root/Source/core/svg/SVGTransformTearOff.h

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INCLUDED FROM


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#ifndef SVGTransformTearOff_h
#define SVGTransformTearOff_h

#include "bindings/v8/ScriptWrappable.h"
#include "core/svg/SVGMatrixTearOff.h"
#include "core/svg/SVGTransform.h"
#include "core/svg/properties/SVGPropertyTearOff.h"

namespace WebCore {

class SVGMatrix;

class SVGTransformTearOff FINAL : public SVGPropertyTearOff<SVGTransform>, public ScriptWrappable {
public:
    enum SVGTransformType {
        SVG_TRANSFORM_UNKNOWN = WebCore::SVG_TRANSFORM_UNKNOWN,
        SVG_TRANSFORM_MATRIX = WebCore::SVG_TRANSFORM_MATRIX,
        SVG_TRANSFORM_TRANSLATE = WebCore::SVG_TRANSFORM_TRANSLATE,
        SVG_TRANSFORM_SCALE = WebCore::SVG_TRANSFORM_SCALE,
        SVG_TRANSFORM_ROTATE = WebCore::SVG_TRANSFORM_ROTATE,
        SVG_TRANSFORM_SKEWX = WebCore::SVG_TRANSFORM_SKEWX,
        SVG_TRANSFORM_SKEWY = WebCore::SVG_TRANSFORM_SKEWY,
    };

    static PassRefPtr<SVGTransformTearOff> create(PassRefPtr<SVGTransform> target, SVGElement* contextElement, PropertyIsAnimValType propertyIsAnimVal, const QualifiedName& attributeName = nullQName())
    {
        return adoptRef(new SVGTransformTearOff(target, contextElement, propertyIsAnimVal, attributeName));
    }

    virtual ~SVGTransformTearOff();

    unsigned short transformType() { return target()->transformType(); }
    SVGMatrixTearOff* matrix();
    float angle() { return target()->angle(); }

    void setMatrix(PassRefPtr<SVGMatrixTearOff>, ExceptionState&);
    void setTranslate(float tx, float ty, ExceptionState&);
    void setScale(float sx, float sy, ExceptionState&);
    void setRotate(float angle, float cx, float cy, ExceptionState&);
    void setSkewX(float, ExceptionState&);
    void setSkewY(float, ExceptionState&);

private:
    SVGTransformTearOff(PassRefPtr<SVGTransform>, SVGElement* contextElement, PropertyIsAnimValType, const QualifiedName& attributeName);

    RefPtr<SVGMatrixTearOff> m_matrixTearoff;
};

} // namespace WebCore

#endif // SVGTransformTearOff_h_

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