InsertionPoint 374 Source/core/css/SelectorChecker.cpp Vector<InsertionPoint*, 8> insertionPoints; InsertionPoint 179 Source/core/css/resolver/SharedStyleFinder.cpp Vector<InsertionPoint*, 8> insertionPoints, candidateInsertionPoints; InsertionPoint 2414 Source/core/dom/Node.cpp Vector<InsertionPoint*, 8> insertionPoints; InsertionPoint 2418 Source/core/dom/Node.cpp InsertionPoint* insertionPoint = insertionPoints[i]; InsertionPoint 48 Source/core/dom/NodeRenderingTraversal.cpp void ParentDetails::didTraverseInsertionPoint(const InsertionPoint* insertionPoint) InsertionPoint 34 Source/core/dom/NodeRenderingTraversal.h class InsertionPoint; InsertionPoint 45 Source/core/dom/NodeRenderingTraversal.h const InsertionPoint* insertionPoint() const { return m_insertionPoint; } InsertionPoint 47 Source/core/dom/NodeRenderingTraversal.h void didTraverseInsertionPoint(const InsertionPoint*); InsertionPoint 55 Source/core/dom/NodeRenderingTraversal.h const InsertionPoint* m_insertionPoint; InsertionPoint 72 Source/core/dom/shadow/ComposedTreeWalker.cpp const InsertionPoint* insertionPoint = toInsertionPoint(node); InsertionPoint 79 Source/core/dom/shadow/ComposedTreeWalker.cpp Node* ComposedTreeWalker::traverseDistributedNodes(const Node* node, const InsertionPoint* insertionPoint, TraversalDirection direction) InsertionPoint 95 Source/core/dom/shadow/ComposedTreeWalker.cpp const InsertionPoint* insertionPoint = resolveReprojection(node); InsertionPoint 136 Source/core/dom/shadow/ComposedTreeWalker.cpp if (const InsertionPoint* insertionPoint = resolveReprojection(node)) { InsertionPoint 106 Source/core/dom/shadow/ComposedTreeWalker.h static Node* traverseDistributedNodes(const Node*, const InsertionPoint*, TraversalDirection); InsertionPoint 46 Source/core/dom/shadow/ElementShadow.cpp void distributeTo(InsertionPoint*, ElementShadow*); InsertionPoint 72 Source/core/dom/shadow/ElementShadow.cpp InsertionPoint* insertionPoint = toInsertionPoint(child); InsertionPoint 83 Source/core/dom/shadow/ElementShadow.cpp void DistributionPool::distributeTo(InsertionPoint* insertionPoint, ElementShadow* elementShadow) InsertionPoint 280 Source/core/dom/shadow/ElementShadow.cpp const InsertionPoint* ElementShadow::finalDestinationInsertionPointFor(const Node* key) const InsertionPoint 300 Source/core/dom/shadow/ElementShadow.cpp const Vector<RefPtr<InsertionPoint> >& insertionPoints = root->descendantInsertionPoints(); InsertionPoint 302 Source/core/dom/shadow/ElementShadow.cpp InsertionPoint* point = insertionPoints[i].get(); InsertionPoint 335 Source/core/dom/shadow/ElementShadow.cpp void ElementShadow::didDistributeNode(const Node* node, InsertionPoint* insertionPoint) InsertionPoint 72 Source/core/dom/shadow/ElementShadow.h const InsertionPoint* finalDestinationInsertionPointFor(const Node*) const; InsertionPoint 75 Source/core/dom/shadow/ElementShadow.h void didDistributeNode(const Node*, InsertionPoint*); InsertionPoint 87 Source/core/dom/shadow/ElementShadow.h void distributeNodeChildrenTo(InsertionPoint*, ContainerNode*); InsertionPoint 44 Source/core/dom/shadow/InsertionPoint.cpp InsertionPoint::InsertionPoint(const QualifiedName& tagName, Document& document) InsertionPoint 51 Source/core/dom/shadow/InsertionPoint.cpp InsertionPoint::~InsertionPoint() InsertionPoint 55 Source/core/dom/shadow/InsertionPoint.cpp void InsertionPoint::setDistribution(ContentDistribution& distribution) InsertionPoint 98 Source/core/dom/shadow/InsertionPoint.cpp void InsertionPoint::attach(const AttachContext& context) InsertionPoint 112 Source/core/dom/shadow/InsertionPoint.cpp void InsertionPoint::detach(const AttachContext& context) InsertionPoint 120 Source/core/dom/shadow/InsertionPoint.cpp void InsertionPoint::willRecalcStyle(StyleRecalcChange change) InsertionPoint 128 Source/core/dom/shadow/InsertionPoint.cpp bool InsertionPoint::shouldUseFallbackElements() const InsertionPoint 133 Source/core/dom/shadow/InsertionPoint.cpp bool InsertionPoint::canBeActive() const InsertionPoint 144 Source/core/dom/shadow/InsertionPoint.cpp bool InsertionPoint::isActive() const InsertionPoint 155 Source/core/dom/shadow/InsertionPoint.cpp const Vector<RefPtr<InsertionPoint> >& insertionPoints = shadowRoot->descendantInsertionPoints(); InsertionPoint 157 Source/core/dom/shadow/InsertionPoint.cpp InsertionPoint* point = insertionPoints[i].get(); InsertionPoint 164 Source/core/dom/shadow/InsertionPoint.cpp bool InsertionPoint::isShadowInsertionPoint() const InsertionPoint 169 Source/core/dom/shadow/InsertionPoint.cpp bool InsertionPoint::isContentInsertionPoint() const InsertionPoint 174 Source/core/dom/shadow/InsertionPoint.cpp PassRefPtr<NodeList> InsertionPoint::getDistributedNodes() InsertionPoint 186 Source/core/dom/shadow/InsertionPoint.cpp bool InsertionPoint::rendererIsNeeded(const RenderStyle& style) InsertionPoint 191 Source/core/dom/shadow/InsertionPoint.cpp void InsertionPoint::childrenChanged(bool changedByParser, Node* beforeChange, Node* afterChange, int childCountDelta) InsertionPoint 200 Source/core/dom/shadow/InsertionPoint.cpp Node::InsertionNotificationRequest InsertionPoint::insertedInto(ContainerNode* insertionPoint) InsertionPoint 219 Source/core/dom/shadow/InsertionPoint.cpp void InsertionPoint::removedFrom(ContainerNode* insertionPoint) InsertionPoint 250 Source/core/dom/shadow/InsertionPoint.cpp const InsertionPoint* resolveReprojection(const Node* projectedNode) InsertionPoint 253 Source/core/dom/shadow/InsertionPoint.cpp const InsertionPoint* insertionPoint = 0; InsertionPoint 261 Source/core/dom/shadow/InsertionPoint.cpp const InsertionPoint* insertedTo = shadow->finalDestinationInsertionPointFor(projectedNode); InsertionPoint 271 Source/core/dom/shadow/InsertionPoint.cpp void collectDestinationInsertionPoints(const Node& node, Vector<InsertionPoint*, 8>& results) InsertionPoint 42 Source/core/dom/shadow/InsertionPoint.h class InsertionPoint : public HTMLElement { InsertionPoint 44 Source/core/dom/shadow/InsertionPoint.h virtual ~InsertionPoint(); InsertionPoint 72 Source/core/dom/shadow/InsertionPoint.h InsertionPoint(const QualifiedName&, Document&); InsertionPoint 84 Source/core/dom/shadow/InsertionPoint.h typedef Vector<RefPtr<InsertionPoint> > DestinationInsertionPoints; InsertionPoint 86 Source/core/dom/shadow/InsertionPoint.h DEFINE_ELEMENT_TYPE_CASTS(InsertionPoint, isInsertionPoint()); InsertionPoint 112 Source/core/dom/shadow/InsertionPoint.h const InsertionPoint* resolveReprojection(const Node*); InsertionPoint 114 Source/core/dom/shadow/InsertionPoint.h void collectDestinationInsertionPoints(const Node&, Vector<InsertionPoint*, 8>& results); InsertionPoint 240 Source/core/dom/shadow/ShadowRoot.cpp if (InsertionPoint* point = shadowInsertionPointOfYoungerShadowRoot()) { InsertionPoint 300 Source/core/dom/shadow/ShadowRoot.cpp void ShadowRoot::didAddInsertionPoint(InsertionPoint* insertionPoint) InsertionPoint 306 Source/core/dom/shadow/ShadowRoot.cpp void ShadowRoot::didRemoveInsertionPoint(InsertionPoint* insertionPoint) InsertionPoint 336 Source/core/dom/shadow/ShadowRoot.cpp const Vector<RefPtr<InsertionPoint> >& ShadowRoot::descendantInsertionPoints() InsertionPoint 338 Source/core/dom/shadow/ShadowRoot.cpp DEFINE_STATIC_LOCAL(const Vector<RefPtr<InsertionPoint> >, emptyList, ()); InsertionPoint 348 Source/core/dom/shadow/ShadowRoot.cpp Vector<RefPtr<InsertionPoint> > insertionPoints; InsertionPoint 42 Source/core/dom/shadow/ShadowRoot.h class InsertionPoint; InsertionPoint 101 Source/core/dom/shadow/ShadowRoot.h void didAddInsertionPoint(InsertionPoint*); InsertionPoint 102 Source/core/dom/shadow/ShadowRoot.h void didRemoveInsertionPoint(InsertionPoint*); InsertionPoint 103 Source/core/dom/shadow/ShadowRoot.h const Vector<RefPtr<InsertionPoint> >& descendantInsertionPoints(); InsertionPoint 52 Source/core/dom/shadow/ShadowRootRareData.h void didAddInsertionPoint(InsertionPoint*); InsertionPoint 53 Source/core/dom/shadow/ShadowRootRareData.h void didRemoveInsertionPoint(InsertionPoint*); InsertionPoint 66 Source/core/dom/shadow/ShadowRootRareData.h const Vector<RefPtr<InsertionPoint> >& descendantInsertionPoints() { return m_descendantInsertionPoints; } InsertionPoint 67 Source/core/dom/shadow/ShadowRootRareData.h void setDescendantInsertionPoints(Vector<RefPtr<InsertionPoint> >& list) { m_descendantInsertionPoints.swap(list); } InsertionPoint 78 Source/core/dom/shadow/ShadowRootRareData.h Vector<RefPtr<InsertionPoint> > m_descendantInsertionPoints; InsertionPoint 82 Source/core/dom/shadow/ShadowRootRareData.h inline void ShadowRootRareData::didAddInsertionPoint(InsertionPoint* point) InsertionPoint 93 Source/core/dom/shadow/ShadowRootRareData.h inline void ShadowRootRareData::didRemoveInsertionPoint(InsertionPoint* point) InsertionPoint 140 Source/core/events/EventPath.cpp Vector<InsertionPoint*, 8> insertionPoints; InsertionPoint 144 Source/core/events/EventPath.cpp InsertionPoint* insertionPoint = insertionPoints[i]; InsertionPoint 48 Source/core/html/HTMLContentElement.cpp : InsertionPoint(contentTag, document) InsertionPoint 81 Source/core/html/HTMLContentElement.cpp InsertionPoint::parseAttribute(name, value); InsertionPoint 39 Source/core/html/HTMLContentElement.h class HTMLContentElement FINAL : public InsertionPoint { InsertionPoint 42 Source/core/html/HTMLShadowElement.cpp : InsertionPoint(HTMLNames::shadowTag, document) InsertionPoint 82 Source/core/html/HTMLShadowElement.cpp return InsertionPoint::insertedInto(insertionPoint); InsertionPoint 39 Source/core/html/HTMLShadowElement.h class HTMLShadowElement FINAL : public InsertionPoint {