root/Source/core/fetch/ResourceLoader.h

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 * Copyright (C) 2005, 2006, 2011 Apple Inc. All rights reserved.
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 *
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 *     notice, this list of conditions and the following disclaimer.
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 *     documentation and/or other materials provided with the distribution.
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 *     its contributors may be used to endorse or promote products derived
 *     from this software without specific prior written permission.
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#ifndef ResourceLoader_h
#define ResourceLoader_h

#include "core/fetch/ResourceLoaderOptions.h"
#include "platform/network/ResourceRequest.h"
#include "public/platform/WebURLLoader.h"
#include "public/platform/WebURLLoaderClient.h"
#include "wtf/Forward.h"
#include "wtf/RefCounted.h"

namespace blink {
class WebThreadedDataReceiver;
}

namespace WebCore {

class Resource;
class KURL;
class ResourceError;
class ResourceResponse;
class ResourceLoaderHost;

class ResourceLoader FINAL : public RefCounted<ResourceLoader>, protected blink::WebURLLoaderClient {
public:
    static PassRefPtr<ResourceLoader> create(ResourceLoaderHost*, Resource*, const ResourceRequest&, const ResourceLoaderOptions&);
    virtual ~ResourceLoader();

    void start();
    void changeToSynchronous();

    void cancel();
    void cancel(const ResourceError&);
    void cancelIfNotFinishing();

    Resource* cachedResource() { return m_resource; }
    const ResourceRequest& originalRequest() const { return m_originalRequest; }

    void setDefersLoading(bool);
    bool defersLoading() const { return m_defersLoading; }

    void attachThreadedDataReceiver(PassOwnPtr<blink::WebThreadedDataReceiver>);

    void releaseResources();

    void didChangePriority(ResourceLoadPriority, int intraPriorityValue);

    // WebURLLoaderClient
    virtual void willSendRequest(blink::WebURLLoader*, blink::WebURLRequest&, const blink::WebURLResponse& redirectResponse) OVERRIDE;
    virtual void didSendData(blink::WebURLLoader*, unsigned long long bytesSent, unsigned long long totalBytesToBeSent) OVERRIDE;
    virtual void didReceiveResponse(blink::WebURLLoader*, const blink::WebURLResponse&) OVERRIDE;
    virtual void didReceiveData(blink::WebURLLoader*, const char*, int, int encodedDataLength) OVERRIDE;
    virtual void didReceiveCachedMetadata(blink::WebURLLoader*, const char* data, int length) OVERRIDE;
    virtual void didFinishLoading(blink::WebURLLoader*, double finishTime, int64 encodedDataLength) OVERRIDE;
    virtual void didFail(blink::WebURLLoader*, const blink::WebURLError&) OVERRIDE;
    virtual void didDownloadData(blink::WebURLLoader*, int, int) OVERRIDE;

    const KURL& url() const { return m_request.url(); }
    bool shouldSniffContent() const { return m_options.sniffContent == SniffContent; }
    bool isLoadedBy(ResourceLoaderHost*) const;

    bool reachedTerminalState() const { return m_state == Terminated; }
    const ResourceRequest& request() const { return m_request; }

private:
    ResourceLoader(ResourceLoaderHost*, Resource*, const ResourceLoaderOptions&);

    void init(const ResourceRequest&);
    void requestSynchronously();

    void didFinishLoadingOnePart(double finishTime, int64_t encodedDataLength);

    bool responseNeedsAccessControlCheck() const;

    ResourceRequest& applyOptions(ResourceRequest&) const;

    OwnPtr<blink::WebURLLoader> m_loader;
    RefPtr<ResourceLoaderHost> m_host;

    ResourceRequest m_request;
    ResourceRequest m_originalRequest; // Before redirects.

    bool m_notifiedLoadComplete;

    bool m_defersLoading;
    ResourceRequest m_deferredRequest;
    ResourceLoaderOptions m_options;

    enum ResourceLoaderState {
        Initialized,
        Finishing,
        Terminated
    };

    enum ConnectionState {
        ConnectionStateNew,
        ConnectionStateStarted,
        ConnectionStateReceivedResponse,
        ConnectionStateReceivingData,
        ConnectionStateFinishedLoading,
        ConnectionStateCanceled,
        ConnectionStateFailed,
    };

    class RequestCountTracker {
    public:
        RequestCountTracker(ResourceLoaderHost*, Resource*);
        ~RequestCountTracker();
    private:
        ResourceLoaderHost* m_host;
        Resource* m_resource;
    };

    Resource* m_resource;
    ResourceLoaderState m_state;

    // Used for sanity checking to make sure we don't experience illegal state
    // transitions.
    ConnectionState m_connectionState;

    OwnPtr<RequestCountTracker> m_requestCountTracker;
};

}

#endif

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