quad              444 Source/core/css/CSSComputedStyleDeclaration.cpp     RefPtrWillBeRawPtr<Quad> quad = Quad::create();
quad              445 Source/core/css/CSSComputedStyleDeclaration.cpp     quad->setTop(top);
quad              446 Source/core/css/CSSComputedStyleDeclaration.cpp     quad->setRight(right);
quad              447 Source/core/css/CSSComputedStyleDeclaration.cpp     quad->setBottom(bottom);
quad              448 Source/core/css/CSSComputedStyleDeclaration.cpp     quad->setLeft(left);
quad              450 Source/core/css/CSSComputedStyleDeclaration.cpp     return CSSBorderImageSliceValue::create(cssValuePool().createValue(quad.release()), image.fill());
quad              496 Source/core/css/CSSComputedStyleDeclaration.cpp     RefPtrWillBeRawPtr<Quad> quad = Quad::create();
quad              497 Source/core/css/CSSComputedStyleDeclaration.cpp     quad->setTop(top);
quad              498 Source/core/css/CSSComputedStyleDeclaration.cpp     quad->setRight(right);
quad              499 Source/core/css/CSSComputedStyleDeclaration.cpp     quad->setBottom(bottom);
quad              500 Source/core/css/CSSComputedStyleDeclaration.cpp     quad->setLeft(left);
quad              502 Source/core/css/CSSComputedStyleDeclaration.cpp     return cssValuePool().createValue(quad.release());
quad              413 Source/core/css/CSSPrimitiveValue.cpp void CSSPrimitiveValue::init(PassRefPtrWillBeRawPtr<Quad> quad)
quad              417 Source/core/css/CSSPrimitiveValue.cpp     m_value.quad = quad.leakRef();
quad              472 Source/core/css/CSSPrimitiveValue.cpp         m_value.quad->deref();
quad              908 Source/core/css/CSSPrimitiveValue.cpp     return m_value.quad;
quad             1162 Source/core/css/CSSPrimitiveValue.cpp         result = CSSPrimitiveValue::create(m_value.quad->cloneForCSSOM());
quad             1284 Source/core/css/CSSPrimitiveValue.cpp         return m_value.quad && other.m_value.quad && m_value.quad->equals(*other.m_value.quad);
quad             1309 Source/core/css/CSSPrimitiveValue.cpp         visitor->trace(m_value.quad);
quad              319 Source/core/css/CSSPrimitiveValue.h     Quad* getQuadValue() const { return m_primitiveUnitType != CSS_QUAD ? 0 : m_value.quad; }
quad              408 Source/core/css/CSSPrimitiveValue.h         Quad* quad;
quad             5998 Source/core/css/parser/CSSPropertyParser.cpp         RefPtrWillBeRawPtr<Quad> quad = Quad::create();
quad             5999 Source/core/css/parser/CSSPropertyParser.cpp         quad->setTop(m_top);
quad             6000 Source/core/css/parser/CSSPropertyParser.cpp         quad->setRight(m_right);
quad             6001 Source/core/css/parser/CSSPropertyParser.cpp         quad->setBottom(m_bottom);
quad             6002 Source/core/css/parser/CSSPropertyParser.cpp         quad->setLeft(m_left);
quad             6005 Source/core/css/parser/CSSPropertyParser.cpp         return CSSBorderImageSliceValue::create(cssValuePool().createValue(quad.release()), m_fill);
quad             6116 Source/core/css/parser/CSSPropertyParser.cpp         RefPtrWillBeRawPtr<Quad> quad = Quad::create();
quad             6117 Source/core/css/parser/CSSPropertyParser.cpp         quad->setTop(m_top);
quad             6118 Source/core/css/parser/CSSPropertyParser.cpp         quad->setRight(m_right);
quad             6119 Source/core/css/parser/CSSPropertyParser.cpp         quad->setBottom(m_bottom);
quad             6120 Source/core/css/parser/CSSPropertyParser.cpp         quad->setLeft(m_left);
quad             6123 Source/core/css/parser/CSSPropertyParser.cpp         return cssValuePool().createValue(quad.release());
quad             1141 Source/core/frame/FrameView.cpp             FloatQuad quad = renderer->localToAbsoluteQuad(FloatQuad(renderer->newRepaintRect()));
quad             1142 Source/core/frame/FrameView.cpp             LayoutRect rect = quad.enclosingBoundingBox();
quad             1638 Source/core/html/canvas/CanvasRenderingContext2D.cpp     FloatQuad quad(rect);
quad             1640 Source/core/html/canvas/CanvasRenderingContext2D.cpp     return state().m_transform.mapQuad(quad).containsQuad(transformedQuad);
quad              129 Source/core/inspector/InspectorDOMAgent.cpp static bool parseQuad(const RefPtr<JSONArray>& quadArray, FloatQuad* quad)
quad              141 Source/core/inspector/InspectorDOMAgent.cpp     quad->setP1(FloatPoint(coordinates[0], coordinates[1]));
quad              142 Source/core/inspector/InspectorDOMAgent.cpp     quad->setP2(FloatPoint(coordinates[2], coordinates[3]));
quad              143 Source/core/inspector/InspectorDOMAgent.cpp     quad->setP3(FloatPoint(coordinates[4], coordinates[5]));
quad              144 Source/core/inspector/InspectorDOMAgent.cpp     quad->setP4(FloatPoint(coordinates[6], coordinates[7]));
quad             1231 Source/core/inspector/InspectorDOMAgent.cpp     OwnPtr<FloatQuad> quad = adoptPtr(new FloatQuad(FloatRect(x, y, width, height)));
quad             1232 Source/core/inspector/InspectorDOMAgent.cpp     innerHighlightQuad(quad.release(), color, outlineColor);
quad             1237 Source/core/inspector/InspectorDOMAgent.cpp     OwnPtr<FloatQuad> quad = adoptPtr(new FloatQuad());
quad             1238 Source/core/inspector/InspectorDOMAgent.cpp     if (!parseQuad(quadArray, quad.get())) {
quad             1242 Source/core/inspector/InspectorDOMAgent.cpp     innerHighlightQuad(quad.release(), color, outlineColor);
quad             1245 Source/core/inspector/InspectorDOMAgent.cpp void InspectorDOMAgent::innerHighlightQuad(PassOwnPtr<FloatQuad> quad, const RefPtr<JSONObject>* color, const RefPtr<JSONObject>* outlineColor)
quad             1250 Source/core/inspector/InspectorDOMAgent.cpp     m_overlay->highlightQuad(quad, *highlightConfig);
quad             1379 Source/core/inspector/InspectorDOMAgent.cpp static RefPtr<TypeBuilder::Array<double> > buildArrayForQuad(const FloatQuad& quad)
quad             1382 Source/core/inspector/InspectorDOMAgent.cpp     array->addItem(quad.p1().x());
quad             1383 Source/core/inspector/InspectorDOMAgent.cpp     array->addItem(quad.p1().y());
quad             1384 Source/core/inspector/InspectorDOMAgent.cpp     array->addItem(quad.p2().x());
quad             1385 Source/core/inspector/InspectorDOMAgent.cpp     array->addItem(quad.p2().y());
quad             1386 Source/core/inspector/InspectorDOMAgent.cpp     array->addItem(quad.p3().x());
quad             1387 Source/core/inspector/InspectorDOMAgent.cpp     array->addItem(quad.p3().y());
quad             1388 Source/core/inspector/InspectorDOMAgent.cpp     array->addItem(quad.p4().x());
quad             1389 Source/core/inspector/InspectorDOMAgent.cpp     array->addItem(quad.p4().y());
quad              141 Source/core/inspector/InspectorDOMAgent.h     virtual void highlightQuad(ErrorString*, const RefPtr<JSONArray>& quad, const RefPtr<JSONObject>* color, const RefPtr<JSONObject>* outlineColor) OVERRIDE;
quad               94 Source/core/inspector/InspectorOverlay.cpp Path quadToPath(const FloatQuad& quad)
quad               97 Source/core/inspector/InspectorOverlay.cpp     quadPath.moveTo(quad.p1());
quad               98 Source/core/inspector/InspectorOverlay.cpp     quadPath.addLineTo(quad.p2());
quad               99 Source/core/inspector/InspectorOverlay.cpp     quadPath.addLineTo(quad.p3());
quad              100 Source/core/inspector/InspectorOverlay.cpp     quadPath.addLineTo(quad.p4());
quad              105 Source/core/inspector/InspectorOverlay.cpp void drawOutlinedQuad(GraphicsContext* context, const FloatQuad& quad, const Color& fillColor, const Color& outlineColor)
quad              109 Source/core/inspector/InspectorOverlay.cpp     Path quadPath = quadToPath(quad);
quad              129 Source/core/inspector/InspectorOverlay.cpp static void contentsQuadToPage(const FrameView* mainView, const FrameView* view, FloatQuad& quad)
quad              131 Source/core/inspector/InspectorOverlay.cpp     quad.setP1(view->contentsToRootView(roundedIntPoint(quad.p1())));
quad              132 Source/core/inspector/InspectorOverlay.cpp     quad.setP2(view->contentsToRootView(roundedIntPoint(quad.p2())));
quad              133 Source/core/inspector/InspectorOverlay.cpp     quad.setP3(view->contentsToRootView(roundedIntPoint(quad.p3())));
quad              134 Source/core/inspector/InspectorOverlay.cpp     quad.setP4(view->contentsToRootView(roundedIntPoint(quad.p4())));
quad              135 Source/core/inspector/InspectorOverlay.cpp     quad += mainView->scrollOffset();
quad              231 Source/core/inspector/InspectorOverlay.cpp static void buildQuadHighlight(Page* page, const FloatQuad& quad, const HighlightConfig& highlightConfig, Highlight *highlight)
quad              237 Source/core/inspector/InspectorOverlay.cpp     highlight->quads.append(quad);
quad              374 Source/core/inspector/InspectorOverlay.cpp void InspectorOverlay::highlightQuad(PassOwnPtr<FloatQuad> quad, const HighlightConfig& highlightConfig)
quad              377 Source/core/inspector/InspectorOverlay.cpp     m_highlightQuad = quad;
quad              459 Source/core/inspector/InspectorOverlay.cpp static PassRefPtr<JSONArray> buildArrayForQuad(const FloatQuad& quad)
quad              462 Source/core/inspector/InspectorOverlay.cpp     array->pushObject(buildObjectForPoint(quad.p1()));
quad              463 Source/core/inspector/InspectorOverlay.cpp     array->pushObject(buildObjectForPoint(quad.p2()));
quad              464 Source/core/inspector/InspectorOverlay.cpp     array->pushObject(buildObjectForPoint(quad.p3()));
quad              465 Source/core/inspector/InspectorOverlay.cpp     array->pushObject(buildObjectForPoint(quad.p4()));
quad              605 Source/core/inspector/InspectorTimelineAgent.cpp     FloatQuad quad;
quad              606 Source/core/inspector/InspectorTimelineAgent.cpp     localToPageQuad(*renderer, clipRect, &quad);
quad              608 Source/core/inspector/InspectorTimelineAgent.cpp     TimelineRecordFactory::setPaintData(entry.data.get(), quad, nodeId(renderer), graphicsLayerId);
quad             1270 Source/core/inspector/InspectorTimelineAgent.cpp void InspectorTimelineAgent::localToPageQuad(const RenderObject& renderer, const LayoutRect& rect, FloatQuad* quad)
quad             1275 Source/core/inspector/InspectorTimelineAgent.cpp     quad->setP1(view->contentsToRootView(roundedIntPoint(absolute.p1())));
quad             1276 Source/core/inspector/InspectorTimelineAgent.cpp     quad->setP2(view->contentsToRootView(roundedIntPoint(absolute.p2())));
quad             1277 Source/core/inspector/InspectorTimelineAgent.cpp     quad->setP3(view->contentsToRootView(roundedIntPoint(absolute.p3())));
quad             1278 Source/core/inspector/InspectorTimelineAgent.cpp     quad->setP4(view->contentsToRootView(roundedIntPoint(absolute.p4())));
quad              243 Source/core/inspector/TimelineRecordFactory.cpp static PassRefPtr<JSONArray> createQuad(const FloatQuad& quad)
quad              246 Source/core/inspector/TimelineRecordFactory.cpp     array->pushNumber(quad.p1().x());
quad              247 Source/core/inspector/TimelineRecordFactory.cpp     array->pushNumber(quad.p1().y());
quad              248 Source/core/inspector/TimelineRecordFactory.cpp     array->pushNumber(quad.p2().x());
quad              249 Source/core/inspector/TimelineRecordFactory.cpp     array->pushNumber(quad.p2().y());
quad              250 Source/core/inspector/TimelineRecordFactory.cpp     array->pushNumber(quad.p3().x());
quad              251 Source/core/inspector/TimelineRecordFactory.cpp     array->pushNumber(quad.p3().y());
quad              252 Source/core/inspector/TimelineRecordFactory.cpp     array->pushNumber(quad.p4().x());
quad              253 Source/core/inspector/TimelineRecordFactory.cpp     array->pushNumber(quad.p4().y());
quad              287 Source/core/inspector/TimelineRecordFactory.cpp void TimelineRecordFactory::setPaintData(JSONObject* data, const FloatQuad& quad, long long layerRootNodeId, int graphicsLayerId)
quad              290 Source/core/inspector/TimelineRecordFactory.cpp     data->setArray("clip", createQuad(quad));
quad              301 Source/core/inspector/TimelineRecordFactory.cpp void TimelineRecordFactory::setLayoutRoot(JSONObject* data, const FloatQuad& quad, long long rootNodeId)
quad              303 Source/core/inspector/TimelineRecordFactory.cpp     data->setArray("root", createQuad(quad));
quad             2945 Source/core/page/EventHandler.cpp void EventHandler::dispatchFakeMouseMoveEventSoonInQuad(const FloatQuad& quad)
quad             2951 Source/core/page/EventHandler.cpp     if (!quad.containsPoint(view->windowToContents(m_lastKnownMousePosition)))
quad               50 Source/core/page/TouchAdjustment.cpp     SubtargetGeometry(Node* node, const FloatQuad& quad)
quad               52 Source/core/page/TouchAdjustment.cpp         , m_quad(quad)
quad              388 Source/core/page/TouchAdjustment.cpp     FloatQuad quad = geom.quad();
quad              390 Source/core/page/TouchAdjustment.cpp     if (quad.isRectilinear()) {
quad              412 Source/core/page/TouchAdjustment.cpp     FloatPoint p1 = contentsToWindow(view, quad.p1());
quad              413 Source/core/page/TouchAdjustment.cpp     FloatPoint p2 = contentsToWindow(view, quad.p2());
quad              414 Source/core/page/TouchAdjustment.cpp     FloatPoint p3 = contentsToWindow(view, quad.p3());
quad              415 Source/core/page/TouchAdjustment.cpp     FloatPoint p4 = contentsToWindow(view, quad.p4());
quad              416 Source/core/page/TouchAdjustment.cpp     quad = FloatQuad(p1, p2, p3, p4);
quad              418 Source/core/page/TouchAdjustment.cpp     if (quad.containsPoint(touchPoint)) {
quad              424 Source/core/page/TouchAdjustment.cpp     FloatPoint center = quad.center();
quad              429 Source/core/page/TouchAdjustment.cpp     return quad.containsPoint(adjustedPoint);
quad               59 Source/core/rendering/HitTestLocation.cpp HitTestLocation::HitTestLocation(const FloatPoint& point, const FloatQuad& quad)
quad               61 Source/core/rendering/HitTestLocation.cpp     , m_transformedRect(quad)
quad               65 Source/core/rendering/HitTestLocation.cpp     m_boundingBox = enclosingIntRect(quad.boundingBox());
quad               66 Source/core/rendering/HitTestLocation.cpp     m_isRectilinear = quad.isRectilinear();
quad               45 Source/core/rendering/HitTestingTransformState.h     static PassRefPtr<HitTestingTransformState> create(const FloatPoint& p, const FloatQuad& quad, const FloatQuad& area)
quad               47 Source/core/rendering/HitTestingTransformState.h         return adoptRef(new HitTestingTransformState(p, quad, area));
quad               72 Source/core/rendering/HitTestingTransformState.h     HitTestingTransformState(const FloatPoint& p, const FloatQuad& quad, const FloatQuad& area)
quad               74 Source/core/rendering/HitTestingTransformState.h         , m_lastPlanarQuad(quad)
quad             2040 Source/core/rendering/RenderBoxModelObject.cpp     FloatPoint quad[4];
quad             2063 Source/core/rendering/RenderBoxModelObject.cpp         quad[0] = outerRect.minXMinYCorner();
quad             2064 Source/core/rendering/RenderBoxModelObject.cpp         quad[1] = innerRect.minXMinYCorner();
quad             2065 Source/core/rendering/RenderBoxModelObject.cpp         quad[2] = innerRect.maxXMinYCorner();
quad             2066 Source/core/rendering/RenderBoxModelObject.cpp         quad[3] = outerRect.maxXMinYCorner();
quad             2069 Source/core/rendering/RenderBoxModelObject.cpp             findIntersection(quad[0], quad[1],
quad             2071 Source/core/rendering/RenderBoxModelObject.cpp                     quad[1].x() + innerBorder.radii().topLeft().width(),
quad             2072 Source/core/rendering/RenderBoxModelObject.cpp                     quad[1].y()),
quad             2074 Source/core/rendering/RenderBoxModelObject.cpp                     quad[1].x(),
quad             2075 Source/core/rendering/RenderBoxModelObject.cpp                     quad[1].y() + innerBorder.radii().topLeft().height()),
quad             2076 Source/core/rendering/RenderBoxModelObject.cpp                 quad[1]);
quad             2080 Source/core/rendering/RenderBoxModelObject.cpp             findIntersection(quad[3], quad[2],
quad             2082 Source/core/rendering/RenderBoxModelObject.cpp                     quad[2].x() - innerBorder.radii().topRight().width(),
quad             2083 Source/core/rendering/RenderBoxModelObject.cpp                     quad[2].y()),
quad             2085 Source/core/rendering/RenderBoxModelObject.cpp                     quad[2].x(),
quad             2086 Source/core/rendering/RenderBoxModelObject.cpp                     quad[2].y() + innerBorder.radii().topRight().height()),
quad             2087 Source/core/rendering/RenderBoxModelObject.cpp                 quad[2]);
quad             2092 Source/core/rendering/RenderBoxModelObject.cpp         quad[0] = outerRect.minXMinYCorner();
quad             2093 Source/core/rendering/RenderBoxModelObject.cpp         quad[1] = innerRect.minXMinYCorner();
quad             2094 Source/core/rendering/RenderBoxModelObject.cpp         quad[2] = innerRect.minXMaxYCorner();
quad             2095 Source/core/rendering/RenderBoxModelObject.cpp         quad[3] = outerRect.minXMaxYCorner();
quad             2098 Source/core/rendering/RenderBoxModelObject.cpp             findIntersection(quad[0], quad[1],
quad             2100 Source/core/rendering/RenderBoxModelObject.cpp                     quad[1].x() + innerBorder.radii().topLeft().width(),
quad             2101 Source/core/rendering/RenderBoxModelObject.cpp                     quad[1].y()),
quad             2103 Source/core/rendering/RenderBoxModelObject.cpp                     quad[1].x(),
quad             2104 Source/core/rendering/RenderBoxModelObject.cpp                     quad[1].y() + innerBorder.radii().topLeft().height()),
quad             2105 Source/core/rendering/RenderBoxModelObject.cpp                 quad[1]);
quad             2109 Source/core/rendering/RenderBoxModelObject.cpp             findIntersection(quad[3], quad[2],
quad             2111 Source/core/rendering/RenderBoxModelObject.cpp                     quad[2].x() + innerBorder.radii().bottomLeft().width(),
quad             2112 Source/core/rendering/RenderBoxModelObject.cpp                     quad[2].y()),
quad             2114 Source/core/rendering/RenderBoxModelObject.cpp                     quad[2].x(),
quad             2115 Source/core/rendering/RenderBoxModelObject.cpp                     quad[2].y() - innerBorder.radii().bottomLeft().height()),
quad             2116 Source/core/rendering/RenderBoxModelObject.cpp                 quad[2]);
quad             2121 Source/core/rendering/RenderBoxModelObject.cpp         quad[0] = outerRect.minXMaxYCorner();
quad             2122 Source/core/rendering/RenderBoxModelObject.cpp         quad[1] = innerRect.minXMaxYCorner();
quad             2123 Source/core/rendering/RenderBoxModelObject.cpp         quad[2] = innerRect.maxXMaxYCorner();
quad             2124 Source/core/rendering/RenderBoxModelObject.cpp         quad[3] = outerRect.maxXMaxYCorner();
quad             2127 Source/core/rendering/RenderBoxModelObject.cpp             findIntersection(quad[0], quad[1],
quad             2129 Source/core/rendering/RenderBoxModelObject.cpp                     quad[1].x() + innerBorder.radii().bottomLeft().width(),
quad             2130 Source/core/rendering/RenderBoxModelObject.cpp                     quad[1].y()),
quad             2132 Source/core/rendering/RenderBoxModelObject.cpp                     quad[1].x(),
quad             2133 Source/core/rendering/RenderBoxModelObject.cpp                     quad[1].y() - innerBorder.radii().bottomLeft().height()),
quad             2134 Source/core/rendering/RenderBoxModelObject.cpp                 quad[1]);
quad             2138 Source/core/rendering/RenderBoxModelObject.cpp             findIntersection(quad[3], quad[2],
quad             2140 Source/core/rendering/RenderBoxModelObject.cpp                     quad[2].x() - innerBorder.radii().bottomRight().width(),
quad             2141 Source/core/rendering/RenderBoxModelObject.cpp                     quad[2].y()),
quad             2143 Source/core/rendering/RenderBoxModelObject.cpp                     quad[2].x(),
quad             2144 Source/core/rendering/RenderBoxModelObject.cpp                     quad[2].y() - innerBorder.radii().bottomRight().height()),
quad             2145 Source/core/rendering/RenderBoxModelObject.cpp                 quad[2]);
quad             2150 Source/core/rendering/RenderBoxModelObject.cpp         quad[0] = outerRect.maxXMinYCorner();
quad             2151 Source/core/rendering/RenderBoxModelObject.cpp         quad[1] = innerRect.maxXMinYCorner();
quad             2152 Source/core/rendering/RenderBoxModelObject.cpp         quad[2] = innerRect.maxXMaxYCorner();
quad             2153 Source/core/rendering/RenderBoxModelObject.cpp         quad[3] = outerRect.maxXMaxYCorner();
quad             2156 Source/core/rendering/RenderBoxModelObject.cpp             findIntersection(quad[0], quad[1],
quad             2158 Source/core/rendering/RenderBoxModelObject.cpp                     quad[1].x() - innerBorder.radii().topRight().width(),
quad             2159 Source/core/rendering/RenderBoxModelObject.cpp                     quad[1].y()),
quad             2161 Source/core/rendering/RenderBoxModelObject.cpp                     quad[1].x(),
quad             2162 Source/core/rendering/RenderBoxModelObject.cpp                     quad[1].y() + innerBorder.radii().topRight().height()),
quad             2163 Source/core/rendering/RenderBoxModelObject.cpp                 quad[1]);
quad             2167 Source/core/rendering/RenderBoxModelObject.cpp             findIntersection(quad[3], quad[2],
quad             2169 Source/core/rendering/RenderBoxModelObject.cpp                     quad[2].x() - innerBorder.radii().bottomRight().width(),
quad             2170 Source/core/rendering/RenderBoxModelObject.cpp                     quad[2].y()),
quad             2172 Source/core/rendering/RenderBoxModelObject.cpp                     quad[2].x(),
quad             2173 Source/core/rendering/RenderBoxModelObject.cpp                     quad[2].y() - innerBorder.radii().bottomRight().height()),
quad             2174 Source/core/rendering/RenderBoxModelObject.cpp                 quad[2]);
quad             2182 Source/core/rendering/RenderBoxModelObject.cpp         graphicsContext->clipConvexPolygon(4, quad, !firstEdgeMatches);
quad             2189 Source/core/rendering/RenderBoxModelObject.cpp     float ax = quad[1].x() - quad[0].x();
quad             2190 Source/core/rendering/RenderBoxModelObject.cpp     float ay = quad[1].y() - quad[0].y();
quad             2191 Source/core/rendering/RenderBoxModelObject.cpp     float bx = quad[2].x() - quad[1].x();
quad             2192 Source/core/rendering/RenderBoxModelObject.cpp     float by = quad[2].y() - quad[1].y();
quad             2193 Source/core/rendering/RenderBoxModelObject.cpp     float cx = quad[3].x() - quad[2].x();
quad             2194 Source/core/rendering/RenderBoxModelObject.cpp     float cy = quad[3].y() - quad[2].y();
quad             2210 Source/core/rendering/RenderBoxModelObject.cpp     firstQuad[0] = quad[0];
quad             2211 Source/core/rendering/RenderBoxModelObject.cpp     firstQuad[1] = quad[1];
quad             2212 Source/core/rendering/RenderBoxModelObject.cpp     firstQuad[2] = FloatPoint(quad[3].x() + r2 * ax, quad[3].y() + r2 * ay);
quad             2213 Source/core/rendering/RenderBoxModelObject.cpp     firstQuad[3] = quad[3];
quad             2217 Source/core/rendering/RenderBoxModelObject.cpp     secondQuad[0] = quad[0];
quad             2218 Source/core/rendering/RenderBoxModelObject.cpp     secondQuad[1] = FloatPoint(quad[0].x() - r1 * cx, quad[0].y() - r1 * cy);
quad             2219 Source/core/rendering/RenderBoxModelObject.cpp     secondQuad[2] = quad[2];
quad             2220 Source/core/rendering/RenderBoxModelObject.cpp     secondQuad[3] = quad[3];
quad              335 Source/core/rendering/RenderMenuList.cpp     FloatQuad quad(localToAbsoluteQuad(FloatQuad(borderBoundingBox())));
quad              338 Source/core/rendering/RenderMenuList.cpp     m_popup->show(quad, size, select->optionToListIndex(select->selectedIndex()));
quad             1113 Source/core/rendering/RenderObject.cpp     FloatPoint quad[4];
quad             1116 Source/core/rendering/RenderObject.cpp         quad[0] = FloatPoint(x1 + max(-adjacentWidth1, 0), y1);
quad             1117 Source/core/rendering/RenderObject.cpp         quad[1] = FloatPoint(x1 + max(adjacentWidth1, 0), y2);
quad             1118 Source/core/rendering/RenderObject.cpp         quad[2] = FloatPoint(x2 - max(adjacentWidth2, 0), y2);
quad             1119 Source/core/rendering/RenderObject.cpp         quad[3] = FloatPoint(x2 - max(-adjacentWidth2, 0), y1);
quad             1122 Source/core/rendering/RenderObject.cpp         quad[0] = FloatPoint(x1 + max(adjacentWidth1, 0), y1);
quad             1123 Source/core/rendering/RenderObject.cpp         quad[1] = FloatPoint(x1 + max(-adjacentWidth1, 0), y2);
quad             1124 Source/core/rendering/RenderObject.cpp         quad[2] = FloatPoint(x2 - max(-adjacentWidth2, 0), y2);
quad             1125 Source/core/rendering/RenderObject.cpp         quad[3] = FloatPoint(x2 - max(adjacentWidth2, 0), y1);
quad             1128 Source/core/rendering/RenderObject.cpp         quad[0] = FloatPoint(x1, y1 + max(-adjacentWidth1, 0));
quad             1129 Source/core/rendering/RenderObject.cpp         quad[1] = FloatPoint(x1, y2 - max(-adjacentWidth2, 0));
quad             1130 Source/core/rendering/RenderObject.cpp         quad[2] = FloatPoint(x2, y2 - max(adjacentWidth2, 0));
quad             1131 Source/core/rendering/RenderObject.cpp         quad[3] = FloatPoint(x2, y1 + max(adjacentWidth1, 0));
quad             1134 Source/core/rendering/RenderObject.cpp         quad[0] = FloatPoint(x1, y1 + max(adjacentWidth1, 0));
quad             1135 Source/core/rendering/RenderObject.cpp         quad[1] = FloatPoint(x1, y2 - max(adjacentWidth2, 0));
quad             1136 Source/core/rendering/RenderObject.cpp         quad[2] = FloatPoint(x2, y2 - max(-adjacentWidth2, 0));
quad             1137 Source/core/rendering/RenderObject.cpp         quad[3] = FloatPoint(x2, y1 + max(-adjacentWidth1, 0));
quad             1141 Source/core/rendering/RenderObject.cpp     graphicsContext->drawConvexPolygon(4, quad, antialias);
quad             2239 Source/core/rendering/RenderObject.cpp FloatQuad RenderObject::absoluteToLocalQuad(const FloatQuad& quad, MapCoordinatesFlags mode) const
quad             2241 Source/core/rendering/RenderObject.cpp     TransformState transformState(TransformState::UnapplyInverseTransformDirection, quad.boundingBox().center(), quad);
quad              746 Source/core/rendering/RenderObject.h     FloatQuad localToAbsoluteQuad(const FloatQuad& quad, MapCoordinatesFlags mode = 0, bool* wasFixed = 0) const
quad              748 Source/core/rendering/RenderObject.h         return localToContainerQuad(quad, 0, mode, wasFixed);
quad             1423 Source/core/rendering/RenderObject.h inline void adjustFloatQuadForAbsoluteZoom(FloatQuad& quad, RenderObject& renderer)
quad             1427 Source/core/rendering/RenderObject.h         quad.scale(1 / zoom, 1 / zoom);
quad              196 Source/platform/geometry/RoundedRect.cpp bool RoundedRect::intersectsQuad(const FloatQuad& quad) const
quad              199 Source/platform/geometry/RoundedRect.cpp     if (!quad.intersectsRect(rect))
quad              205 Source/platform/geometry/RoundedRect.cpp         if (quad.intersectsRect(rect)) {
quad              208 Source/platform/geometry/RoundedRect.cpp             if (!quad.intersectsEllipse(center, size))
quad              216 Source/platform/geometry/RoundedRect.cpp         if (quad.intersectsRect(rect)) {
quad              219 Source/platform/geometry/RoundedRect.cpp             if (!quad.intersectsEllipse(center, size))
quad              227 Source/platform/geometry/RoundedRect.cpp         if (quad.intersectsRect(rect)) {
quad              230 Source/platform/geometry/RoundedRect.cpp             if (!quad.intersectsEllipse(center, size))
quad              238 Source/platform/geometry/RoundedRect.cpp         if (quad.intersectsRect(rect)) {
quad              241 Source/platform/geometry/RoundedRect.cpp             if (!quad.intersectsEllipse(center, size))
quad              177 Source/platform/geometry/TransformState.cpp     FloatQuad quad = m_lastPlanarQuad;
quad              178 Source/platform/geometry/TransformState.cpp     quad.move((m_direction == ApplyTransformDirection) ? m_accumulatedOffset : -m_accumulatedOffset);
quad              180 Source/platform/geometry/TransformState.cpp         return quad;
quad              183 Source/platform/geometry/TransformState.cpp         return m_accumulatedTransform->mapQuad(quad);
quad              185 Source/platform/geometry/TransformState.cpp     return m_accumulatedTransform->inverse().projectQuad(quad, wasClamped);
quad               44 Source/platform/geometry/TransformState.h     TransformState(TransformDirection mappingDirection, const FloatPoint& p, const FloatQuad& quad)
quad               46 Source/platform/geometry/TransformState.h         , m_lastPlanarQuad(quad)
quad               63 Source/platform/geometry/TransformState.h     TransformState(TransformDirection mappingDirection, const FloatQuad& quad)
quad               64 Source/platform/geometry/TransformState.h         : m_lastPlanarQuad(quad)
quad               76 Source/platform/geometry/TransformState.h     void setQuad(const FloatQuad& quad)
quad               82 Source/platform/geometry/TransformState.h         m_lastPlanarQuad = quad;
quad              178 Source/web/LinkHighlight.cpp static void addQuadToPath(const FloatQuad& quad, Path& path)
quad              181 Source/web/LinkHighlight.cpp     path.moveTo(quad.p1());
quad              182 Source/web/LinkHighlight.cpp     path.addLineTo(quad.p2());
quad              183 Source/web/LinkHighlight.cpp     path.addLineTo(quad.p3());
quad              184 Source/web/LinkHighlight.cpp     path.addLineTo(quad.p4());