root/Source/core/animation/AnimationPlayer.cpp

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DEFINITIONS

This source file includes following definitions.
  1. nextSequenceNumber
  2. create
  3. m_finished
  4. sourceEnd
  5. limited
  6. currentTimeWithoutLag
  7. currentTimeWithLag
  8. updateTimingState
  9. updateCurrentTimingState
  10. currentTime
  11. setCurrentTime
  12. setStartTime
  13. setSource
  14. pause
  15. unpause
  16. play
  17. reverse
  18. finish
  19. interfaceName
  20. executionContext
  21. setPlaybackRate
  22. setOutdated
  23. maybeStartAnimationOnCompositor
  24. hasActiveAnimationsOnCompositor
  25. cancelAnimationOnCompositor
  26. update
  27. timeToEffectChange
  28. cancel
  29. pauseForTesting

/*
 * Copyright (C) 2013 Google Inc. All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are
 * met:
 *
 *     * Redistributions of source code must retain the above copyright
 * notice, this list of conditions and the following disclaimer.
 *     * Redistributions in binary form must reproduce the above
 * copyright notice, this list of conditions and the following disclaimer
 * in the documentation and/or other materials provided with the
 * distribution.
 *     * Neither the name of Google Inc. nor the names of its
 * contributors may be used to endorse or promote products derived from
 * this software without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */

#include "config.h"
#include "core/animation/AnimationPlayer.h"

#include "core/animation/Animation.h"
#include "core/animation/DocumentTimeline.h"
#include "core/events/AnimationPlayerEvent.h"

namespace WebCore {

namespace {

static unsigned nextSequenceNumber()
{
    static unsigned next = 0;
    return ++next;
}

}

PassRefPtr<AnimationPlayer> AnimationPlayer::create(DocumentTimeline& timeline, TimedItem* content)
{
    return adoptRef(new AnimationPlayer(timeline, content));
}

AnimationPlayer::AnimationPlayer(DocumentTimeline& timeline, TimedItem* content)
    : m_playbackRate(1)
    , m_startTime(nullValue())
    , m_holdTime(nullValue())
    , m_storedTimeLag(0)
    , m_sortInfo(nextSequenceNumber(), timeline.effectiveTime())
    , m_content(content)
    , m_timeline(&timeline)
    , m_paused(false)
    , m_held(false)
    , m_isPausedForTesting(false)
    , m_outdated(false)
    , m_finished(false)
{
    if (m_content) {
        if (m_content->player())
            m_content->player()->cancel();
        m_content->attach(this);
    }
}

AnimationPlayer::~AnimationPlayer()
{
    if (m_content)
        m_content->detach();
    if (m_timeline)
        m_timeline->playerDestroyed(this);
}

double AnimationPlayer::sourceEnd() const
{
    return m_content ? m_content->endTime() : 0;
}

bool AnimationPlayer::limited(double currentTime) const
{
    return (m_playbackRate < 0 && currentTime <= 0) || (m_playbackRate > 0 && currentTime >= sourceEnd());
}

double AnimationPlayer::currentTimeWithoutLag() const
{
    if (isNull(m_startTime) || !m_timeline)
        return 0;
    return (m_timeline->effectiveTime() - m_startTime) * m_playbackRate;
}

double AnimationPlayer::currentTimeWithLag() const
{
    ASSERT(!m_held);
    double time = currentTimeWithoutLag();
    return std::isinf(time) ? time : time - m_storedTimeLag;
}

void AnimationPlayer::updateTimingState(double newCurrentTime)
{
    ASSERT(!isNull(newCurrentTime));
    bool oldHeld = m_held;
    m_held = m_paused || !m_playbackRate || limited(newCurrentTime);
    if (m_held) {
        if (!oldHeld || m_holdTime != newCurrentTime)
            setOutdated();
        m_holdTime = newCurrentTime;
        m_storedTimeLag = nullValue();
    } else {
        m_holdTime = nullValue();
        m_storedTimeLag = currentTimeWithoutLag() - newCurrentTime;
        m_finished = false;
        setOutdated();
    }
}

void AnimationPlayer::updateCurrentTimingState()
{
    if (m_held) {
        updateTimingState(m_holdTime);
        return;
    }
    if (!limited(currentTimeWithLag()))
        return;
    m_held = true;
    m_holdTime = m_playbackRate < 0 ? 0 : sourceEnd();
    m_storedTimeLag = nullValue();
}

double AnimationPlayer::currentTime()
{
    updateCurrentTimingState();
    if (m_held)
        return m_holdTime;
    return currentTimeWithLag();
}

void AnimationPlayer::setCurrentTime(double newCurrentTime)
{
    if (!std::isfinite(newCurrentTime))
        return;
    updateTimingState(newCurrentTime);
}

void AnimationPlayer::setStartTime(double newStartTime)
{
    if (!std::isfinite(newStartTime))
        return;
    updateCurrentTimingState(); // Update the value of held
    m_startTime = newStartTime;
    m_sortInfo.m_startTime = newStartTime;
    if (m_held)
        return;
    updateCurrentTimingState();
    setOutdated();
}

void AnimationPlayer::setSource(TimedItem* newSource)
{
    if (m_content == newSource)
        return;
    double storedCurrentTime = currentTime();
    if (m_content)
        m_content->detach();
    m_content = newSource;
    if (newSource) {
        // FIXME: This logic needs to be updated once groups are implemented
        if (newSource->player())
            newSource->player()->cancel();
        newSource->attach(this);
    }
    updateTimingState(storedCurrentTime);
}

void AnimationPlayer::pause()
{
    if (m_paused)
        return;
    m_paused = true;
    updateTimingState(currentTime());
    // FIXME: resume compositor animation rather than pull back to main-thread
    cancelAnimationOnCompositor();
}

void AnimationPlayer::unpause()
{
    if (!m_paused)
        return;
    m_paused = false;
    updateTimingState(currentTime());
}

void AnimationPlayer::play()
{
    unpause();
    if (!m_content)
        return;
    double currentTime = this->currentTime();
    if (m_playbackRate > 0 && (currentTime < 0 || currentTime >= sourceEnd()))
        setCurrentTime(0);
    else if (m_playbackRate < 0 && (currentTime <= 0 || currentTime > sourceEnd()))
        setCurrentTime(sourceEnd());
    m_finished = false;
}

void AnimationPlayer::reverse()
{
    if (!m_playbackRate)
        return;
    if (m_content) {
        if (m_playbackRate > 0 && currentTime() > sourceEnd())
            setCurrentTime(sourceEnd());
        else if (m_playbackRate < 0 && currentTime() < 0)
            setCurrentTime(0);
    }
    setPlaybackRate(-m_playbackRate);
    unpause();
}

void AnimationPlayer::finish(ExceptionState& exceptionState)
{
    if (!m_playbackRate)
        return;
    if (m_playbackRate < 0) {
        setCurrentTime(0);
    } else {
        if (sourceEnd() == std::numeric_limits<double>::infinity()) {
            exceptionState.throwDOMException(InvalidStateError, "AnimationPlayer has source content whose end time is infinity.");
            return;
        }
        setCurrentTime(sourceEnd());
    }
    ASSERT(finished());
}

const AtomicString& AnimationPlayer::interfaceName() const
{
    return EventTargetNames::AnimationPlayer;
}

ExecutionContext* AnimationPlayer::executionContext() const
{
    if (m_timeline) {
        if (Document* document = m_timeline->document())
            return document->contextDocument().get();
    }
    return 0;
}

void AnimationPlayer::setPlaybackRate(double playbackRate)
{
    if (!std::isfinite(playbackRate))
        return;
    double storedCurrentTime = currentTime();
    if ((m_playbackRate < 0 && playbackRate >= 0) || (m_playbackRate > 0 && playbackRate <= 0))
        m_finished = false;
    m_playbackRate = playbackRate;
    updateTimingState(storedCurrentTime);
}

void AnimationPlayer::setOutdated()
{
    m_outdated = true;
    if (m_timeline)
        m_timeline->setOutdatedAnimationPlayer(this);
}

bool AnimationPlayer::maybeStartAnimationOnCompositor()
{
    // FIXME: Support starting compositor animations that have a fixed
    // start time.
    ASSERT(!hasStartTime());
    if (!m_content || !m_content->isAnimation() || paused())
        return false;

    return toAnimation(m_content.get())->maybeStartAnimationOnCompositor();
}

bool AnimationPlayer::hasActiveAnimationsOnCompositor()
{
    if (!m_content || !m_content->isAnimation())
        return false;
    return toAnimation(m_content.get())->hasActiveAnimationsOnCompositor();
}

void AnimationPlayer::cancelAnimationOnCompositor()
{
    if (hasActiveAnimationsOnCompositor())
        toAnimation(m_content.get())->cancelAnimationOnCompositor();
}

bool AnimationPlayer::update(UpdateReason reason)
{
    m_outdated = false;

    // FIXME(ericwilligers): Support finish events with null m_content
    if (!m_timeline || !m_content)
        return false;

    double inheritedTime = isNull(m_timeline->currentTime()) ? nullValue() : currentTime();
    m_content->updateInheritedTime(inheritedTime);

    ASSERT(!m_outdated);
    if (reason == UpdateForAnimationFrame) {
        const AtomicString& eventType = EventTypeNames::finish;
        if (finished() && !m_finished && executionContext() && hasEventListeners(eventType)) {
            RefPtrWillBeRawPtr<AnimationPlayerEvent> event = AnimationPlayerEvent::create(eventType, currentTime(), timeline()->currentTime());
            event->setTarget(this);
            event->setCurrentTarget(this);
            m_timeline->document()->enqueueAnimationFrameEvent(event.release());
        }
        m_finished = finished();
    }
    return !m_finished || m_content->isCurrent() || m_content->isInEffect();
}

double AnimationPlayer::timeToEffectChange()
{
    ASSERT(!m_outdated);
    if (!m_content || !m_playbackRate)
        return std::numeric_limits<double>::infinity();
    if (m_playbackRate > 0)
        return m_content->timeToForwardsEffectChange() / m_playbackRate;
    return m_content->timeToReverseEffectChange() / std::abs(m_playbackRate);
}

void AnimationPlayer::cancel()
{
    if (!m_content)
        return;

    ASSERT(m_content->player() == this);
    m_content->detach();
    m_content = nullptr;
}

bool AnimationPlayer::SortInfo::operator<(const SortInfo& other) const
{
    ASSERT(!std::isnan(m_startTime) && !std::isnan(other.m_startTime));
    if (m_startTime < other.m_startTime)
        return true;
    if (m_startTime > other.m_startTime)
        return false;
    return m_sequenceNumber < other.m_sequenceNumber;
}

void AnimationPlayer::pauseForTesting(double pauseTime)
{
    RELEASE_ASSERT(!paused());
    updateTimingState(pauseTime);
    if (!m_isPausedForTesting && hasActiveAnimationsOnCompositor())
        toAnimation(m_content.get())->pauseAnimationForTestingOnCompositor(currentTime());
    m_isPausedForTesting = true;
    pause();
}

} // namespace

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