/* * Copyright (C) 2013 Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following disclaimer * in the documentation and/or other materials provided with the * distribution. * * Neither the name of Google Inc. nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef ANGLEInstancedArrays_h #define ANGLEInstancedArrays_h #include "bindings/v8/ScriptWrappable.h" #include "core/html/canvas/WebGLExtension.h" #include "wtf/PassRefPtr.h" namespace WebCore { class WebGLRenderingContextBase; class ANGLEInstancedArrays FINAL : public WebGLExtension, public ScriptWrappable { public: static PassRefPtr<ANGLEInstancedArrays> create(WebGLRenderingContextBase*); static bool supported(WebGLRenderingContextBase*); static const char* extensionName(); virtual ~ANGLEInstancedArrays(); virtual WebGLExtensionName name() const OVERRIDE; void drawArraysInstancedANGLE(GLenum mode, GLint first, GLsizei count, GLsizei primcount); void drawElementsInstancedANGLE(GLenum mode, GLsizei count, GLenum type, GLintptr offset, GLsizei primcount); void vertexAttribDivisorANGLE(GLuint index, GLuint divisor); private: ANGLEInstancedArrays(WebGLRenderingContextBase*); }; } // namespace WebCore #endif // ANGLEInstancedArrays_h