makeIdentity 243 Source/core/css/resolver/StyleAdjuster.cpp bool makeIdentity = true; makeIdentity 244 Source/core/css/resolver/StyleAdjuster.cpp style->setTransform(TransformOperations(makeIdentity)); makeIdentity 821 Source/core/html/canvas/CanvasRenderingContext2D.cpp modifiableState().m_transform.makeIdentity(); makeIdentity 64 Source/core/rendering/HitTestingTransformState.cpp m_accumulatedTransform.makeIdentity(); makeIdentity 549 Source/core/rendering/RenderLayer.cpp m_transform->makeIdentity(); makeIdentity 2312 Source/core/rendering/RenderObject.cpp transform.makeIdentity(); makeIdentity 195 Source/core/svg/SVGAnimateMotionElement.cpp transform->makeIdentity(); makeIdentity 207 Source/core/svg/SVGAnimateMotionElement.cpp transform->makeIdentity(); makeIdentity 255 Source/core/svg/SVGAnimateMotionElement.cpp transform->makeIdentity(); makeIdentity 434 Source/core/svg/SVGPathParser.cpp pointTransform.makeIdentity(); makeIdentity 463 Source/core/svg/SVGPathParser.cpp pointTransform.makeIdentity(); makeIdentity 97 Source/core/svg/SVGTransform.cpp m_matrix.makeIdentity(); makeIdentity 112 Source/core/svg/SVGTransform.cpp m_matrix.makeIdentity(); makeIdentity 128 Source/core/svg/SVGTransform.cpp m_matrix.makeIdentity(); makeIdentity 139 Source/core/svg/SVGTransform.cpp m_matrix.makeIdentity(); makeIdentity 148 Source/core/svg/SVGTransform.cpp m_matrix.makeIdentity(); makeIdentity 207 Source/platform/geometry/TransformState.cpp m_accumulatedTransform->makeIdentity(); makeIdentity 87 Source/platform/transforms/AffineTransform.h void makeIdentity(); makeIdentity 33 Source/platform/transforms/TransformOperations.cpp TransformOperations::TransformOperations(bool makeIdentity) makeIdentity 35 Source/platform/transforms/TransformOperations.cpp if (makeIdentity) makeIdentity 38 Source/platform/transforms/TransformOperations.h explicit TransformOperations(bool makeIdentity = false); makeIdentity 1385 Source/platform/transforms/TransformationMatrix.cpp makeIdentity(); makeIdentity 63 Source/platform/transforms/TransformationMatrix.h TransformationMatrix() { makeIdentity(); } makeIdentity 100 Source/platform/transforms/TransformationMatrix.h TransformationMatrix& makeIdentity()