windRule           99 Source/core/css/BasicShapeFunctions.cpp         polygonValue->setWindRule(polygon->windRule());
windRule          238 Source/core/css/BasicShapeFunctions.cpp         polygon->setWindRule(polygonValue->windRule());
windRule          212 Source/core/css/CSSBasicShapes.cpp static String buildPolygonString(const WindRule& windRule, const Vector<String>& points, const String& box)
windRule          234 Source/core/css/CSSBasicShapes.cpp     if (windRule == RULE_EVENODD)
windRule          135 Source/core/css/CSSBasicShapes.h     WindRule windRule() const { return m_windRule; }
windRule          974 Source/core/html/canvas/CanvasRenderingContext2D.cpp static bool parseWinding(const String& windingRuleString, WindRule& windRule)
windRule          977 Source/core/html/canvas/CanvasRenderingContext2D.cpp         windRule = RULE_NONZERO;
windRule          979 Source/core/html/canvas/CanvasRenderingContext2D.cpp         windRule = RULE_EVENODD;
windRule         1009 Source/core/html/canvas/CanvasRenderingContext2D.cpp     WindRule windRule = c->fillRule();
windRule         1031 Source/core/html/canvas/CanvasRenderingContext2D.cpp     c->setFillRule(windRule);
windRule         1170 Source/core/html/canvas/CanvasRenderingContext2D.cpp     WindRule windRule = RULE_NONZERO;
windRule         1171 Source/core/html/canvas/CanvasRenderingContext2D.cpp     if (!parseWinding(windingRuleString, windRule))
windRule         1174 Source/core/html/canvas/CanvasRenderingContext2D.cpp     return path.contains(transformedPoint, windRule);
windRule          103 Source/core/rendering/ClipPathOperation.h     WindRule windRule() const { return m_shape->windRule(); }
windRule         2107 Source/core/rendering/RenderLayer.cpp             context->clipPath(clipPath->path(rootRelativeBounds), clipPath->windRule());
windRule          141 Source/core/rendering/shapes/Shape.cpp         shape = createPolygonShape(vertices.release(), polygon->windRule());
windRule           67 Source/core/rendering/style/BasicShapes.cpp         || static_cast<const BasicShapePolygon*>(this)->windRule() != static_cast<const BasicShapePolygon*>(other)->windRule()))
windRule          222 Source/core/rendering/style/BasicShapes.cpp     result->setWindRule(o->windRule());
windRule           62 Source/core/rendering/style/BasicShapes.h     virtual WindRule windRule() const { return RULE_NONZERO; }
windRule          227 Source/core/rendering/style/BasicShapes.h     void setWindRule(WindRule windRule) { m_windRule = windRule; }
windRule          234 Source/core/rendering/style/BasicShapes.h     virtual WindRule windRule() const OVERRIDE { return m_windRule; }
windRule          143 Source/core/rendering/svg/SVGRenderingContext.cpp         m_paintInfo->context->clipPath(clipPath->path(object->objectBoundingBox()), clipPath->windRule());
windRule          115 Source/platform/graphics/Path.h     WindRule windRule() const;