ApplyToStrokeMode 159 Source/core/rendering/svg/RenderSVGResource.cpp return requestPaintingResource(ApplyToStrokeMode, object, style, hasFallback); ApplyToStrokeMode 130 Source/core/rendering/svg/RenderSVGResourceGradient.cpp } else if (resourceMode & ApplyToStrokeMode) { ApplyToStrokeMode 152 Source/core/rendering/svg/RenderSVGResourceGradient.cpp if (resourceMode & ApplyToStrokeMode) { ApplyToStrokeMode 164 Source/core/rendering/svg/RenderSVGResourcePattern.cpp } else if (resourceMode & ApplyToStrokeMode) { ApplyToStrokeMode 175 Source/core/rendering/svg/RenderSVGResourcePattern.cpp else if (resourceMode & ApplyToStrokeMode) ApplyToStrokeMode 193 Source/core/rendering/svg/RenderSVGResourcePattern.cpp if (resourceMode & ApplyToStrokeMode) { ApplyToStrokeMode 68 Source/core/rendering/svg/RenderSVGResourceSolidColor.cpp } else if (resourceMode & ApplyToStrokeMode) { ApplyToStrokeMode 95 Source/core/rendering/svg/RenderSVGResourceSolidColor.cpp if (resourceMode & ApplyToStrokeMode) { ApplyToStrokeMode 227 Source/core/rendering/svg/RenderSVGShape.cpp if (strokePaintingResource->applyResource(this, style, context, ApplyToStrokeMode)) { ApplyToStrokeMode 228 Source/core/rendering/svg/RenderSVGShape.cpp strokePaintingResource->postApplyResource(this, context, ApplyToStrokeMode, 0, this); ApplyToStrokeMode 231 Source/core/rendering/svg/RenderSVGShape.cpp if (fallbackResource->applyResource(this, style, context, ApplyToStrokeMode)) ApplyToStrokeMode 232 Source/core/rendering/svg/RenderSVGShape.cpp fallbackResource->postApplyResource(this, context, ApplyToStrokeMode, 0, this); ApplyToStrokeMode 333 Source/core/rendering/svg/SVGInlineTextBox.cpp m_paintingResourceMode = ApplyToStrokeMode | ApplyToTextMode; ApplyToStrokeMode 367 Source/core/rendering/svg/SVGInlineTextBox.cpp else if (m_paintingResourceMode & ApplyToStrokeMode) ApplyToStrokeMode 384 Source/core/rendering/svg/SVGInlineTextBox.cpp if (scalingFactor != 1 && m_paintingResourceMode & ApplyToStrokeMode) ApplyToStrokeMode 555 Source/core/rendering/svg/SVGInlineTextBox.cpp m_paintingResourceMode = ApplyToStrokeMode; ApplyToStrokeMode 123 Source/core/rendering/svg/SVGTextRunRenderingContext.cpp RenderSVGResourceMode resourceMode = context->textDrawingMode() == TextModeStroke ? ApplyToStrokeMode : ApplyToFillMode;