m_lastChild 252 Source/core/dom/ContainerNode.cpp ASSERT(m_lastChild != prev); m_lastChild 478 Source/core/dom/ContainerNode.cpp if (m_lastChild == oldChild) m_lastChild 479 Source/core/dom/ContainerNode.cpp m_lastChild = previousChild; m_lastChild 574 Source/core/dom/ContainerNode.cpp if (newChild == m_lastChild) // nothing to do m_lastChild 627 Source/core/dom/ContainerNode.cpp Node* last = m_lastChild; m_lastChild 99 Source/core/dom/ContainerNode.h Node* lastChild() const { return m_lastChild; } m_lastChild 200 Source/core/dom/ContainerNode.h void setLastChild(Node* child) { m_lastChild = child; } m_lastChild 227 Source/core/dom/ContainerNode.h Node* m_lastChild; m_lastChild 249 Source/core/dom/ContainerNode.h , m_lastChild(0) m_lastChild 51 Source/core/rendering/CounterNode.cpp if (m_parent || m_previousSibling || m_nextSibling || m_firstChild || m_lastChild) { m_lastChild 58 Source/core/rendering/CounterNode.cpp if (m_parent->m_lastChild == this) m_lastChild 59 Source/core/rendering/CounterNode.cpp m_parent->m_lastChild = m_previousSibling; m_lastChild 125 Source/core/rendering/CounterNode.cpp CounterNode* last = m_lastChild; m_lastChild 129 Source/core/rendering/CounterNode.cpp while (CounterNode* lastChild = last->m_lastChild) m_lastChild 141 Source/core/rendering/CounterNode.cpp while (CounterNode* lastChild = previous->m_lastChild) m_lastChild 249 Source/core/rendering/CounterNode.cpp while (m_lastChild != refChild) m_lastChild 250 Source/core/rendering/CounterNode.cpp RenderCounter::destroyCounterNode(m_lastChild->owner(), identifier); m_lastChild 271 Source/core/rendering/CounterNode.cpp ASSERT(m_lastChild == refChild); m_lastChild 272 Source/core/rendering/CounterNode.cpp m_lastChild = newChild; m_lastChild 285 Source/core/rendering/CounterNode.cpp CounterNode* last = newChild->m_lastChild; m_lastChild 291 Source/core/rendering/CounterNode.cpp if (m_lastChild == newChild) m_lastChild 292 Source/core/rendering/CounterNode.cpp m_lastChild = last; m_lastChild 310 Source/core/rendering/CounterNode.cpp m_lastChild = last; m_lastChild 318 Source/core/rendering/CounterNode.cpp newChild->m_lastChild = 0; m_lastChild 328 Source/core/rendering/CounterNode.cpp ASSERT(!oldChild->m_lastChild); m_lastChild 347 Source/core/rendering/CounterNode.cpp ASSERT(m_lastChild == oldChild); m_lastChild 348 Source/core/rendering/CounterNode.cpp m_lastChild = previous; m_lastChild 62 Source/core/rendering/CounterNode.h CounterNode* lastChild() const { return m_lastChild; } m_lastChild 91 Source/core/rendering/CounterNode.h CounterNode* m_lastChild; m_lastChild 103 Source/core/rendering/InlineFlowBox.cpp m_lastChild = child; m_lastChild 105 Source/core/rendering/InlineFlowBox.cpp m_lastChild->setNextOnLine(child); m_lastChild 106 Source/core/rendering/InlineFlowBox.cpp child->setPrevOnLine(m_lastChild); m_lastChild 107 Source/core/rendering/InlineFlowBox.cpp m_lastChild = child; m_lastChild 191 Source/core/rendering/InlineFlowBox.cpp if (child == m_lastChild) m_lastChild 192 Source/core/rendering/InlineFlowBox.cpp m_lastChild = child->prevOnLine(); m_lastChild 218 Source/core/rendering/InlineFlowBox.cpp m_lastChild = 0; m_lastChild 1659 Source/core/rendering/InlineFlowBox.cpp ASSERT(prev == m_lastChild); m_lastChild 46 Source/core/rendering/InlineFlowBox.h , m_lastChild(0) m_lastChild 81 Source/core/rendering/InlineFlowBox.h InlineBox* lastChild() const { checkConsistency(); return m_lastChild; } m_lastChild 317 Source/core/rendering/InlineFlowBox.h InlineBox* m_lastChild; m_lastChild 39 Source/core/rendering/RenderObjectChildList.h , m_lastChild(0) m_lastChild 44 Source/core/rendering/RenderObjectChildList.h RenderObject* lastChild() const { return m_lastChild; } m_lastChild 49 Source/core/rendering/RenderObjectChildList.h void setLastChild(RenderObject* child) { m_lastChild = child; } m_lastChild 62 Source/core/rendering/RenderObjectChildList.h RenderObject* m_lastChild; m_lastChild 74 Source/core/svg/SVGElementInstance.h SVGElementInstance* lastChild() const { return m_lastChild; } m_lastChild 172 Source/core/svg/SVGElementInstance.h void setLastChild(SVGElementInstance* child) { m_lastChild = child; } m_lastChild 191 Source/core/svg/SVGElementInstance.h SVGElementInstance* m_lastChild; m_lastChild 626 Source/web/WebFrameImpl.cpp WebFrameImpl* oldLast = m_lastChild; m_lastChild 627 Source/web/WebFrameImpl.cpp m_lastChild = childImpl; m_lastChild 650 Source/web/WebFrameImpl.cpp if (m_lastChild == childImpl) m_lastChild 651 Source/web/WebFrameImpl.cpp m_lastChild = childImpl->m_previousSibling; m_lastChild 691 Source/web/WebFrameImpl.cpp return m_lastChild; m_lastChild 1646 Source/web/WebFrameImpl.cpp , m_lastChild(0) m_lastChild 344 Source/web/WebFrameImpl.h WebFrameImpl* m_lastChild; m_lastChild 57 Source/wtf/TreeNode.h , m_lastChild(0) m_lastChild 65 Source/wtf/TreeNode.h NodeType* lastChild() const { return m_lastChild; } m_lastChild 68 Source/wtf/TreeNode.h bool orphan() const { return !m_parent && !m_next && !m_previous && !m_firstChild && !m_lastChild; } m_lastChild 103 Source/wtf/TreeNode.h if (!m_lastChild) { m_lastChild 105 Source/wtf/TreeNode.h m_lastChild = m_firstChild = child; m_lastChild 109 Source/wtf/TreeNode.h ASSERT(!m_lastChild->m_next); m_lastChild 110 Source/wtf/TreeNode.h NodeType* oldLast = m_lastChild; m_lastChild 111 Source/wtf/TreeNode.h m_lastChild = child; m_lastChild 123 Source/wtf/TreeNode.h if (m_lastChild == child) m_lastChild 124 Source/wtf/TreeNode.h m_lastChild = child->previous(); m_lastChild 143 Source/wtf/TreeNode.h NodeType* m_lastChild;