AnimationPlayer 81 Source/core/animation/ActiveAnimations.cpp const AnimationPlayer& player = *it->key; AnimationPlayer 68 Source/core/animation/ActiveAnimations.h typedef HashCountedSet<AnimationPlayer*> AnimationPlayerSet; AnimationPlayer 50 Source/core/animation/AnimationPlayer.cpp PassRefPtr<AnimationPlayer> AnimationPlayer::create(DocumentTimeline& timeline, TimedItem* content) AnimationPlayer 52 Source/core/animation/AnimationPlayer.cpp return adoptRef(new AnimationPlayer(timeline, content)); AnimationPlayer 55 Source/core/animation/AnimationPlayer.cpp AnimationPlayer::AnimationPlayer(DocumentTimeline& timeline, TimedItem* content) AnimationPlayer 76 Source/core/animation/AnimationPlayer.cpp AnimationPlayer::~AnimationPlayer() AnimationPlayer 84 Source/core/animation/AnimationPlayer.cpp double AnimationPlayer::sourceEnd() const AnimationPlayer 89 Source/core/animation/AnimationPlayer.cpp bool AnimationPlayer::limited(double currentTime) const AnimationPlayer 94 Source/core/animation/AnimationPlayer.cpp double AnimationPlayer::currentTimeWithoutLag() const AnimationPlayer 101 Source/core/animation/AnimationPlayer.cpp double AnimationPlayer::currentTimeWithLag() const AnimationPlayer 108 Source/core/animation/AnimationPlayer.cpp void AnimationPlayer::updateTimingState(double newCurrentTime) AnimationPlayer 126 Source/core/animation/AnimationPlayer.cpp void AnimationPlayer::updateCurrentTimingState() AnimationPlayer 139 Source/core/animation/AnimationPlayer.cpp double AnimationPlayer::currentTime() AnimationPlayer 147 Source/core/animation/AnimationPlayer.cpp void AnimationPlayer::setCurrentTime(double newCurrentTime) AnimationPlayer 154 Source/core/animation/AnimationPlayer.cpp void AnimationPlayer::setStartTime(double newStartTime) AnimationPlayer 167 Source/core/animation/AnimationPlayer.cpp void AnimationPlayer::setSource(TimedItem* newSource) AnimationPlayer 184 Source/core/animation/AnimationPlayer.cpp void AnimationPlayer::pause() AnimationPlayer 194 Source/core/animation/AnimationPlayer.cpp void AnimationPlayer::unpause() AnimationPlayer 202 Source/core/animation/AnimationPlayer.cpp void AnimationPlayer::play() AnimationPlayer 215 Source/core/animation/AnimationPlayer.cpp void AnimationPlayer::reverse() AnimationPlayer 229 Source/core/animation/AnimationPlayer.cpp void AnimationPlayer::finish(ExceptionState& exceptionState) AnimationPlayer 245 Source/core/animation/AnimationPlayer.cpp const AtomicString& AnimationPlayer::interfaceName() const AnimationPlayer 247 Source/core/animation/AnimationPlayer.cpp return EventTargetNames::AnimationPlayer; AnimationPlayer 250 Source/core/animation/AnimationPlayer.cpp ExecutionContext* AnimationPlayer::executionContext() const AnimationPlayer 259 Source/core/animation/AnimationPlayer.cpp void AnimationPlayer::setPlaybackRate(double playbackRate) AnimationPlayer 270 Source/core/animation/AnimationPlayer.cpp void AnimationPlayer::setOutdated() AnimationPlayer 277 Source/core/animation/AnimationPlayer.cpp bool AnimationPlayer::maybeStartAnimationOnCompositor() AnimationPlayer 288 Source/core/animation/AnimationPlayer.cpp bool AnimationPlayer::hasActiveAnimationsOnCompositor() AnimationPlayer 295 Source/core/animation/AnimationPlayer.cpp void AnimationPlayer::cancelAnimationOnCompositor() AnimationPlayer 301 Source/core/animation/AnimationPlayer.cpp bool AnimationPlayer::update(UpdateReason reason) AnimationPlayer 326 Source/core/animation/AnimationPlayer.cpp double AnimationPlayer::timeToEffectChange() AnimationPlayer 336 Source/core/animation/AnimationPlayer.cpp void AnimationPlayer::cancel() AnimationPlayer 346 Source/core/animation/AnimationPlayer.cpp bool AnimationPlayer::SortInfo::operator<(const SortInfo& other) const AnimationPlayer 356 Source/core/animation/AnimationPlayer.cpp void AnimationPlayer::pauseForTesting(double pauseTime) AnimationPlayer 43 Source/core/animation/AnimationPlayer.h class AnimationPlayer FINAL : public RefCounted<AnimationPlayer>, public EventTargetWithInlineData { AnimationPlayer 44 Source/core/animation/AnimationPlayer.h REFCOUNTED_EVENT_TARGET(AnimationPlayer); AnimationPlayer 51 Source/core/animation/AnimationPlayer.h ~AnimationPlayer(); AnimationPlayer 52 Source/core/animation/AnimationPlayer.h static PassRefPtr<AnimationPlayer> create(DocumentTimeline&, TimedItem*); AnimationPlayer 113 Source/core/animation/AnimationPlayer.h friend class AnimationPlayer; AnimationPlayer 126 Source/core/animation/AnimationPlayer.h static bool hasLowerPriority(AnimationPlayer* player1, AnimationPlayer* player2) AnimationPlayer 132 Source/core/animation/AnimationPlayer.h AnimationPlayer(DocumentTimeline&, TimedItem*); AnimationPlayer 83 Source/core/animation/AnimationPlayerTest.cpp return player->update(AnimationPlayer::UpdateOnDemand); AnimationPlayer 88 Source/core/animation/AnimationPlayerTest.cpp RefPtr<AnimationPlayer> player; AnimationPlayer 625 Source/core/animation/AnimationPlayerTest.cpp AnimationPlayer* player2 = timeline->createAnimationPlayer(timedItem); AnimationPlayer 660 Source/core/animation/AnimationPlayerTest.cpp player->update(AnimationPlayer::UpdateOnDemand); AnimationPlayer 664 Source/core/animation/AnimationPlayerTest.cpp player->update(AnimationPlayer::UpdateOnDemand); AnimationPlayer 668 Source/core/animation/AnimationPlayerTest.cpp player->update(AnimationPlayer::UpdateOnDemand); AnimationPlayer 673 Source/core/animation/AnimationPlayerTest.cpp player->update(AnimationPlayer::UpdateOnDemand); AnimationPlayer 677 Source/core/animation/AnimationPlayerTest.cpp player->update(AnimationPlayer::UpdateOnDemand); AnimationPlayer 687 Source/core/animation/AnimationPlayerTest.cpp RefPtr<AnimationPlayer> player = timeline->createAnimationPlayer(animation.get()); AnimationPlayer 688 Source/core/animation/AnimationPlayerTest.cpp timeline->serviceAnimations(AnimationPlayer::UpdateForAnimationFrame); AnimationPlayer 699 Source/core/animation/AnimationPlayerTest.cpp RefPtr<AnimationPlayer> player1 = timeline->createAnimationPlayer(0); AnimationPlayer 700 Source/core/animation/AnimationPlayerTest.cpp RefPtr<AnimationPlayer> player2 = timeline->createAnimationPlayer(0); AnimationPlayer 702 Source/core/animation/AnimationPlayerTest.cpp RefPtr<AnimationPlayer> player3 = timeline->createAnimationPlayer(0); AnimationPlayer 703 Source/core/animation/AnimationPlayerTest.cpp RefPtr<AnimationPlayer> player4 = timeline->createAnimationPlayer(0); AnimationPlayer 705 Source/core/animation/AnimationPlayerTest.cpp RefPtr<AnimationPlayer> player5 = timeline->createAnimationPlayer(0); AnimationPlayer 707 Source/core/animation/AnimationPlayerTest.cpp RefPtr<AnimationPlayer> player6 = timeline->createAnimationPlayer(0); AnimationPlayer 709 Source/core/animation/AnimationPlayerTest.cpp Vector<RefPtr<AnimationPlayer> > players; AnimationPlayer 718 Source/core/animation/AnimationPlayerTest.cpp EXPECT_EQ(i < j, AnimationPlayer::hasLowerPriority(players[i].get(), players[j].get())); AnimationPlayer 53 Source/core/animation/AnimationStack.cpp return AnimationPlayer::hasLowerPriority(animation1->player(), animation2->player()); AnimationPlayer 86 Source/core/animation/AnimationStack.cpp WillBeHeapHashMap<CSSPropertyID, RefPtrWillBeMember<Interpolation> > AnimationStack::activeInterpolations(AnimationStack* animationStack, const Vector<InertAnimation*>* newAnimations, const HashSet<const AnimationPlayer*>* cancelledAnimationPlayers, Animation::Priority priority, double timelineCurrentTime) AnimationPlayer 56 Source/core/animation/AnimationStack.h static WillBeHeapHashMap<CSSPropertyID, RefPtrWillBeMember<Interpolation> > activeInterpolations(AnimationStack*, const Vector<InertAnimation*>* newAnimations, const HashSet<const AnimationPlayer*>* cancelledAnimationPlayers, Animation::Priority, double timelineCurrentTime); AnimationPlayer 30 Source/core/animation/AnimationStackTest.cpp AnimationPlayer* play(Animation* animation, double startTime) AnimationPlayer 32 Source/core/animation/AnimationStackTest.cpp AnimationPlayer* player = timeline->createAnimationPlayer(animation); AnimationPlayer 34 Source/core/animation/AnimationStackTest.cpp player->update(AnimationPlayer::UpdateOnDemand); AnimationPlayer 101 Source/core/animation/AnimationStackTest.cpp HashSet<const AnimationPlayer*> cancelledAnimationPlayers; AnimationPlayer 366 Source/core/animation/AnimationTest.cpp RefPtr<AnimationPlayer> player = document->timeline().play(animation.get()); AnimationPlayer 399 Source/core/animation/AnimationTest.cpp RefPtr<AnimationPlayer> player = document->timeline().play(animation.get()); AnimationPlayer 432 Source/core/animation/AnimationTest.cpp RefPtr<AnimationPlayer> player = document->timeline().play(animation.get()); AnimationPlayer 49 Source/core/animation/DocumentAnimations.cpp void updateAnimationTiming(Document& document, AnimationPlayer::UpdateReason reason) AnimationPlayer 60 Source/core/animation/DocumentAnimations.cpp updateAnimationTiming(document, AnimationPlayer::UpdateForAnimationFrame); AnimationPlayer 66 Source/core/animation/DocumentAnimations.cpp updateAnimationTiming(document, AnimationPlayer::UpdateOnDemand); AnimationPlayer 76 Source/core/animation/DocumentAnimations.cpp updateAnimationTiming(element.document(), AnimationPlayer::UpdateOnDemand); AnimationPlayer 81 Source/core/animation/DocumentAnimations.cpp updateAnimationTiming(element.document(), AnimationPlayer::UpdateOnDemand); AnimationPlayer 67 Source/core/animation/DocumentTimeline.cpp for (HashSet<AnimationPlayer*>::iterator it = m_players.begin(); it != m_players.end(); ++it) AnimationPlayer 71 Source/core/animation/DocumentTimeline.cpp AnimationPlayer* DocumentTimeline::createAnimationPlayer(TimedItem* child) AnimationPlayer 73 Source/core/animation/DocumentTimeline.cpp RefPtr<AnimationPlayer> player = AnimationPlayer::create(*this, child); AnimationPlayer 74 Source/core/animation/DocumentTimeline.cpp AnimationPlayer* result = player.get(); AnimationPlayer 80 Source/core/animation/DocumentTimeline.cpp AnimationPlayer* DocumentTimeline::play(TimedItem* child) AnimationPlayer 84 Source/core/animation/DocumentTimeline.cpp AnimationPlayer* player = createAnimationPlayer(child); AnimationPlayer 94 Source/core/animation/DocumentTimeline.cpp void DocumentTimeline::serviceAnimations(AnimationPlayer::UpdateReason reason) AnimationPlayer 102 Source/core/animation/DocumentTimeline.cpp Vector<AnimationPlayer*> players; AnimationPlayer 103 Source/core/animation/DocumentTimeline.cpp for (HashSet<RefPtr<AnimationPlayer> >::iterator it = m_playersNeedingUpdate.begin(); it != m_playersNeedingUpdate.end(); ++it) AnimationPlayer 106 Source/core/animation/DocumentTimeline.cpp std::sort(players.begin(), players.end(), AnimationPlayer::hasLowerPriority); AnimationPlayer 109 Source/core/animation/DocumentTimeline.cpp AnimationPlayer* player = players[i]; AnimationPlayer 130 Source/core/animation/DocumentTimeline.cpp serviceAnimations(AnimationPlayer::UpdateOnDemand); AnimationPlayer 174 Source/core/animation/DocumentTimeline.cpp for (HashSet<RefPtr<AnimationPlayer> >::iterator it = m_playersNeedingUpdate.begin(); it != m_playersNeedingUpdate.end(); ++it) AnimationPlayer 176 Source/core/animation/DocumentTimeline.cpp serviceAnimations(AnimationPlayer::UpdateOnDemand); AnimationPlayer 179 Source/core/animation/DocumentTimeline.cpp void DocumentTimeline::setOutdatedAnimationPlayer(AnimationPlayer* player) AnimationPlayer 196 Source/core/animation/DocumentTimeline.cpp for (HashSet<RefPtr<AnimationPlayer> >::iterator it = m_playersNeedingUpdate.begin(); it != m_playersNeedingUpdate.end(); ++it) { AnimationPlayer 65 Source/core/animation/DocumentTimeline.h void serviceAnimations(AnimationPlayer::UpdateReason); AnimationPlayer 68 Source/core/animation/DocumentTimeline.h AnimationPlayer* createAnimationPlayer(TimedItem*); AnimationPlayer 69 Source/core/animation/DocumentTimeline.h AnimationPlayer* play(TimedItem*); AnimationPlayer 71 Source/core/animation/DocumentTimeline.h void playerDestroyed(AnimationPlayer* player) AnimationPlayer 89 Source/core/animation/DocumentTimeline.h void setOutdatedAnimationPlayer(AnimationPlayer*); AnimationPlayer 103 Source/core/animation/DocumentTimeline.h HashSet<RefPtr<AnimationPlayer> > m_playersNeedingUpdate; AnimationPlayer 104 Source/core/animation/DocumentTimeline.h HashSet<AnimationPlayer*> m_players; AnimationPlayer 105 Source/core/animation/DocumentTimelineTest.cpp timeline->serviceAnimations(AnimationPlayer::UpdateForAnimationFrame); AnimationPlayer 198 Source/core/animation/DocumentTimelineTest.cpp AnimationPlayer* player1 = timeline->play(anim1.get()); AnimationPlayer 199 Source/core/animation/DocumentTimelineTest.cpp AnimationPlayer* player2 = timeline->play(anim2.get()); AnimationPlayer 294 Source/core/animation/DocumentTimelineTest.cpp RefPtr<AnimationPlayer> player = timeline->createAnimationPlayer(0); AnimationPlayer 47 Source/core/animation/ElementAnimation.h static AnimationPlayer* animate(Element& element, PassRefPtrWillBeRawPtr<AnimationEffect> effect, const Dictionary& timingInputDictionary) AnimationPlayer 52 Source/core/animation/ElementAnimation.h static AnimationPlayer* animate(Element& element, PassRefPtrWillBeRawPtr<AnimationEffect> effect, double duration) AnimationPlayer 57 Source/core/animation/ElementAnimation.h static AnimationPlayer* animate(Element& element, PassRefPtrWillBeRawPtr<AnimationEffect> effect) AnimationPlayer 62 Source/core/animation/ElementAnimation.h static AnimationPlayer* animate(Element& element, const Vector<Dictionary>& keyframeDictionaryVector, const Dictionary& timingInputDictionary, ExceptionState& exceptionState) AnimationPlayer 67 Source/core/animation/ElementAnimation.h static AnimationPlayer* animate(Element& element, const Vector<Dictionary>& keyframeDictionaryVector, double duration, ExceptionState& exceptionState) AnimationPlayer 72 Source/core/animation/ElementAnimation.h static AnimationPlayer* animate(Element& element, const Vector<Dictionary>& keyframeDictionaryVector, ExceptionState& exceptionState) AnimationPlayer 78 Source/core/animation/ElementAnimation.h static AnimationPlayer* animateInternal(Element& element, PassRefPtrWillBeRawPtr<AnimationEffect> effect, const Timing& timing) AnimationPlayer 184 Source/core/animation/TimedItem.cpp m_player->update(AnimationPlayer::UpdateOnDemand); AnimationPlayer 41 Source/core/animation/TimedItem.h class AnimationPlayer; AnimationPlayer 56 Source/core/animation/TimedItem.h friend class AnimationPlayer; // Calls attach/detach, updateInheritedTime. AnimationPlayer 90 Source/core/animation/TimedItem.h const AnimationPlayer* player() const { return m_player; } AnimationPlayer 91 Source/core/animation/TimedItem.h AnimationPlayer* player() { return m_player; } AnimationPlayer 92 Source/core/animation/TimedItem.h AnimationPlayer* player(bool& isNull) { isNull = !m_player; return m_player; } AnimationPlayer 120 Source/core/animation/TimedItem.h void attach(AnimationPlayer* player) AnimationPlayer 136 Source/core/animation/TimedItem.h AnimationPlayer* m_player; AnimationPlayer 332 Source/core/animation/css/CSSAnimations.cpp AnimationPlayer* player = existing->value.get(); AnimationPlayer 381 Source/core/animation/css/CSSAnimations.cpp AnimationPlayer* player = m_animations.get(*iter); AnimationPlayer 392 Source/core/animation/css/CSSAnimations.cpp RefPtr<AnimationPlayer> player = element->document().timeline().createAnimationPlayer(animation.get()); AnimationPlayer 396 Source/core/animation/css/CSSAnimations.cpp player->update(AnimationPlayer::UpdateOnDemand); AnimationPlayer 410 Source/core/animation/css/CSSAnimations.cpp AnimationPlayer* player = m_transitions.take(id).transition->player(); AnimationPlayer 447 Source/core/animation/css/CSSAnimations.cpp RefPtr<AnimationPlayer> player = element->document().transitionTimeline().createAnimationPlayer(transition.get()); AnimationPlayer 448 Source/core/animation/css/CSSAnimations.cpp player->update(AnimationPlayer::UpdateOnDemand); AnimationPlayer 625 Source/core/animation/css/CSSAnimations.cpp HashSet<const AnimationPlayer*> cancelledAnimationPlayers; AnimationPlayer 65 Source/core/animation/css/CSSAnimations.h bool isCancelledAnimation(const AnimationPlayer* player) const { return m_cancelledAnimationPlayers.contains(player); } AnimationPlayer 66 Source/core/animation/css/CSSAnimations.h void cancelAnimation(const AtomicString& name, AnimationPlayer& player) AnimationPlayer 95 Source/core/animation/css/CSSAnimations.h const HashSet<const AnimationPlayer*>& cancelledAnimationAnimationPlayers() const { return m_cancelledAnimationPlayers; } AnimationPlayer 144 Source/core/animation/css/CSSAnimations.h HashSet<const AnimationPlayer*> m_cancelledAnimationPlayers; AnimationPlayer 189 Source/core/animation/css/CSSAnimations.h typedef HashMap<AtomicString, RefPtr<AnimationPlayer> > AnimationMap; AnimationPlayer 41 Source/core/animation/css/CSSPendingAnimations.cpp void CSSPendingAnimations::add(AnimationPlayer* player) AnimationPlayer 64 Source/core/animation/css/CSSPendingAnimations.cpp m_pending[i]->update(AnimationPlayer::UpdateOnDemand); AnimationPlayer 86 Source/core/animation/css/CSSPendingAnimations.cpp AnimationPlayer* player = m_waitingForCompositorAnimationStart[i].get(); AnimationPlayer 88 Source/core/animation/css/CSSPendingAnimations.cpp player->update(AnimationPlayer::UpdateOnDemand); AnimationPlayer 38 Source/core/animation/css/CSSPendingAnimations.h class AnimationPlayer; AnimationPlayer 44 Source/core/animation/css/CSSPendingAnimations.h void add(AnimationPlayer*); AnimationPlayer 51 Source/core/animation/css/CSSPendingAnimations.h Vector<RefPtr<AnimationPlayer> > m_pending; AnimationPlayer 52 Source/core/animation/css/CSSPendingAnimations.h Vector<RefPtr<AnimationPlayer> > m_waitingForCompositorAnimationStart;