ApplyToStrokeMode  159 Source/core/rendering/svg/RenderSVGResource.cpp     return requestPaintingResource(ApplyToStrokeMode, object, style, hasFallback);
ApplyToStrokeMode  130 Source/core/rendering/svg/RenderSVGResourceGradient.cpp     } else if (resourceMode & ApplyToStrokeMode) {
ApplyToStrokeMode  152 Source/core/rendering/svg/RenderSVGResourceGradient.cpp     if (resourceMode & ApplyToStrokeMode) {
ApplyToStrokeMode  164 Source/core/rendering/svg/RenderSVGResourcePattern.cpp     } else if (resourceMode & ApplyToStrokeMode) {
ApplyToStrokeMode  175 Source/core/rendering/svg/RenderSVGResourcePattern.cpp         else if (resourceMode & ApplyToStrokeMode)
ApplyToStrokeMode  193 Source/core/rendering/svg/RenderSVGResourcePattern.cpp     if (resourceMode & ApplyToStrokeMode) {
ApplyToStrokeMode   68 Source/core/rendering/svg/RenderSVGResourceSolidColor.cpp     } else if (resourceMode & ApplyToStrokeMode) {
ApplyToStrokeMode   95 Source/core/rendering/svg/RenderSVGResourceSolidColor.cpp     if (resourceMode & ApplyToStrokeMode) {
ApplyToStrokeMode  227 Source/core/rendering/svg/RenderSVGShape.cpp         if (strokePaintingResource->applyResource(this, style, context, ApplyToStrokeMode)) {
ApplyToStrokeMode  228 Source/core/rendering/svg/RenderSVGShape.cpp             strokePaintingResource->postApplyResource(this, context, ApplyToStrokeMode, 0, this);
ApplyToStrokeMode  231 Source/core/rendering/svg/RenderSVGShape.cpp             if (fallbackResource->applyResource(this, style, context, ApplyToStrokeMode))
ApplyToStrokeMode  232 Source/core/rendering/svg/RenderSVGShape.cpp                 fallbackResource->postApplyResource(this, context, ApplyToStrokeMode, 0, this);
ApplyToStrokeMode  333 Source/core/rendering/svg/SVGInlineTextBox.cpp                     m_paintingResourceMode = ApplyToStrokeMode | ApplyToTextMode;
ApplyToStrokeMode  367 Source/core/rendering/svg/SVGInlineTextBox.cpp     else if (m_paintingResourceMode & ApplyToStrokeMode)
ApplyToStrokeMode  384 Source/core/rendering/svg/SVGInlineTextBox.cpp     if (scalingFactor != 1 && m_paintingResourceMode & ApplyToStrokeMode)
ApplyToStrokeMode  555 Source/core/rendering/svg/SVGInlineTextBox.cpp         m_paintingResourceMode = ApplyToStrokeMode;
ApplyToStrokeMode  123 Source/core/rendering/svg/SVGTextRunRenderingContext.cpp     RenderSVGResourceMode resourceMode = context->textDrawingMode() == TextModeStroke ? ApplyToStrokeMode : ApplyToFillMode;