// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "config.h" #include "modules/gamepad/Gamepad.h" namespace WebCore { PassRefPtrWillBeRawPtr<GamepadButton> GamepadButton::create() { return adoptRefWillBeNoop(new GamepadButton()); } GamepadButton::GamepadButton() : m_value(0.f) , m_pressed(false) { ScriptWrappable::init(this); } GamepadButton::~GamepadButton() { } void GamepadButton::trace(Visitor* visitor) { } } // namespace WebCore