtomicString& HTMLFieldSetElement::formControlType() const
{
    DEFINE_STATIC_LOCAL(const AtomicString, fieldset, ("fieldset", AtomicString::ConstructFromLiteral));
    return fieldset;
}

RenderObject* HTMLFieldSetElement::createRenderer(RenderStyle*)
{
    return new RenderFieldset(this);
}

HTMLLegendElement* HTMLFieldSetElement::legend() const
{
    return Traversal<HTMLLegendElement>::firstChild(*this);
}

PassRefPtr<HTMLCollection> HTMLFieldSetElement::elements()
{
    return ensureCachedHTMLCollection(FormControls);
}

void HTMLFieldSetElement::refreshElementsIfNeeded() const
{
    uint64_t docVersion = document().domTreeVersion();
    if (m_documentVersion == docVersion)
        return;

    m_documentVersion = docVersion;

    m_associatedElements.clear();

    for (HTMLElement* element = Traversal<HTMLElement>::firstWithin(*this); element; element = Traversal<HTMLElement>::next(*element, this)) {
        if (isHTMLObjectElement(*element)) {
            m_associatedElements.append(toHTMLObjectElement(element));
            continue;
        }

        if (!element->isFormControlElement())
            continue;

        m_associatedElements.append(toHTMLFormControlElement(element));
    }
}

const Vector<FormAssociatedElement*>& HTMLFieldSetElement::associatedElements() const
{
    refreshElementsIfNeeded();
    return m_associatedElements;
}

} // namespace

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