#ifndef GestureEvent_h
#define GestureEvent_h
#include "core/events/EventDispatcher.h"
#include "core/events/MouseRelatedEvent.h"
#include "platform/PlatformGestureEvent.h"
namespace WebCore {
class GestureEvent FINAL : public MouseRelatedEvent {
public:
virtual ~GestureEvent() { }
static PassRefPtrWillBeRawPtr<GestureEvent> create(PassRefPtrWillBeRawPtr<AbstractView>, const PlatformGestureEvent&);
virtual bool isGestureEvent() const OVERRIDE;
virtual const AtomicString& interfaceName() const OVERRIDE;
float deltaX() const { return m_deltaX; }
float deltaY() const { return m_deltaY; }
virtual void trace(Visitor*) OVERRIDE;
private:
GestureEvent();
GestureEvent(const AtomicString& type, PassRefPtrWillBeRawPtr<AbstractView>, int screenX, int screenY, int clientX, int clientY, bool ctrlKey, bool altKey, bool shiftKey, bool metaKey, float deltaX, float deltaY);
float m_deltaX;
float m_deltaY;
};
class GestureEventDispatchMediator FINAL : public EventDispatchMediator {
public:
static PassRefPtr<GestureEventDispatchMediator> create(PassRefPtrWillBeRawPtr<GestureEvent> gestureEvent)
{
return adoptRef(new GestureEventDispatchMediator(gestureEvent));
}
private:
explicit GestureEventDispatchMediator(PassRefPtrWillBeRawPtr<GestureEvent>);
GestureEvent* event() const;
virtual bool dispatchEvent(EventDispatcher*) const OVERRIDE;
};
DEFINE_EVENT_TYPE_CASTS(GestureEvent);
}
#endif