#ifndef SVGAngle_h
#define SVGAngle_h
#include "core/svg/SVGEnumeration.h"
namespace WebCore {
class SVGAngle;
class SVGAngleTearOff;
enum SVGMarkerOrientType {
SVGMarkerOrientUnknown = 0,
SVGMarkerOrientAuto,
SVGMarkerOrientAngle
};
template<> const SVGEnumerationStringEntries& getStaticStringEntries<SVGMarkerOrientType>();
class SVGMarkerOrientEnumeration : public SVGEnumeration<SVGMarkerOrientType> {
public:
static PassRefPtr<SVGMarkerOrientEnumeration> create(SVGAngle* angle)
{
return adoptRef(new SVGMarkerOrientEnumeration(angle));
}
virtual ~SVGMarkerOrientEnumeration();
virtual void add(PassRefPtr<SVGPropertyBase>, SVGElement*) OVERRIDE;
virtual void calculateAnimatedValue(SVGAnimationElement*, float, unsigned, PassRefPtr<SVGPropertyBase>, PassRefPtr<SVGPropertyBase>, PassRefPtr<SVGPropertyBase>, SVGElement*) OVERRIDE;
virtual float calculateDistance(PassRefPtr<SVGPropertyBase>, SVGElement*) OVERRIDE;
private:
SVGMarkerOrientEnumeration(SVGAngle*);
virtual void notifyChange() OVERRIDE;
SVGAngle* m_angle;
};
class SVGAngle : public SVGPropertyBase {
public:
typedef SVGAngleTearOff TearOffType;
enum SVGAngleType {
SVG_ANGLETYPE_UNKNOWN = 0,
SVG_ANGLETYPE_UNSPECIFIED = 1,
SVG_ANGLETYPE_DEG = 2,
SVG_ANGLETYPE_RAD = 3,
SVG_ANGLETYPE_GRAD = 4
};
static PassRefPtr<SVGAngle> create()
{
return adoptRef(new SVGAngle());
}
virtual ~SVGAngle();
SVGAngleType unitType() const { return m_unitType; }
void setValue(float);
float value() const;
void setValueInSpecifiedUnits(float valueInSpecifiedUnits) { m_valueInSpecifiedUnits = valueInSpecifiedUnits; }
float valueInSpecifiedUnits() const { return m_valueInSpecifiedUnits; }
void newValueSpecifiedUnits(SVGAngleType unitType, float valueInSpecifiedUnits);
void convertToSpecifiedUnits(SVGAngleType unitType, ExceptionState&);
SVGEnumeration<SVGMarkerOrientType>* orientType() { return m_orientType.get(); }
void orientTypeChanged();
PassRefPtr<SVGAngle> clone() const;
virtual PassRefPtr<SVGPropertyBase> cloneForAnimation(const String&) const OVERRIDE;
virtual String valueAsString() const OVERRIDE;
void setValueAsString(const String&, ExceptionState&);
virtual void add(PassRefPtr<SVGPropertyBase>, SVGElement*) OVERRIDE;
virtual void calculateAnimatedValue(SVGAnimationElement*, float percentage, unsigned repeatCount, PassRefPtr<SVGPropertyBase> from, PassRefPtr<SVGPropertyBase> to, PassRefPtr<SVGPropertyBase> toAtEndOfDurationValue, SVGElement* contextElement) OVERRIDE;
virtual float calculateDistance(PassRefPtr<SVGPropertyBase> to, SVGElement* contextElement) OVERRIDE;
static AnimatedPropertyType classType() { return AnimatedAngle; }
private:
SVGAngle();
SVGAngle(SVGAngleType, float, SVGMarkerOrientType);
SVGAngleType m_unitType;
float m_valueInSpecifiedUnits;
RefPtr<SVGMarkerOrientEnumeration> m_orientType;
};
inline PassRefPtr<SVGAngle> toSVGAngle(PassRefPtr<SVGPropertyBase> passBase)
{
RefPtr<SVGPropertyBase> base = passBase;
ASSERT(base->type() == SVGAngle::classType());
return static_pointer_cast<SVGAngle>(base.release());
}
}
#endif