m_matrix 44 Source/core/css/CSSMatrix.cpp : m_matrix(m) m_matrix 86 Source/core/css/CSSMatrix.cpp m_matrix = t; m_matrix 98 Source/core/css/CSSMatrix.cpp return CSSMatrix::create(TransformationMatrix(m_matrix).multiply(secondMatrix->m_matrix)); m_matrix 103 Source/core/css/CSSMatrix.cpp if (!m_matrix.isInvertible()) { m_matrix 108 Source/core/css/CSSMatrix.cpp return CSSMatrix::create(m_matrix.inverse()); m_matrix 119 Source/core/css/CSSMatrix.cpp return CSSMatrix::create(TransformationMatrix(m_matrix).translate3d(x, y, z)); m_matrix 130 Source/core/css/CSSMatrix.cpp return CSSMatrix::create(TransformationMatrix(m_matrix).scale3d(scaleX, scaleY, scaleZ)); m_matrix 148 Source/core/css/CSSMatrix.cpp return CSSMatrix::create(TransformationMatrix(m_matrix).rotate3d(rotX, rotY, rotZ)); m_matrix 163 Source/core/css/CSSMatrix.cpp return CSSMatrix::create(TransformationMatrix(m_matrix).rotate3d(x, y, z, angle)); m_matrix 170 Source/core/css/CSSMatrix.cpp return CSSMatrix::create(TransformationMatrix(m_matrix).skewX(angle)); m_matrix 177 Source/core/css/CSSMatrix.cpp return CSSMatrix::create(TransformationMatrix(m_matrix).skewY(angle)); m_matrix 183 Source/core/css/CSSMatrix.cpp if (m_matrix.isAffine()) m_matrix 184 Source/core/css/CSSMatrix.cpp return String::format("matrix(%f, %f, %f, %f, %f, %f)", m_matrix.a(), m_matrix.b(), m_matrix.c(), m_matrix.d(), m_matrix.e(), m_matrix.f()); m_matrix 186 Source/core/css/CSSMatrix.cpp m_matrix.m11(), m_matrix.m12(), m_matrix.m13(), m_matrix.m14(), m_matrix 187 Source/core/css/CSSMatrix.cpp m_matrix.m21(), m_matrix.m22(), m_matrix.m23(), m_matrix.m24(), m_matrix 188 Source/core/css/CSSMatrix.cpp m_matrix.m31(), m_matrix.m32(), m_matrix.m33(), m_matrix.m34(), m_matrix 189 Source/core/css/CSSMatrix.cpp m_matrix.m41(), m_matrix.m42(), m_matrix.m43(), m_matrix.m44()); m_matrix 49 Source/core/css/CSSMatrix.h double a() const { return m_matrix.a(); } m_matrix 50 Source/core/css/CSSMatrix.h double b() const { return m_matrix.b(); } m_matrix 51 Source/core/css/CSSMatrix.h double c() const { return m_matrix.c(); } m_matrix 52 Source/core/css/CSSMatrix.h double d() const { return m_matrix.d(); } m_matrix 53 Source/core/css/CSSMatrix.h double e() const { return m_matrix.e(); } m_matrix 54 Source/core/css/CSSMatrix.h double f() const { return m_matrix.f(); } m_matrix 56 Source/core/css/CSSMatrix.h void setA(double f) { m_matrix.setA(f); } m_matrix 57 Source/core/css/CSSMatrix.h void setB(double f) { m_matrix.setB(f); } m_matrix 58 Source/core/css/CSSMatrix.h void setC(double f) { m_matrix.setC(f); } m_matrix 59 Source/core/css/CSSMatrix.h void setD(double f) { m_matrix.setD(f); } m_matrix 60 Source/core/css/CSSMatrix.h void setE(double f) { m_matrix.setE(f); } m_matrix 61 Source/core/css/CSSMatrix.h void setF(double f) { m_matrix.setF(f); } m_matrix 63 Source/core/css/CSSMatrix.h double m11() const { return m_matrix.m11(); } m_matrix 64 Source/core/css/CSSMatrix.h double m12() const { return m_matrix.m12(); } m_matrix 65 Source/core/css/CSSMatrix.h double m13() const { return m_matrix.m13(); } m_matrix 66 Source/core/css/CSSMatrix.h double m14() const { return m_matrix.m14(); } m_matrix 67 Source/core/css/CSSMatrix.h double m21() const { return m_matrix.m21(); } m_matrix 68 Source/core/css/CSSMatrix.h double m22() const { return m_matrix.m22(); } m_matrix 69 Source/core/css/CSSMatrix.h double m23() const { return m_matrix.m23(); } m_matrix 70 Source/core/css/CSSMatrix.h double m24() const { return m_matrix.m24(); } m_matrix 71 Source/core/css/CSSMatrix.h double m31() const { return m_matrix.m31(); } m_matrix 72 Source/core/css/CSSMatrix.h double m32() const { return m_matrix.m32(); } m_matrix 73 Source/core/css/CSSMatrix.h double m33() const { return m_matrix.m33(); } m_matrix 74 Source/core/css/CSSMatrix.h double m34() const { return m_matrix.m34(); } m_matrix 75 Source/core/css/CSSMatrix.h double m41() const { return m_matrix.m41(); } m_matrix 76 Source/core/css/CSSMatrix.h double m42() const { return m_matrix.m42(); } m_matrix 77 Source/core/css/CSSMatrix.h double m43() const { return m_matrix.m43(); } m_matrix 78 Source/core/css/CSSMatrix.h double m44() const { return m_matrix.m44(); } m_matrix 80 Source/core/css/CSSMatrix.h void setM11(double f) { m_matrix.setM11(f); } m_matrix 81 Source/core/css/CSSMatrix.h void setM12(double f) { m_matrix.setM12(f); } m_matrix 82 Source/core/css/CSSMatrix.h void setM13(double f) { m_matrix.setM13(f); } m_matrix 83 Source/core/css/CSSMatrix.h void setM14(double f) { m_matrix.setM14(f); } m_matrix 84 Source/core/css/CSSMatrix.h void setM21(double f) { m_matrix.setM21(f); } m_matrix 85 Source/core/css/CSSMatrix.h void setM22(double f) { m_matrix.setM22(f); } m_matrix 86 Source/core/css/CSSMatrix.h void setM23(double f) { m_matrix.setM23(f); } m_matrix 87 Source/core/css/CSSMatrix.h void setM24(double f) { m_matrix.setM24(f); } m_matrix 88 Source/core/css/CSSMatrix.h void setM31(double f) { m_matrix.setM31(f); } m_matrix 89 Source/core/css/CSSMatrix.h void setM32(double f) { m_matrix.setM32(f); } m_matrix 90 Source/core/css/CSSMatrix.h void setM33(double f) { m_matrix.setM33(f); } m_matrix 91 Source/core/css/CSSMatrix.h void setM34(double f) { m_matrix.setM34(f); } m_matrix 92 Source/core/css/CSSMatrix.h void setM41(double f) { m_matrix.setM41(f); } m_matrix 93 Source/core/css/CSSMatrix.h void setM42(double f) { m_matrix.setM42(f); } m_matrix 94 Source/core/css/CSSMatrix.h void setM43(double f) { m_matrix.setM43(f); } m_matrix 95 Source/core/css/CSSMatrix.h void setM44(double f) { m_matrix.setM44(f); } m_matrix 146 Source/core/css/CSSMatrix.h const TransformationMatrix& transform() const { return m_matrix; } m_matrix 156 Source/core/css/CSSMatrix.h TransformationMatrix m_matrix; m_matrix 44 Source/core/svg/SVGTransform.cpp m_matrix = AffineTransform(0, 0, 0, 0, 0, 0); m_matrix 70 Source/core/svg/SVGTransform.cpp return adoptRef(new SVGTransform(m_transformType, m_angle, m_center, m_matrix)); m_matrix 83 Source/core/svg/SVGTransform.cpp m_matrix = matrix; m_matrix 97 Source/core/svg/SVGTransform.cpp m_matrix.makeIdentity(); m_matrix 98 Source/core/svg/SVGTransform.cpp m_matrix.translate(tx, ty); m_matrix 103 Source/core/svg/SVGTransform.cpp return FloatPoint::narrowPrecision(m_matrix.e(), m_matrix.f()); m_matrix 112 Source/core/svg/SVGTransform.cpp m_matrix.makeIdentity(); m_matrix 113 Source/core/svg/SVGTransform.cpp m_matrix.scaleNonUniform(sx, sy); m_matrix 118 Source/core/svg/SVGTransform.cpp return FloatSize::narrowPrecision(m_matrix.a(), m_matrix.d()); m_matrix 128 Source/core/svg/SVGTransform.cpp m_matrix.makeIdentity(); m_matrix 129 Source/core/svg/SVGTransform.cpp m_matrix.translate(cx, cy); m_matrix 130 Source/core/svg/SVGTransform.cpp m_matrix.rotate(angle); m_matrix 131 Source/core/svg/SVGTransform.cpp m_matrix.translate(-cx, -cy); m_matrix 139 Source/core/svg/SVGTransform.cpp m_matrix.makeIdentity(); m_matrix 140 Source/core/svg/SVGTransform.cpp m_matrix.skewX(angle); m_matrix 148 Source/core/svg/SVGTransform.cpp m_matrix.makeIdentity(); m_matrix 149 Source/core/svg/SVGTransform.cpp m_matrix.skewY(angle); m_matrix 199 Source/core/svg/SVGTransform.cpp builder.append(prefix + String::number(m_matrix.a()) + ' ' + String::number(m_matrix.b()) + ' ' + String::number(m_matrix.c()) + ' ' + m_matrix 200 Source/core/svg/SVGTransform.cpp String::number(m_matrix.d()) + ' ' + String::number(m_matrix.e()) + ' ' + String::number(m_matrix.f()) + ')'); m_matrix 204 Source/core/svg/SVGTransform.cpp return prefix + String::number(m_matrix.e()) + ' ' + String::number(m_matrix.f()) + ')'; m_matrix 206 Source/core/svg/SVGTransform.cpp return prefix + String::number(m_matrix.xScale()) + ' ' + String::number(m_matrix.yScale()) + ')'; m_matrix 211 Source/core/svg/SVGTransform.cpp float cx = narrowPrecisionToFloat(cosAngle != 1 ? (m_matrix.e() * (1 - cosAngle) - m_matrix.f() * sinAngle) / (1 - cosAngle) / 2 : 0); m_matrix 212 Source/core/svg/SVGTransform.cpp float cy = narrowPrecisionToFloat(cosAngle != 1 ? (m_matrix.e() * sinAngle / (1 - cosAngle) + m_matrix.f()) / 2 : 0); m_matrix 75 Source/core/svg/SVGTransform.h const AffineTransform& matrix() const { return m_matrix; } m_matrix 78 Source/core/svg/SVGTransform.h AffineTransform* mutableMatrix() { return &m_matrix; } m_matrix 116 Source/core/svg/SVGTransform.h AffineTransform m_matrix; m_matrix 121 Source/core/svg/SVGTransform.h return a.m_transformType == b.m_transformType && a.m_angle == b.m_angle && a.m_matrix == b.m_matrix; m_matrix 40 Source/platform/transforms/Matrix3DTransformOperation.h TransformationMatrix matrix() const {return m_matrix; } m_matrix 43 Source/platform/transforms/Matrix3DTransformOperation.h virtual bool isIdentity() const OVERRIDE { return m_matrix.isIdentity(); } m_matrix 52 Source/platform/transforms/Matrix3DTransformOperation.h return m_matrix == m->m_matrix; m_matrix 57 Source/platform/transforms/Matrix3DTransformOperation.h transform.multiply(TransformationMatrix(m_matrix)); m_matrix 64 Source/platform/transforms/Matrix3DTransformOperation.h m_matrix = mat; m_matrix 67 Source/platform/transforms/Matrix3DTransformOperation.h TransformationMatrix m_matrix; m_matrix 652 Source/platform/transforms/TransformationMatrix.cpp return FloatPoint(p.x() + static_cast<float>(m_matrix[3][0]), p.y() + static_cast<float>(m_matrix[3][1])); m_matrix 660 Source/platform/transforms/TransformationMatrix.cpp return FloatPoint3D(p.x() + static_cast<float>(m_matrix[3][0]), m_matrix 661 Source/platform/transforms/TransformationMatrix.cpp p.y() + static_cast<float>(m_matrix[3][1]), m_matrix 662 Source/platform/transforms/TransformationMatrix.cpp p.z() + static_cast<float>(m_matrix[3][2])); m_matrix 681 Source/platform/transforms/TransformationMatrix.cpp mappedRect.move(static_cast<float>(m_matrix[3][0]), static_cast<float>(m_matrix[3][1])); m_matrix 701 Source/platform/transforms/TransformationMatrix.cpp mappedQuad.move(static_cast<float>(m_matrix[3][0]), static_cast<float>(m_matrix[3][1])); m_matrix 715 Source/platform/transforms/TransformationMatrix.cpp m_matrix[0][0] *= sx; m_matrix 716 Source/platform/transforms/TransformationMatrix.cpp m_matrix[0][1] *= sx; m_matrix 717 Source/platform/transforms/TransformationMatrix.cpp m_matrix[0][2] *= sx; m_matrix 718 Source/platform/transforms/TransformationMatrix.cpp m_matrix[0][3] *= sx; m_matrix 720 Source/platform/transforms/TransformationMatrix.cpp m_matrix[1][0] *= sy; m_matrix 721 Source/platform/transforms/TransformationMatrix.cpp m_matrix[1][1] *= sy; m_matrix 722 Source/platform/transforms/TransformationMatrix.cpp m_matrix[1][2] *= sy; m_matrix 723 Source/platform/transforms/TransformationMatrix.cpp m_matrix[1][3] *= sy; m_matrix 731 Source/platform/transforms/TransformationMatrix.cpp m_matrix[2][0] *= sz; m_matrix 732 Source/platform/transforms/TransformationMatrix.cpp m_matrix[2][1] *= sz; m_matrix 733 Source/platform/transforms/TransformationMatrix.cpp m_matrix[2][2] *= sz; m_matrix 734 Source/platform/transforms/TransformationMatrix.cpp m_matrix[2][3] *= sz; m_matrix 761 Source/platform/transforms/TransformationMatrix.cpp mat.m_matrix[0][0] = 1.0; m_matrix 762 Source/platform/transforms/TransformationMatrix.cpp mat.m_matrix[0][1] = 0.0; m_matrix 763 Source/platform/transforms/TransformationMatrix.cpp mat.m_matrix[0][2] = 0.0; m_matrix 764 Source/platform/transforms/TransformationMatrix.cpp mat.m_matrix[1][0] = 0.0; m_matrix 765 Source/platform/transforms/TransformationMatrix.cpp mat.m_matrix[1][1] = cosTheta; m_matrix 766 Source/platform/transforms/TransformationMatrix.cpp mat.m_matrix[1][2] = sinTheta; m_matrix 767 Source/platform/transforms/TransformationMatrix.cpp mat.m_matrix[2][0] = 0.0; m_matrix 768 Source/platform/transforms/TransformationMatrix.cpp mat.m_matrix[2][1] = -sinTheta; m_matrix 769 Source/platform/transforms/TransformationMatrix.cpp mat.m_matrix[2][2] = cosTheta; m_matrix 770 Source/platform/transforms/TransformationMatrix.cpp mat.m_matrix[0][3] = mat.m_matrix[1][3] = mat.m_matrix[2][3] = 0.0; m_matrix 771 Source/platform/transforms/TransformationMatrix.cpp mat.m_matrix[3][0] = mat.m_matrix[3][1] = mat.m_matrix[3][2] = 0.0; m_matrix 772 Source/platform/transforms/TransformationMatrix.cpp mat.m_matrix[3][3] = 1.0; m_matrix 774 Source/platform/transforms/TransformationMatrix.cpp mat.m_matrix[0][0] = cosTheta; m_matrix 775 Source/platform/transforms/TransformationMatrix.cpp mat.m_matrix[0][1] = 0.0; m_matrix 776 Source/platform/transforms/TransformationMatrix.cpp mat.m_matrix[0][2] = -sinTheta; m_matrix 777 Source/platform/transforms/TransformationMatrix.cpp mat.m_matrix[1][0] = 0.0; m_matrix 778 Source/platform/transforms/TransformationMatrix.cpp mat.m_matrix[1][1] = 1.0; m_matrix 779 Source/platform/transforms/TransformationMatrix.cpp mat.m_matrix[1][2] = 0.0; m_matrix 780 Source/platform/transforms/TransformationMatrix.cpp mat.m_matrix[2][0] = sinTheta; m_matrix 781 Source/platform/transforms/TransformationMatrix.cpp mat.m_matrix[2][1] = 0.0; m_matrix 782 Source/platform/transforms/TransformationMatrix.cpp mat.m_matrix[2][2] = cosTheta; m_matrix 783 Source/platform/transforms/TransformationMatrix.cpp mat.m_matrix[0][3] = mat.m_matrix[1][3] = mat.m_matrix[2][3] = 0.0; m_matrix 784 Source/platform/transforms/TransformationMatrix.cpp mat.m_matrix[3][0] = mat.m_matrix[3][1] = mat.m_matrix[3][2] = 0.0; m_matrix 785 Source/platform/transforms/TransformationMatrix.cpp mat.m_matrix[3][3] = 1.0; m_matrix 787 Source/platform/transforms/TransformationMatrix.cpp mat.m_matrix[0][0] = cosTheta; m_matrix 788 Source/platform/transforms/TransformationMatrix.cpp mat.m_matrix[0][1] = sinTheta; m_matrix 789 Source/platform/transforms/TransformationMatrix.cpp mat.m_matrix[0][2] = 0.0; m_matrix 790 Source/platform/transforms/TransformationMatrix.cpp mat.m_matrix[1][0] = -sinTheta; m_matrix 791 Source/platform/transforms/TransformationMatrix.cpp mat.m_matrix[1][1] = cosTheta; m_matrix 792 Source/platform/transforms/TransformationMatrix.cpp mat.m_matrix[1][2] = 0.0; m_matrix 793 Source/platform/transforms/TransformationMatrix.cpp mat.m_matrix[2][0] = 0.0; m_matrix 794 Source/platform/transforms/TransformationMatrix.cpp mat.m_matrix[2][1] = 0.0; m_matrix 795 Source/platform/transforms/TransformationMatrix.cpp mat.m_matrix[2][2] = 1.0; m_matrix 796 Source/platform/transforms/TransformationMatrix.cpp mat.m_matrix[0][3] = mat.m_matrix[1][3] = mat.m_matrix[2][3] = 0.0; m_matrix 797 Source/platform/transforms/TransformationMatrix.cpp mat.m_matrix[3][0] = mat.m_matrix[3][1] = mat.m_matrix[3][2] = 0.0; m_matrix 798 Source/platform/transforms/TransformationMatrix.cpp mat.m_matrix[3][3] = 1.0; m_matrix 808 Source/platform/transforms/TransformationMatrix.cpp mat.m_matrix[0][0] = cosTheta + x * x * oneMinusCosTheta; m_matrix 809 Source/platform/transforms/TransformationMatrix.cpp mat.m_matrix[0][1] = y * x * oneMinusCosTheta + z * sinTheta; m_matrix 810 Source/platform/transforms/TransformationMatrix.cpp mat.m_matrix[0][2] = z * x * oneMinusCosTheta - y * sinTheta; m_matrix 811 Source/platform/transforms/TransformationMatrix.cpp mat.m_matrix[1][0] = x * y * oneMinusCosTheta - z * sinTheta; m_matrix 812 Source/platform/transforms/TransformationMatrix.cpp mat.m_matrix[1][1] = cosTheta + y * y * oneMinusCosTheta; m_matrix 813 Source/platform/transforms/TransformationMatrix.cpp mat.m_matrix[1][2] = z * y * oneMinusCosTheta + x * sinTheta; m_matrix 814 Source/platform/transforms/TransformationMatrix.cpp mat.m_matrix[2][0] = x * z * oneMinusCosTheta + y * sinTheta; m_matrix 815 Source/platform/transforms/TransformationMatrix.cpp mat.m_matrix[2][1] = y * z * oneMinusCosTheta - x * sinTheta; m_matrix 816 Source/platform/transforms/TransformationMatrix.cpp mat.m_matrix[2][2] = cosTheta + z * z * oneMinusCosTheta; m_matrix 817 Source/platform/transforms/TransformationMatrix.cpp mat.m_matrix[0][3] = mat.m_matrix[1][3] = mat.m_matrix[2][3] = 0.0; m_matrix 818 Source/platform/transforms/TransformationMatrix.cpp mat.m_matrix[3][0] = mat.m_matrix[3][1] = mat.m_matrix[3][2] = 0.0; m_matrix 819 Source/platform/transforms/TransformationMatrix.cpp mat.m_matrix[3][3] = 1.0; m_matrix 837 Source/platform/transforms/TransformationMatrix.cpp mat.m_matrix[0][0] = cosTheta; m_matrix 838 Source/platform/transforms/TransformationMatrix.cpp mat.m_matrix[0][1] = sinTheta; m_matrix 839 Source/platform/transforms/TransformationMatrix.cpp mat.m_matrix[0][2] = 0.0; m_matrix 840 Source/platform/transforms/TransformationMatrix.cpp mat.m_matrix[1][0] = -sinTheta; m_matrix 841 Source/platform/transforms/TransformationMatrix.cpp mat.m_matrix[1][1] = cosTheta; m_matrix 842 Source/platform/transforms/TransformationMatrix.cpp mat.m_matrix[1][2] = 0.0; m_matrix 843 Source/platform/transforms/TransformationMatrix.cpp mat.m_matrix[2][0] = 0.0; m_matrix 844 Source/platform/transforms/TransformationMatrix.cpp mat.m_matrix[2][1] = 0.0; m_matrix 845 Source/platform/transforms/TransformationMatrix.cpp mat.m_matrix[2][2] = 1.0; m_matrix 846 Source/platform/transforms/TransformationMatrix.cpp mat.m_matrix[0][3] = mat.m_matrix[1][3] = mat.m_matrix[2][3] = 0.0; m_matrix 847 Source/platform/transforms/TransformationMatrix.cpp mat.m_matrix[3][0] = mat.m_matrix[3][1] = mat.m_matrix[3][2] = 0.0; m_matrix 848 Source/platform/transforms/TransformationMatrix.cpp mat.m_matrix[3][3] = 1.0; m_matrix 855 Source/platform/transforms/TransformationMatrix.cpp mat.m_matrix[0][0] = cosTheta; m_matrix 856 Source/platform/transforms/TransformationMatrix.cpp mat.m_matrix[0][1] = 0.0; m_matrix 857 Source/platform/transforms/TransformationMatrix.cpp mat.m_matrix[0][2] = -sinTheta; m_matrix 858 Source/platform/transforms/TransformationMatrix.cpp mat.m_matrix[1][0] = 0.0; m_matrix 859 Source/platform/transforms/TransformationMatrix.cpp mat.m_matrix[1][1] = 1.0; m_matrix 860 Source/platform/transforms/TransformationMatrix.cpp mat.m_matrix[1][2] = 0.0; m_matrix 861 Source/platform/transforms/TransformationMatrix.cpp mat.m_matrix[2][0] = sinTheta; m_matrix 862 Source/platform/transforms/TransformationMatrix.cpp mat.m_matrix[2][1] = 0.0; m_matrix 863 Source/platform/transforms/TransformationMatrix.cpp mat.m_matrix[2][2] = cosTheta; m_matrix 864 Source/platform/transforms/TransformationMatrix.cpp mat.m_matrix[0][3] = mat.m_matrix[1][3] = mat.m_matrix[2][3] = 0.0; m_matrix 865 Source/platform/transforms/TransformationMatrix.cpp mat.m_matrix[3][0] = mat.m_matrix[3][1] = mat.m_matrix[3][2] = 0.0; m_matrix 866 Source/platform/transforms/TransformationMatrix.cpp mat.m_matrix[3][3] = 1.0; m_matrix 873 Source/platform/transforms/TransformationMatrix.cpp mat.m_matrix[0][0] = 1.0; m_matrix 874 Source/platform/transforms/TransformationMatrix.cpp mat.m_matrix[0][1] = 0.0; m_matrix 875 Source/platform/transforms/TransformationMatrix.cpp mat.m_matrix[0][2] = 0.0; m_matrix 876 Source/platform/transforms/TransformationMatrix.cpp mat.m_matrix[1][0] = 0.0; m_matrix 877 Source/platform/transforms/TransformationMatrix.cpp mat.m_matrix[1][1] = cosTheta; m_matrix 878 Source/platform/transforms/TransformationMatrix.cpp mat.m_matrix[1][2] = sinTheta; m_matrix 879 Source/platform/transforms/TransformationMatrix.cpp mat.m_matrix[2][0] = 0.0; m_matrix 880 Source/platform/transforms/TransformationMatrix.cpp mat.m_matrix[2][1] = -sinTheta; m_matrix 881 Source/platform/transforms/TransformationMatrix.cpp mat.m_matrix[2][2] = cosTheta; m_matrix 882 Source/platform/transforms/TransformationMatrix.cpp mat.m_matrix[0][3] = mat.m_matrix[1][3] = mat.m_matrix[2][3] = 0.0; m_matrix 883 Source/platform/transforms/TransformationMatrix.cpp mat.m_matrix[3][0] = mat.m_matrix[3][1] = mat.m_matrix[3][2] = 0.0; m_matrix 884 Source/platform/transforms/TransformationMatrix.cpp mat.m_matrix[3][3] = 1.0; m_matrix 894 Source/platform/transforms/TransformationMatrix.cpp m_matrix[3][0] += tx * m_matrix[0][0] + ty * m_matrix[1][0]; m_matrix 895 Source/platform/transforms/TransformationMatrix.cpp m_matrix[3][1] += tx * m_matrix[0][1] + ty * m_matrix[1][1]; m_matrix 896 Source/platform/transforms/TransformationMatrix.cpp m_matrix[3][2] += tx * m_matrix[0][2] + ty * m_matrix[1][2]; m_matrix 897 Source/platform/transforms/TransformationMatrix.cpp m_matrix[3][3] += tx * m_matrix[0][3] + ty * m_matrix[1][3]; m_matrix 903 Source/platform/transforms/TransformationMatrix.cpp m_matrix[3][0] += tx * m_matrix[0][0] + ty * m_matrix[1][0] + tz * m_matrix[2][0]; m_matrix 904 Source/platform/transforms/TransformationMatrix.cpp m_matrix[3][1] += tx * m_matrix[0][1] + ty * m_matrix[1][1] + tz * m_matrix[2][1]; m_matrix 905 Source/platform/transforms/TransformationMatrix.cpp m_matrix[3][2] += tx * m_matrix[0][2] + ty * m_matrix[1][2] + tz * m_matrix[2][2]; m_matrix 906 Source/platform/transforms/TransformationMatrix.cpp m_matrix[3][3] += tx * m_matrix[0][3] + ty * m_matrix[1][3] + tz * m_matrix[2][3]; m_matrix 913 Source/platform/transforms/TransformationMatrix.cpp m_matrix[0][0] += m_matrix[0][3] * tx; m_matrix 914 Source/platform/transforms/TransformationMatrix.cpp m_matrix[1][0] += m_matrix[1][3] * tx; m_matrix 915 Source/platform/transforms/TransformationMatrix.cpp m_matrix[2][0] += m_matrix[2][3] * tx; m_matrix 916 Source/platform/transforms/TransformationMatrix.cpp m_matrix[3][0] += m_matrix[3][3] * tx; m_matrix 920 Source/platform/transforms/TransformationMatrix.cpp m_matrix[0][1] += m_matrix[0][3] * ty; m_matrix 921 Source/platform/transforms/TransformationMatrix.cpp m_matrix[1][1] += m_matrix[1][3] * ty; m_matrix 922 Source/platform/transforms/TransformationMatrix.cpp m_matrix[2][1] += m_matrix[2][3] * ty; m_matrix 923 Source/platform/transforms/TransformationMatrix.cpp m_matrix[3][1] += m_matrix[3][3] * ty; m_matrix 933 Source/platform/transforms/TransformationMatrix.cpp m_matrix[0][2] += m_matrix[0][3] * tz; m_matrix 934 Source/platform/transforms/TransformationMatrix.cpp m_matrix[1][2] += m_matrix[1][3] * tz; m_matrix 935 Source/platform/transforms/TransformationMatrix.cpp m_matrix[2][2] += m_matrix[2][3] * tz; m_matrix 936 Source/platform/transforms/TransformationMatrix.cpp m_matrix[3][2] += m_matrix[3][3] * tz; m_matrix 949 Source/platform/transforms/TransformationMatrix.cpp mat.m_matrix[0][1] = tan(sy); // note that the y shear goes in the first row m_matrix 950 Source/platform/transforms/TransformationMatrix.cpp mat.m_matrix[1][0] = tan(sx); // and the x shear in the second row m_matrix 960 Source/platform/transforms/TransformationMatrix.cpp mat.m_matrix[2][3] = -1/p; m_matrix 980 Source/platform/transforms/TransformationMatrix.cpp double* leftMatrix = &(m_matrix[0][0]); m_matrix 981 Source/platform/transforms/TransformationMatrix.cpp const double* rightMatrix = &(mat.m_matrix[0][0]); m_matrix 1083 Source/platform/transforms/TransformationMatrix.cpp __m128d matrixBlockA = _mm_load_pd(&(m_matrix[0][0])); m_matrix 1084 Source/platform/transforms/TransformationMatrix.cpp __m128d matrixBlockC = _mm_load_pd(&(m_matrix[1][0])); m_matrix 1085 Source/platform/transforms/TransformationMatrix.cpp __m128d matrixBlockE = _mm_load_pd(&(m_matrix[2][0])); m_matrix 1086 Source/platform/transforms/TransformationMatrix.cpp __m128d matrixBlockG = _mm_load_pd(&(m_matrix[3][0])); m_matrix 1089 Source/platform/transforms/TransformationMatrix.cpp __m128d otherMatrixFirstParam = _mm_set1_pd(mat.m_matrix[0][0]); m_matrix 1090 Source/platform/transforms/TransformationMatrix.cpp __m128d otherMatrixSecondParam = _mm_set1_pd(mat.m_matrix[0][1]); m_matrix 1091 Source/platform/transforms/TransformationMatrix.cpp __m128d otherMatrixThirdParam = _mm_set1_pd(mat.m_matrix[0][2]); m_matrix 1092 Source/platform/transforms/TransformationMatrix.cpp __m128d otherMatrixFourthParam = _mm_set1_pd(mat.m_matrix[0][3]); m_matrix 1100 Source/platform/transforms/TransformationMatrix.cpp __m128d matrixBlockB = _mm_load_pd(&(m_matrix[0][2])); m_matrix 1101 Source/platform/transforms/TransformationMatrix.cpp __m128d matrixBlockD = _mm_load_pd(&(m_matrix[1][2])); m_matrix 1102 Source/platform/transforms/TransformationMatrix.cpp __m128d matrixBlockF = _mm_load_pd(&(m_matrix[2][2])); m_matrix 1103 Source/platform/transforms/TransformationMatrix.cpp __m128d matrixBlockH = _mm_load_pd(&(m_matrix[3][2])); m_matrix 1108 Source/platform/transforms/TransformationMatrix.cpp _mm_store_pd(&m_matrix[0][0], accumulator); m_matrix 1119 Source/platform/transforms/TransformationMatrix.cpp _mm_store_pd(&m_matrix[0][2], accumulator); m_matrix 1122 Source/platform/transforms/TransformationMatrix.cpp otherMatrixFirstParam = _mm_set1_pd(mat.m_matrix[1][0]); m_matrix 1123 Source/platform/transforms/TransformationMatrix.cpp otherMatrixSecondParam = _mm_set1_pd(mat.m_matrix[1][1]); m_matrix 1124 Source/platform/transforms/TransformationMatrix.cpp otherMatrixThirdParam = _mm_set1_pd(mat.m_matrix[1][2]); m_matrix 1125 Source/platform/transforms/TransformationMatrix.cpp otherMatrixFourthParam = _mm_set1_pd(mat.m_matrix[1][3]); m_matrix 1136 Source/platform/transforms/TransformationMatrix.cpp _mm_store_pd(&m_matrix[1][0], accumulator); m_matrix 1147 Source/platform/transforms/TransformationMatrix.cpp _mm_store_pd(&m_matrix[1][2], accumulator); m_matrix 1150 Source/platform/transforms/TransformationMatrix.cpp otherMatrixFirstParam = _mm_set1_pd(mat.m_matrix[2][0]); m_matrix 1151 Source/platform/transforms/TransformationMatrix.cpp otherMatrixSecondParam = _mm_set1_pd(mat.m_matrix[2][1]); m_matrix 1152 Source/platform/transforms/TransformationMatrix.cpp otherMatrixThirdParam = _mm_set1_pd(mat.m_matrix[2][2]); m_matrix 1153 Source/platform/transforms/TransformationMatrix.cpp otherMatrixFourthParam = _mm_set1_pd(mat.m_matrix[2][3]); m_matrix 1164 Source/platform/transforms/TransformationMatrix.cpp _mm_store_pd(&m_matrix[2][0], accumulator); m_matrix 1175 Source/platform/transforms/TransformationMatrix.cpp _mm_store_pd(&m_matrix[2][2], accumulator); m_matrix 1178 Source/platform/transforms/TransformationMatrix.cpp otherMatrixFirstParam = _mm_set1_pd(mat.m_matrix[3][0]); m_matrix 1179 Source/platform/transforms/TransformationMatrix.cpp otherMatrixSecondParam = _mm_set1_pd(mat.m_matrix[3][1]); m_matrix 1180 Source/platform/transforms/TransformationMatrix.cpp otherMatrixThirdParam = _mm_set1_pd(mat.m_matrix[3][2]); m_matrix 1181 Source/platform/transforms/TransformationMatrix.cpp otherMatrixFourthParam = _mm_set1_pd(mat.m_matrix[3][3]); m_matrix 1192 Source/platform/transforms/TransformationMatrix.cpp _mm_store_pd(&m_matrix[3][0], accumulator); m_matrix 1203 Source/platform/transforms/TransformationMatrix.cpp _mm_store_pd(&m_matrix[3][2], accumulator); m_matrix 1207 Source/platform/transforms/TransformationMatrix.cpp tmp[0][0] = (mat.m_matrix[0][0] * m_matrix[0][0] + mat.m_matrix[0][1] * m_matrix[1][0] m_matrix 1208 Source/platform/transforms/TransformationMatrix.cpp + mat.m_matrix[0][2] * m_matrix[2][0] + mat.m_matrix[0][3] * m_matrix[3][0]); m_matrix 1209 Source/platform/transforms/TransformationMatrix.cpp tmp[0][1] = (mat.m_matrix[0][0] * m_matrix[0][1] + mat.m_matrix[0][1] * m_matrix[1][1] m_matrix 1210 Source/platform/transforms/TransformationMatrix.cpp + mat.m_matrix[0][2] * m_matrix[2][1] + mat.m_matrix[0][3] * m_matrix[3][1]); m_matrix 1211 Source/platform/transforms/TransformationMatrix.cpp tmp[0][2] = (mat.m_matrix[0][0] * m_matrix[0][2] + mat.m_matrix[0][1] * m_matrix[1][2] m_matrix 1212 Source/platform/transforms/TransformationMatrix.cpp + mat.m_matrix[0][2] * m_matrix[2][2] + mat.m_matrix[0][3] * m_matrix[3][2]); m_matrix 1213 Source/platform/transforms/TransformationMatrix.cpp tmp[0][3] = (mat.m_matrix[0][0] * m_matrix[0][3] + mat.m_matrix[0][1] * m_matrix[1][3] m_matrix 1214 Source/platform/transforms/TransformationMatrix.cpp + mat.m_matrix[0][2] * m_matrix[2][3] + mat.m_matrix[0][3] * m_matrix[3][3]); m_matrix 1216 Source/platform/transforms/TransformationMatrix.cpp tmp[1][0] = (mat.m_matrix[1][0] * m_matrix[0][0] + mat.m_matrix[1][1] * m_matrix[1][0] m_matrix 1217 Source/platform/transforms/TransformationMatrix.cpp + mat.m_matrix[1][2] * m_matrix[2][0] + mat.m_matrix[1][3] * m_matrix[3][0]); m_matrix 1218 Source/platform/transforms/TransformationMatrix.cpp tmp[1][1] = (mat.m_matrix[1][0] * m_matrix[0][1] + mat.m_matrix[1][1] * m_matrix[1][1] m_matrix 1219 Source/platform/transforms/TransformationMatrix.cpp + mat.m_matrix[1][2] * m_matrix[2][1] + mat.m_matrix[1][3] * m_matrix[3][1]); m_matrix 1220 Source/platform/transforms/TransformationMatrix.cpp tmp[1][2] = (mat.m_matrix[1][0] * m_matrix[0][2] + mat.m_matrix[1][1] * m_matrix[1][2] m_matrix 1221 Source/platform/transforms/TransformationMatrix.cpp + mat.m_matrix[1][2] * m_matrix[2][2] + mat.m_matrix[1][3] * m_matrix[3][2]); m_matrix 1222 Source/platform/transforms/TransformationMatrix.cpp tmp[1][3] = (mat.m_matrix[1][0] * m_matrix[0][3] + mat.m_matrix[1][1] * m_matrix[1][3] m_matrix 1223 Source/platform/transforms/TransformationMatrix.cpp + mat.m_matrix[1][2] * m_matrix[2][3] + mat.m_matrix[1][3] * m_matrix[3][3]); m_matrix 1225 Source/platform/transforms/TransformationMatrix.cpp tmp[2][0] = (mat.m_matrix[2][0] * m_matrix[0][0] + mat.m_matrix[2][1] * m_matrix[1][0] m_matrix 1226 Source/platform/transforms/TransformationMatrix.cpp + mat.m_matrix[2][2] * m_matrix[2][0] + mat.m_matrix[2][3] * m_matrix[3][0]); m_matrix 1227 Source/platform/transforms/TransformationMatrix.cpp tmp[2][1] = (mat.m_matrix[2][0] * m_matrix[0][1] + mat.m_matrix[2][1] * m_matrix[1][1] m_matrix 1228 Source/platform/transforms/TransformationMatrix.cpp + mat.m_matrix[2][2] * m_matrix[2][1] + mat.m_matrix[2][3] * m_matrix[3][1]); m_matrix 1229 Source/platform/transforms/TransformationMatrix.cpp tmp[2][2] = (mat.m_matrix[2][0] * m_matrix[0][2] + mat.m_matrix[2][1] * m_matrix[1][2] m_matrix 1230 Source/platform/transforms/TransformationMatrix.cpp + mat.m_matrix[2][2] * m_matrix[2][2] + mat.m_matrix[2][3] * m_matrix[3][2]); m_matrix 1231 Source/platform/transforms/TransformationMatrix.cpp tmp[2][3] = (mat.m_matrix[2][0] * m_matrix[0][3] + mat.m_matrix[2][1] * m_matrix[1][3] m_matrix 1232 Source/platform/transforms/TransformationMatrix.cpp + mat.m_matrix[2][2] * m_matrix[2][3] + mat.m_matrix[2][3] * m_matrix[3][3]); m_matrix 1234 Source/platform/transforms/TransformationMatrix.cpp tmp[3][0] = (mat.m_matrix[3][0] * m_matrix[0][0] + mat.m_matrix[3][1] * m_matrix[1][0] m_matrix 1235 Source/platform/transforms/TransformationMatrix.cpp + mat.m_matrix[3][2] * m_matrix[2][0] + mat.m_matrix[3][3] * m_matrix[3][0]); m_matrix 1236 Source/platform/transforms/TransformationMatrix.cpp tmp[3][1] = (mat.m_matrix[3][0] * m_matrix[0][1] + mat.m_matrix[3][1] * m_matrix[1][1] m_matrix 1237 Source/platform/transforms/TransformationMatrix.cpp + mat.m_matrix[3][2] * m_matrix[2][1] + mat.m_matrix[3][3] * m_matrix[3][1]); m_matrix 1238 Source/platform/transforms/TransformationMatrix.cpp tmp[3][2] = (mat.m_matrix[3][0] * m_matrix[0][2] + mat.m_matrix[3][1] * m_matrix[1][2] m_matrix 1239 Source/platform/transforms/TransformationMatrix.cpp + mat.m_matrix[3][2] * m_matrix[2][2] + mat.m_matrix[3][3] * m_matrix[3][2]); m_matrix 1240 Source/platform/transforms/TransformationMatrix.cpp tmp[3][3] = (mat.m_matrix[3][0] * m_matrix[0][3] + mat.m_matrix[3][1] * m_matrix[1][3] m_matrix 1241 Source/platform/transforms/TransformationMatrix.cpp + mat.m_matrix[3][2] * m_matrix[2][3] + mat.m_matrix[3][3] * m_matrix[3][3]); m_matrix 1250 Source/platform/transforms/TransformationMatrix.cpp resultX = m_matrix[3][0] + x * m_matrix[0][0] + y * m_matrix[1][0]; m_matrix 1251 Source/platform/transforms/TransformationMatrix.cpp resultY = m_matrix[3][1] + x * m_matrix[0][1] + y * m_matrix[1][1]; m_matrix 1252 Source/platform/transforms/TransformationMatrix.cpp double w = m_matrix[3][3] + x * m_matrix[0][3] + y * m_matrix[1][3]; m_matrix 1261 Source/platform/transforms/TransformationMatrix.cpp resultX = m_matrix[3][0] + x * m_matrix[0][0] + y * m_matrix[1][0] + z * m_matrix[2][0]; m_matrix 1262 Source/platform/transforms/TransformationMatrix.cpp resultY = m_matrix[3][1] + x * m_matrix[0][1] + y * m_matrix[1][1] + z * m_matrix[2][1]; m_matrix 1263 Source/platform/transforms/TransformationMatrix.cpp resultZ = m_matrix[3][2] + x * m_matrix[0][2] + y * m_matrix[1][2] + z * m_matrix[2][2]; m_matrix 1264 Source/platform/transforms/TransformationMatrix.cpp double w = m_matrix[3][3] + x * m_matrix[0][3] + y * m_matrix[1][3] + z * m_matrix[2][3]; m_matrix 1277 Source/platform/transforms/TransformationMatrix.cpp double det = WebCore::determinant4x4(m_matrix); m_matrix 1289 Source/platform/transforms/TransformationMatrix.cpp if (m_matrix[3][0] == 0 && m_matrix[3][1] == 0 && m_matrix[3][2] == 0) m_matrix 1296 Source/platform/transforms/TransformationMatrix.cpp -m_matrix[3][0], -m_matrix[3][1], -m_matrix[3][2], 1); m_matrix 1300 Source/platform/transforms/TransformationMatrix.cpp bool inverted = WebCore::inverse(m_matrix, invMat.m_matrix); m_matrix 1309 Source/platform/transforms/TransformationMatrix.cpp m_matrix[0][2] = 0; m_matrix 1310 Source/platform/transforms/TransformationMatrix.cpp m_matrix[0][3] = 0; m_matrix 1312 Source/platform/transforms/TransformationMatrix.cpp m_matrix[1][2] = 0; m_matrix 1313 Source/platform/transforms/TransformationMatrix.cpp m_matrix[1][3] = 0; m_matrix 1315 Source/platform/transforms/TransformationMatrix.cpp m_matrix[2][0] = 0; m_matrix 1316 Source/platform/transforms/TransformationMatrix.cpp m_matrix[2][1] = 0; m_matrix 1317 Source/platform/transforms/TransformationMatrix.cpp m_matrix[2][2] = 1; m_matrix 1318 Source/platform/transforms/TransformationMatrix.cpp m_matrix[2][3] = 0; m_matrix 1320 Source/platform/transforms/TransformationMatrix.cpp m_matrix[3][2] = 0; m_matrix 1321 Source/platform/transforms/TransformationMatrix.cpp m_matrix[3][3] = 1; m_matrix 1326 Source/platform/transforms/TransformationMatrix.cpp return AffineTransform(m_matrix[0][0], m_matrix[0][1], m_matrix[1][0], m_matrix 1327 Source/platform/transforms/TransformationMatrix.cpp m_matrix[1][1], m_matrix[3][0], m_matrix[3][1]); m_matrix 1378 Source/platform/transforms/TransformationMatrix.cpp if (!WebCore::decompose(m_matrix, decomp)) m_matrix 1388 Source/platform/transforms/TransformationMatrix.cpp m_matrix[0][3] = decomp.perspectiveX; m_matrix 1389 Source/platform/transforms/TransformationMatrix.cpp m_matrix[1][3] = decomp.perspectiveY; m_matrix 1390 Source/platform/transforms/TransformationMatrix.cpp m_matrix[2][3] = decomp.perspectiveZ; m_matrix 1391 Source/platform/transforms/TransformationMatrix.cpp m_matrix[3][3] = decomp.perspectiveW; m_matrix 1444 Source/platform/transforms/TransformationMatrix.cpp if (m_matrix[3][2]) m_matrix 1448 Source/platform/transforms/TransformationMatrix.cpp if (static_cast<int>(m_matrix[3][0]) != m_matrix[3][0] || static_cast<int>(m_matrix[3][1]) != m_matrix[3][1]) m_matrix 1456 Source/platform/transforms/TransformationMatrix.cpp return TransformationMatrix(m_matrix[0][0], m_matrix[0][1], 0, m_matrix[0][3], m_matrix 1457 Source/platform/transforms/TransformationMatrix.cpp m_matrix[1][0], m_matrix[1][1], 0, m_matrix[1][3], m_matrix 1459 Source/platform/transforms/TransformationMatrix.cpp m_matrix[3][0], m_matrix[3][1], 0, m_matrix[3][3]); m_matrix 1498 Source/platform/transforms/TransformationMatrix.cpp double determinant = WebCore::determinant4x4(m_matrix); m_matrix 77 Source/platform/transforms/TransformationMatrix.h m_matrix[0][0] = a; m_matrix[0][1] = b; m_matrix[0][2] = 0; m_matrix[0][3] = 0; m_matrix 78 Source/platform/transforms/TransformationMatrix.h m_matrix[1][0] = c; m_matrix[1][1] = d; m_matrix[1][2] = 0; m_matrix[1][3] = 0; m_matrix 79 Source/platform/transforms/TransformationMatrix.h m_matrix[2][0] = 0; m_matrix[2][1] = 0; m_matrix[2][2] = 1; m_matrix[2][3] = 0; m_matrix 80 Source/platform/transforms/TransformationMatrix.h m_matrix[3][0] = e; m_matrix[3][1] = f; m_matrix[3][2] = 0; m_matrix[3][3] = 1; m_matrix 88 Source/platform/transforms/TransformationMatrix.h m_matrix[0][0] = m11; m_matrix[0][1] = m12; m_matrix[0][2] = m13; m_matrix[0][3] = m14; m_matrix 89 Source/platform/transforms/TransformationMatrix.h m_matrix[1][0] = m21; m_matrix[1][1] = m22; m_matrix[1][2] = m23; m_matrix[1][3] = m24; m_matrix 90 Source/platform/transforms/TransformationMatrix.h m_matrix[2][0] = m31; m_matrix[2][1] = m32; m_matrix[2][2] = m33; m_matrix[2][3] = m34; m_matrix 91 Source/platform/transforms/TransformationMatrix.h m_matrix[3][0] = m41; m_matrix[3][1] = m42; m_matrix[3][2] = m43; m_matrix[3][3] = m44; m_matrix 96 Source/platform/transforms/TransformationMatrix.h setMatrix(t.m_matrix); m_matrix 108 Source/platform/transforms/TransformationMatrix.h return m_matrix[0][0] == 1 && m_matrix[0][1] == 0 && m_matrix[0][2] == 0 && m_matrix[0][3] == 0 && m_matrix 109 Source/platform/transforms/TransformationMatrix.h m_matrix[1][0] == 0 && m_matrix[1][1] == 1 && m_matrix[1][2] == 0 && m_matrix[1][3] == 0 && m_matrix 110 Source/platform/transforms/TransformationMatrix.h m_matrix[2][0] == 0 && m_matrix[2][1] == 0 && m_matrix[2][2] == 1 && m_matrix[2][3] == 0 && m_matrix 111 Source/platform/transforms/TransformationMatrix.h m_matrix[3][0] == 0 && m_matrix[3][1] == 0 && m_matrix[3][2] == 0 && m_matrix[3][3] == 1; m_matrix 155 Source/platform/transforms/TransformationMatrix.h double m11() const { return m_matrix[0][0]; } m_matrix 156 Source/platform/transforms/TransformationMatrix.h void setM11(double f) { m_matrix[0][0] = f; } m_matrix 157 Source/platform/transforms/TransformationMatrix.h double m12() const { return m_matrix[0][1]; } m_matrix 158 Source/platform/transforms/TransformationMatrix.h void setM12(double f) { m_matrix[0][1] = f; } m_matrix 159 Source/platform/transforms/TransformationMatrix.h double m13() const { return m_matrix[0][2]; } m_matrix 160 Source/platform/transforms/TransformationMatrix.h void setM13(double f) { m_matrix[0][2] = f; } m_matrix 161 Source/platform/transforms/TransformationMatrix.h double m14() const { return m_matrix[0][3]; } m_matrix 162 Source/platform/transforms/TransformationMatrix.h void setM14(double f) { m_matrix[0][3] = f; } m_matrix 163 Source/platform/transforms/TransformationMatrix.h double m21() const { return m_matrix[1][0]; } m_matrix 164 Source/platform/transforms/TransformationMatrix.h void setM21(double f) { m_matrix[1][0] = f; } m_matrix 165 Source/platform/transforms/TransformationMatrix.h double m22() const { return m_matrix[1][1]; } m_matrix 166 Source/platform/transforms/TransformationMatrix.h void setM22(double f) { m_matrix[1][1] = f; } m_matrix 167 Source/platform/transforms/TransformationMatrix.h double m23() const { return m_matrix[1][2]; } m_matrix 168 Source/platform/transforms/TransformationMatrix.h void setM23(double f) { m_matrix[1][2] = f; } m_matrix 169 Source/platform/transforms/TransformationMatrix.h double m24() const { return m_matrix[1][3]; } m_matrix 170 Source/platform/transforms/TransformationMatrix.h void setM24(double f) { m_matrix[1][3] = f; } m_matrix 171 Source/platform/transforms/TransformationMatrix.h double m31() const { return m_matrix[2][0]; } m_matrix 172 Source/platform/transforms/TransformationMatrix.h void setM31(double f) { m_matrix[2][0] = f; } m_matrix 173 Source/platform/transforms/TransformationMatrix.h double m32() const { return m_matrix[2][1]; } m_matrix 174 Source/platform/transforms/TransformationMatrix.h void setM32(double f) { m_matrix[2][1] = f; } m_matrix 175 Source/platform/transforms/TransformationMatrix.h double m33() const { return m_matrix[2][2]; } m_matrix 176 Source/platform/transforms/TransformationMatrix.h void setM33(double f) { m_matrix[2][2] = f; } m_matrix 177 Source/platform/transforms/TransformationMatrix.h double m34() const { return m_matrix[2][3]; } m_matrix 178 Source/platform/transforms/TransformationMatrix.h void setM34(double f) { m_matrix[2][3] = f; } m_matrix 179 Source/platform/transforms/TransformationMatrix.h double m41() const { return m_matrix[3][0]; } m_matrix 180 Source/platform/transforms/TransformationMatrix.h void setM41(double f) { m_matrix[3][0] = f; } m_matrix 181 Source/platform/transforms/TransformationMatrix.h double m42() const { return m_matrix[3][1]; } m_matrix 182 Source/platform/transforms/TransformationMatrix.h void setM42(double f) { m_matrix[3][1] = f; } m_matrix 183 Source/platform/transforms/TransformationMatrix.h double m43() const { return m_matrix[3][2]; } m_matrix 184 Source/platform/transforms/TransformationMatrix.h void setM43(double f) { m_matrix[3][2] = f; } m_matrix 185 Source/platform/transforms/TransformationMatrix.h double m44() const { return m_matrix[3][3]; } m_matrix 186 Source/platform/transforms/TransformationMatrix.h void setM44(double f) { m_matrix[3][3] = f; } m_matrix 188 Source/platform/transforms/TransformationMatrix.h double a() const { return m_matrix[0][0]; } m_matrix 189 Source/platform/transforms/TransformationMatrix.h void setA(double a) { m_matrix[0][0] = a; } m_matrix 191 Source/platform/transforms/TransformationMatrix.h double b() const { return m_matrix[0][1]; } m_matrix 192 Source/platform/transforms/TransformationMatrix.h void setB(double b) { m_matrix[0][1] = b; } m_matrix 194 Source/platform/transforms/TransformationMatrix.h double c() const { return m_matrix[1][0]; } m_matrix 195 Source/platform/transforms/TransformationMatrix.h void setC(double c) { m_matrix[1][0] = c; } m_matrix 197 Source/platform/transforms/TransformationMatrix.h double d() const { return m_matrix[1][1]; } m_matrix 198 Source/platform/transforms/TransformationMatrix.h void setD(double d) { m_matrix[1][1] = d; } m_matrix 200 Source/platform/transforms/TransformationMatrix.h double e() const { return m_matrix[3][0]; } m_matrix 201 Source/platform/transforms/TransformationMatrix.h void setE(double e) { m_matrix[3][0] = e; } m_matrix 203 Source/platform/transforms/TransformationMatrix.h double f() const { return m_matrix[3][1]; } m_matrix 204 Source/platform/transforms/TransformationMatrix.h void setF(double f) { m_matrix[3][1] = f; } m_matrix 235 Source/platform/transforms/TransformationMatrix.h bool hasPerspective() const { return m_matrix[2][3] != 0.0f; } m_matrix 273 Source/platform/transforms/TransformationMatrix.h return (m_matrix[0][0] == m2.m_matrix[0][0] && m_matrix 274 Source/platform/transforms/TransformationMatrix.h m_matrix[0][1] == m2.m_matrix[0][1] && m_matrix 275 Source/platform/transforms/TransformationMatrix.h m_matrix[0][2] == m2.m_matrix[0][2] && m_matrix 276 Source/platform/transforms/TransformationMatrix.h m_matrix[0][3] == m2.m_matrix[0][3] && m_matrix 277 Source/platform/transforms/TransformationMatrix.h m_matrix[1][0] == m2.m_matrix[1][0] && m_matrix 278 Source/platform/transforms/TransformationMatrix.h m_matrix[1][1] == m2.m_matrix[1][1] && m_matrix 279 Source/platform/transforms/TransformationMatrix.h m_matrix[1][2] == m2.m_matrix[1][2] && m_matrix 280 Source/platform/transforms/TransformationMatrix.h m_matrix[1][3] == m2.m_matrix[1][3] && m_matrix 281 Source/platform/transforms/TransformationMatrix.h m_matrix[2][0] == m2.m_matrix[2][0] && m_matrix 282 Source/platform/transforms/TransformationMatrix.h m_matrix[2][1] == m2.m_matrix[2][1] && m_matrix 283 Source/platform/transforms/TransformationMatrix.h m_matrix[2][2] == m2.m_matrix[2][2] && m_matrix 284 Source/platform/transforms/TransformationMatrix.h m_matrix[2][3] == m2.m_matrix[2][3] && m_matrix 285 Source/platform/transforms/TransformationMatrix.h m_matrix[3][0] == m2.m_matrix[3][0] && m_matrix 286 Source/platform/transforms/TransformationMatrix.h m_matrix[3][1] == m2.m_matrix[3][1] && m_matrix 287 Source/platform/transforms/TransformationMatrix.h m_matrix[3][2] == m2.m_matrix[3][2] && m_matrix 288 Source/platform/transforms/TransformationMatrix.h m_matrix[3][3] == m2.m_matrix[3][3]); m_matrix 309 Source/platform/transforms/TransformationMatrix.h return m_matrix[0][0] == 1 && m_matrix[0][1] == 0 && m_matrix[0][2] == 0 && m_matrix[0][3] == 0 m_matrix 310 Source/platform/transforms/TransformationMatrix.h && m_matrix[1][0] == 0 && m_matrix[1][1] == 1 && m_matrix[1][2] == 0 && m_matrix[1][3] == 0 m_matrix 311 Source/platform/transforms/TransformationMatrix.h && m_matrix[2][0] == 0 && m_matrix[2][1] == 0 && m_matrix[2][2] == 1 && m_matrix[2][3] == 0 m_matrix 312 Source/platform/transforms/TransformationMatrix.h && m_matrix[3][3] == 1; m_matrix 355 Source/platform/transforms/TransformationMatrix.h if (m && m != m_matrix) m_matrix 356 Source/platform/transforms/TransformationMatrix.h memcpy(m_matrix, m, sizeof(Matrix4)); m_matrix 359 Source/platform/transforms/TransformationMatrix.h Matrix4 m_matrix;