shouldPaint 64 Source/core/rendering/FloatingObjects.cpp FloatingObject::FloatingObject(RenderBox* renderer, Type type, const LayoutRect& frameRect, bool shouldPaint, bool isDescendant) shouldPaint 70 Source/core/rendering/FloatingObjects.cpp , m_shouldPaint(shouldPaint) shouldPaint 88 Source/core/rendering/FloatingObjects.cpp PassOwnPtr<FloatingObject> FloatingObject::copyToNewContainer(LayoutSize offset, bool shouldPaint, bool isDescendant) const shouldPaint 90 Source/core/rendering/FloatingObjects.cpp return adoptPtr(new FloatingObject(renderer(), type(), LayoutRect(frameRect().location() - offset, frameRect().size()), shouldPaint, isDescendant)); shouldPaint 54 Source/core/rendering/FloatingObjects.h PassOwnPtr<FloatingObject> copyToNewContainer(LayoutSize, bool shouldPaint = false, bool isDescendant = false) const; shouldPaint 87 Source/core/rendering/FloatingObjects.h bool shouldPaint() const { return m_shouldPaint; } shouldPaint 88 Source/core/rendering/FloatingObjects.h void setShouldPaint(bool shouldPaint) { m_shouldPaint = shouldPaint; } shouldPaint 98 Source/core/rendering/FloatingObjects.h FloatingObject(RenderBox*, Type, const LayoutRect&, bool shouldPaint, bool isDescendant); shouldPaint 1951 Source/core/rendering/RenderBlockFlow.cpp && (floatingObject->shouldPaint() || (paintAllDescendants && floatingObject->renderer()->isDescendantOf(this)))) { shouldPaint 2020 Source/core/rendering/RenderBlockFlow.cpp if (floatingObject->shouldPaint() && !floatingObject->renderer()->hasSelfPaintingLayer()) { shouldPaint 2469 Source/core/rendering/RenderBlockFlow.cpp bool shouldPaint = false; shouldPaint 2477 Source/core/rendering/RenderBlockFlow.cpp shouldPaint = true; shouldPaint 2483 Source/core/rendering/RenderBlockFlow.cpp m_floatingObjects->add(floatingObject->copyToNewContainer(offset, shouldPaint, true)); shouldPaint 2486 Source/core/rendering/RenderBlockFlow.cpp if (makeChildPaintOtherFloats && !floatingObject->shouldPaint() && !floatingObject->renderer()->hasSelfPaintingLayer() shouldPaint 2553 Source/core/rendering/RenderBlockFlow.cpp if (floatingObject->shouldPaint() && !floatingObject->renderer()->hasSelfPaintingLayer()) { shouldPaint 2576 Source/core/rendering/RenderBlockFlow.cpp if (floatingObject->shouldPaint()) { shouldPaint 114 Source/core/rendering/RenderReplaced.cpp if (!shouldPaint(paintInfo, paintOffset)) shouldPaint 67 Source/core/rendering/RenderReplaced.h bool shouldPaint(PaintInfo&, const LayoutPoint&); shouldPaint 1021 Source/core/rendering/RenderTableCell.cpp bool shouldPaint; shouldPaint 1036 Source/core/rendering/RenderTableCell.cpp void addBorder(const CollapsedBorderValue& borderValue, BoxSide borderSide, bool shouldPaint, shouldPaint 1039 Source/core/rendering/RenderTableCell.cpp if (borderValue.exists() && shouldPaint) { shouldPaint 1042 Source/core/rendering/RenderTableCell.cpp m_borders[m_count].shouldPaint = shouldPaint; shouldPaint 1055 Source/core/rendering/RenderTableCell.cpp if (m_borders[i].borderValue.exists() && m_borders[i].shouldPaint) { shouldPaint 1056 Source/core/rendering/RenderTableCell.cpp m_borders[i].shouldPaint = false; shouldPaint 589 Source/core/rendering/RenderTreeAsText.cpp bool shouldPaint = (behavior & RenderAsTextShowAllLayers) ? true : layer->intersectsDamageRect(layerBounds, damageRect.rect(), rootLayer); shouldPaint 593 Source/core/rendering/RenderTreeAsText.cpp if (shouldPaint && paintsBackgroundSeparately) shouldPaint 607 Source/core/rendering/RenderTreeAsText.cpp if (shouldPaint) shouldPaint 205 Source/core/rendering/RenderWidget.cpp if (!shouldPaint(paintInfo, paintOffset))