#ifndef SVGNumberOptionalNumber_h
#define SVGNumberOptionalNumber_h
#include "core/svg/SVGAnimatedNumber.h"
namespace WebCore {
class SVGNumberOptionalNumber : public SVGPropertyBase {
public:
    
    typedef void TearOffType;
    typedef void PrimitiveType;
    static PassRefPtr<SVGNumberOptionalNumber> create(PassRefPtr<SVGNumber> firstNumber, PassRefPtr<SVGNumber> secondNumber)
    {
        return adoptRef(new SVGNumberOptionalNumber(firstNumber, secondNumber));
    }
    PassRefPtr<SVGNumberOptionalNumber> clone() const;
    virtual PassRefPtr<SVGPropertyBase> cloneForAnimation(const String&) const OVERRIDE;
    virtual String valueAsString() const OVERRIDE;
    void setValueAsString(const String&, ExceptionState&);
    virtual void add(PassRefPtr<SVGPropertyBase>, SVGElement*) OVERRIDE;
    virtual void calculateAnimatedValue(SVGAnimationElement*, float percentage, unsigned repeatCount, PassRefPtr<SVGPropertyBase> from, PassRefPtr<SVGPropertyBase> to, PassRefPtr<SVGPropertyBase> toAtEndOfDurationValue, SVGElement* contextElement) OVERRIDE;
    virtual float calculateDistance(PassRefPtr<SVGPropertyBase> to, SVGElement* contextElement) OVERRIDE;
    static AnimatedPropertyType classType() { return AnimatedNumberOptionalNumber; }
    PassRefPtr<SVGNumber> firstNumber() { return m_firstNumber; }
    PassRefPtr<SVGNumber> secondNumber() { return m_secondNumber; }
protected:
    SVGNumberOptionalNumber(PassRefPtr<SVGNumber> firstNumber, PassRefPtr<SVGNumber> secondNumber);
    RefPtr<SVGNumber> m_firstNumber;
    RefPtr<SVGNumber> m_secondNumber;
};
inline PassRefPtr<SVGNumberOptionalNumber> toSVGNumberOptionalNumber(PassRefPtr<SVGPropertyBase> passBase)
{
    RefPtr<SVGPropertyBase> base = passBase;
    ASSERT(base->type() == SVGNumberOptionalNumber::classType());
    return static_pointer_cast<SVGNumberOptionalNumber>(base.release());
}
} 
#endif