windRule 99 Source/core/css/BasicShapeFunctions.cpp polygonValue->setWindRule(polygon->windRule()); windRule 238 Source/core/css/BasicShapeFunctions.cpp polygon->setWindRule(polygonValue->windRule()); windRule 212 Source/core/css/CSSBasicShapes.cpp static String buildPolygonString(const WindRule& windRule, const Vector<String>& points, const String& box) windRule 234 Source/core/css/CSSBasicShapes.cpp if (windRule == RULE_EVENODD) windRule 135 Source/core/css/CSSBasicShapes.h WindRule windRule() const { return m_windRule; } windRule 974 Source/core/html/canvas/CanvasRenderingContext2D.cpp static bool parseWinding(const String& windingRuleString, WindRule& windRule) windRule 977 Source/core/html/canvas/CanvasRenderingContext2D.cpp windRule = RULE_NONZERO; windRule 979 Source/core/html/canvas/CanvasRenderingContext2D.cpp windRule = RULE_EVENODD; windRule 1009 Source/core/html/canvas/CanvasRenderingContext2D.cpp WindRule windRule = c->fillRule(); windRule 1031 Source/core/html/canvas/CanvasRenderingContext2D.cpp c->setFillRule(windRule); windRule 1170 Source/core/html/canvas/CanvasRenderingContext2D.cpp WindRule windRule = RULE_NONZERO; windRule 1171 Source/core/html/canvas/CanvasRenderingContext2D.cpp if (!parseWinding(windingRuleString, windRule)) windRule 1174 Source/core/html/canvas/CanvasRenderingContext2D.cpp return path.contains(transformedPoint, windRule); windRule 103 Source/core/rendering/ClipPathOperation.h WindRule windRule() const { return m_shape->windRule(); } windRule 2107 Source/core/rendering/RenderLayer.cpp context->clipPath(clipPath->path(rootRelativeBounds), clipPath->windRule()); windRule 141 Source/core/rendering/shapes/Shape.cpp shape = createPolygonShape(vertices.release(), polygon->windRule()); windRule 67 Source/core/rendering/style/BasicShapes.cpp || static_cast<const BasicShapePolygon*>(this)->windRule() != static_cast<const BasicShapePolygon*>(other)->windRule())) windRule 222 Source/core/rendering/style/BasicShapes.cpp result->setWindRule(o->windRule()); windRule 62 Source/core/rendering/style/BasicShapes.h virtual WindRule windRule() const { return RULE_NONZERO; } windRule 227 Source/core/rendering/style/BasicShapes.h void setWindRule(WindRule windRule) { m_windRule = windRule; } windRule 234 Source/core/rendering/style/BasicShapes.h virtual WindRule windRule() const OVERRIDE { return m_windRule; } windRule 143 Source/core/rendering/svg/SVGRenderingContext.cpp m_paintInfo->context->clipPath(clipPath->path(object->objectBoundingBox()), clipPath->windRule()); windRule 115 Source/platform/graphics/Path.h WindRule windRule() const;