root/Source/core/dom/custom/CustomElementScheduler.h

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 * Copyright (C) 2013 Google Inc. All rights reserved.
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#ifndef CustomElementScheduler_h
#define CustomElementScheduler_h

#include "core/dom/custom/CustomElementCallbackQueue.h"
#include "core/dom/custom/CustomElementLifecycleCallbacks.h"
#include "wtf/HashMap.h"
#include "wtf/OwnPtr.h"
#include "wtf/PassRefPtr.h"
#include "wtf/text/AtomicString.h"

namespace WebCore {

class CustomElementDescriptor;
class CustomElementMicrotaskImportStep;
class Element;
class HTMLImportChild;

class CustomElementScheduler {
public:
    static void scheduleCallback(PassRefPtr<CustomElementLifecycleCallbacks>, PassRefPtr<Element>, CustomElementLifecycleCallbacks::CallbackType);
    static void scheduleAttributeChangedCallback(PassRefPtr<CustomElementLifecycleCallbacks>, PassRefPtr<Element>, const AtomicString& name, const AtomicString& oldValue, const AtomicString& newValue);

    static void resolveOrScheduleResolution(PassRefPtr<CustomElementRegistrationContext>, PassRefPtr<Element>, const CustomElementDescriptor&);
    static CustomElementMicrotaskImportStep* scheduleImport(HTMLImportChild*);

    static void microtaskDispatcherDidFinish();
    static void callbackDispatcherDidFinish();

private:
    CustomElementScheduler() { }

    static CustomElementScheduler& instance();

    CustomElementCallbackQueue& ensureCallbackQueue(PassRefPtr<Element>);
    CustomElementCallbackQueue& schedule(PassRefPtr<Element>);

    // FIXME: Consider moving the element's callback queue to
    // ElementRareData. Then the scheduler can become completely
    // static.
    void clearElementCallbackQueueMap();

    // The element -> callback queue map is populated by the scheduler
    // and owns the lifetimes of the CustomElementCallbackQueues.
    typedef HashMap<Element*, OwnPtr<CustomElementCallbackQueue> > ElementCallbackQueueMap;
    ElementCallbackQueueMap m_elementCallbackQueueMap;
};

}

#endif // CustomElementScheduler_h

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