m_matrix           44 Source/core/css/CSSMatrix.cpp     : m_matrix(m)
m_matrix           86 Source/core/css/CSSMatrix.cpp         m_matrix = t;
m_matrix           98 Source/core/css/CSSMatrix.cpp     return CSSMatrix::create(TransformationMatrix(m_matrix).multiply(secondMatrix->m_matrix));
m_matrix          103 Source/core/css/CSSMatrix.cpp     if (!m_matrix.isInvertible()) {
m_matrix          108 Source/core/css/CSSMatrix.cpp     return CSSMatrix::create(m_matrix.inverse());
m_matrix          119 Source/core/css/CSSMatrix.cpp     return CSSMatrix::create(TransformationMatrix(m_matrix).translate3d(x, y, z));
m_matrix          130 Source/core/css/CSSMatrix.cpp     return CSSMatrix::create(TransformationMatrix(m_matrix).scale3d(scaleX, scaleY, scaleZ));
m_matrix          148 Source/core/css/CSSMatrix.cpp     return CSSMatrix::create(TransformationMatrix(m_matrix).rotate3d(rotX, rotY, rotZ));
m_matrix          163 Source/core/css/CSSMatrix.cpp     return CSSMatrix::create(TransformationMatrix(m_matrix).rotate3d(x, y, z, angle));
m_matrix          170 Source/core/css/CSSMatrix.cpp     return CSSMatrix::create(TransformationMatrix(m_matrix).skewX(angle));
m_matrix          177 Source/core/css/CSSMatrix.cpp     return CSSMatrix::create(TransformationMatrix(m_matrix).skewY(angle));
m_matrix          183 Source/core/css/CSSMatrix.cpp     if (m_matrix.isAffine())
m_matrix          184 Source/core/css/CSSMatrix.cpp         return String::format("matrix(%f, %f, %f, %f, %f, %f)", m_matrix.a(), m_matrix.b(), m_matrix.c(), m_matrix.d(), m_matrix.e(), m_matrix.f());
m_matrix          186 Source/core/css/CSSMatrix.cpp     m_matrix.m11(), m_matrix.m12(), m_matrix.m13(), m_matrix.m14(),
m_matrix          187 Source/core/css/CSSMatrix.cpp     m_matrix.m21(), m_matrix.m22(), m_matrix.m23(), m_matrix.m24(),
m_matrix          188 Source/core/css/CSSMatrix.cpp     m_matrix.m31(), m_matrix.m32(), m_matrix.m33(), m_matrix.m34(),
m_matrix          189 Source/core/css/CSSMatrix.cpp     m_matrix.m41(), m_matrix.m42(), m_matrix.m43(), m_matrix.m44());
m_matrix           49 Source/core/css/CSSMatrix.h     double a() const { return m_matrix.a(); }
m_matrix           50 Source/core/css/CSSMatrix.h     double b() const { return m_matrix.b(); }
m_matrix           51 Source/core/css/CSSMatrix.h     double c() const { return m_matrix.c(); }
m_matrix           52 Source/core/css/CSSMatrix.h     double d() const { return m_matrix.d(); }
m_matrix           53 Source/core/css/CSSMatrix.h     double e() const { return m_matrix.e(); }
m_matrix           54 Source/core/css/CSSMatrix.h     double f() const { return m_matrix.f(); }
m_matrix           56 Source/core/css/CSSMatrix.h     void setA(double f) { m_matrix.setA(f); }
m_matrix           57 Source/core/css/CSSMatrix.h     void setB(double f) { m_matrix.setB(f); }
m_matrix           58 Source/core/css/CSSMatrix.h     void setC(double f) { m_matrix.setC(f); }
m_matrix           59 Source/core/css/CSSMatrix.h     void setD(double f) { m_matrix.setD(f); }
m_matrix           60 Source/core/css/CSSMatrix.h     void setE(double f) { m_matrix.setE(f); }
m_matrix           61 Source/core/css/CSSMatrix.h     void setF(double f) { m_matrix.setF(f); }
m_matrix           63 Source/core/css/CSSMatrix.h     double m11() const { return m_matrix.m11(); }
m_matrix           64 Source/core/css/CSSMatrix.h     double m12() const { return m_matrix.m12(); }
m_matrix           65 Source/core/css/CSSMatrix.h     double m13() const { return m_matrix.m13(); }
m_matrix           66 Source/core/css/CSSMatrix.h     double m14() const { return m_matrix.m14(); }
m_matrix           67 Source/core/css/CSSMatrix.h     double m21() const { return m_matrix.m21(); }
m_matrix           68 Source/core/css/CSSMatrix.h     double m22() const { return m_matrix.m22(); }
m_matrix           69 Source/core/css/CSSMatrix.h     double m23() const { return m_matrix.m23(); }
m_matrix           70 Source/core/css/CSSMatrix.h     double m24() const { return m_matrix.m24(); }
m_matrix           71 Source/core/css/CSSMatrix.h     double m31() const { return m_matrix.m31(); }
m_matrix           72 Source/core/css/CSSMatrix.h     double m32() const { return m_matrix.m32(); }
m_matrix           73 Source/core/css/CSSMatrix.h     double m33() const { return m_matrix.m33(); }
m_matrix           74 Source/core/css/CSSMatrix.h     double m34() const { return m_matrix.m34(); }
m_matrix           75 Source/core/css/CSSMatrix.h     double m41() const { return m_matrix.m41(); }
m_matrix           76 Source/core/css/CSSMatrix.h     double m42() const { return m_matrix.m42(); }
m_matrix           77 Source/core/css/CSSMatrix.h     double m43() const { return m_matrix.m43(); }
m_matrix           78 Source/core/css/CSSMatrix.h     double m44() const { return m_matrix.m44(); }
m_matrix           80 Source/core/css/CSSMatrix.h     void setM11(double f) { m_matrix.setM11(f); }
m_matrix           81 Source/core/css/CSSMatrix.h     void setM12(double f) { m_matrix.setM12(f); }
m_matrix           82 Source/core/css/CSSMatrix.h     void setM13(double f) { m_matrix.setM13(f); }
m_matrix           83 Source/core/css/CSSMatrix.h     void setM14(double f) { m_matrix.setM14(f); }
m_matrix           84 Source/core/css/CSSMatrix.h     void setM21(double f) { m_matrix.setM21(f); }
m_matrix           85 Source/core/css/CSSMatrix.h     void setM22(double f) { m_matrix.setM22(f); }
m_matrix           86 Source/core/css/CSSMatrix.h     void setM23(double f) { m_matrix.setM23(f); }
m_matrix           87 Source/core/css/CSSMatrix.h     void setM24(double f) { m_matrix.setM24(f); }
m_matrix           88 Source/core/css/CSSMatrix.h     void setM31(double f) { m_matrix.setM31(f); }
m_matrix           89 Source/core/css/CSSMatrix.h     void setM32(double f) { m_matrix.setM32(f); }
m_matrix           90 Source/core/css/CSSMatrix.h     void setM33(double f) { m_matrix.setM33(f); }
m_matrix           91 Source/core/css/CSSMatrix.h     void setM34(double f) { m_matrix.setM34(f); }
m_matrix           92 Source/core/css/CSSMatrix.h     void setM41(double f) { m_matrix.setM41(f); }
m_matrix           93 Source/core/css/CSSMatrix.h     void setM42(double f) { m_matrix.setM42(f); }
m_matrix           94 Source/core/css/CSSMatrix.h     void setM43(double f) { m_matrix.setM43(f); }
m_matrix           95 Source/core/css/CSSMatrix.h     void setM44(double f) { m_matrix.setM44(f); }
m_matrix          146 Source/core/css/CSSMatrix.h     const TransformationMatrix& transform() const { return m_matrix; }
m_matrix          156 Source/core/css/CSSMatrix.h     TransformationMatrix m_matrix;
m_matrix           44 Source/core/svg/SVGTransform.cpp         m_matrix = AffineTransform(0, 0, 0, 0, 0, 0);
m_matrix           70 Source/core/svg/SVGTransform.cpp     return adoptRef(new SVGTransform(m_transformType, m_angle, m_center, m_matrix));
m_matrix           83 Source/core/svg/SVGTransform.cpp     m_matrix = matrix;
m_matrix           97 Source/core/svg/SVGTransform.cpp     m_matrix.makeIdentity();
m_matrix           98 Source/core/svg/SVGTransform.cpp     m_matrix.translate(tx, ty);
m_matrix          103 Source/core/svg/SVGTransform.cpp     return FloatPoint::narrowPrecision(m_matrix.e(), m_matrix.f());
m_matrix          112 Source/core/svg/SVGTransform.cpp     m_matrix.makeIdentity();
m_matrix          113 Source/core/svg/SVGTransform.cpp     m_matrix.scaleNonUniform(sx, sy);
m_matrix          118 Source/core/svg/SVGTransform.cpp     return FloatSize::narrowPrecision(m_matrix.a(), m_matrix.d());
m_matrix          128 Source/core/svg/SVGTransform.cpp     m_matrix.makeIdentity();
m_matrix          129 Source/core/svg/SVGTransform.cpp     m_matrix.translate(cx, cy);
m_matrix          130 Source/core/svg/SVGTransform.cpp     m_matrix.rotate(angle);
m_matrix          131 Source/core/svg/SVGTransform.cpp     m_matrix.translate(-cx, -cy);
m_matrix          139 Source/core/svg/SVGTransform.cpp     m_matrix.makeIdentity();
m_matrix          140 Source/core/svg/SVGTransform.cpp     m_matrix.skewX(angle);
m_matrix          148 Source/core/svg/SVGTransform.cpp     m_matrix.makeIdentity();
m_matrix          149 Source/core/svg/SVGTransform.cpp     m_matrix.skewY(angle);
m_matrix          199 Source/core/svg/SVGTransform.cpp         builder.append(prefix + String::number(m_matrix.a()) + ' ' + String::number(m_matrix.b()) + ' ' + String::number(m_matrix.c()) + ' ' +
m_matrix          200 Source/core/svg/SVGTransform.cpp                        String::number(m_matrix.d()) + ' ' + String::number(m_matrix.e()) + ' ' + String::number(m_matrix.f()) + ')');
m_matrix          204 Source/core/svg/SVGTransform.cpp         return prefix + String::number(m_matrix.e()) + ' ' + String::number(m_matrix.f()) + ')';
m_matrix          206 Source/core/svg/SVGTransform.cpp         return prefix + String::number(m_matrix.xScale()) + ' ' + String::number(m_matrix.yScale()) + ')';
m_matrix          211 Source/core/svg/SVGTransform.cpp         float cx = narrowPrecisionToFloat(cosAngle != 1 ? (m_matrix.e() * (1 - cosAngle) - m_matrix.f() * sinAngle) / (1 - cosAngle) / 2 : 0);
m_matrix          212 Source/core/svg/SVGTransform.cpp         float cy = narrowPrecisionToFloat(cosAngle != 1 ? (m_matrix.e() * sinAngle / (1 - cosAngle) + m_matrix.f()) / 2 : 0);
m_matrix           75 Source/core/svg/SVGTransform.h     const AffineTransform& matrix() const { return m_matrix; }
m_matrix           78 Source/core/svg/SVGTransform.h     AffineTransform* mutableMatrix() { return &m_matrix; }
m_matrix          116 Source/core/svg/SVGTransform.h     AffineTransform m_matrix;
m_matrix          121 Source/core/svg/SVGTransform.h     return a.m_transformType == b.m_transformType && a.m_angle == b.m_angle && a.m_matrix == b.m_matrix;
m_matrix           40 Source/platform/transforms/Matrix3DTransformOperation.h     TransformationMatrix matrix() const {return m_matrix; }
m_matrix           43 Source/platform/transforms/Matrix3DTransformOperation.h     virtual bool isIdentity() const OVERRIDE { return m_matrix.isIdentity(); }
m_matrix           52 Source/platform/transforms/Matrix3DTransformOperation.h         return m_matrix == m->m_matrix;
m_matrix           57 Source/platform/transforms/Matrix3DTransformOperation.h         transform.multiply(TransformationMatrix(m_matrix));
m_matrix           64 Source/platform/transforms/Matrix3DTransformOperation.h         m_matrix = mat;
m_matrix           67 Source/platform/transforms/Matrix3DTransformOperation.h     TransformationMatrix m_matrix;
m_matrix          652 Source/platform/transforms/TransformationMatrix.cpp         return FloatPoint(p.x() + static_cast<float>(m_matrix[3][0]), p.y() + static_cast<float>(m_matrix[3][1]));
m_matrix          660 Source/platform/transforms/TransformationMatrix.cpp         return FloatPoint3D(p.x() + static_cast<float>(m_matrix[3][0]),
m_matrix          661 Source/platform/transforms/TransformationMatrix.cpp                             p.y() + static_cast<float>(m_matrix[3][1]),
m_matrix          662 Source/platform/transforms/TransformationMatrix.cpp                             p.z() + static_cast<float>(m_matrix[3][2]));
m_matrix          681 Source/platform/transforms/TransformationMatrix.cpp         mappedRect.move(static_cast<float>(m_matrix[3][0]), static_cast<float>(m_matrix[3][1]));
m_matrix          701 Source/platform/transforms/TransformationMatrix.cpp         mappedQuad.move(static_cast<float>(m_matrix[3][0]), static_cast<float>(m_matrix[3][1]));
m_matrix          715 Source/platform/transforms/TransformationMatrix.cpp     m_matrix[0][0] *= sx;
m_matrix          716 Source/platform/transforms/TransformationMatrix.cpp     m_matrix[0][1] *= sx;
m_matrix          717 Source/platform/transforms/TransformationMatrix.cpp     m_matrix[0][2] *= sx;
m_matrix          718 Source/platform/transforms/TransformationMatrix.cpp     m_matrix[0][3] *= sx;
m_matrix          720 Source/platform/transforms/TransformationMatrix.cpp     m_matrix[1][0] *= sy;
m_matrix          721 Source/platform/transforms/TransformationMatrix.cpp     m_matrix[1][1] *= sy;
m_matrix          722 Source/platform/transforms/TransformationMatrix.cpp     m_matrix[1][2] *= sy;
m_matrix          723 Source/platform/transforms/TransformationMatrix.cpp     m_matrix[1][3] *= sy;
m_matrix          731 Source/platform/transforms/TransformationMatrix.cpp     m_matrix[2][0] *= sz;
m_matrix          732 Source/platform/transforms/TransformationMatrix.cpp     m_matrix[2][1] *= sz;
m_matrix          733 Source/platform/transforms/TransformationMatrix.cpp     m_matrix[2][2] *= sz;
m_matrix          734 Source/platform/transforms/TransformationMatrix.cpp     m_matrix[2][3] *= sz;
m_matrix          761 Source/platform/transforms/TransformationMatrix.cpp         mat.m_matrix[0][0] = 1.0;
m_matrix          762 Source/platform/transforms/TransformationMatrix.cpp         mat.m_matrix[0][1] = 0.0;
m_matrix          763 Source/platform/transforms/TransformationMatrix.cpp         mat.m_matrix[0][2] = 0.0;
m_matrix          764 Source/platform/transforms/TransformationMatrix.cpp         mat.m_matrix[1][0] = 0.0;
m_matrix          765 Source/platform/transforms/TransformationMatrix.cpp         mat.m_matrix[1][1] = cosTheta;
m_matrix          766 Source/platform/transforms/TransformationMatrix.cpp         mat.m_matrix[1][2] = sinTheta;
m_matrix          767 Source/platform/transforms/TransformationMatrix.cpp         mat.m_matrix[2][0] = 0.0;
m_matrix          768 Source/platform/transforms/TransformationMatrix.cpp         mat.m_matrix[2][1] = -sinTheta;
m_matrix          769 Source/platform/transforms/TransformationMatrix.cpp         mat.m_matrix[2][2] = cosTheta;
m_matrix          770 Source/platform/transforms/TransformationMatrix.cpp         mat.m_matrix[0][3] = mat.m_matrix[1][3] = mat.m_matrix[2][3] = 0.0;
m_matrix          771 Source/platform/transforms/TransformationMatrix.cpp         mat.m_matrix[3][0] = mat.m_matrix[3][1] = mat.m_matrix[3][2] = 0.0;
m_matrix          772 Source/platform/transforms/TransformationMatrix.cpp         mat.m_matrix[3][3] = 1.0;
m_matrix          774 Source/platform/transforms/TransformationMatrix.cpp         mat.m_matrix[0][0] = cosTheta;
m_matrix          775 Source/platform/transforms/TransformationMatrix.cpp         mat.m_matrix[0][1] = 0.0;
m_matrix          776 Source/platform/transforms/TransformationMatrix.cpp         mat.m_matrix[0][2] = -sinTheta;
m_matrix          777 Source/platform/transforms/TransformationMatrix.cpp         mat.m_matrix[1][0] = 0.0;
m_matrix          778 Source/platform/transforms/TransformationMatrix.cpp         mat.m_matrix[1][1] = 1.0;
m_matrix          779 Source/platform/transforms/TransformationMatrix.cpp         mat.m_matrix[1][2] = 0.0;
m_matrix          780 Source/platform/transforms/TransformationMatrix.cpp         mat.m_matrix[2][0] = sinTheta;
m_matrix          781 Source/platform/transforms/TransformationMatrix.cpp         mat.m_matrix[2][1] = 0.0;
m_matrix          782 Source/platform/transforms/TransformationMatrix.cpp         mat.m_matrix[2][2] = cosTheta;
m_matrix          783 Source/platform/transforms/TransformationMatrix.cpp         mat.m_matrix[0][3] = mat.m_matrix[1][3] = mat.m_matrix[2][3] = 0.0;
m_matrix          784 Source/platform/transforms/TransformationMatrix.cpp         mat.m_matrix[3][0] = mat.m_matrix[3][1] = mat.m_matrix[3][2] = 0.0;
m_matrix          785 Source/platform/transforms/TransformationMatrix.cpp         mat.m_matrix[3][3] = 1.0;
m_matrix          787 Source/platform/transforms/TransformationMatrix.cpp         mat.m_matrix[0][0] = cosTheta;
m_matrix          788 Source/platform/transforms/TransformationMatrix.cpp         mat.m_matrix[0][1] = sinTheta;
m_matrix          789 Source/platform/transforms/TransformationMatrix.cpp         mat.m_matrix[0][2] = 0.0;
m_matrix          790 Source/platform/transforms/TransformationMatrix.cpp         mat.m_matrix[1][0] = -sinTheta;
m_matrix          791 Source/platform/transforms/TransformationMatrix.cpp         mat.m_matrix[1][1] = cosTheta;
m_matrix          792 Source/platform/transforms/TransformationMatrix.cpp         mat.m_matrix[1][2] = 0.0;
m_matrix          793 Source/platform/transforms/TransformationMatrix.cpp         mat.m_matrix[2][0] = 0.0;
m_matrix          794 Source/platform/transforms/TransformationMatrix.cpp         mat.m_matrix[2][1] = 0.0;
m_matrix          795 Source/platform/transforms/TransformationMatrix.cpp         mat.m_matrix[2][2] = 1.0;
m_matrix          796 Source/platform/transforms/TransformationMatrix.cpp         mat.m_matrix[0][3] = mat.m_matrix[1][3] = mat.m_matrix[2][3] = 0.0;
m_matrix          797 Source/platform/transforms/TransformationMatrix.cpp         mat.m_matrix[3][0] = mat.m_matrix[3][1] = mat.m_matrix[3][2] = 0.0;
m_matrix          798 Source/platform/transforms/TransformationMatrix.cpp         mat.m_matrix[3][3] = 1.0;
m_matrix          808 Source/platform/transforms/TransformationMatrix.cpp         mat.m_matrix[0][0] = cosTheta + x * x * oneMinusCosTheta;
m_matrix          809 Source/platform/transforms/TransformationMatrix.cpp         mat.m_matrix[0][1] = y * x * oneMinusCosTheta + z * sinTheta;
m_matrix          810 Source/platform/transforms/TransformationMatrix.cpp         mat.m_matrix[0][2] = z * x * oneMinusCosTheta - y * sinTheta;
m_matrix          811 Source/platform/transforms/TransformationMatrix.cpp         mat.m_matrix[1][0] = x * y * oneMinusCosTheta - z * sinTheta;
m_matrix          812 Source/platform/transforms/TransformationMatrix.cpp         mat.m_matrix[1][1] = cosTheta + y * y * oneMinusCosTheta;
m_matrix          813 Source/platform/transforms/TransformationMatrix.cpp         mat.m_matrix[1][2] = z * y * oneMinusCosTheta + x * sinTheta;
m_matrix          814 Source/platform/transforms/TransformationMatrix.cpp         mat.m_matrix[2][0] = x * z * oneMinusCosTheta + y * sinTheta;
m_matrix          815 Source/platform/transforms/TransformationMatrix.cpp         mat.m_matrix[2][1] = y * z * oneMinusCosTheta - x * sinTheta;
m_matrix          816 Source/platform/transforms/TransformationMatrix.cpp         mat.m_matrix[2][2] = cosTheta + z * z * oneMinusCosTheta;
m_matrix          817 Source/platform/transforms/TransformationMatrix.cpp         mat.m_matrix[0][3] = mat.m_matrix[1][3] = mat.m_matrix[2][3] = 0.0;
m_matrix          818 Source/platform/transforms/TransformationMatrix.cpp         mat.m_matrix[3][0] = mat.m_matrix[3][1] = mat.m_matrix[3][2] = 0.0;
m_matrix          819 Source/platform/transforms/TransformationMatrix.cpp         mat.m_matrix[3][3] = 1.0;
m_matrix          837 Source/platform/transforms/TransformationMatrix.cpp     mat.m_matrix[0][0] = cosTheta;
m_matrix          838 Source/platform/transforms/TransformationMatrix.cpp     mat.m_matrix[0][1] = sinTheta;
m_matrix          839 Source/platform/transforms/TransformationMatrix.cpp     mat.m_matrix[0][2] = 0.0;
m_matrix          840 Source/platform/transforms/TransformationMatrix.cpp     mat.m_matrix[1][0] = -sinTheta;
m_matrix          841 Source/platform/transforms/TransformationMatrix.cpp     mat.m_matrix[1][1] = cosTheta;
m_matrix          842 Source/platform/transforms/TransformationMatrix.cpp     mat.m_matrix[1][2] = 0.0;
m_matrix          843 Source/platform/transforms/TransformationMatrix.cpp     mat.m_matrix[2][0] = 0.0;
m_matrix          844 Source/platform/transforms/TransformationMatrix.cpp     mat.m_matrix[2][1] = 0.0;
m_matrix          845 Source/platform/transforms/TransformationMatrix.cpp     mat.m_matrix[2][2] = 1.0;
m_matrix          846 Source/platform/transforms/TransformationMatrix.cpp     mat.m_matrix[0][3] = mat.m_matrix[1][3] = mat.m_matrix[2][3] = 0.0;
m_matrix          847 Source/platform/transforms/TransformationMatrix.cpp     mat.m_matrix[3][0] = mat.m_matrix[3][1] = mat.m_matrix[3][2] = 0.0;
m_matrix          848 Source/platform/transforms/TransformationMatrix.cpp     mat.m_matrix[3][3] = 1.0;
m_matrix          855 Source/platform/transforms/TransformationMatrix.cpp     mat.m_matrix[0][0] = cosTheta;
m_matrix          856 Source/platform/transforms/TransformationMatrix.cpp     mat.m_matrix[0][1] = 0.0;
m_matrix          857 Source/platform/transforms/TransformationMatrix.cpp     mat.m_matrix[0][2] = -sinTheta;
m_matrix          858 Source/platform/transforms/TransformationMatrix.cpp     mat.m_matrix[1][0] = 0.0;
m_matrix          859 Source/platform/transforms/TransformationMatrix.cpp     mat.m_matrix[1][1] = 1.0;
m_matrix          860 Source/platform/transforms/TransformationMatrix.cpp     mat.m_matrix[1][2] = 0.0;
m_matrix          861 Source/platform/transforms/TransformationMatrix.cpp     mat.m_matrix[2][0] = sinTheta;
m_matrix          862 Source/platform/transforms/TransformationMatrix.cpp     mat.m_matrix[2][1] = 0.0;
m_matrix          863 Source/platform/transforms/TransformationMatrix.cpp     mat.m_matrix[2][2] = cosTheta;
m_matrix          864 Source/platform/transforms/TransformationMatrix.cpp     mat.m_matrix[0][3] = mat.m_matrix[1][3] = mat.m_matrix[2][3] = 0.0;
m_matrix          865 Source/platform/transforms/TransformationMatrix.cpp     mat.m_matrix[3][0] = mat.m_matrix[3][1] = mat.m_matrix[3][2] = 0.0;
m_matrix          866 Source/platform/transforms/TransformationMatrix.cpp     mat.m_matrix[3][3] = 1.0;
m_matrix          873 Source/platform/transforms/TransformationMatrix.cpp     mat.m_matrix[0][0] = 1.0;
m_matrix          874 Source/platform/transforms/TransformationMatrix.cpp     mat.m_matrix[0][1] = 0.0;
m_matrix          875 Source/platform/transforms/TransformationMatrix.cpp     mat.m_matrix[0][2] = 0.0;
m_matrix          876 Source/platform/transforms/TransformationMatrix.cpp     mat.m_matrix[1][0] = 0.0;
m_matrix          877 Source/platform/transforms/TransformationMatrix.cpp     mat.m_matrix[1][1] = cosTheta;
m_matrix          878 Source/platform/transforms/TransformationMatrix.cpp     mat.m_matrix[1][2] = sinTheta;
m_matrix          879 Source/platform/transforms/TransformationMatrix.cpp     mat.m_matrix[2][0] = 0.0;
m_matrix          880 Source/platform/transforms/TransformationMatrix.cpp     mat.m_matrix[2][1] = -sinTheta;
m_matrix          881 Source/platform/transforms/TransformationMatrix.cpp     mat.m_matrix[2][2] = cosTheta;
m_matrix          882 Source/platform/transforms/TransformationMatrix.cpp     mat.m_matrix[0][3] = mat.m_matrix[1][3] = mat.m_matrix[2][3] = 0.0;
m_matrix          883 Source/platform/transforms/TransformationMatrix.cpp     mat.m_matrix[3][0] = mat.m_matrix[3][1] = mat.m_matrix[3][2] = 0.0;
m_matrix          884 Source/platform/transforms/TransformationMatrix.cpp     mat.m_matrix[3][3] = 1.0;
m_matrix          894 Source/platform/transforms/TransformationMatrix.cpp     m_matrix[3][0] += tx * m_matrix[0][0] + ty * m_matrix[1][0];
m_matrix          895 Source/platform/transforms/TransformationMatrix.cpp     m_matrix[3][1] += tx * m_matrix[0][1] + ty * m_matrix[1][1];
m_matrix          896 Source/platform/transforms/TransformationMatrix.cpp     m_matrix[3][2] += tx * m_matrix[0][2] + ty * m_matrix[1][2];
m_matrix          897 Source/platform/transforms/TransformationMatrix.cpp     m_matrix[3][3] += tx * m_matrix[0][3] + ty * m_matrix[1][3];
m_matrix          903 Source/platform/transforms/TransformationMatrix.cpp     m_matrix[3][0] += tx * m_matrix[0][0] + ty * m_matrix[1][0] + tz * m_matrix[2][0];
m_matrix          904 Source/platform/transforms/TransformationMatrix.cpp     m_matrix[3][1] += tx * m_matrix[0][1] + ty * m_matrix[1][1] + tz * m_matrix[2][1];
m_matrix          905 Source/platform/transforms/TransformationMatrix.cpp     m_matrix[3][2] += tx * m_matrix[0][2] + ty * m_matrix[1][2] + tz * m_matrix[2][2];
m_matrix          906 Source/platform/transforms/TransformationMatrix.cpp     m_matrix[3][3] += tx * m_matrix[0][3] + ty * m_matrix[1][3] + tz * m_matrix[2][3];
m_matrix          913 Source/platform/transforms/TransformationMatrix.cpp         m_matrix[0][0] +=  m_matrix[0][3] * tx;
m_matrix          914 Source/platform/transforms/TransformationMatrix.cpp         m_matrix[1][0] +=  m_matrix[1][3] * tx;
m_matrix          915 Source/platform/transforms/TransformationMatrix.cpp         m_matrix[2][0] +=  m_matrix[2][3] * tx;
m_matrix          916 Source/platform/transforms/TransformationMatrix.cpp         m_matrix[3][0] +=  m_matrix[3][3] * tx;
m_matrix          920 Source/platform/transforms/TransformationMatrix.cpp         m_matrix[0][1] +=  m_matrix[0][3] * ty;
m_matrix          921 Source/platform/transforms/TransformationMatrix.cpp         m_matrix[1][1] +=  m_matrix[1][3] * ty;
m_matrix          922 Source/platform/transforms/TransformationMatrix.cpp         m_matrix[2][1] +=  m_matrix[2][3] * ty;
m_matrix          923 Source/platform/transforms/TransformationMatrix.cpp         m_matrix[3][1] +=  m_matrix[3][3] * ty;
m_matrix          933 Source/platform/transforms/TransformationMatrix.cpp         m_matrix[0][2] +=  m_matrix[0][3] * tz;
m_matrix          934 Source/platform/transforms/TransformationMatrix.cpp         m_matrix[1][2] +=  m_matrix[1][3] * tz;
m_matrix          935 Source/platform/transforms/TransformationMatrix.cpp         m_matrix[2][2] +=  m_matrix[2][3] * tz;
m_matrix          936 Source/platform/transforms/TransformationMatrix.cpp         m_matrix[3][2] +=  m_matrix[3][3] * tz;
m_matrix          949 Source/platform/transforms/TransformationMatrix.cpp     mat.m_matrix[0][1] = tan(sy); // note that the y shear goes in the first row
m_matrix          950 Source/platform/transforms/TransformationMatrix.cpp     mat.m_matrix[1][0] = tan(sx); // and the x shear in the second row
m_matrix          960 Source/platform/transforms/TransformationMatrix.cpp         mat.m_matrix[2][3] = -1/p;
m_matrix          980 Source/platform/transforms/TransformationMatrix.cpp     double* leftMatrix = &(m_matrix[0][0]);
m_matrix          981 Source/platform/transforms/TransformationMatrix.cpp     const double* rightMatrix = &(mat.m_matrix[0][0]);
m_matrix         1083 Source/platform/transforms/TransformationMatrix.cpp     __m128d matrixBlockA = _mm_load_pd(&(m_matrix[0][0]));
m_matrix         1084 Source/platform/transforms/TransformationMatrix.cpp     __m128d matrixBlockC = _mm_load_pd(&(m_matrix[1][0]));
m_matrix         1085 Source/platform/transforms/TransformationMatrix.cpp     __m128d matrixBlockE = _mm_load_pd(&(m_matrix[2][0]));
m_matrix         1086 Source/platform/transforms/TransformationMatrix.cpp     __m128d matrixBlockG = _mm_load_pd(&(m_matrix[3][0]));
m_matrix         1089 Source/platform/transforms/TransformationMatrix.cpp     __m128d otherMatrixFirstParam = _mm_set1_pd(mat.m_matrix[0][0]);
m_matrix         1090 Source/platform/transforms/TransformationMatrix.cpp     __m128d otherMatrixSecondParam = _mm_set1_pd(mat.m_matrix[0][1]);
m_matrix         1091 Source/platform/transforms/TransformationMatrix.cpp     __m128d otherMatrixThirdParam = _mm_set1_pd(mat.m_matrix[0][2]);
m_matrix         1092 Source/platform/transforms/TransformationMatrix.cpp     __m128d otherMatrixFourthParam = _mm_set1_pd(mat.m_matrix[0][3]);
m_matrix         1100 Source/platform/transforms/TransformationMatrix.cpp     __m128d matrixBlockB = _mm_load_pd(&(m_matrix[0][2]));
m_matrix         1101 Source/platform/transforms/TransformationMatrix.cpp     __m128d matrixBlockD = _mm_load_pd(&(m_matrix[1][2]));
m_matrix         1102 Source/platform/transforms/TransformationMatrix.cpp     __m128d matrixBlockF = _mm_load_pd(&(m_matrix[2][2]));
m_matrix         1103 Source/platform/transforms/TransformationMatrix.cpp     __m128d matrixBlockH = _mm_load_pd(&(m_matrix[3][2]));
m_matrix         1108 Source/platform/transforms/TransformationMatrix.cpp     _mm_store_pd(&m_matrix[0][0], accumulator);
m_matrix         1119 Source/platform/transforms/TransformationMatrix.cpp     _mm_store_pd(&m_matrix[0][2], accumulator);
m_matrix         1122 Source/platform/transforms/TransformationMatrix.cpp     otherMatrixFirstParam = _mm_set1_pd(mat.m_matrix[1][0]);
m_matrix         1123 Source/platform/transforms/TransformationMatrix.cpp     otherMatrixSecondParam = _mm_set1_pd(mat.m_matrix[1][1]);
m_matrix         1124 Source/platform/transforms/TransformationMatrix.cpp     otherMatrixThirdParam = _mm_set1_pd(mat.m_matrix[1][2]);
m_matrix         1125 Source/platform/transforms/TransformationMatrix.cpp     otherMatrixFourthParam = _mm_set1_pd(mat.m_matrix[1][3]);
m_matrix         1136 Source/platform/transforms/TransformationMatrix.cpp     _mm_store_pd(&m_matrix[1][0], accumulator);
m_matrix         1147 Source/platform/transforms/TransformationMatrix.cpp     _mm_store_pd(&m_matrix[1][2], accumulator);
m_matrix         1150 Source/platform/transforms/TransformationMatrix.cpp     otherMatrixFirstParam = _mm_set1_pd(mat.m_matrix[2][0]);
m_matrix         1151 Source/platform/transforms/TransformationMatrix.cpp     otherMatrixSecondParam = _mm_set1_pd(mat.m_matrix[2][1]);
m_matrix         1152 Source/platform/transforms/TransformationMatrix.cpp     otherMatrixThirdParam = _mm_set1_pd(mat.m_matrix[2][2]);
m_matrix         1153 Source/platform/transforms/TransformationMatrix.cpp     otherMatrixFourthParam = _mm_set1_pd(mat.m_matrix[2][3]);
m_matrix         1164 Source/platform/transforms/TransformationMatrix.cpp     _mm_store_pd(&m_matrix[2][0], accumulator);
m_matrix         1175 Source/platform/transforms/TransformationMatrix.cpp     _mm_store_pd(&m_matrix[2][2], accumulator);
m_matrix         1178 Source/platform/transforms/TransformationMatrix.cpp     otherMatrixFirstParam = _mm_set1_pd(mat.m_matrix[3][0]);
m_matrix         1179 Source/platform/transforms/TransformationMatrix.cpp     otherMatrixSecondParam = _mm_set1_pd(mat.m_matrix[3][1]);
m_matrix         1180 Source/platform/transforms/TransformationMatrix.cpp     otherMatrixThirdParam = _mm_set1_pd(mat.m_matrix[3][2]);
m_matrix         1181 Source/platform/transforms/TransformationMatrix.cpp     otherMatrixFourthParam = _mm_set1_pd(mat.m_matrix[3][3]);
m_matrix         1192 Source/platform/transforms/TransformationMatrix.cpp     _mm_store_pd(&m_matrix[3][0], accumulator);
m_matrix         1203 Source/platform/transforms/TransformationMatrix.cpp     _mm_store_pd(&m_matrix[3][2], accumulator);
m_matrix         1207 Source/platform/transforms/TransformationMatrix.cpp     tmp[0][0] = (mat.m_matrix[0][0] * m_matrix[0][0] + mat.m_matrix[0][1] * m_matrix[1][0]
m_matrix         1208 Source/platform/transforms/TransformationMatrix.cpp                + mat.m_matrix[0][2] * m_matrix[2][0] + mat.m_matrix[0][3] * m_matrix[3][0]);
m_matrix         1209 Source/platform/transforms/TransformationMatrix.cpp     tmp[0][1] = (mat.m_matrix[0][0] * m_matrix[0][1] + mat.m_matrix[0][1] * m_matrix[1][1]
m_matrix         1210 Source/platform/transforms/TransformationMatrix.cpp                + mat.m_matrix[0][2] * m_matrix[2][1] + mat.m_matrix[0][3] * m_matrix[3][1]);
m_matrix         1211 Source/platform/transforms/TransformationMatrix.cpp     tmp[0][2] = (mat.m_matrix[0][0] * m_matrix[0][2] + mat.m_matrix[0][1] * m_matrix[1][2]
m_matrix         1212 Source/platform/transforms/TransformationMatrix.cpp                + mat.m_matrix[0][2] * m_matrix[2][2] + mat.m_matrix[0][3] * m_matrix[3][2]);
m_matrix         1213 Source/platform/transforms/TransformationMatrix.cpp     tmp[0][3] = (mat.m_matrix[0][0] * m_matrix[0][3] + mat.m_matrix[0][1] * m_matrix[1][3]
m_matrix         1214 Source/platform/transforms/TransformationMatrix.cpp                + mat.m_matrix[0][2] * m_matrix[2][3] + mat.m_matrix[0][3] * m_matrix[3][3]);
m_matrix         1216 Source/platform/transforms/TransformationMatrix.cpp     tmp[1][0] = (mat.m_matrix[1][0] * m_matrix[0][0] + mat.m_matrix[1][1] * m_matrix[1][0]
m_matrix         1217 Source/platform/transforms/TransformationMatrix.cpp                + mat.m_matrix[1][2] * m_matrix[2][0] + mat.m_matrix[1][3] * m_matrix[3][0]);
m_matrix         1218 Source/platform/transforms/TransformationMatrix.cpp     tmp[1][1] = (mat.m_matrix[1][0] * m_matrix[0][1] + mat.m_matrix[1][1] * m_matrix[1][1]
m_matrix         1219 Source/platform/transforms/TransformationMatrix.cpp                + mat.m_matrix[1][2] * m_matrix[2][1] + mat.m_matrix[1][3] * m_matrix[3][1]);
m_matrix         1220 Source/platform/transforms/TransformationMatrix.cpp     tmp[1][2] = (mat.m_matrix[1][0] * m_matrix[0][2] + mat.m_matrix[1][1] * m_matrix[1][2]
m_matrix         1221 Source/platform/transforms/TransformationMatrix.cpp                + mat.m_matrix[1][2] * m_matrix[2][2] + mat.m_matrix[1][3] * m_matrix[3][2]);
m_matrix         1222 Source/platform/transforms/TransformationMatrix.cpp     tmp[1][3] = (mat.m_matrix[1][0] * m_matrix[0][3] + mat.m_matrix[1][1] * m_matrix[1][3]
m_matrix         1223 Source/platform/transforms/TransformationMatrix.cpp                + mat.m_matrix[1][2] * m_matrix[2][3] + mat.m_matrix[1][3] * m_matrix[3][3]);
m_matrix         1225 Source/platform/transforms/TransformationMatrix.cpp     tmp[2][0] = (mat.m_matrix[2][0] * m_matrix[0][0] + mat.m_matrix[2][1] * m_matrix[1][0]
m_matrix         1226 Source/platform/transforms/TransformationMatrix.cpp                + mat.m_matrix[2][2] * m_matrix[2][0] + mat.m_matrix[2][3] * m_matrix[3][0]);
m_matrix         1227 Source/platform/transforms/TransformationMatrix.cpp     tmp[2][1] = (mat.m_matrix[2][0] * m_matrix[0][1] + mat.m_matrix[2][1] * m_matrix[1][1]
m_matrix         1228 Source/platform/transforms/TransformationMatrix.cpp                + mat.m_matrix[2][2] * m_matrix[2][1] + mat.m_matrix[2][3] * m_matrix[3][1]);
m_matrix         1229 Source/platform/transforms/TransformationMatrix.cpp     tmp[2][2] = (mat.m_matrix[2][0] * m_matrix[0][2] + mat.m_matrix[2][1] * m_matrix[1][2]
m_matrix         1230 Source/platform/transforms/TransformationMatrix.cpp                + mat.m_matrix[2][2] * m_matrix[2][2] + mat.m_matrix[2][3] * m_matrix[3][2]);
m_matrix         1231 Source/platform/transforms/TransformationMatrix.cpp     tmp[2][3] = (mat.m_matrix[2][0] * m_matrix[0][3] + mat.m_matrix[2][1] * m_matrix[1][3]
m_matrix         1232 Source/platform/transforms/TransformationMatrix.cpp                + mat.m_matrix[2][2] * m_matrix[2][3] + mat.m_matrix[2][3] * m_matrix[3][3]);
m_matrix         1234 Source/platform/transforms/TransformationMatrix.cpp     tmp[3][0] = (mat.m_matrix[3][0] * m_matrix[0][0] + mat.m_matrix[3][1] * m_matrix[1][0]
m_matrix         1235 Source/platform/transforms/TransformationMatrix.cpp                + mat.m_matrix[3][2] * m_matrix[2][0] + mat.m_matrix[3][3] * m_matrix[3][0]);
m_matrix         1236 Source/platform/transforms/TransformationMatrix.cpp     tmp[3][1] = (mat.m_matrix[3][0] * m_matrix[0][1] + mat.m_matrix[3][1] * m_matrix[1][1]
m_matrix         1237 Source/platform/transforms/TransformationMatrix.cpp                + mat.m_matrix[3][2] * m_matrix[2][1] + mat.m_matrix[3][3] * m_matrix[3][1]);
m_matrix         1238 Source/platform/transforms/TransformationMatrix.cpp     tmp[3][2] = (mat.m_matrix[3][0] * m_matrix[0][2] + mat.m_matrix[3][1] * m_matrix[1][2]
m_matrix         1239 Source/platform/transforms/TransformationMatrix.cpp                + mat.m_matrix[3][2] * m_matrix[2][2] + mat.m_matrix[3][3] * m_matrix[3][2]);
m_matrix         1240 Source/platform/transforms/TransformationMatrix.cpp     tmp[3][3] = (mat.m_matrix[3][0] * m_matrix[0][3] + mat.m_matrix[3][1] * m_matrix[1][3]
m_matrix         1241 Source/platform/transforms/TransformationMatrix.cpp                + mat.m_matrix[3][2] * m_matrix[2][3] + mat.m_matrix[3][3] * m_matrix[3][3]);
m_matrix         1250 Source/platform/transforms/TransformationMatrix.cpp     resultX = m_matrix[3][0] + x * m_matrix[0][0] + y * m_matrix[1][0];
m_matrix         1251 Source/platform/transforms/TransformationMatrix.cpp     resultY = m_matrix[3][1] + x * m_matrix[0][1] + y * m_matrix[1][1];
m_matrix         1252 Source/platform/transforms/TransformationMatrix.cpp     double w = m_matrix[3][3] + x * m_matrix[0][3] + y * m_matrix[1][3];
m_matrix         1261 Source/platform/transforms/TransformationMatrix.cpp     resultX = m_matrix[3][0] + x * m_matrix[0][0] + y * m_matrix[1][0] + z * m_matrix[2][0];
m_matrix         1262 Source/platform/transforms/TransformationMatrix.cpp     resultY = m_matrix[3][1] + x * m_matrix[0][1] + y * m_matrix[1][1] + z * m_matrix[2][1];
m_matrix         1263 Source/platform/transforms/TransformationMatrix.cpp     resultZ = m_matrix[3][2] + x * m_matrix[0][2] + y * m_matrix[1][2] + z * m_matrix[2][2];
m_matrix         1264 Source/platform/transforms/TransformationMatrix.cpp     double w = m_matrix[3][3] + x * m_matrix[0][3] + y * m_matrix[1][3] + z * m_matrix[2][3];
m_matrix         1277 Source/platform/transforms/TransformationMatrix.cpp     double det = WebCore::determinant4x4(m_matrix);
m_matrix         1289 Source/platform/transforms/TransformationMatrix.cpp         if (m_matrix[3][0] == 0 && m_matrix[3][1] == 0 && m_matrix[3][2] == 0)
m_matrix         1296 Source/platform/transforms/TransformationMatrix.cpp                                     -m_matrix[3][0], -m_matrix[3][1], -m_matrix[3][2], 1);
m_matrix         1300 Source/platform/transforms/TransformationMatrix.cpp     bool inverted = WebCore::inverse(m_matrix, invMat.m_matrix);
m_matrix         1309 Source/platform/transforms/TransformationMatrix.cpp     m_matrix[0][2] = 0;
m_matrix         1310 Source/platform/transforms/TransformationMatrix.cpp     m_matrix[0][3] = 0;
m_matrix         1312 Source/platform/transforms/TransformationMatrix.cpp     m_matrix[1][2] = 0;
m_matrix         1313 Source/platform/transforms/TransformationMatrix.cpp     m_matrix[1][3] = 0;
m_matrix         1315 Source/platform/transforms/TransformationMatrix.cpp     m_matrix[2][0] = 0;
m_matrix         1316 Source/platform/transforms/TransformationMatrix.cpp     m_matrix[2][1] = 0;
m_matrix         1317 Source/platform/transforms/TransformationMatrix.cpp     m_matrix[2][2] = 1;
m_matrix         1318 Source/platform/transforms/TransformationMatrix.cpp     m_matrix[2][3] = 0;
m_matrix         1320 Source/platform/transforms/TransformationMatrix.cpp     m_matrix[3][2] = 0;
m_matrix         1321 Source/platform/transforms/TransformationMatrix.cpp     m_matrix[3][3] = 1;
m_matrix         1326 Source/platform/transforms/TransformationMatrix.cpp     return AffineTransform(m_matrix[0][0], m_matrix[0][1], m_matrix[1][0],
m_matrix         1327 Source/platform/transforms/TransformationMatrix.cpp                            m_matrix[1][1], m_matrix[3][0], m_matrix[3][1]);
m_matrix         1378 Source/platform/transforms/TransformationMatrix.cpp     if (!WebCore::decompose(m_matrix, decomp))
m_matrix         1388 Source/platform/transforms/TransformationMatrix.cpp     m_matrix[0][3] = decomp.perspectiveX;
m_matrix         1389 Source/platform/transforms/TransformationMatrix.cpp     m_matrix[1][3] = decomp.perspectiveY;
m_matrix         1390 Source/platform/transforms/TransformationMatrix.cpp     m_matrix[2][3] = decomp.perspectiveZ;
m_matrix         1391 Source/platform/transforms/TransformationMatrix.cpp     m_matrix[3][3] = decomp.perspectiveW;
m_matrix         1444 Source/platform/transforms/TransformationMatrix.cpp     if (m_matrix[3][2])
m_matrix         1448 Source/platform/transforms/TransformationMatrix.cpp     if (static_cast<int>(m_matrix[3][0]) != m_matrix[3][0] || static_cast<int>(m_matrix[3][1]) != m_matrix[3][1])
m_matrix         1456 Source/platform/transforms/TransformationMatrix.cpp     return TransformationMatrix(m_matrix[0][0], m_matrix[0][1], 0, m_matrix[0][3],
m_matrix         1457 Source/platform/transforms/TransformationMatrix.cpp                                 m_matrix[1][0], m_matrix[1][1], 0, m_matrix[1][3],
m_matrix         1459 Source/platform/transforms/TransformationMatrix.cpp                                 m_matrix[3][0], m_matrix[3][1], 0, m_matrix[3][3]);
m_matrix         1498 Source/platform/transforms/TransformationMatrix.cpp     double determinant = WebCore::determinant4x4(m_matrix);
m_matrix           77 Source/platform/transforms/TransformationMatrix.h         m_matrix[0][0] = a; m_matrix[0][1] = b; m_matrix[0][2] = 0; m_matrix[0][3] = 0;
m_matrix           78 Source/platform/transforms/TransformationMatrix.h         m_matrix[1][0] = c; m_matrix[1][1] = d; m_matrix[1][2] = 0; m_matrix[1][3] = 0;
m_matrix           79 Source/platform/transforms/TransformationMatrix.h         m_matrix[2][0] = 0; m_matrix[2][1] = 0; m_matrix[2][2] = 1; m_matrix[2][3] = 0;
m_matrix           80 Source/platform/transforms/TransformationMatrix.h         m_matrix[3][0] = e; m_matrix[3][1] = f; m_matrix[3][2] = 0; m_matrix[3][3] = 1;
m_matrix           88 Source/platform/transforms/TransformationMatrix.h         m_matrix[0][0] = m11; m_matrix[0][1] = m12; m_matrix[0][2] = m13; m_matrix[0][3] = m14;
m_matrix           89 Source/platform/transforms/TransformationMatrix.h         m_matrix[1][0] = m21; m_matrix[1][1] = m22; m_matrix[1][2] = m23; m_matrix[1][3] = m24;
m_matrix           90 Source/platform/transforms/TransformationMatrix.h         m_matrix[2][0] = m31; m_matrix[2][1] = m32; m_matrix[2][2] = m33; m_matrix[2][3] = m34;
m_matrix           91 Source/platform/transforms/TransformationMatrix.h         m_matrix[3][0] = m41; m_matrix[3][1] = m42; m_matrix[3][2] = m43; m_matrix[3][3] = m44;
m_matrix           96 Source/platform/transforms/TransformationMatrix.h         setMatrix(t.m_matrix);
m_matrix          108 Source/platform/transforms/TransformationMatrix.h         return m_matrix[0][0] == 1 && m_matrix[0][1] == 0 && m_matrix[0][2] == 0 && m_matrix[0][3] == 0 &&
m_matrix          109 Source/platform/transforms/TransformationMatrix.h                m_matrix[1][0] == 0 && m_matrix[1][1] == 1 && m_matrix[1][2] == 0 && m_matrix[1][3] == 0 &&
m_matrix          110 Source/platform/transforms/TransformationMatrix.h                m_matrix[2][0] == 0 && m_matrix[2][1] == 0 && m_matrix[2][2] == 1 && m_matrix[2][3] == 0 &&
m_matrix          111 Source/platform/transforms/TransformationMatrix.h                m_matrix[3][0] == 0 && m_matrix[3][1] == 0 && m_matrix[3][2] == 0 && m_matrix[3][3] == 1;
m_matrix          155 Source/platform/transforms/TransformationMatrix.h     double m11() const { return m_matrix[0][0]; }
m_matrix          156 Source/platform/transforms/TransformationMatrix.h     void setM11(double f) { m_matrix[0][0] = f; }
m_matrix          157 Source/platform/transforms/TransformationMatrix.h     double m12() const { return m_matrix[0][1]; }
m_matrix          158 Source/platform/transforms/TransformationMatrix.h     void setM12(double f) { m_matrix[0][1] = f; }
m_matrix          159 Source/platform/transforms/TransformationMatrix.h     double m13() const { return m_matrix[0][2]; }
m_matrix          160 Source/platform/transforms/TransformationMatrix.h     void setM13(double f) { m_matrix[0][2] = f; }
m_matrix          161 Source/platform/transforms/TransformationMatrix.h     double m14() const { return m_matrix[0][3]; }
m_matrix          162 Source/platform/transforms/TransformationMatrix.h     void setM14(double f) { m_matrix[0][3] = f; }
m_matrix          163 Source/platform/transforms/TransformationMatrix.h     double m21() const { return m_matrix[1][0]; }
m_matrix          164 Source/platform/transforms/TransformationMatrix.h     void setM21(double f) { m_matrix[1][0] = f; }
m_matrix          165 Source/platform/transforms/TransformationMatrix.h     double m22() const { return m_matrix[1][1]; }
m_matrix          166 Source/platform/transforms/TransformationMatrix.h     void setM22(double f) { m_matrix[1][1] = f; }
m_matrix          167 Source/platform/transforms/TransformationMatrix.h     double m23() const { return m_matrix[1][2]; }
m_matrix          168 Source/platform/transforms/TransformationMatrix.h     void setM23(double f) { m_matrix[1][2] = f; }
m_matrix          169 Source/platform/transforms/TransformationMatrix.h     double m24() const { return m_matrix[1][3]; }
m_matrix          170 Source/platform/transforms/TransformationMatrix.h     void setM24(double f) { m_matrix[1][3] = f; }
m_matrix          171 Source/platform/transforms/TransformationMatrix.h     double m31() const { return m_matrix[2][0]; }
m_matrix          172 Source/platform/transforms/TransformationMatrix.h     void setM31(double f) { m_matrix[2][0] = f; }
m_matrix          173 Source/platform/transforms/TransformationMatrix.h     double m32() const { return m_matrix[2][1]; }
m_matrix          174 Source/platform/transforms/TransformationMatrix.h     void setM32(double f) { m_matrix[2][1] = f; }
m_matrix          175 Source/platform/transforms/TransformationMatrix.h     double m33() const { return m_matrix[2][2]; }
m_matrix          176 Source/platform/transforms/TransformationMatrix.h     void setM33(double f) { m_matrix[2][2] = f; }
m_matrix          177 Source/platform/transforms/TransformationMatrix.h     double m34() const { return m_matrix[2][3]; }
m_matrix          178 Source/platform/transforms/TransformationMatrix.h     void setM34(double f) { m_matrix[2][3] = f; }
m_matrix          179 Source/platform/transforms/TransformationMatrix.h     double m41() const { return m_matrix[3][0]; }
m_matrix          180 Source/platform/transforms/TransformationMatrix.h     void setM41(double f) { m_matrix[3][0] = f; }
m_matrix          181 Source/platform/transforms/TransformationMatrix.h     double m42() const { return m_matrix[3][1]; }
m_matrix          182 Source/platform/transforms/TransformationMatrix.h     void setM42(double f) { m_matrix[3][1] = f; }
m_matrix          183 Source/platform/transforms/TransformationMatrix.h     double m43() const { return m_matrix[3][2]; }
m_matrix          184 Source/platform/transforms/TransformationMatrix.h     void setM43(double f) { m_matrix[3][2] = f; }
m_matrix          185 Source/platform/transforms/TransformationMatrix.h     double m44() const { return m_matrix[3][3]; }
m_matrix          186 Source/platform/transforms/TransformationMatrix.h     void setM44(double f) { m_matrix[3][3] = f; }
m_matrix          188 Source/platform/transforms/TransformationMatrix.h     double a() const { return m_matrix[0][0]; }
m_matrix          189 Source/platform/transforms/TransformationMatrix.h     void setA(double a) { m_matrix[0][0] = a; }
m_matrix          191 Source/platform/transforms/TransformationMatrix.h     double b() const { return m_matrix[0][1]; }
m_matrix          192 Source/platform/transforms/TransformationMatrix.h     void setB(double b) { m_matrix[0][1] = b; }
m_matrix          194 Source/platform/transforms/TransformationMatrix.h     double c() const { return m_matrix[1][0]; }
m_matrix          195 Source/platform/transforms/TransformationMatrix.h     void setC(double c) { m_matrix[1][0] = c; }
m_matrix          197 Source/platform/transforms/TransformationMatrix.h     double d() const { return m_matrix[1][1]; }
m_matrix          198 Source/platform/transforms/TransformationMatrix.h     void setD(double d) { m_matrix[1][1] = d; }
m_matrix          200 Source/platform/transforms/TransformationMatrix.h     double e() const { return m_matrix[3][0]; }
m_matrix          201 Source/platform/transforms/TransformationMatrix.h     void setE(double e) { m_matrix[3][0] = e; }
m_matrix          203 Source/platform/transforms/TransformationMatrix.h     double f() const { return m_matrix[3][1]; }
m_matrix          204 Source/platform/transforms/TransformationMatrix.h     void setF(double f) { m_matrix[3][1] = f; }
m_matrix          235 Source/platform/transforms/TransformationMatrix.h     bool hasPerspective() const { return m_matrix[2][3] != 0.0f; }
m_matrix          273 Source/platform/transforms/TransformationMatrix.h         return (m_matrix[0][0] == m2.m_matrix[0][0] &&
m_matrix          274 Source/platform/transforms/TransformationMatrix.h                 m_matrix[0][1] == m2.m_matrix[0][1] &&
m_matrix          275 Source/platform/transforms/TransformationMatrix.h                 m_matrix[0][2] == m2.m_matrix[0][2] &&
m_matrix          276 Source/platform/transforms/TransformationMatrix.h                 m_matrix[0][3] == m2.m_matrix[0][3] &&
m_matrix          277 Source/platform/transforms/TransformationMatrix.h                 m_matrix[1][0] == m2.m_matrix[1][0] &&
m_matrix          278 Source/platform/transforms/TransformationMatrix.h                 m_matrix[1][1] == m2.m_matrix[1][1] &&
m_matrix          279 Source/platform/transforms/TransformationMatrix.h                 m_matrix[1][2] == m2.m_matrix[1][2] &&
m_matrix          280 Source/platform/transforms/TransformationMatrix.h                 m_matrix[1][3] == m2.m_matrix[1][3] &&
m_matrix          281 Source/platform/transforms/TransformationMatrix.h                 m_matrix[2][0] == m2.m_matrix[2][0] &&
m_matrix          282 Source/platform/transforms/TransformationMatrix.h                 m_matrix[2][1] == m2.m_matrix[2][1] &&
m_matrix          283 Source/platform/transforms/TransformationMatrix.h                 m_matrix[2][2] == m2.m_matrix[2][2] &&
m_matrix          284 Source/platform/transforms/TransformationMatrix.h                 m_matrix[2][3] == m2.m_matrix[2][3] &&
m_matrix          285 Source/platform/transforms/TransformationMatrix.h                 m_matrix[3][0] == m2.m_matrix[3][0] &&
m_matrix          286 Source/platform/transforms/TransformationMatrix.h                 m_matrix[3][1] == m2.m_matrix[3][1] &&
m_matrix          287 Source/platform/transforms/TransformationMatrix.h                 m_matrix[3][2] == m2.m_matrix[3][2] &&
m_matrix          288 Source/platform/transforms/TransformationMatrix.h                 m_matrix[3][3] == m2.m_matrix[3][3]);
m_matrix          309 Source/platform/transforms/TransformationMatrix.h         return m_matrix[0][0] == 1 && m_matrix[0][1] == 0 && m_matrix[0][2] == 0 && m_matrix[0][3] == 0
m_matrix          310 Source/platform/transforms/TransformationMatrix.h             && m_matrix[1][0] == 0 && m_matrix[1][1] == 1 && m_matrix[1][2] == 0 && m_matrix[1][3] == 0
m_matrix          311 Source/platform/transforms/TransformationMatrix.h             && m_matrix[2][0] == 0 && m_matrix[2][1] == 0 && m_matrix[2][2] == 1 && m_matrix[2][3] == 0
m_matrix          312 Source/platform/transforms/TransformationMatrix.h             && m_matrix[3][3] == 1;
m_matrix          355 Source/platform/transforms/TransformationMatrix.h         if (m && m != m_matrix)
m_matrix          356 Source/platform/transforms/TransformationMatrix.h             memcpy(m_matrix, m, sizeof(Matrix4));
m_matrix          359 Source/platform/transforms/TransformationMatrix.h     Matrix4 m_matrix;