GraphicsLayerUpdater 755 Source/core/rendering/RenderLayerScrollableArea.cpp if (layer->hasCompositedLayerMapping() && layer->compositedLayerMapping()->updateGraphicsLayerConfiguration(GraphicsLayerUpdater::ForceUpdate)) GraphicsLayerUpdater 364 Source/core/rendering/compositing/CompositedLayerMapping.cpp void CompositedLayerMapping::updateCompositedBounds(GraphicsLayerUpdater::UpdateType updateType) GraphicsLayerUpdater 431 Source/core/rendering/compositing/CompositedLayerMapping.cpp bool CompositedLayerMapping::updateGraphicsLayerConfiguration(GraphicsLayerUpdater::UpdateType updateType) GraphicsLayerUpdater 633 Source/core/rendering/compositing/CompositedLayerMapping.cpp void CompositedLayerMapping::updateGraphicsLayerGeometry(GraphicsLayerUpdater::UpdateType updateType) GraphicsLayerUpdater 804 Source/core/rendering/compositing/CompositedLayerMapping.cpp reflectionCompositedLayerMapping->updateGraphicsLayerGeometry(GraphicsLayerUpdater::ForceUpdate); GraphicsLayerUpdater 1822 Source/core/rendering/compositing/CompositedLayerMapping.cpp GraphicsLayerUpdater::UpdateType CompositedLayerMapping::updateTypeForChildren(GraphicsLayerUpdater::UpdateType updateType) const GraphicsLayerUpdater 1825 Source/core/rendering/compositing/CompositedLayerMapping.cpp return GraphicsLayerUpdater::ForceUpdate; GraphicsLayerUpdater 89 Source/core/rendering/compositing/CompositedLayerMapping.h bool updateGraphicsLayerConfiguration(GraphicsLayerUpdater::UpdateType); GraphicsLayerUpdater 91 Source/core/rendering/compositing/CompositedLayerMapping.h void updateGraphicsLayerGeometry(GraphicsLayerUpdater::UpdateType); GraphicsLayerUpdater 155 Source/core/rendering/compositing/CompositedLayerMapping.h void updateCompositedBounds(GraphicsLayerUpdater::UpdateType); GraphicsLayerUpdater 192 Source/core/rendering/compositing/CompositedLayerMapping.h bool shouldUpdateGraphicsLayer(GraphicsLayerUpdater::UpdateType updateType) const { return m_needToUpdateGraphicsLayer || updateType == GraphicsLayerUpdater::ForceUpdate; } GraphicsLayerUpdater 193 Source/core/rendering/compositing/CompositedLayerMapping.h GraphicsLayerUpdater::UpdateType updateTypeForChildren(GraphicsLayerUpdater::UpdateType) const; GraphicsLayerUpdater 51 Source/core/rendering/compositing/GraphicsLayerUpdater.cpp GraphicsLayerUpdater::GraphicsLayerUpdater() GraphicsLayerUpdater 55 Source/core/rendering/compositing/GraphicsLayerUpdater.cpp GraphicsLayerUpdater::~GraphicsLayerUpdater() GraphicsLayerUpdater 59 Source/core/rendering/compositing/GraphicsLayerUpdater.cpp void GraphicsLayerUpdater::rebuildTree(RenderLayer& layer, GraphicsLayerVector& childLayersOfEnclosingLayer) GraphicsLayerUpdater 125 Source/core/rendering/compositing/GraphicsLayerUpdater.cpp void GraphicsLayerUpdater::update(RenderLayer& layer, UpdateType updateType) GraphicsLayerUpdater 158 Source/core/rendering/compositing/GraphicsLayerUpdater.cpp void GraphicsLayerUpdater::assertNeedsToUpdateGraphicsLayerBitsCleared(RenderLayer& layer) GraphicsLayerUpdater 39 Source/core/rendering/compositing/GraphicsLayerUpdater.h class GraphicsLayerUpdater { GraphicsLayerUpdater 41 Source/core/rendering/compositing/GraphicsLayerUpdater.h GraphicsLayerUpdater(); GraphicsLayerUpdater 42 Source/core/rendering/compositing/GraphicsLayerUpdater.h ~GraphicsLayerUpdater(); GraphicsLayerUpdater 460 Source/core/rendering/compositing/RenderLayerCompositor.cpp GraphicsLayerUpdater::UpdateType graphicsLayerUpdateType = GraphicsLayerUpdater::DoNotForceUpdate; GraphicsLayerUpdater 465 Source/core/rendering/compositing/RenderLayerCompositor.cpp graphicsLayerUpdateType = GraphicsLayerUpdater::ForceUpdate; GraphicsLayerUpdater 523 Source/core/rendering/compositing/RenderLayerCompositor.cpp GraphicsLayerUpdater().update(*updateRoot, graphicsLayerUpdateType); GraphicsLayerUpdater 526 Source/core/rendering/compositing/RenderLayerCompositor.cpp GraphicsLayerUpdater::assertNeedsToUpdateGraphicsLayerBitsCleared(*updateRoot); GraphicsLayerUpdater 535 Source/core/rendering/compositing/RenderLayerCompositor.cpp GraphicsLayerUpdater().rebuildTree(*updateRoot, childList); GraphicsLayerUpdater 1174 Source/core/rendering/compositing/RenderLayerCompositor.cpp reflectionLayer->compositedLayerMapping()->updateGraphicsLayerConfiguration(GraphicsLayerUpdater::ForceUpdate);