logicalRightOffsetForPositioningFloat  153 Source/core/rendering/FloatingObjects.h     LayoutUnit logicalRightOffsetForPositioningFloat(LayoutUnit fixedOffset, LayoutUnit logicalTop, LayoutUnit* heightRemaining);
logicalRightOffsetForPositioningFloat 2118 Source/core/rendering/RenderBlockFlow.cpp         offset = m_floatingObjects->logicalRightOffsetForPositioningFloat(fixedOffset, logicalTop, heightRemaining);
logicalRightOffsetForPositioningFloat 2159 Source/core/rendering/RenderBlockFlow.cpp         while (logicalRightOffsetForPositioningFloat(logicalTopOffset, logicalRightOffset, false, &heightRemainingRight) - floatLogicalLeft < floatLogicalWidth) {
logicalRightOffsetForPositioningFloat 2173 Source/core/rendering/RenderBlockFlow.cpp         floatLogicalLeft = logicalRightOffsetForPositioningFloat(logicalTopOffset, logicalRightOffset, false, &heightRemainingRight);
logicalRightOffsetForPositioningFloat 2176 Source/core/rendering/RenderBlockFlow.cpp             floatLogicalLeft = logicalRightOffsetForPositioningFloat(logicalTopOffset, logicalRightOffset, false, &heightRemainingRight);
logicalRightOffsetForPositioningFloat  294 Source/core/rendering/RenderBlockFlow.h     LayoutUnit logicalRightOffsetForPositioningFloat(LayoutUnit logicalTop, LayoutUnit fixedOffset, bool applyTextIndent, LayoutUnit* heightRemaining) const;