/* * Copyright (C) 2007 Eric Seidel <eric@webkit.org> * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. */ #include "config.h" #include "core/svg/ColorDistance.h" #include "platform/graphics/Color.h" namespace WebCore { Color ColorDistance::addColors(const Color& first, const Color& second) { return Color(first.red() + second.red(), first.green() + second.green(), first.blue() + second.blue()); } float ColorDistance::distance(const Color& fromColor, const Color& toColor) { int redDiff = toColor.red() - fromColor.red(); int greenDiff = toColor.green() - fromColor.green(); int blueDiff = toColor.blue() - fromColor.blue(); // This is just a simple distance calculation, not respecting color spaces return sqrtf(redDiff * redDiff + blueDiff * blueDiff + greenDiff * greenDiff); } }