This source file includes following definitions.
- m_paintingResource
- dirtyLineBoxes
- offsetForPosition
- offsetForPositionInFragment
- positionForOffset
- selectionRectForTextFragment
- localSelectionRect
- textShouldBePainted
- paintSelectionBackground
- paint
- acquirePaintingResource
- releasePaintingResource
- prepareGraphicsContextForTextPainting
- restoreGraphicsContextAfterTextPainting
- constructTextRun
- mapStartEndPositionsIntoFragmentCoordinates
- positionOffsetForDecoration
- thicknessForDecoration
- findRenderObjectDefininingTextDecoration
- paintDecoration
- paintDecorationWithStyle
- paintTextWithShadows
- paintText
- paintDocumentMarker
- paintTextMatchMarker
- calculateBoundaries
- nodeAtPoint
#include "config.h"
#include "core/rendering/svg/SVGInlineTextBox.h"
#include "core/dom/DocumentMarkerController.h"
#include "core/dom/RenderedDocumentMarker.h"
#include "core/editing/Editor.h"
#include "core/frame/FrameView.h"
#include "core/frame/LocalFrame.h"
#include "core/rendering/HitTestResult.h"
#include "core/rendering/InlineFlowBox.h"
#include "core/rendering/PointerEventsHitRules.h"
#include "core/rendering/RenderTheme.h"
#include "core/rendering/style/ShadowList.h"
#include "core/rendering/svg/RenderSVGInlineText.h"
#include "core/rendering/svg/RenderSVGResource.h"
#include "core/rendering/svg/RenderSVGResourceSolidColor.h"
#include "core/rendering/svg/SVGResourcesCache.h"
#include "core/rendering/svg/SVGTextRunRenderingContext.h"
#include "platform/FloatConversion.h"
#include "platform/fonts/FontCache.h"
#include "platform/graphics/DrawLooperBuilder.h"
#include "platform/graphics/GraphicsContextStateSaver.h"
using namespace std;
namespace WebCore {
struct ExpectedSVGInlineTextBoxSize : public InlineTextBox {
float float1;
uint32_t bitfields : 5;
void* pointer;
Vector<SVGTextFragment> vector;
};
COMPILE_ASSERT(sizeof(SVGInlineTextBox) == sizeof(ExpectedSVGInlineTextBoxSize), SVGInlineTextBox_is_not_of_expected_size);
SVGInlineTextBox::SVGInlineTextBox(RenderObject& object)
: InlineTextBox(object)
, m_logicalHeight(0)
, m_paintingResourceMode(ApplyToDefaultMode)
, m_startsNewTextChunk(false)
, m_paintingResource(0)
{
}
void SVGInlineTextBox::dirtyLineBoxes()
{
InlineTextBox::dirtyLineBoxes();
clearTextFragments();
InlineTextBox* nextBox = nextTextBox();
if (nextBox)
nextBox->dirtyLineBoxes();
}
int SVGInlineTextBox::offsetForPosition(float, bool) const
{
ASSERT_NOT_REACHED();
return 0;
}
int SVGInlineTextBox::offsetForPositionInFragment(const SVGTextFragment& fragment, float position, bool includePartialGlyphs) const
{
RenderSVGInlineText& textRenderer = toRenderSVGInlineText(this->textRenderer());
float scalingFactor = textRenderer.scalingFactor();
ASSERT(scalingFactor);
RenderStyle* style = textRenderer.style();
ASSERT(style);
TextRun textRun = constructTextRun(style, fragment);
AffineTransform fragmentTransform;
fragment.buildFragmentTransform(fragmentTransform);
if (!fragmentTransform.isIdentity())
textRun.setHorizontalGlyphStretch(narrowPrecisionToFloat(fragmentTransform.xScale()));
return fragment.characterOffset - start() + textRenderer.scaledFont().offsetForPosition(textRun, position * scalingFactor, includePartialGlyphs);
}
float SVGInlineTextBox::positionForOffset(int) const
{
ASSERT_NOT_REACHED();
return 0;
}
FloatRect SVGInlineTextBox::selectionRectForTextFragment(const SVGTextFragment& fragment, int startPosition, int endPosition, RenderStyle* style)
{
ASSERT(startPosition < endPosition);
ASSERT(style);
FontCachePurgePreventer fontCachePurgePreventer;
RenderSVGInlineText& textRenderer = toRenderSVGInlineText(this->textRenderer());
float scalingFactor = textRenderer.scalingFactor();
ASSERT(scalingFactor);
const Font& scaledFont = textRenderer.scaledFont();
const FontMetrics& scaledFontMetrics = scaledFont.fontMetrics();
FloatPoint textOrigin(fragment.x, fragment.y);
if (scalingFactor != 1)
textOrigin.scale(scalingFactor, scalingFactor);
textOrigin.move(0, -scaledFontMetrics.floatAscent());
FloatRect selectionRect = scaledFont.selectionRectForText(constructTextRun(style, fragment), textOrigin, fragment.height * scalingFactor, startPosition, endPosition);
if (scalingFactor == 1)
return selectionRect;
selectionRect.scale(1 / scalingFactor);
return selectionRect;
}
LayoutRect SVGInlineTextBox::localSelectionRect(int startPosition, int endPosition)
{
int boxStart = start();
startPosition = max(startPosition - boxStart, 0);
endPosition = min(endPosition - boxStart, static_cast<int>(len()));
if (startPosition >= endPosition)
return LayoutRect();
RenderStyle* style = textRenderer().style();
ASSERT(style);
AffineTransform fragmentTransform;
FloatRect selectionRect;
int fragmentStartPosition = 0;
int fragmentEndPosition = 0;
unsigned textFragmentsSize = m_textFragments.size();
for (unsigned i = 0; i < textFragmentsSize; ++i) {
const SVGTextFragment& fragment = m_textFragments.at(i);
fragmentStartPosition = startPosition;
fragmentEndPosition = endPosition;
if (!mapStartEndPositionsIntoFragmentCoordinates(fragment, fragmentStartPosition, fragmentEndPosition))
continue;
FloatRect fragmentRect = selectionRectForTextFragment(fragment, fragmentStartPosition, fragmentEndPosition, style);
fragment.buildFragmentTransform(fragmentTransform);
fragmentRect = fragmentTransform.mapRect(fragmentRect);
selectionRect.unite(fragmentRect);
}
return enclosingIntRect(selectionRect);
}
static inline bool textShouldBePainted(RenderSVGInlineText& textRenderer)
{
return textRenderer.scaledFont().fontDescription().computedPixelSize();
}
void SVGInlineTextBox::paintSelectionBackground(PaintInfo& paintInfo)
{
ASSERT(paintInfo.shouldPaintWithinRoot(&renderer()));
ASSERT(paintInfo.phase == PaintPhaseForeground || paintInfo.phase == PaintPhaseSelection);
ASSERT(truncation() == cNoTruncation);
if (renderer().style()->visibility() != VISIBLE)
return;
RenderObject& parentRenderer = parent()->renderer();
ASSERT(!parentRenderer.document().printing());
bool paintSelectedTextOnly = paintInfo.phase == PaintPhaseSelection;
bool hasSelection = selectionState() != RenderObject::SelectionNone;
if (!hasSelection || paintSelectedTextOnly)
return;
Color backgroundColor = renderer().selectionBackgroundColor();
if (!backgroundColor.alpha())
return;
RenderSVGInlineText& textRenderer = toRenderSVGInlineText(this->textRenderer());
if (!textShouldBePainted(textRenderer))
return;
RenderStyle* style = parentRenderer.style();
ASSERT(style);
int startPosition, endPosition;
selectionStartEnd(startPosition, endPosition);
int fragmentStartPosition = 0;
int fragmentEndPosition = 0;
AffineTransform fragmentTransform;
unsigned textFragmentsSize = m_textFragments.size();
for (unsigned i = 0; i < textFragmentsSize; ++i) {
SVGTextFragment& fragment = m_textFragments.at(i);
ASSERT(!m_paintingResource);
fragmentStartPosition = startPosition;
fragmentEndPosition = endPosition;
if (!mapStartEndPositionsIntoFragmentCoordinates(fragment, fragmentStartPosition, fragmentEndPosition))
continue;
GraphicsContextStateSaver stateSaver(*paintInfo.context);
fragment.buildFragmentTransform(fragmentTransform);
if (!fragmentTransform.isIdentity())
paintInfo.context->concatCTM(fragmentTransform);
paintInfo.context->setFillColor(backgroundColor);
paintInfo.context->fillRect(selectionRectForTextFragment(fragment, fragmentStartPosition, fragmentEndPosition, style), backgroundColor);
m_paintingResourceMode = ApplyToDefaultMode;
}
ASSERT(!m_paintingResource);
}
void SVGInlineTextBox::paint(PaintInfo& paintInfo, const LayoutPoint& paintOffset, LayoutUnit, LayoutUnit)
{
ASSERT(paintInfo.shouldPaintWithinRoot(&renderer()));
ASSERT(paintInfo.phase == PaintPhaseForeground || paintInfo.phase == PaintPhaseSelection);
ASSERT(truncation() == cNoTruncation);
if (renderer().style()->visibility() != VISIBLE)
return;
RenderObject& parentRenderer = parent()->renderer();
bool paintSelectedTextOnly = paintInfo.phase == PaintPhaseSelection;
bool hasSelection = !parentRenderer.document().printing() && selectionState() != RenderObject::SelectionNone;
if (!hasSelection && paintSelectedTextOnly)
return;
RenderSVGInlineText& textRenderer = toRenderSVGInlineText(this->textRenderer());
if (!textShouldBePainted(textRenderer))
return;
RenderStyle* style = parentRenderer.style();
ASSERT(style);
paintDocumentMarkers(paintInfo.context, paintOffset, style, textRenderer.scaledFont(), true);
const SVGRenderStyle* svgStyle = style->svgStyle();
ASSERT(svgStyle);
bool hasFill = svgStyle->hasFill();
bool hasVisibleStroke = svgStyle->hasVisibleStroke();
RenderStyle* selectionStyle = style;
if (hasSelection) {
selectionStyle = parentRenderer.getCachedPseudoStyle(SELECTION);
if (selectionStyle) {
const SVGRenderStyle* svgSelectionStyle = selectionStyle->svgStyle();
ASSERT(svgSelectionStyle);
if (!hasFill)
hasFill = svgSelectionStyle->hasFill();
if (!hasVisibleStroke)
hasVisibleStroke = svgSelectionStyle->hasVisibleStroke();
} else
selectionStyle = style;
}
if (textRenderer.frame() && textRenderer.frame()->view() && textRenderer.frame()->view()->paintBehavior() & PaintBehaviorRenderingSVGMask) {
hasFill = true;
hasVisibleStroke = false;
}
AffineTransform fragmentTransform;
unsigned textFragmentsSize = m_textFragments.size();
for (unsigned i = 0; i < textFragmentsSize; ++i) {
SVGTextFragment& fragment = m_textFragments.at(i);
ASSERT(!m_paintingResource);
GraphicsContextStateSaver stateSaver(*paintInfo.context, false);
fragment.buildFragmentTransform(fragmentTransform);
if (!fragmentTransform.isIdentity()) {
stateSaver.save();
paintInfo.context->concatCTM(fragmentTransform);
}
unsigned decorations = style->textDecorationsInEffect();
if (decorations & TextDecorationUnderline)
paintDecoration(paintInfo.context, TextDecorationUnderline, fragment);
if (decorations & TextDecorationOverline)
paintDecoration(paintInfo.context, TextDecorationOverline, fragment);
for (int i = 0; i < 3; i++) {
switch (svgStyle->paintOrderType(i)) {
case PT_FILL:
if (hasFill) {
m_paintingResourceMode = ApplyToFillMode | ApplyToTextMode;
paintText(paintInfo.context, style, selectionStyle, fragment, hasSelection, paintSelectedTextOnly);
}
break;
case PT_STROKE:
if (hasVisibleStroke) {
m_paintingResourceMode = ApplyToStrokeMode | ApplyToTextMode;
paintText(paintInfo.context, style, selectionStyle, fragment, hasSelection, paintSelectedTextOnly);
}
break;
case PT_MARKERS:
break;
default:
ASSERT_NOT_REACHED();
break;
}
}
if (decorations & TextDecorationLineThrough)
paintDecoration(paintInfo.context, TextDecorationLineThrough, fragment);
m_paintingResourceMode = ApplyToDefaultMode;
}
ASSERT(!m_paintingResource);
}
bool SVGInlineTextBox::acquirePaintingResource(GraphicsContext*& context, float scalingFactor, RenderObject* renderer, RenderStyle* style)
{
ASSERT(scalingFactor);
ASSERT(renderer);
ASSERT(style);
ASSERT(m_paintingResourceMode != ApplyToDefaultMode);
bool hasFallback = false;
if (m_paintingResourceMode & ApplyToFillMode)
m_paintingResource = RenderSVGResource::fillPaintingResource(renderer, style, hasFallback);
else if (m_paintingResourceMode & ApplyToStrokeMode)
m_paintingResource = RenderSVGResource::strokePaintingResource(renderer, style, hasFallback);
else {
ASSERT_NOT_REACHED();
}
if (!m_paintingResource)
return false;
if (!m_paintingResource->applyResource(renderer, style, context, m_paintingResourceMode)) {
if (hasFallback) {
m_paintingResource = RenderSVGResource::sharedSolidPaintingResource();
m_paintingResource->applyResource(renderer, style, context, m_paintingResourceMode);
}
}
if (scalingFactor != 1 && m_paintingResourceMode & ApplyToStrokeMode)
context->setStrokeThickness(context->strokeThickness() * scalingFactor);
return true;
}
void SVGInlineTextBox::releasePaintingResource(GraphicsContext*& context, const Path* path)
{
ASSERT(m_paintingResource);
m_paintingResource->postApplyResource(&parent()->renderer(), context, m_paintingResourceMode, path, 0);
m_paintingResource = 0;
}
bool SVGInlineTextBox::prepareGraphicsContextForTextPainting(GraphicsContext*& context, float scalingFactor, TextRun& textRun, RenderStyle* style)
{
bool acquiredResource = acquirePaintingResource(context, scalingFactor, &parent()->renderer(), style);
if (!acquiredResource)
return false;
#if ENABLE(SVG_FONTS)
TextRun::RenderingContext* renderingContext = textRun.renderingContext();
if (renderingContext)
static_cast<SVGTextRunRenderingContext*>(renderingContext)->setActivePaintingResource(m_paintingResource);
#endif
return true;
}
void SVGInlineTextBox::restoreGraphicsContextAfterTextPainting(GraphicsContext*& context, TextRun& textRun)
{
releasePaintingResource(context, 0);
#if ENABLE(SVG_FONTS)
TextRun::RenderingContext* renderingContext = textRun.renderingContext();
if (renderingContext)
static_cast<SVGTextRunRenderingContext*>(renderingContext)->setActivePaintingResource(0);
#endif
}
TextRun SVGInlineTextBox::constructTextRun(RenderStyle* style, const SVGTextFragment& fragment) const
{
ASSERT(style);
RenderText* text = &textRenderer();
RELEASE_ASSERT(!text->needsLayout());
TextRun run(static_cast<const LChar*>(0)
, 0
, 0
, 0
, TextRun::AllowTrailingExpansion
, direction()
, dirOverride() || style->rtlOrdering() == VisualOrder );
if (fragment.length) {
if (text->is8Bit())
run.setText(text->characters8() + fragment.characterOffset, fragment.length);
else
run.setText(text->characters16() + fragment.characterOffset, fragment.length);
}
if (textRunNeedsRenderingContext(style->font()))
run.setRenderingContext(SVGTextRunRenderingContext::create(text));
run.disableRoundingHacks();
run.disableSpacing();
run.setCharactersLength(text->textLength() - fragment.characterOffset);
ASSERT(run.charactersLength() >= run.length());
return run;
}
bool SVGInlineTextBox::mapStartEndPositionsIntoFragmentCoordinates(const SVGTextFragment& fragment, int& startPosition, int& endPosition) const
{
if (startPosition >= endPosition)
return false;
int offset = static_cast<int>(fragment.characterOffset) - start();
int length = static_cast<int>(fragment.length);
if (startPosition >= offset + length || endPosition <= offset)
return false;
if (startPosition < offset)
startPosition = 0;
else
startPosition -= offset;
if (endPosition > offset + length)
endPosition = length;
else {
ASSERT(endPosition >= offset);
endPosition -= offset;
}
ASSERT(startPosition < endPosition);
return true;
}
static inline float positionOffsetForDecoration(TextDecoration decoration, const FontMetrics& fontMetrics, float thickness)
{
if (decoration == TextDecorationUnderline)
return fontMetrics.floatAscent() + thickness * 1.5f;
if (decoration == TextDecorationOverline)
return thickness;
if (decoration == TextDecorationLineThrough)
return fontMetrics.floatAscent() * 5 / 8.0f;
ASSERT_NOT_REACHED();
return 0.0f;
}
static inline float thicknessForDecoration(TextDecoration, const Font& font)
{
return font.fontDescription().computedSize() / 20.0f;
}
static inline RenderObject* findRenderObjectDefininingTextDecoration(InlineFlowBox* parentBox)
{
RenderObject* renderer = 0;
while (parentBox) {
renderer = &parentBox->renderer();
if (renderer->style() && renderer->style()->textDecoration() != TextDecorationNone)
break;
parentBox = parentBox->parent();
}
ASSERT(renderer);
return renderer;
}
void SVGInlineTextBox::paintDecoration(GraphicsContext* context, TextDecoration decoration, const SVGTextFragment& fragment)
{
if (textRenderer().style()->textDecorationsInEffect() == TextDecorationNone)
return;
RenderObject* decorationRenderer = findRenderObjectDefininingTextDecoration(parent());
RenderStyle* decorationStyle = decorationRenderer->style();
ASSERT(decorationStyle);
if (decorationStyle->visibility() == HIDDEN)
return;
const SVGRenderStyle* svgDecorationStyle = decorationStyle->svgStyle();
ASSERT(svgDecorationStyle);
bool hasDecorationFill = svgDecorationStyle->hasFill();
bool hasVisibleDecorationStroke = svgDecorationStyle->hasVisibleStroke();
if (hasDecorationFill) {
m_paintingResourceMode = ApplyToFillMode;
paintDecorationWithStyle(context, decoration, fragment, decorationRenderer);
}
if (hasVisibleDecorationStroke) {
m_paintingResourceMode = ApplyToStrokeMode;
paintDecorationWithStyle(context, decoration, fragment, decorationRenderer);
}
}
void SVGInlineTextBox::paintDecorationWithStyle(GraphicsContext* context, TextDecoration decoration, const SVGTextFragment& fragment, RenderObject* decorationRenderer)
{
ASSERT(!m_paintingResource);
ASSERT(m_paintingResourceMode != ApplyToDefaultMode);
RenderStyle* decorationStyle = decorationRenderer->style();
ASSERT(decorationStyle);
float scalingFactor = 1;
Font scaledFont;
RenderSVGInlineText::computeNewScaledFontForStyle(decorationRenderer, decorationStyle, scalingFactor, scaledFont);
ASSERT(scalingFactor);
float thickness = thicknessForDecoration(decoration, scaledFont);
if (fragment.width <= 0 && thickness <= 0)
return;
FloatPoint decorationOrigin(fragment.x, fragment.y);
float width = fragment.width;
const FontMetrics& scaledFontMetrics = scaledFont.fontMetrics();
GraphicsContextStateSaver stateSaver(*context, false);
if (scalingFactor != 1) {
stateSaver.save();
width *= scalingFactor;
decorationOrigin.scale(scalingFactor, scalingFactor);
context->scale(FloatSize(1 / scalingFactor, 1 / scalingFactor));
}
decorationOrigin.move(0, -scaledFontMetrics.floatAscent() + positionOffsetForDecoration(decoration, scaledFontMetrics, thickness));
Path path;
path.addRect(FloatRect(decorationOrigin, FloatSize(width, thickness)));
if (acquirePaintingResource(context, scalingFactor, decorationRenderer, decorationStyle))
releasePaintingResource(context, &path);
}
void SVGInlineTextBox::paintTextWithShadows(GraphicsContext* context, RenderStyle* style, TextRun& textRun, const SVGTextFragment& fragment, int startPosition, int endPosition)
{
RenderSVGInlineText& textRenderer = toRenderSVGInlineText(this->textRenderer());
float scalingFactor = textRenderer.scalingFactor();
ASSERT(scalingFactor);
const Font& scaledFont = textRenderer.scaledFont();
const ShadowList* shadowList = style->textShadow();
bool hasShadow = shadowList && !context->printing();
FloatPoint textOrigin(fragment.x, fragment.y);
FloatSize textSize(fragment.width, fragment.height);
if (scalingFactor != 1) {
textOrigin.scale(scalingFactor, scalingFactor);
textSize.scale(scalingFactor);
context->save();
context->scale(FloatSize(1 / scalingFactor, 1 / scalingFactor));
}
if (hasShadow) {
OwnPtr<DrawLooperBuilder> drawLooperBuilder = DrawLooperBuilder::create();
for (size_t i = shadowList->shadows().size(); i--; ) {
const ShadowData& shadow = shadowList->shadows()[i];
FloatSize offset(shadow.x(), shadow.y());
drawLooperBuilder->addShadow(offset, shadow.blur(), shadow.color(),
DrawLooperBuilder::ShadowRespectsTransforms, DrawLooperBuilder::ShadowRespectsAlpha);
}
drawLooperBuilder->addUnmodifiedContent();
context->setDrawLooper(drawLooperBuilder.release());
}
if (prepareGraphicsContextForTextPainting(context, scalingFactor, textRun, style)) {
TextRunPaintInfo textRunPaintInfo(textRun);
textRunPaintInfo.from = startPosition;
textRunPaintInfo.to = endPosition;
textRunPaintInfo.bounds = FloatRect(textOrigin, textSize);
scaledFont.drawText(context, textRunPaintInfo, textOrigin);
restoreGraphicsContextAfterTextPainting(context, textRun);
}
if (scalingFactor != 1)
context->restore();
else if (hasShadow)
context->clearShadow();
}
void SVGInlineTextBox::paintText(GraphicsContext* context, RenderStyle* style, RenderStyle* selectionStyle, const SVGTextFragment& fragment, bool hasSelection, bool paintSelectedTextOnly)
{
ASSERT(style);
ASSERT(selectionStyle);
int startPosition = 0;
int endPosition = 0;
if (hasSelection) {
selectionStartEnd(startPosition, endPosition);
hasSelection = mapStartEndPositionsIntoFragmentCoordinates(fragment, startPosition, endPosition);
}
TextRun textRun = constructTextRun(style, fragment);
if (!hasSelection || startPosition >= endPosition) {
paintTextWithShadows(context, style, textRun, fragment, 0, fragment.length);
return;
}
if (startPosition > 0 && !paintSelectedTextOnly)
paintTextWithShadows(context, style, textRun, fragment, 0, startPosition);
if (style != selectionStyle)
SVGResourcesCache::clientStyleChanged(&parent()->renderer(), StyleDifferenceRepaint, selectionStyle);
TextRun selectionTextRun = constructTextRun(selectionStyle, fragment);
paintTextWithShadows(context, selectionStyle, textRun, fragment, startPosition, endPosition);
if (style != selectionStyle)
SVGResourcesCache::clientStyleChanged(&parent()->renderer(), StyleDifferenceRepaint, style);
if (endPosition < static_cast<int>(fragment.length) && !paintSelectedTextOnly)
paintTextWithShadows(context, style, textRun, fragment, endPosition, fragment.length);
}
void SVGInlineTextBox::paintDocumentMarker(GraphicsContext*, const FloatPoint&, DocumentMarker*, RenderStyle*, const Font&, bool)
{
}
void SVGInlineTextBox::paintTextMatchMarker(GraphicsContext* context, const FloatPoint&, DocumentMarker* marker, RenderStyle* style, const Font& font)
{
if (marker->type() != DocumentMarker::TextMatch)
return;
RenderSVGInlineText& textRenderer = toRenderSVGInlineText(this->textRenderer());
FloatRect markerRect;
AffineTransform fragmentTransform;
for (InlineTextBox* box = textRenderer.firstTextBox(); box; box = box->nextTextBox()) {
if (!box->isSVGInlineTextBox())
continue;
SVGInlineTextBox* textBox = toSVGInlineTextBox(box);
int markerStartPosition = max<int>(marker->startOffset() - textBox->start(), 0);
int markerEndPosition = min<int>(marker->endOffset() - textBox->start(), textBox->len());
if (markerStartPosition >= markerEndPosition)
continue;
const Vector<SVGTextFragment>& fragments = textBox->textFragments();
unsigned textFragmentsSize = fragments.size();
for (unsigned i = 0; i < textFragmentsSize; ++i) {
const SVGTextFragment& fragment = fragments.at(i);
int fragmentStartPosition = markerStartPosition;
int fragmentEndPosition = markerEndPosition;
if (!textBox->mapStartEndPositionsIntoFragmentCoordinates(fragment, fragmentStartPosition, fragmentEndPosition))
continue;
FloatRect fragmentRect = textBox->selectionRectForTextFragment(fragment, fragmentStartPosition, fragmentEndPosition, style);
fragment.buildFragmentTransform(fragmentTransform);
if (renderer().frame()->editor().markedTextMatchesAreHighlighted()) {
Color color = marker->activeMatch() ?
RenderTheme::theme().platformActiveTextSearchHighlightColor() :
RenderTheme::theme().platformInactiveTextSearchHighlightColor();
GraphicsContextStateSaver stateSaver(*context);
if (!fragmentTransform.isIdentity())
context->concatCTM(fragmentTransform);
context->setFillColor(color);
context->fillRect(fragmentRect, color);
}
fragmentRect = fragmentTransform.mapRect(fragmentRect);
markerRect.unite(fragmentRect);
}
}
toRenderedDocumentMarker(marker)->setRenderedRect(textRenderer.localToAbsoluteQuad(markerRect).enclosingBoundingBox());
}
FloatRect SVGInlineTextBox::calculateBoundaries() const
{
FloatRect textRect;
RenderSVGInlineText& textRenderer = toRenderSVGInlineText(this->textRenderer());
float scalingFactor = textRenderer.scalingFactor();
ASSERT(scalingFactor);
float baseline = textRenderer.scaledFont().fontMetrics().floatAscent() / scalingFactor;
AffineTransform fragmentTransform;
unsigned textFragmentsSize = m_textFragments.size();
for (unsigned i = 0; i < textFragmentsSize; ++i) {
const SVGTextFragment& fragment = m_textFragments.at(i);
FloatRect fragmentRect(fragment.x, fragment.y - baseline, fragment.width, fragment.height);
fragment.buildFragmentTransform(fragmentTransform);
fragmentRect = fragmentTransform.mapRect(fragmentRect);
textRect.unite(fragmentRect);
}
return textRect;
}
bool SVGInlineTextBox::nodeAtPoint(const HitTestRequest& request, HitTestResult& result, const HitTestLocation& locationInContainer, const LayoutPoint& accumulatedOffset, LayoutUnit, LayoutUnit)
{
ASSERT(!isLineBreak());
PointerEventsHitRules hitRules(PointerEventsHitRules::SVG_TEXT_HITTESTING, request, renderer().style()->pointerEvents());
bool isVisible = renderer().style()->visibility() == VISIBLE;
if (isVisible || !hitRules.requireVisible) {
if (hitRules.canHitBoundingBox
|| (hitRules.canHitStroke && (renderer().style()->svgStyle()->hasStroke() || !hitRules.requireStroke))
|| (hitRules.canHitFill && (renderer().style()->svgStyle()->hasFill() || !hitRules.requireFill))) {
FloatPoint boxOrigin(x(), y());
boxOrigin.moveBy(accumulatedOffset);
FloatRect rect(boxOrigin, size());
if (locationInContainer.intersects(rect)) {
renderer().updateHitTestResult(result, locationInContainer.point() - toLayoutSize(accumulatedOffset));
if (!result.addNodeToRectBasedTestResult(renderer().node(), request, locationInContainer, rect))
return true;
}
}
}
return false;
}
}