root/Source/wtf/unicode/UTF8.cpp

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DEFINITIONS

This source file includes following definitions.
  1. inlineUTF8SequenceLengthNonASCII
  2. inlineUTF8SequenceLength
  3. UTF8SequenceLength
  4. decodeUTF8Sequence
  5. convertLatin1ToUTF8
  6. convertUTF16ToUTF8
  7. isLegalUTF8
  8. readUTF8Sequence
  9. convertUTF8ToUTF16
  10. calculateStringHashAndLengthFromUTF8MaskingTop8Bits
  11. equalWithUTF8Internal
  12. equalUTF16WithUTF8
  13. equalLatin1WithUTF8

/*
 * Copyright (C) 2007 Apple Inc.  All rights reserved.
 * Copyright (C) 2010 Patrick Gansterer <paroga@paroga.com>
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 * 1. Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer.
 * 2. Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in the
 *    documentation and/or other materials provided with the distribution.
 *
 * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
 * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE COMPUTER, INC. OR
 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */

#include "config.h"
#include "wtf/unicode/UTF8.h"

#include "wtf/ASCIICType.h"
#include "wtf/StringHasher.h"
#include "wtf/unicode/CharacterNames.h"

namespace WTF {
namespace Unicode {

inline int inlineUTF8SequenceLengthNonASCII(char b0)
{
    if ((b0 & 0xC0) != 0xC0)
        return 0;
    if ((b0 & 0xE0) == 0xC0)
        return 2;
    if ((b0 & 0xF0) == 0xE0)
        return 3;
    if ((b0 & 0xF8) == 0xF0)
        return 4;
    return 0;
}

inline int inlineUTF8SequenceLength(char b0)
{
    return isASCII(b0) ? 1 : inlineUTF8SequenceLengthNonASCII(b0);
}

int UTF8SequenceLength(char b0)
{
    return isASCII(b0) ? 1 : inlineUTF8SequenceLengthNonASCII(b0);
}

int decodeUTF8Sequence(const char* sequence)
{
    // Handle 0-byte sequences (never valid).
    const unsigned char b0 = sequence[0];
    const int length = inlineUTF8SequenceLength(b0);
    if (length == 0)
        return -1;

    // Handle 1-byte sequences (plain ASCII).
    const unsigned char b1 = sequence[1];
    if (length == 1) {
        if (b1)
            return -1;
        return b0;
    }

    // Handle 2-byte sequences.
    if ((b1 & 0xC0) != 0x80)
        return -1;
    const unsigned char b2 = sequence[2];
    if (length == 2) {
        if (b2)
            return -1;
        const int c = ((b0 & 0x1F) << 6) | (b1 & 0x3F);
        if (c < 0x80)
            return -1;
        return c;
    }

    // Handle 3-byte sequences.
    if ((b2 & 0xC0) != 0x80)
        return -1;
    const unsigned char b3 = sequence[3];
    if (length == 3) {
        if (b3)
            return -1;
        const int c = ((b0 & 0xF) << 12) | ((b1 & 0x3F) << 6) | (b2 & 0x3F);
        if (c < 0x800)
            return -1;
        // UTF-16 surrogates should never appear in UTF-8 data.
        if (c >= 0xD800 && c <= 0xDFFF)
            return -1;
        return c;
    }

    // Handle 4-byte sequences.
    if ((b3 & 0xC0) != 0x80)
        return -1;
    const unsigned char b4 = sequence[4];
    if (length == 4) {
        if (b4)
            return -1;
        const int c = ((b0 & 0x7) << 18) | ((b1 & 0x3F) << 12) | ((b2 & 0x3F) << 6) | (b3 & 0x3F);
        if (c < 0x10000 || c > 0x10FFFF)
            return -1;
        return c;
    }

    return -1;
}

// Once the bits are split out into bytes of UTF-8, this is a mask OR-ed
// into the first byte, depending on how many bytes follow.  There are
// as many entries in this table as there are UTF-8 sequence types.
// (I.e., one byte sequence, two byte... etc.). Remember that sequencs
// for *legal* UTF-8 will be 4 or fewer bytes total.
static const unsigned char firstByteMark[7] = { 0x00, 0x00, 0xC0, 0xE0, 0xF0, 0xF8, 0xFC };

ConversionResult convertLatin1ToUTF8(
                                     const LChar** sourceStart, const LChar* sourceEnd,
                                     char** targetStart, char* targetEnd)
{
    ConversionResult result = conversionOK;
    const LChar* source = *sourceStart;
    char* target = *targetStart;
    while (source < sourceEnd) {
        UChar32 ch;
        unsigned short bytesToWrite = 0;
        const UChar32 byteMask = 0xBF;
        const UChar32 byteMark = 0x80;
        const LChar* oldSource = source; // In case we have to back up because of target overflow.
        ch = static_cast<unsigned short>(*source++);

        // Figure out how many bytes the result will require
        if (ch < (UChar32)0x80)
            bytesToWrite = 1;
        else
            bytesToWrite = 2;

        target += bytesToWrite;
        if (target > targetEnd) {
            source = oldSource; // Back up source pointer!
            target -= bytesToWrite;
            result = targetExhausted;
            break;
        }
        switch (bytesToWrite) { // note: everything falls through.
        case 2:
            *--target = (char)((ch | byteMark) & byteMask);
            ch >>= 6;
        case 1:
            *--target =  (char)(ch | firstByteMark[bytesToWrite]);
        }
        target += bytesToWrite;
    }
    *sourceStart = source;
    *targetStart = target;
    return result;
}

ConversionResult convertUTF16ToUTF8(
    const UChar** sourceStart, const UChar* sourceEnd,
    char** targetStart, char* targetEnd, bool strict)
{
    ConversionResult result = conversionOK;
    const UChar* source = *sourceStart;
    char* target = *targetStart;
    while (source < sourceEnd) {
        UChar32 ch;
        unsigned short bytesToWrite = 0;
        const UChar32 byteMask = 0xBF;
        const UChar32 byteMark = 0x80;
        const UChar* oldSource = source; // In case we have to back up because of target overflow.
        ch = static_cast<unsigned short>(*source++);
        // If we have a surrogate pair, convert to UChar32 first.
        if (ch >= 0xD800 && ch <= 0xDBFF) {
            // If the 16 bits following the high surrogate are in the source buffer...
            if (source < sourceEnd) {
                UChar32 ch2 = static_cast<unsigned short>(*source);
                // If it's a low surrogate, convert to UChar32.
                if (ch2 >= 0xDC00 && ch2 <= 0xDFFF) {
                    ch = ((ch - 0xD800) << 10) + (ch2 - 0xDC00) + 0x0010000;
                    ++source;
                } else if (strict) { // it's an unpaired high surrogate
                    --source; // return to the illegal value itself
                    result = sourceIllegal;
                    break;
                }
            } else { // We don't have the 16 bits following the high surrogate.
                --source; // return to the high surrogate
                result = sourceExhausted;
                break;
            }
        } else if (strict) {
            // UTF-16 surrogate values are illegal in UTF-32
            if (ch >= 0xDC00 && ch <= 0xDFFF) {
                --source; // return to the illegal value itself
                result = sourceIllegal;
                break;
            }
        }
        // Figure out how many bytes the result will require
        if (ch < (UChar32)0x80) {
            bytesToWrite = 1;
        } else if (ch < (UChar32)0x800) {
            bytesToWrite = 2;
        } else if (ch < (UChar32)0x10000) {
            bytesToWrite = 3;
        } else if (ch < (UChar32)0x110000) {
            bytesToWrite = 4;
        } else {
            bytesToWrite = 3;
            ch = replacementCharacter;
        }

        target += bytesToWrite;
        if (target > targetEnd) {
            source = oldSource; // Back up source pointer!
            target -= bytesToWrite;
            result = targetExhausted;
            break;
        }
        switch (bytesToWrite) { // note: everything falls through.
            case 4: *--target = (char)((ch | byteMark) & byteMask); ch >>= 6;
            case 3: *--target = (char)((ch | byteMark) & byteMask); ch >>= 6;
            case 2: *--target = (char)((ch | byteMark) & byteMask); ch >>= 6;
            case 1: *--target =  (char)(ch | firstByteMark[bytesToWrite]);
        }
        target += bytesToWrite;
    }
    *sourceStart = source;
    *targetStart = target;
    return result;
}

// This must be called with the length pre-determined by the first byte.
// If presented with a length > 4, this returns false.  The Unicode
// definition of UTF-8 goes up to 4-byte sequences.
static bool isLegalUTF8(const unsigned char* source, int length)
{
    unsigned char a;
    const unsigned char* srcptr = source + length;
    switch (length) {
        default: return false;
        // Everything else falls through when "true"...
        case 4: if ((a = (*--srcptr)) < 0x80 || a > 0xBF) return false;
        case 3: if ((a = (*--srcptr)) < 0x80 || a > 0xBF) return false;
        case 2: if ((a = (*--srcptr)) > 0xBF) return false;

        switch (*source) {
            // no fall-through in this inner switch
            case 0xE0: if (a < 0xA0) return false; break;
            case 0xED: if (a > 0x9F) return false; break;
            case 0xF0: if (a < 0x90) return false; break;
            case 0xF4: if (a > 0x8F) return false; break;
            default:   if (a < 0x80) return false;
        }

        case 1: if (*source >= 0x80 && *source < 0xC2) return false;
    }
    if (*source > 0xF4)
        return false;
    return true;
}

// Magic values subtracted from a buffer value during UTF8 conversion.
// This table contains as many values as there might be trailing bytes
// in a UTF-8 sequence.
static const UChar32 offsetsFromUTF8[6] = { 0x00000000UL, 0x00003080UL, 0x000E2080UL, 0x03C82080UL, static_cast<UChar32>(0xFA082080UL), static_cast<UChar32>(0x82082080UL) };

static inline UChar32 readUTF8Sequence(const char*& sequence, unsigned length)
{
    UChar32 character = 0;

    // The cases all fall through.
    switch (length) {
        case 6: character += static_cast<unsigned char>(*sequence++); character <<= 6;
        case 5: character += static_cast<unsigned char>(*sequence++); character <<= 6;
        case 4: character += static_cast<unsigned char>(*sequence++); character <<= 6;
        case 3: character += static_cast<unsigned char>(*sequence++); character <<= 6;
        case 2: character += static_cast<unsigned char>(*sequence++); character <<= 6;
        case 1: character += static_cast<unsigned char>(*sequence++);
    }

    return character - offsetsFromUTF8[length - 1];
}

ConversionResult convertUTF8ToUTF16(
    const char** sourceStart, const char* sourceEnd,
    UChar** targetStart, UChar* targetEnd, bool* sourceAllASCII, bool strict)
{
    ConversionResult result = conversionOK;
    const char* source = *sourceStart;
    UChar* target = *targetStart;
    UChar orAllData = 0;
    while (source < sourceEnd) {
        int utf8SequenceLength = inlineUTF8SequenceLength(*source);
        if (sourceEnd - source < utf8SequenceLength)  {
            result = sourceExhausted;
            break;
        }
        // Do this check whether lenient or strict
        if (!isLegalUTF8(reinterpret_cast<const unsigned char*>(source), utf8SequenceLength)) {
            result = sourceIllegal;
            break;
        }

        UChar32 character = readUTF8Sequence(source, utf8SequenceLength);

        if (target >= targetEnd) {
            source -= utf8SequenceLength; // Back up source pointer!
            result = targetExhausted;
            break;
        }

        if (U_IS_BMP(character)) {
            // UTF-16 surrogate values are illegal in UTF-32
            if (U_IS_SURROGATE(character)) {
                if (strict) {
                    source -= utf8SequenceLength; // return to the illegal value itself
                    result = sourceIllegal;
                    break;
                } else {
                    *target++ = replacementCharacter;
                    orAllData |= replacementCharacter;
                }
            } else {
                *target++ = character; // normal case
                orAllData |= character;
            }
        } else if (U_IS_SUPPLEMENTARY(character)) {
            // target is a character in range 0xFFFF - 0x10FFFF
            if (target + 1 >= targetEnd) {
                source -= utf8SequenceLength; // Back up source pointer!
                result = targetExhausted;
                break;
            }
            *target++ = U16_LEAD(character);
            *target++ = U16_TRAIL(character);
            orAllData = 0xffff;
        } else {
            if (strict) {
                source -= utf8SequenceLength; // return to the start
                result = sourceIllegal;
                break; // Bail out; shouldn't continue
            } else {
                *target++ = replacementCharacter;
                orAllData |= replacementCharacter;
            }
        }
    }
    *sourceStart = source;
    *targetStart = target;

    if (sourceAllASCII)
        *sourceAllASCII = !(orAllData & ~0x7f);

    return result;
}

unsigned calculateStringHashAndLengthFromUTF8MaskingTop8Bits(const char* data, const char* dataEnd, unsigned& dataLength, unsigned& utf16Length)
{
    if (!data)
        return 0;

    StringHasher stringHasher;
    dataLength = 0;
    utf16Length = 0;

    while (data < dataEnd || (!dataEnd && *data)) {
        if (isASCII(*data)) {
            stringHasher.addCharacter(*data++);
            dataLength++;
            utf16Length++;
            continue;
        }

        int utf8SequenceLength = inlineUTF8SequenceLengthNonASCII(*data);
        dataLength += utf8SequenceLength;

        if (!dataEnd) {
            for (int i = 1; i < utf8SequenceLength; ++i) {
                if (!data[i])
                    return 0;
            }
        } else if (dataEnd - data < utf8SequenceLength)
            return 0;

        if (!isLegalUTF8(reinterpret_cast<const unsigned char*>(data), utf8SequenceLength))
            return 0;

        UChar32 character = readUTF8Sequence(data, utf8SequenceLength);
        ASSERT(!isASCII(character));

        if (U_IS_BMP(character)) {
            // UTF-16 surrogate values are illegal in UTF-32
            if (U_IS_SURROGATE(character))
                return 0;
            stringHasher.addCharacter(static_cast<UChar>(character)); // normal case
            utf16Length++;
        } else if (U_IS_SUPPLEMENTARY(character)) {
            stringHasher.addCharacters(static_cast<UChar>(U16_LEAD(character)),
                                       static_cast<UChar>(U16_TRAIL(character)));
            utf16Length += 2;
        } else
            return 0;
    }

    return stringHasher.hashWithTop8BitsMasked();
}

template<typename CharType>
ALWAYS_INLINE bool equalWithUTF8Internal(const CharType* a, const CharType* aEnd, const char* b, const char* bEnd)
{
    while (b < bEnd) {
        if (isASCII(*b)) {
            if (*a++ != *b++)
                return false;
            continue;
        }

        int utf8SequenceLength = inlineUTF8SequenceLengthNonASCII(*b);

        if (bEnd - b < utf8SequenceLength)
            return false;

        if (!isLegalUTF8(reinterpret_cast<const unsigned char*>(b), utf8SequenceLength))
            return 0;

        UChar32 character = readUTF8Sequence(b, utf8SequenceLength);
        ASSERT(!isASCII(character));

        if (U_IS_BMP(character)) {
            // UTF-16 surrogate values are illegal in UTF-32
            if (U_IS_SURROGATE(character))
                return false;
            if (*a++ != character)
                return false;
        } else if (U_IS_SUPPLEMENTARY(character)) {
            if (*a++ != U16_LEAD(character))
                return false;
            if (*a++ != U16_TRAIL(character))
                return false;
        } else
            return false;
    }

    return a == aEnd;
}

bool equalUTF16WithUTF8(const UChar* a, const UChar* aEnd, const char* b, const char* bEnd)
{
    return equalWithUTF8Internal(a, aEnd, b, bEnd);
}

bool equalLatin1WithUTF8(const LChar* a, const LChar* aEnd, const char* b, const char* bEnd)
{
    return equalWithUTF8Internal(a, aEnd, b, bEnd);
}

} // namespace Unicode
} // namespace WTF

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