quad 444 Source/core/css/CSSComputedStyleDeclaration.cpp RefPtrWillBeRawPtr<Quad> quad = Quad::create(); quad 445 Source/core/css/CSSComputedStyleDeclaration.cpp quad->setTop(top); quad 446 Source/core/css/CSSComputedStyleDeclaration.cpp quad->setRight(right); quad 447 Source/core/css/CSSComputedStyleDeclaration.cpp quad->setBottom(bottom); quad 448 Source/core/css/CSSComputedStyleDeclaration.cpp quad->setLeft(left); quad 450 Source/core/css/CSSComputedStyleDeclaration.cpp return CSSBorderImageSliceValue::create(cssValuePool().createValue(quad.release()), image.fill()); quad 496 Source/core/css/CSSComputedStyleDeclaration.cpp RefPtrWillBeRawPtr<Quad> quad = Quad::create(); quad 497 Source/core/css/CSSComputedStyleDeclaration.cpp quad->setTop(top); quad 498 Source/core/css/CSSComputedStyleDeclaration.cpp quad->setRight(right); quad 499 Source/core/css/CSSComputedStyleDeclaration.cpp quad->setBottom(bottom); quad 500 Source/core/css/CSSComputedStyleDeclaration.cpp quad->setLeft(left); quad 502 Source/core/css/CSSComputedStyleDeclaration.cpp return cssValuePool().createValue(quad.release()); quad 413 Source/core/css/CSSPrimitiveValue.cpp void CSSPrimitiveValue::init(PassRefPtrWillBeRawPtr<Quad> quad) quad 417 Source/core/css/CSSPrimitiveValue.cpp m_value.quad = quad.leakRef(); quad 472 Source/core/css/CSSPrimitiveValue.cpp m_value.quad->deref(); quad 908 Source/core/css/CSSPrimitiveValue.cpp return m_value.quad; quad 1162 Source/core/css/CSSPrimitiveValue.cpp result = CSSPrimitiveValue::create(m_value.quad->cloneForCSSOM()); quad 1284 Source/core/css/CSSPrimitiveValue.cpp return m_value.quad && other.m_value.quad && m_value.quad->equals(*other.m_value.quad); quad 1309 Source/core/css/CSSPrimitiveValue.cpp visitor->trace(m_value.quad); quad 319 Source/core/css/CSSPrimitiveValue.h Quad* getQuadValue() const { return m_primitiveUnitType != CSS_QUAD ? 0 : m_value.quad; } quad 408 Source/core/css/CSSPrimitiveValue.h Quad* quad; quad 5998 Source/core/css/parser/CSSPropertyParser.cpp RefPtrWillBeRawPtr<Quad> quad = Quad::create(); quad 5999 Source/core/css/parser/CSSPropertyParser.cpp quad->setTop(m_top); quad 6000 Source/core/css/parser/CSSPropertyParser.cpp quad->setRight(m_right); quad 6001 Source/core/css/parser/CSSPropertyParser.cpp quad->setBottom(m_bottom); quad 6002 Source/core/css/parser/CSSPropertyParser.cpp quad->setLeft(m_left); quad 6005 Source/core/css/parser/CSSPropertyParser.cpp return CSSBorderImageSliceValue::create(cssValuePool().createValue(quad.release()), m_fill); quad 6116 Source/core/css/parser/CSSPropertyParser.cpp RefPtrWillBeRawPtr<Quad> quad = Quad::create(); quad 6117 Source/core/css/parser/CSSPropertyParser.cpp quad->setTop(m_top); quad 6118 Source/core/css/parser/CSSPropertyParser.cpp quad->setRight(m_right); quad 6119 Source/core/css/parser/CSSPropertyParser.cpp quad->setBottom(m_bottom); quad 6120 Source/core/css/parser/CSSPropertyParser.cpp quad->setLeft(m_left); quad 6123 Source/core/css/parser/CSSPropertyParser.cpp return cssValuePool().createValue(quad.release()); quad 1141 Source/core/frame/FrameView.cpp FloatQuad quad = renderer->localToAbsoluteQuad(FloatQuad(renderer->newRepaintRect())); quad 1142 Source/core/frame/FrameView.cpp LayoutRect rect = quad.enclosingBoundingBox(); quad 1638 Source/core/html/canvas/CanvasRenderingContext2D.cpp FloatQuad quad(rect); quad 1640 Source/core/html/canvas/CanvasRenderingContext2D.cpp return state().m_transform.mapQuad(quad).containsQuad(transformedQuad); quad 129 Source/core/inspector/InspectorDOMAgent.cpp static bool parseQuad(const RefPtr<JSONArray>& quadArray, FloatQuad* quad) quad 141 Source/core/inspector/InspectorDOMAgent.cpp quad->setP1(FloatPoint(coordinates[0], coordinates[1])); quad 142 Source/core/inspector/InspectorDOMAgent.cpp quad->setP2(FloatPoint(coordinates[2], coordinates[3])); quad 143 Source/core/inspector/InspectorDOMAgent.cpp quad->setP3(FloatPoint(coordinates[4], coordinates[5])); quad 144 Source/core/inspector/InspectorDOMAgent.cpp quad->setP4(FloatPoint(coordinates[6], coordinates[7])); quad 1231 Source/core/inspector/InspectorDOMAgent.cpp OwnPtr<FloatQuad> quad = adoptPtr(new FloatQuad(FloatRect(x, y, width, height))); quad 1232 Source/core/inspector/InspectorDOMAgent.cpp innerHighlightQuad(quad.release(), color, outlineColor); quad 1237 Source/core/inspector/InspectorDOMAgent.cpp OwnPtr<FloatQuad> quad = adoptPtr(new FloatQuad()); quad 1238 Source/core/inspector/InspectorDOMAgent.cpp if (!parseQuad(quadArray, quad.get())) { quad 1242 Source/core/inspector/InspectorDOMAgent.cpp innerHighlightQuad(quad.release(), color, outlineColor); quad 1245 Source/core/inspector/InspectorDOMAgent.cpp void InspectorDOMAgent::innerHighlightQuad(PassOwnPtr<FloatQuad> quad, const RefPtr<JSONObject>* color, const RefPtr<JSONObject>* outlineColor) quad 1250 Source/core/inspector/InspectorDOMAgent.cpp m_overlay->highlightQuad(quad, *highlightConfig); quad 1379 Source/core/inspector/InspectorDOMAgent.cpp static RefPtr<TypeBuilder::Array<double> > buildArrayForQuad(const FloatQuad& quad) quad 1382 Source/core/inspector/InspectorDOMAgent.cpp array->addItem(quad.p1().x()); quad 1383 Source/core/inspector/InspectorDOMAgent.cpp array->addItem(quad.p1().y()); quad 1384 Source/core/inspector/InspectorDOMAgent.cpp array->addItem(quad.p2().x()); quad 1385 Source/core/inspector/InspectorDOMAgent.cpp array->addItem(quad.p2().y()); quad 1386 Source/core/inspector/InspectorDOMAgent.cpp array->addItem(quad.p3().x()); quad 1387 Source/core/inspector/InspectorDOMAgent.cpp array->addItem(quad.p3().y()); quad 1388 Source/core/inspector/InspectorDOMAgent.cpp array->addItem(quad.p4().x()); quad 1389 Source/core/inspector/InspectorDOMAgent.cpp array->addItem(quad.p4().y()); quad 141 Source/core/inspector/InspectorDOMAgent.h virtual void highlightQuad(ErrorString*, const RefPtr<JSONArray>& quad, const RefPtr<JSONObject>* color, const RefPtr<JSONObject>* outlineColor) OVERRIDE; quad 94 Source/core/inspector/InspectorOverlay.cpp Path quadToPath(const FloatQuad& quad) quad 97 Source/core/inspector/InspectorOverlay.cpp quadPath.moveTo(quad.p1()); quad 98 Source/core/inspector/InspectorOverlay.cpp quadPath.addLineTo(quad.p2()); quad 99 Source/core/inspector/InspectorOverlay.cpp quadPath.addLineTo(quad.p3()); quad 100 Source/core/inspector/InspectorOverlay.cpp quadPath.addLineTo(quad.p4()); quad 105 Source/core/inspector/InspectorOverlay.cpp void drawOutlinedQuad(GraphicsContext* context, const FloatQuad& quad, const Color& fillColor, const Color& outlineColor) quad 109 Source/core/inspector/InspectorOverlay.cpp Path quadPath = quadToPath(quad); quad 129 Source/core/inspector/InspectorOverlay.cpp static void contentsQuadToPage(const FrameView* mainView, const FrameView* view, FloatQuad& quad) quad 131 Source/core/inspector/InspectorOverlay.cpp quad.setP1(view->contentsToRootView(roundedIntPoint(quad.p1()))); quad 132 Source/core/inspector/InspectorOverlay.cpp quad.setP2(view->contentsToRootView(roundedIntPoint(quad.p2()))); quad 133 Source/core/inspector/InspectorOverlay.cpp quad.setP3(view->contentsToRootView(roundedIntPoint(quad.p3()))); quad 134 Source/core/inspector/InspectorOverlay.cpp quad.setP4(view->contentsToRootView(roundedIntPoint(quad.p4()))); quad 135 Source/core/inspector/InspectorOverlay.cpp quad += mainView->scrollOffset(); quad 231 Source/core/inspector/InspectorOverlay.cpp static void buildQuadHighlight(Page* page, const FloatQuad& quad, const HighlightConfig& highlightConfig, Highlight *highlight) quad 237 Source/core/inspector/InspectorOverlay.cpp highlight->quads.append(quad); quad 374 Source/core/inspector/InspectorOverlay.cpp void InspectorOverlay::highlightQuad(PassOwnPtr<FloatQuad> quad, const HighlightConfig& highlightConfig) quad 377 Source/core/inspector/InspectorOverlay.cpp m_highlightQuad = quad; quad 459 Source/core/inspector/InspectorOverlay.cpp static PassRefPtr<JSONArray> buildArrayForQuad(const FloatQuad& quad) quad 462 Source/core/inspector/InspectorOverlay.cpp array->pushObject(buildObjectForPoint(quad.p1())); quad 463 Source/core/inspector/InspectorOverlay.cpp array->pushObject(buildObjectForPoint(quad.p2())); quad 464 Source/core/inspector/InspectorOverlay.cpp array->pushObject(buildObjectForPoint(quad.p3())); quad 465 Source/core/inspector/InspectorOverlay.cpp array->pushObject(buildObjectForPoint(quad.p4())); quad 605 Source/core/inspector/InspectorTimelineAgent.cpp FloatQuad quad; quad 606 Source/core/inspector/InspectorTimelineAgent.cpp localToPageQuad(*renderer, clipRect, &quad); quad 608 Source/core/inspector/InspectorTimelineAgent.cpp TimelineRecordFactory::setPaintData(entry.data.get(), quad, nodeId(renderer), graphicsLayerId); quad 1270 Source/core/inspector/InspectorTimelineAgent.cpp void InspectorTimelineAgent::localToPageQuad(const RenderObject& renderer, const LayoutRect& rect, FloatQuad* quad) quad 1275 Source/core/inspector/InspectorTimelineAgent.cpp quad->setP1(view->contentsToRootView(roundedIntPoint(absolute.p1()))); quad 1276 Source/core/inspector/InspectorTimelineAgent.cpp quad->setP2(view->contentsToRootView(roundedIntPoint(absolute.p2()))); quad 1277 Source/core/inspector/InspectorTimelineAgent.cpp quad->setP3(view->contentsToRootView(roundedIntPoint(absolute.p3()))); quad 1278 Source/core/inspector/InspectorTimelineAgent.cpp quad->setP4(view->contentsToRootView(roundedIntPoint(absolute.p4()))); quad 243 Source/core/inspector/TimelineRecordFactory.cpp static PassRefPtr<JSONArray> createQuad(const FloatQuad& quad) quad 246 Source/core/inspector/TimelineRecordFactory.cpp array->pushNumber(quad.p1().x()); quad 247 Source/core/inspector/TimelineRecordFactory.cpp array->pushNumber(quad.p1().y()); quad 248 Source/core/inspector/TimelineRecordFactory.cpp array->pushNumber(quad.p2().x()); quad 249 Source/core/inspector/TimelineRecordFactory.cpp array->pushNumber(quad.p2().y()); quad 250 Source/core/inspector/TimelineRecordFactory.cpp array->pushNumber(quad.p3().x()); quad 251 Source/core/inspector/TimelineRecordFactory.cpp array->pushNumber(quad.p3().y()); quad 252 Source/core/inspector/TimelineRecordFactory.cpp array->pushNumber(quad.p4().x()); quad 253 Source/core/inspector/TimelineRecordFactory.cpp array->pushNumber(quad.p4().y()); quad 287 Source/core/inspector/TimelineRecordFactory.cpp void TimelineRecordFactory::setPaintData(JSONObject* data, const FloatQuad& quad, long long layerRootNodeId, int graphicsLayerId) quad 290 Source/core/inspector/TimelineRecordFactory.cpp data->setArray("clip", createQuad(quad)); quad 301 Source/core/inspector/TimelineRecordFactory.cpp void TimelineRecordFactory::setLayoutRoot(JSONObject* data, const FloatQuad& quad, long long rootNodeId) quad 303 Source/core/inspector/TimelineRecordFactory.cpp data->setArray("root", createQuad(quad)); quad 2945 Source/core/page/EventHandler.cpp void EventHandler::dispatchFakeMouseMoveEventSoonInQuad(const FloatQuad& quad) quad 2951 Source/core/page/EventHandler.cpp if (!quad.containsPoint(view->windowToContents(m_lastKnownMousePosition))) quad 50 Source/core/page/TouchAdjustment.cpp SubtargetGeometry(Node* node, const FloatQuad& quad) quad 52 Source/core/page/TouchAdjustment.cpp , m_quad(quad) quad 388 Source/core/page/TouchAdjustment.cpp FloatQuad quad = geom.quad(); quad 390 Source/core/page/TouchAdjustment.cpp if (quad.isRectilinear()) { quad 412 Source/core/page/TouchAdjustment.cpp FloatPoint p1 = contentsToWindow(view, quad.p1()); quad 413 Source/core/page/TouchAdjustment.cpp FloatPoint p2 = contentsToWindow(view, quad.p2()); quad 414 Source/core/page/TouchAdjustment.cpp FloatPoint p3 = contentsToWindow(view, quad.p3()); quad 415 Source/core/page/TouchAdjustment.cpp FloatPoint p4 = contentsToWindow(view, quad.p4()); quad 416 Source/core/page/TouchAdjustment.cpp quad = FloatQuad(p1, p2, p3, p4); quad 418 Source/core/page/TouchAdjustment.cpp if (quad.containsPoint(touchPoint)) { quad 424 Source/core/page/TouchAdjustment.cpp FloatPoint center = quad.center(); quad 429 Source/core/page/TouchAdjustment.cpp return quad.containsPoint(adjustedPoint); quad 59 Source/core/rendering/HitTestLocation.cpp HitTestLocation::HitTestLocation(const FloatPoint& point, const FloatQuad& quad) quad 61 Source/core/rendering/HitTestLocation.cpp , m_transformedRect(quad) quad 65 Source/core/rendering/HitTestLocation.cpp m_boundingBox = enclosingIntRect(quad.boundingBox()); quad 66 Source/core/rendering/HitTestLocation.cpp m_isRectilinear = quad.isRectilinear(); quad 45 Source/core/rendering/HitTestingTransformState.h static PassRefPtr<HitTestingTransformState> create(const FloatPoint& p, const FloatQuad& quad, const FloatQuad& area) quad 47 Source/core/rendering/HitTestingTransformState.h return adoptRef(new HitTestingTransformState(p, quad, area)); quad 72 Source/core/rendering/HitTestingTransformState.h HitTestingTransformState(const FloatPoint& p, const FloatQuad& quad, const FloatQuad& area) quad 74 Source/core/rendering/HitTestingTransformState.h , m_lastPlanarQuad(quad) quad 2040 Source/core/rendering/RenderBoxModelObject.cpp FloatPoint quad[4]; quad 2063 Source/core/rendering/RenderBoxModelObject.cpp quad[0] = outerRect.minXMinYCorner(); quad 2064 Source/core/rendering/RenderBoxModelObject.cpp quad[1] = innerRect.minXMinYCorner(); quad 2065 Source/core/rendering/RenderBoxModelObject.cpp quad[2] = innerRect.maxXMinYCorner(); quad 2066 Source/core/rendering/RenderBoxModelObject.cpp quad[3] = outerRect.maxXMinYCorner(); quad 2069 Source/core/rendering/RenderBoxModelObject.cpp findIntersection(quad[0], quad[1], quad 2071 Source/core/rendering/RenderBoxModelObject.cpp quad[1].x() + innerBorder.radii().topLeft().width(), quad 2072 Source/core/rendering/RenderBoxModelObject.cpp quad[1].y()), quad 2074 Source/core/rendering/RenderBoxModelObject.cpp quad[1].x(), quad 2075 Source/core/rendering/RenderBoxModelObject.cpp quad[1].y() + innerBorder.radii().topLeft().height()), quad 2076 Source/core/rendering/RenderBoxModelObject.cpp quad[1]); quad 2080 Source/core/rendering/RenderBoxModelObject.cpp findIntersection(quad[3], quad[2], quad 2082 Source/core/rendering/RenderBoxModelObject.cpp quad[2].x() - innerBorder.radii().topRight().width(), quad 2083 Source/core/rendering/RenderBoxModelObject.cpp quad[2].y()), quad 2085 Source/core/rendering/RenderBoxModelObject.cpp quad[2].x(), quad 2086 Source/core/rendering/RenderBoxModelObject.cpp quad[2].y() + innerBorder.radii().topRight().height()), quad 2087 Source/core/rendering/RenderBoxModelObject.cpp quad[2]); quad 2092 Source/core/rendering/RenderBoxModelObject.cpp quad[0] = outerRect.minXMinYCorner(); quad 2093 Source/core/rendering/RenderBoxModelObject.cpp quad[1] = innerRect.minXMinYCorner(); quad 2094 Source/core/rendering/RenderBoxModelObject.cpp quad[2] = innerRect.minXMaxYCorner(); quad 2095 Source/core/rendering/RenderBoxModelObject.cpp quad[3] = outerRect.minXMaxYCorner(); quad 2098 Source/core/rendering/RenderBoxModelObject.cpp findIntersection(quad[0], quad[1], quad 2100 Source/core/rendering/RenderBoxModelObject.cpp quad[1].x() + innerBorder.radii().topLeft().width(), quad 2101 Source/core/rendering/RenderBoxModelObject.cpp quad[1].y()), quad 2103 Source/core/rendering/RenderBoxModelObject.cpp quad[1].x(), quad 2104 Source/core/rendering/RenderBoxModelObject.cpp quad[1].y() + innerBorder.radii().topLeft().height()), quad 2105 Source/core/rendering/RenderBoxModelObject.cpp quad[1]); quad 2109 Source/core/rendering/RenderBoxModelObject.cpp findIntersection(quad[3], quad[2], quad 2111 Source/core/rendering/RenderBoxModelObject.cpp quad[2].x() + innerBorder.radii().bottomLeft().width(), quad 2112 Source/core/rendering/RenderBoxModelObject.cpp quad[2].y()), quad 2114 Source/core/rendering/RenderBoxModelObject.cpp quad[2].x(), quad 2115 Source/core/rendering/RenderBoxModelObject.cpp quad[2].y() - innerBorder.radii().bottomLeft().height()), quad 2116 Source/core/rendering/RenderBoxModelObject.cpp quad[2]); quad 2121 Source/core/rendering/RenderBoxModelObject.cpp quad[0] = outerRect.minXMaxYCorner(); quad 2122 Source/core/rendering/RenderBoxModelObject.cpp quad[1] = innerRect.minXMaxYCorner(); quad 2123 Source/core/rendering/RenderBoxModelObject.cpp quad[2] = innerRect.maxXMaxYCorner(); quad 2124 Source/core/rendering/RenderBoxModelObject.cpp quad[3] = outerRect.maxXMaxYCorner(); quad 2127 Source/core/rendering/RenderBoxModelObject.cpp findIntersection(quad[0], quad[1], quad 2129 Source/core/rendering/RenderBoxModelObject.cpp quad[1].x() + innerBorder.radii().bottomLeft().width(), quad 2130 Source/core/rendering/RenderBoxModelObject.cpp quad[1].y()), quad 2132 Source/core/rendering/RenderBoxModelObject.cpp quad[1].x(), quad 2133 Source/core/rendering/RenderBoxModelObject.cpp quad[1].y() - innerBorder.radii().bottomLeft().height()), quad 2134 Source/core/rendering/RenderBoxModelObject.cpp quad[1]); quad 2138 Source/core/rendering/RenderBoxModelObject.cpp findIntersection(quad[3], quad[2], quad 2140 Source/core/rendering/RenderBoxModelObject.cpp quad[2].x() - innerBorder.radii().bottomRight().width(), quad 2141 Source/core/rendering/RenderBoxModelObject.cpp quad[2].y()), quad 2143 Source/core/rendering/RenderBoxModelObject.cpp quad[2].x(), quad 2144 Source/core/rendering/RenderBoxModelObject.cpp quad[2].y() - innerBorder.radii().bottomRight().height()), quad 2145 Source/core/rendering/RenderBoxModelObject.cpp quad[2]); quad 2150 Source/core/rendering/RenderBoxModelObject.cpp quad[0] = outerRect.maxXMinYCorner(); quad 2151 Source/core/rendering/RenderBoxModelObject.cpp quad[1] = innerRect.maxXMinYCorner(); quad 2152 Source/core/rendering/RenderBoxModelObject.cpp quad[2] = innerRect.maxXMaxYCorner(); quad 2153 Source/core/rendering/RenderBoxModelObject.cpp quad[3] = outerRect.maxXMaxYCorner(); quad 2156 Source/core/rendering/RenderBoxModelObject.cpp findIntersection(quad[0], quad[1], quad 2158 Source/core/rendering/RenderBoxModelObject.cpp quad[1].x() - innerBorder.radii().topRight().width(), quad 2159 Source/core/rendering/RenderBoxModelObject.cpp quad[1].y()), quad 2161 Source/core/rendering/RenderBoxModelObject.cpp quad[1].x(), quad 2162 Source/core/rendering/RenderBoxModelObject.cpp quad[1].y() + innerBorder.radii().topRight().height()), quad 2163 Source/core/rendering/RenderBoxModelObject.cpp quad[1]); quad 2167 Source/core/rendering/RenderBoxModelObject.cpp findIntersection(quad[3], quad[2], quad 2169 Source/core/rendering/RenderBoxModelObject.cpp quad[2].x() - innerBorder.radii().bottomRight().width(), quad 2170 Source/core/rendering/RenderBoxModelObject.cpp quad[2].y()), quad 2172 Source/core/rendering/RenderBoxModelObject.cpp quad[2].x(), quad 2173 Source/core/rendering/RenderBoxModelObject.cpp quad[2].y() - innerBorder.radii().bottomRight().height()), quad 2174 Source/core/rendering/RenderBoxModelObject.cpp quad[2]); quad 2182 Source/core/rendering/RenderBoxModelObject.cpp graphicsContext->clipConvexPolygon(4, quad, !firstEdgeMatches); quad 2189 Source/core/rendering/RenderBoxModelObject.cpp float ax = quad[1].x() - quad[0].x(); quad 2190 Source/core/rendering/RenderBoxModelObject.cpp float ay = quad[1].y() - quad[0].y(); quad 2191 Source/core/rendering/RenderBoxModelObject.cpp float bx = quad[2].x() - quad[1].x(); quad 2192 Source/core/rendering/RenderBoxModelObject.cpp float by = quad[2].y() - quad[1].y(); quad 2193 Source/core/rendering/RenderBoxModelObject.cpp float cx = quad[3].x() - quad[2].x(); quad 2194 Source/core/rendering/RenderBoxModelObject.cpp float cy = quad[3].y() - quad[2].y(); quad 2210 Source/core/rendering/RenderBoxModelObject.cpp firstQuad[0] = quad[0]; quad 2211 Source/core/rendering/RenderBoxModelObject.cpp firstQuad[1] = quad[1]; quad 2212 Source/core/rendering/RenderBoxModelObject.cpp firstQuad[2] = FloatPoint(quad[3].x() + r2 * ax, quad[3].y() + r2 * ay); quad 2213 Source/core/rendering/RenderBoxModelObject.cpp firstQuad[3] = quad[3]; quad 2217 Source/core/rendering/RenderBoxModelObject.cpp secondQuad[0] = quad[0]; quad 2218 Source/core/rendering/RenderBoxModelObject.cpp secondQuad[1] = FloatPoint(quad[0].x() - r1 * cx, quad[0].y() - r1 * cy); quad 2219 Source/core/rendering/RenderBoxModelObject.cpp secondQuad[2] = quad[2]; quad 2220 Source/core/rendering/RenderBoxModelObject.cpp secondQuad[3] = quad[3]; quad 335 Source/core/rendering/RenderMenuList.cpp FloatQuad quad(localToAbsoluteQuad(FloatQuad(borderBoundingBox()))); quad 338 Source/core/rendering/RenderMenuList.cpp m_popup->show(quad, size, select->optionToListIndex(select->selectedIndex())); quad 1113 Source/core/rendering/RenderObject.cpp FloatPoint quad[4]; quad 1116 Source/core/rendering/RenderObject.cpp quad[0] = FloatPoint(x1 + max(-adjacentWidth1, 0), y1); quad 1117 Source/core/rendering/RenderObject.cpp quad[1] = FloatPoint(x1 + max(adjacentWidth1, 0), y2); quad 1118 Source/core/rendering/RenderObject.cpp quad[2] = FloatPoint(x2 - max(adjacentWidth2, 0), y2); quad 1119 Source/core/rendering/RenderObject.cpp quad[3] = FloatPoint(x2 - max(-adjacentWidth2, 0), y1); quad 1122 Source/core/rendering/RenderObject.cpp quad[0] = FloatPoint(x1 + max(adjacentWidth1, 0), y1); quad 1123 Source/core/rendering/RenderObject.cpp quad[1] = FloatPoint(x1 + max(-adjacentWidth1, 0), y2); quad 1124 Source/core/rendering/RenderObject.cpp quad[2] = FloatPoint(x2 - max(-adjacentWidth2, 0), y2); quad 1125 Source/core/rendering/RenderObject.cpp quad[3] = FloatPoint(x2 - max(adjacentWidth2, 0), y1); quad 1128 Source/core/rendering/RenderObject.cpp quad[0] = FloatPoint(x1, y1 + max(-adjacentWidth1, 0)); quad 1129 Source/core/rendering/RenderObject.cpp quad[1] = FloatPoint(x1, y2 - max(-adjacentWidth2, 0)); quad 1130 Source/core/rendering/RenderObject.cpp quad[2] = FloatPoint(x2, y2 - max(adjacentWidth2, 0)); quad 1131 Source/core/rendering/RenderObject.cpp quad[3] = FloatPoint(x2, y1 + max(adjacentWidth1, 0)); quad 1134 Source/core/rendering/RenderObject.cpp quad[0] = FloatPoint(x1, y1 + max(adjacentWidth1, 0)); quad 1135 Source/core/rendering/RenderObject.cpp quad[1] = FloatPoint(x1, y2 - max(adjacentWidth2, 0)); quad 1136 Source/core/rendering/RenderObject.cpp quad[2] = FloatPoint(x2, y2 - max(-adjacentWidth2, 0)); quad 1137 Source/core/rendering/RenderObject.cpp quad[3] = FloatPoint(x2, y1 + max(-adjacentWidth1, 0)); quad 1141 Source/core/rendering/RenderObject.cpp graphicsContext->drawConvexPolygon(4, quad, antialias); quad 2239 Source/core/rendering/RenderObject.cpp FloatQuad RenderObject::absoluteToLocalQuad(const FloatQuad& quad, MapCoordinatesFlags mode) const quad 2241 Source/core/rendering/RenderObject.cpp TransformState transformState(TransformState::UnapplyInverseTransformDirection, quad.boundingBox().center(), quad); quad 746 Source/core/rendering/RenderObject.h FloatQuad localToAbsoluteQuad(const FloatQuad& quad, MapCoordinatesFlags mode = 0, bool* wasFixed = 0) const quad 748 Source/core/rendering/RenderObject.h return localToContainerQuad(quad, 0, mode, wasFixed); quad 1423 Source/core/rendering/RenderObject.h inline void adjustFloatQuadForAbsoluteZoom(FloatQuad& quad, RenderObject& renderer) quad 1427 Source/core/rendering/RenderObject.h quad.scale(1 / zoom, 1 / zoom); quad 196 Source/platform/geometry/RoundedRect.cpp bool RoundedRect::intersectsQuad(const FloatQuad& quad) const quad 199 Source/platform/geometry/RoundedRect.cpp if (!quad.intersectsRect(rect)) quad 205 Source/platform/geometry/RoundedRect.cpp if (quad.intersectsRect(rect)) { quad 208 Source/platform/geometry/RoundedRect.cpp if (!quad.intersectsEllipse(center, size)) quad 216 Source/platform/geometry/RoundedRect.cpp if (quad.intersectsRect(rect)) { quad 219 Source/platform/geometry/RoundedRect.cpp if (!quad.intersectsEllipse(center, size)) quad 227 Source/platform/geometry/RoundedRect.cpp if (quad.intersectsRect(rect)) { quad 230 Source/platform/geometry/RoundedRect.cpp if (!quad.intersectsEllipse(center, size)) quad 238 Source/platform/geometry/RoundedRect.cpp if (quad.intersectsRect(rect)) { quad 241 Source/platform/geometry/RoundedRect.cpp if (!quad.intersectsEllipse(center, size)) quad 177 Source/platform/geometry/TransformState.cpp FloatQuad quad = m_lastPlanarQuad; quad 178 Source/platform/geometry/TransformState.cpp quad.move((m_direction == ApplyTransformDirection) ? m_accumulatedOffset : -m_accumulatedOffset); quad 180 Source/platform/geometry/TransformState.cpp return quad; quad 183 Source/platform/geometry/TransformState.cpp return m_accumulatedTransform->mapQuad(quad); quad 185 Source/platform/geometry/TransformState.cpp return m_accumulatedTransform->inverse().projectQuad(quad, wasClamped); quad 44 Source/platform/geometry/TransformState.h TransformState(TransformDirection mappingDirection, const FloatPoint& p, const FloatQuad& quad) quad 46 Source/platform/geometry/TransformState.h , m_lastPlanarQuad(quad) quad 63 Source/platform/geometry/TransformState.h TransformState(TransformDirection mappingDirection, const FloatQuad& quad) quad 64 Source/platform/geometry/TransformState.h : m_lastPlanarQuad(quad) quad 76 Source/platform/geometry/TransformState.h void setQuad(const FloatQuad& quad) quad 82 Source/platform/geometry/TransformState.h m_lastPlanarQuad = quad; quad 178 Source/web/LinkHighlight.cpp static void addQuadToPath(const FloatQuad& quad, Path& path) quad 181 Source/web/LinkHighlight.cpp path.moveTo(quad.p1()); quad 182 Source/web/LinkHighlight.cpp path.addLineTo(quad.p2()); quad 183 Source/web/LinkHighlight.cpp path.addLineTo(quad.p3()); quad 184 Source/web/LinkHighlight.cpp path.addLineTo(quad.p4());