#ifndef SVGPreserveAspectRatio_h
#define SVGPreserveAspectRatio_h
#include "core/svg/properties/SVGProperty.h"
namespace WebCore {
class AffineTransform;
class FloatRect;
class SVGPreserveAspectRatioTearOff;
class SVGPreserveAspectRatio : public SVGPropertyBase {
public:
enum SVGPreserveAspectRatioType {
SVG_PRESERVEASPECTRATIO_UNKNOWN = 0,
SVG_PRESERVEASPECTRATIO_NONE = 1,
SVG_PRESERVEASPECTRATIO_XMINYMIN = 2,
SVG_PRESERVEASPECTRATIO_XMIDYMIN = 3,
SVG_PRESERVEASPECTRATIO_XMAXYMIN = 4,
SVG_PRESERVEASPECTRATIO_XMINYMID = 5,
SVG_PRESERVEASPECTRATIO_XMIDYMID = 6,
SVG_PRESERVEASPECTRATIO_XMAXYMID = 7,
SVG_PRESERVEASPECTRATIO_XMINYMAX = 8,
SVG_PRESERVEASPECTRATIO_XMIDYMAX = 9,
SVG_PRESERVEASPECTRATIO_XMAXYMAX = 10
};
enum SVGMeetOrSliceType {
SVG_MEETORSLICE_UNKNOWN = 0,
SVG_MEETORSLICE_MEET = 1,
SVG_MEETORSLICE_SLICE = 2
};
typedef SVGPreserveAspectRatioTearOff TearOffType;
static PassRefPtr<SVGPreserveAspectRatio> create()
{
return adoptRef(new SVGPreserveAspectRatio());
}
virtual PassRefPtr<SVGPreserveAspectRatio> clone() const;
virtual PassRefPtr<SVGPropertyBase> cloneForAnimation(const String&) const OVERRIDE;
bool operator==(const SVGPreserveAspectRatio&) const;
bool operator!=(const SVGPreserveAspectRatio& other) const { return !operator==(other); }
void setAlign(SVGPreserveAspectRatioType align) { m_align = align; }
SVGPreserveAspectRatioType align() const { return m_align; }
void setMeetOrSlice(SVGMeetOrSliceType meetOrSlice) { m_meetOrSlice = meetOrSlice; }
SVGMeetOrSliceType meetOrSlice() const { return m_meetOrSlice; }
void transformRect(FloatRect& destRect, FloatRect& srcRect);
AffineTransform getCTM(float logicX, float logicY,
float logicWidth, float logicHeight,
float physWidth, float physHeight) const;
virtual String valueAsString() const OVERRIDE;
virtual void setValueAsString(const String&, ExceptionState&);
bool parse(const UChar*& ptr, const UChar* end, bool validate);
bool parse(const LChar*& ptr, const LChar* end, bool validate);
virtual void add(PassRefPtr<SVGPropertyBase>, SVGElement*) OVERRIDE;
virtual void calculateAnimatedValue(SVGAnimationElement*, float percentage, unsigned repeatCount, PassRefPtr<SVGPropertyBase> from, PassRefPtr<SVGPropertyBase> to, PassRefPtr<SVGPropertyBase> toAtEndOfDurationValue, SVGElement* contextElement) OVERRIDE;
virtual float calculateDistance(PassRefPtr<SVGPropertyBase> to, SVGElement* contextElement) OVERRIDE;
static AnimatedPropertyType classType() { return AnimatedPreserveAspectRatio; }
private:
SVGPreserveAspectRatio();
void setDefault();
template<typename CharType>
bool parseInternal(const CharType*& ptr, const CharType* end, bool validate);
SVGPreserveAspectRatioType m_align;
SVGMeetOrSliceType m_meetOrSlice;
};
inline PassRefPtr<SVGPreserveAspectRatio> toSVGPreserveAspectRatio(PassRefPtr<SVGPropertyBase> passBase)
{
RefPtr<SVGPropertyBase> base = passBase;
ASSERT(base->type() == SVGPreserveAspectRatio::classType());
return static_pointer_cast<SVGPreserveAspectRatio>(base.release());
}
}
#endif