This source file includes following definitions.
- m_gamepad
- m_gamepad
- interfaceName
- trace
#include "config.h"
#include "modules/gamepad/GamepadEvent.h"
namespace WebCore {
GamepadEventInit::GamepadEventInit()
{
}
GamepadEvent::GamepadEvent()
{
ScriptWrappable::init(this);
}
GamepadEvent::GamepadEvent(const AtomicString& type, bool canBubble, bool cancelable, PassRefPtrWillBeRawPtr<Gamepad> gamepad)
: Event(type, canBubble, cancelable)
, m_gamepad(gamepad)
{
ScriptWrappable::init(this);
}
GamepadEvent::GamepadEvent(const AtomicString& type, const GamepadEventInit& initializer)
: Event(type, initializer)
, m_gamepad(initializer.gamepad)
{
ScriptWrappable::init(this);
}
GamepadEvent::~GamepadEvent()
{
}
const AtomicString& GamepadEvent::interfaceName() const
{
return EventNames::GamepadEvent;
}
void GamepadEvent::trace(Visitor* visitor)
{
visitor->trace(m_gamepad);
Event::trace(visitor);
}
}