shouldPaint        64 Source/core/rendering/FloatingObjects.cpp FloatingObject::FloatingObject(RenderBox* renderer, Type type, const LayoutRect& frameRect, bool shouldPaint, bool isDescendant)
shouldPaint        70 Source/core/rendering/FloatingObjects.cpp     , m_shouldPaint(shouldPaint)
shouldPaint        88 Source/core/rendering/FloatingObjects.cpp PassOwnPtr<FloatingObject> FloatingObject::copyToNewContainer(LayoutSize offset, bool shouldPaint, bool isDescendant) const
shouldPaint        90 Source/core/rendering/FloatingObjects.cpp     return adoptPtr(new FloatingObject(renderer(), type(), LayoutRect(frameRect().location() - offset, frameRect().size()), shouldPaint, isDescendant));
shouldPaint        54 Source/core/rendering/FloatingObjects.h     PassOwnPtr<FloatingObject> copyToNewContainer(LayoutSize, bool shouldPaint = false, bool isDescendant = false) const;
shouldPaint        87 Source/core/rendering/FloatingObjects.h     bool shouldPaint() const { return m_shouldPaint; }
shouldPaint        88 Source/core/rendering/FloatingObjects.h     void setShouldPaint(bool shouldPaint) { m_shouldPaint = shouldPaint; }
shouldPaint        98 Source/core/rendering/FloatingObjects.h     FloatingObject(RenderBox*, Type, const LayoutRect&, bool shouldPaint, bool isDescendant);
shouldPaint      1951 Source/core/rendering/RenderBlockFlow.cpp             && (floatingObject->shouldPaint() || (paintAllDescendants && floatingObject->renderer()->isDescendantOf(this)))) {
shouldPaint      2020 Source/core/rendering/RenderBlockFlow.cpp         if (floatingObject->shouldPaint() && !floatingObject->renderer()->hasSelfPaintingLayer()) {
shouldPaint      2469 Source/core/rendering/RenderBlockFlow.cpp                 bool shouldPaint = false;
shouldPaint      2477 Source/core/rendering/RenderBlockFlow.cpp                     shouldPaint = true;
shouldPaint      2483 Source/core/rendering/RenderBlockFlow.cpp                 m_floatingObjects->add(floatingObject->copyToNewContainer(offset, shouldPaint, true));
shouldPaint      2486 Source/core/rendering/RenderBlockFlow.cpp             if (makeChildPaintOtherFloats && !floatingObject->shouldPaint() && !floatingObject->renderer()->hasSelfPaintingLayer()
shouldPaint      2553 Source/core/rendering/RenderBlockFlow.cpp         if (floatingObject->shouldPaint() && !floatingObject->renderer()->hasSelfPaintingLayer()) {
shouldPaint      2576 Source/core/rendering/RenderBlockFlow.cpp             if (floatingObject->shouldPaint()) {
shouldPaint       114 Source/core/rendering/RenderReplaced.cpp     if (!shouldPaint(paintInfo, paintOffset))
shouldPaint        67 Source/core/rendering/RenderReplaced.h     bool shouldPaint(PaintInfo&, const LayoutPoint&);
shouldPaint      1021 Source/core/rendering/RenderTableCell.cpp     bool shouldPaint;
shouldPaint      1036 Source/core/rendering/RenderTableCell.cpp     void addBorder(const CollapsedBorderValue& borderValue, BoxSide borderSide, bool shouldPaint,
shouldPaint      1039 Source/core/rendering/RenderTableCell.cpp         if (borderValue.exists() && shouldPaint) {
shouldPaint      1042 Source/core/rendering/RenderTableCell.cpp             m_borders[m_count].shouldPaint = shouldPaint;
shouldPaint      1055 Source/core/rendering/RenderTableCell.cpp             if (m_borders[i].borderValue.exists() && m_borders[i].shouldPaint) {
shouldPaint      1056 Source/core/rendering/RenderTableCell.cpp                 m_borders[i].shouldPaint = false;
shouldPaint       589 Source/core/rendering/RenderTreeAsText.cpp     bool shouldPaint = (behavior & RenderAsTextShowAllLayers) ? true : layer->intersectsDamageRect(layerBounds, damageRect.rect(), rootLayer);
shouldPaint       593 Source/core/rendering/RenderTreeAsText.cpp     if (shouldPaint && paintsBackgroundSeparately)
shouldPaint       607 Source/core/rendering/RenderTreeAsText.cpp     if (shouldPaint)
shouldPaint       205 Source/core/rendering/RenderWidget.cpp     if (!shouldPaint(paintInfo, paintOffset))