logicalBottom     151 Source/core/rendering/EllipsisBox.cpp     const int deltaY = roundToInt(renderer().style()->isFlippedLinesWritingMode() ? selectionBottom - logicalBottom() : logicalTop() - top);
logicalBottom     220 Source/core/rendering/InlineBox.h     int pixelSnappedLogicalBottom() const { return ceilf(logicalBottom()); }
logicalBottom     224 Source/core/rendering/InlineBox.h     float logicalBottom() const { return logicalTop() + logicalHeight(); }
logicalBottom     679 Source/core/rendering/InlineFlowBox.cpp                     LayoutUnit bottomRubyBaseLeading = (curr->logicalHeight() - rubyBase->logicalBottom()) + rubyBase->logicalHeight() - (rubyBase->lastRootBox() ? rubyBase->lastRootBox()->lineBottom() : LayoutUnit());
logicalBottom     813 Source/core/rendering/InlineFlowBox.cpp     LayoutUnit borderOutsetLogicalBottom = borderOutsets.logicalBottom(style->writingMode());
logicalBottom    1526 Source/core/rendering/InlineFlowBox.cpp                     int bottomOfEmphasisMark = curr->logicalBottom() + style->font().emphasisMarkHeight(style->textEmphasisMarkString());
logicalBottom    1570 Source/core/rendering/InlineFlowBox.cpp                     LayoutUnit bottomOfEmphasisMark = curr->logicalBottom() + style->font().emphasisMarkHeight(style->textEmphasisMarkString());
logicalBottom     862 Source/core/rendering/InlineTextBox.cpp     int deltaY = roundToInt(renderer().style()->isFlippedLinesWritingMode() ? selectionBottom - logicalBottom() : logicalTop() - selectionTop);
logicalBottom     889 Source/core/rendering/InlineTextBox.cpp     int deltaY = renderer().style()->isFlippedLinesWritingMode() ? selectionBottom() - logicalBottom() : logicalTop() - selectionTop();
logicalBottom    1233 Source/core/rendering/InlineTextBox.cpp         int deltaY = renderer().style()->isFlippedLinesWritingMode() ? selectionBottom() - logicalBottom() : logicalTop() - selectionTop();
logicalBottom    1276 Source/core/rendering/InlineTextBox.cpp     int deltaY = renderer().style()->isFlippedLinesWritingMode() ? selectionBottom() - logicalBottom() : logicalTop() - selectionTop();
logicalBottom    2376 Source/core/rendering/RenderBlock.cpp             lastLogicalTop = rootBlock->blockDirectionOffset(offsetFromRootBlock) + curr->logicalBottom();
logicalBottom    2377 Source/core/rendering/RenderBlock.cpp             lastLogicalLeft = logicalLeftSelectionOffset(rootBlock, curr->logicalBottom());
logicalBottom    2378 Source/core/rendering/RenderBlock.cpp             lastLogicalRight = logicalRightSelectionOffset(rootBlock, curr->logicalBottom());
logicalBottom    2388 Source/core/rendering/RenderBlock.cpp                                           LayoutUnit lastLogicalTop, LayoutUnit lastLogicalLeft, LayoutUnit lastLogicalRight, LayoutUnit logicalBottom, const PaintInfo* paintInfo)
logicalBottom    2391 Source/core/rendering/RenderBlock.cpp     LayoutUnit logicalHeight = rootBlock->blockDirectionOffset(offsetFromRootBlock) + logicalBottom - logicalTop;
logicalBottom    2396 Source/core/rendering/RenderBlock.cpp     LayoutUnit logicalLeft = max(lastLogicalLeft, logicalLeftSelectionOffset(rootBlock, logicalBottom));
logicalBottom    2397 Source/core/rendering/RenderBlock.cpp     LayoutUnit logicalRight = min(lastLogicalRight, logicalRightSelectionOffset(rootBlock, logicalBottom));
logicalBottom    2703 Source/core/rendering/RenderBlock.cpp void RenderBlock::markLinesDirtyInBlockRange(LayoutUnit logicalTop, LayoutUnit logicalBottom, RootInlineBox* highest)
logicalBottom    2705 Source/core/rendering/RenderBlock.cpp     if (logicalTop >= logicalBottom)
logicalBottom    2710 Source/core/rendering/RenderBlock.cpp     while (lowestDirtyLine && lowestDirtyLine->lineBottomWithLeading() >= logicalBottom && logicalBottom < LayoutUnit::max()) {
logicalBottom    4801 Source/core/rendering/RenderBlock.cpp     LayoutUnit logicalBottom = max(lineBox->lineBottomWithLeading(), logicalVisualOverflow.maxY());
logicalBottom    4802 Source/core/rendering/RenderBlock.cpp     LayoutUnit lineHeight = logicalBottom - logicalOffset;
logicalBottom    4803 Source/core/rendering/RenderBlock.cpp     updateMinimumPageHeight(logicalOffset, calculateMinimumPageHeight(style(), lineBox, logicalOffset, logicalBottom));
logicalBottom     424 Source/core/rendering/RenderBlock.h                                  LayoutUnit lastLogicalTop, LayoutUnit lastLogicalLeft, LayoutUnit lastLogicalRight, LayoutUnit logicalBottom, const PaintInfo*);
logicalBottom     445 Source/core/rendering/RenderBlock.h     void markLinesDirtyInBlockRange(LayoutUnit logicalTop, LayoutUnit logicalBottom, RootInlineBox* highest = 0);
logicalBottom     830 Source/core/rendering/RenderBlockFlow.cpp                 LayoutUnit logicalBottom = logicalBottomForFloat(floatingObject);
logicalBottom     835 Source/core/rendering/RenderBlockFlow.cpp                         changeLogicalBottom = max(changeLogicalBottom, max(logicalBottom, oldLogicalBottom));
logicalBottom     837 Source/core/rendering/RenderBlockFlow.cpp                         if (logicalBottom != oldLogicalBottom) {
logicalBottom     838 Source/core/rendering/RenderBlockFlow.cpp                             changeLogicalTop = min(changeLogicalTop, min(logicalBottom, oldLogicalBottom));
logicalBottom     839 Source/core/rendering/RenderBlockFlow.cpp                             changeLogicalBottom = max(changeLogicalBottom, max(logicalBottom, oldLogicalBottom));
logicalBottom     857 Source/core/rendering/RenderBlockFlow.cpp                     changeLogicalBottom = max(changeLogicalBottom, logicalBottom);
logicalBottom    1755 Source/core/rendering/RenderBlockFlow.cpp     LayoutUnit logicalBottom = 0;
logicalBottom    1760 Source/core/rendering/RenderBlockFlow.cpp         logicalBottom = lowestFloatLogicalBottom(FloatingObject::FloatLeft);
logicalBottom    1763 Source/core/rendering/RenderBlockFlow.cpp         logicalBottom = lowestFloatLogicalBottom(FloatingObject::FloatRight);
logicalBottom    1766 Source/core/rendering/RenderBlockFlow.cpp         logicalBottom = lowestFloatLogicalBottom();
logicalBottom    1771 Source/core/rendering/RenderBlockFlow.cpp     LayoutUnit result = clearSet ? max<LayoutUnit>(0, logicalBottom - logicalTop) : LayoutUnit();
logicalBottom    2240 Source/core/rendering/RenderBlockFlow.cpp                 LayoutUnit logicalBottom = logicalBottomForFloat(floatingObject);
logicalBottom    2243 Source/core/rendering/RenderBlockFlow.cpp                 if (logicalBottom < 0 || logicalBottom < logicalTop || logicalTop == LayoutUnit::max()) {
logicalBottom    2244 Source/core/rendering/RenderBlockFlow.cpp                     logicalBottom = LayoutUnit::max();
logicalBottom    2249 Source/core/rendering/RenderBlockFlow.cpp                     logicalBottom = max(logicalBottom, logicalTop + 1);
logicalBottom    2260 Source/core/rendering/RenderBlockFlow.cpp                 markLinesDirtyInBlockRange(0, logicalBottom);
logicalBottom    2462 Source/core/rendering/RenderBlockFlow.cpp         LayoutUnit logicalBottom = childLogicalTop + logicalBottomForFloat;
logicalBottom    2463 Source/core/rendering/RenderBlockFlow.cpp         lowestFloatLogicalBottom = max(lowestFloatLogicalBottom, logicalBottom);
logicalBottom    2465 Source/core/rendering/RenderBlockFlow.cpp         if (logicalBottom > logicalHeight()) {
logicalBottom    2518 Source/core/rendering/RenderBlockFlow.cpp     LayoutUnit logicalBottom = LayoutUnit::max();
logicalBottom    2532 Source/core/rendering/RenderBlockFlow.cpp             logicalBottom = min(floatLogicalBottom, logicalBottom);
logicalBottom    2535 Source/core/rendering/RenderBlockFlow.cpp     return logicalBottom == LayoutUnit::max() ? LayoutUnit() : logicalBottom;
logicalBottom    1996 Source/core/rendering/RenderBlockLineLayout.cpp     LayoutUnit logicalBottom = lastLine->lineBottomWithLeading() + absoluteValue(lineDelta);
logicalBottom    2002 Source/core/rendering/RenderBlockLineLayout.cpp         if (logicalBottomForFloat(floatingObject) >= logicalTop && logicalBottomForFloat(floatingObject) < logicalBottom)
logicalBottom    2695 Source/core/rendering/RenderBox.cpp     bool isOutOfFlowPositionedWithSpecifiedHeight = cb->isOutOfFlowPositioned() && (!cbstyle->logicalHeight().isAuto() || (!cbstyle->logicalTop().isAuto() && !cbstyle->logicalBottom().isAuto()));
logicalBottom    3417 Source/core/rendering/RenderBox.cpp static void computeBlockStaticDistance(Length& logicalTop, Length& logicalBottom, const RenderBox* child, const RenderBoxModelObject* containerBlock)
logicalBottom    3419 Source/core/rendering/RenderBox.cpp     if (!logicalTop.isAuto() || !logicalBottom.isAuto())
logicalBottom    3455 Source/core/rendering/RenderBox.cpp     Length logicalBottomLength = styleToUse->logicalBottom();
logicalBottom    3547 Source/core/rendering/RenderBox.cpp                                                     Length logicalTop, Length logicalBottom, Length marginBefore, Length marginAfter,
logicalBottom    3552 Source/core/rendering/RenderBox.cpp     ASSERT(!(logicalTop.isAuto() && logicalBottom.isAuto()));
logicalBottom    3563 Source/core/rendering/RenderBox.cpp     bool logicalBottomIsAuto = logicalBottom.isAuto();
logicalBottom    3592 Source/core/rendering/RenderBox.cpp         const LayoutUnit availableSpace = containerLogicalHeight - (logicalTopValue + logicalHeightValue + valueForLength(logicalBottom, containerLogicalHeight) + bordersPlusPadding);
logicalBottom    3649 Source/core/rendering/RenderBox.cpp             logicalTopValue = availableSpace - (logicalHeightValue + valueForLength(logicalBottom, containerLogicalHeight));
logicalBottom    3657 Source/core/rendering/RenderBox.cpp             logicalTopValue = availableSpace - (logicalHeightValue + valueForLength(logicalBottom, containerLogicalHeight));
logicalBottom    3661 Source/core/rendering/RenderBox.cpp             logicalHeightValue = max<LayoutUnit>(0, availableSpace - (logicalTopValue + valueForLength(logicalBottom, containerLogicalHeight)));
logicalBottom    3865 Source/core/rendering/RenderBox.cpp     Length logicalBottom = style()->logicalBottom();
logicalBottom    3882 Source/core/rendering/RenderBox.cpp     computeBlockStaticDistance(logicalTop, logicalBottom, this, containerBlock);
logicalBottom    3890 Source/core/rendering/RenderBox.cpp     if (logicalTop.isAuto() || logicalBottom.isAuto()) {
logicalBottom    3907 Source/core/rendering/RenderBox.cpp         ASSERT(!(logicalTop.isAuto() || logicalBottom.isAuto()));
logicalBottom    3910 Source/core/rendering/RenderBox.cpp         logicalBottomValue = valueForLength(logicalBottom, containerLogicalHeight);
logicalBottom    3924 Source/core/rendering/RenderBox.cpp         logicalBottomValue = valueForLength(logicalBottom, containerLogicalHeight);
logicalBottom    3928 Source/core/rendering/RenderBox.cpp     } else if (logicalBottom.isAuto()) {
logicalBottom    3939 Source/core/rendering/RenderBox.cpp         logicalBottomValue = valueForLength(logicalBottom, containerLogicalHeight);
logicalBottom    3946 Source/core/rendering/RenderBox.cpp         logicalBottomValue = valueForLength(logicalBottom, containerLogicalHeight);
logicalBottom     111 Source/core/rendering/RenderBox.h     LayoutUnit logicalBottom() const { return logicalTop() + logicalHeight(); }
logicalBottom     692 Source/core/rendering/RenderBox.h                                              Length logicalTop, Length logicalBottom, Length marginLogicalTop, Length marginLogicalBottom,
logicalBottom     183 Source/core/rendering/RenderBoxModelObject.cpp     if (!cb->style()->logicalHeight().isAuto() || (!cb->style()->logicalTop().isAuto() && !cb->style()->logicalBottom().isAuto()))
logicalBottom     870 Source/core/rendering/RenderInline.cpp         float width = isHorizontal ? logicalRightSide - logicalLeftSide : lastLineBox()->logicalBottom() - x;
logicalBottom     871 Source/core/rendering/RenderInline.cpp         float height = isHorizontal ? lastLineBox()->logicalBottom() - y : logicalRightSide - logicalLeftSide;
logicalBottom    1429 Source/core/rendering/RenderInline.cpp         LayoutUnit bottom = min<LayoutUnit>(root.lineBottom(), curr->logicalBottom());
logicalBottom     148 Source/core/rendering/RenderLineBoxList.cpp bool RenderLineBoxList::rangeIntersectsRect(RenderBoxModelObject* renderer, LayoutUnit logicalTop, LayoutUnit logicalBottom, const LayoutRect& rect, const LayoutPoint& offset) const
logicalBottom     156 Source/core/rendering/RenderLineBoxList.cpp     LayoutUnit physicalEnd = block->flipForWritingMode(logicalBottom);
logicalBottom     191 Source/core/rendering/RenderLineBoxList.cpp     LayoutUnit logicalBottom = box->logicalBottomVisualOverflow(root.lineBottom());
logicalBottom     193 Source/core/rendering/RenderLineBoxList.cpp     return rangeIntersectsRect(renderer, logicalTop, logicalBottom, paintInfo.rect, offset);
logicalBottom      72 Source/core/rendering/RenderLineBoxList.h     bool rangeIntersectsRect(RenderBoxModelObject*, LayoutUnit logicalTop, LayoutUnit logicalBottom, const LayoutRect&, const LayoutPoint&) const;
logicalBottom    1120 Source/core/rendering/RenderListMarker.cpp     LayoutUnit newLogicalTop = root.block().style()->isFlippedBlocksWritingMode() ? inlineBoxWrapper()->logicalBottom() - root.selectionBottom() : root.selectionTop() - inlineBoxWrapper()->logicalTop();
logicalBottom     538 Source/core/rendering/RenderReplaced.cpp     LayoutUnit bottom = rootBox ? rootBox->selectionBottom() : logicalBottom();
logicalBottom     584 Source/core/rendering/RenderReplaced.cpp     LayoutUnit newLogicalTop = root.block().style()->isFlippedBlocksWritingMode() ? inlineBoxWrapper()->logicalBottom() - root.selectionBottom() : root.selectionTop() - inlineBoxWrapper()->logicalTop();
logicalBottom    1557 Source/core/rendering/RenderText.cpp         float width = isHorizontal ? logicalRightSide - logicalLeftSide : lastTextBox()->logicalBottom() - x;
logicalBottom    1558 Source/core/rendering/RenderText.cpp         float height = isHorizontal ? lastTextBox()->logicalBottom() - y : logicalRightSide - logicalLeftSide;
logicalBottom     463 Source/core/rendering/style/RenderStyle.h     const Length& logicalBottom() const { return surround->offset.after(writingMode()); }
logicalBottom     749 Source/core/rendering/style/RenderStyle.h     void getTextShadowBlockDirectionExtent(LayoutUnit& logicalTop, LayoutUnit& logicalBottom) { getShadowBlockDirectionExtent(textShadow(), logicalTop, logicalBottom); }
logicalBottom     810 Source/core/rendering/style/RenderStyle.h     void getBoxShadowBlockDirectionExtent(LayoutUnit& logicalTop, LayoutUnit& logicalBottom) { getShadowBlockDirectionExtent(boxShadow(), logicalTop, logicalBottom); }
logicalBottom    1722 Source/core/rendering/style/RenderStyle.h     void getShadowBlockDirectionExtent(const ShadowList* shadow, LayoutUnit& logicalTop, LayoutUnit& logicalBottom) const
logicalBottom    1724 Source/core/rendering/style/RenderStyle.h         return isHorizontalWritingMode() ? getShadowVerticalExtent(shadow, logicalTop, logicalBottom) : getShadowHorizontalExtent(shadow, logicalTop, logicalBottom);
logicalBottom      58 Source/platform/geometry/LayoutBoxExtent.h     LayoutUnit logicalBottom(WritingMode) const;