// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "config.h"
#include "modules/gamepad/Gamepad.h"
namespace WebCore {
PassRefPtrWillBeRawPtr<GamepadButton> GamepadButton::create()
{
return adoptRefWillBeNoop(new GamepadButton());
}
GamepadButton::GamepadButton()
: m_value(0.f)
, m_pressed(false)
{
ScriptWrappable::init(this);
}
GamepadButton::~GamepadButton()
{
}
void GamepadButton::trace(Visitor* visitor)
{
}
} // namespace WebCore