#ifndef SVGParserUtilities_h
#define SVGParserUtilities_h
#include "core/svg/SVGTransform.h"
#include "platform/text/ParserUtilities.h"
#include "wtf/HashSet.h"
typedef pair<unsigned, unsigned> UnicodeRange;
typedef Vector<UnicodeRange> UnicodeRanges;
namespace WebCore {
class FloatPoint;
class FloatRect;
class SVGPointList;
template <typename CharType>
bool parseSVGNumber(CharType* ptr, size_t length, double& number);
bool parseNumber(const LChar*& ptr, const LChar* end, float& number, bool skip = true);
bool parseNumber(const UChar*& ptr, const UChar* end, float& number, bool skip = true);
bool parseNumberOptionalNumber(const String& s, float& h, float& v);
bool parseArcFlag(const LChar*& ptr, const LChar* end, bool& flag);
bool parseArcFlag(const UChar*& ptr, const UChar* end, bool& flag);
template <typename CharType>
bool parseFloatPoint(const CharType*& current, const CharType* end, FloatPoint&);
template <typename CharType>
bool parseFloatPoint2(const CharType*& current, const CharType* end, FloatPoint&, FloatPoint&);
template <typename CharType>
bool parseFloatPoint3(const CharType*& current, const CharType* end, FloatPoint&, FloatPoint&, FloatPoint&);
template <typename CharType>
inline bool isSVGSpace(CharType c)
{
return c == ' ' || c == '\t' || c == '\n' || c == '\r';
}
template <typename CharType>
inline bool skipOptionalSVGSpaces(const CharType*& ptr, const CharType* end)
{
while (ptr < end && isSVGSpace(*ptr))
ptr++;
return ptr < end;
}
template <typename CharType>
inline bool skipOptionalSVGSpacesOrDelimiter(const CharType*& ptr, const CharType* end, char delimiter = ',')
{
if (ptr < end && !isSVGSpace(*ptr) && *ptr != delimiter)
return false;
if (skipOptionalSVGSpaces(ptr, end)) {
if (ptr < end && *ptr == delimiter) {
ptr++;
skipOptionalSVGSpaces(ptr, end);
}
}
return ptr < end;
}
Vector<String> parseDelimitedString(const String& input, const char seperator);
bool parseKerningUnicodeString(const String& input, UnicodeRanges&, HashSet<String>& stringList);
bool parseGlyphName(const String& input, HashSet<String>& values);
template<typename CharType>
bool parseAndSkipTransformType(const CharType*& ptr, const CharType* end, SVGTransformType&);
SVGTransformType parseTransformType(const String&);
}
#endif