/* * Copyright (c) 2013, Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following disclaimer * in the documentation and/or other materials provided with the * distribution. * * Neither the name of Google Inc. nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "config.h" #include "core/animation/AnimationClock.h" #include "wtf/OwnPtr.h" #include <gtest/gtest.h> using namespace WebCore; namespace { class AnimationAnimationClockTest : public ::testing::Test { protected: virtual void SetUp() { animationClock = AnimationClock::create(mockTimeFunction); mockTime = 200; } static double mockTimeFunction() { return mockTime; } static double mockTime; OwnPtr<AnimationClock> animationClock; }; double AnimationAnimationClockTest::mockTime; TEST_F(AnimationAnimationClockTest, CurrentTime) { // Current time should not advance until minTimeBeforeUnsynchronizedTick has elapsed EXPECT_EQ(200, animationClock->currentTime()); mockTime = 200 + minTimeBeforeUnsynchronizedAnimationClockTick / 2.0; EXPECT_EQ(200, animationClock->currentTime()); mockTime = 200 + minTimeBeforeUnsynchronizedAnimationClockTick; EXPECT_EQ(mockTime, animationClock->currentTime()); } TEST_F(AnimationAnimationClockTest, UpdateTime) { animationClock->updateTime(100); EXPECT_EQ(100, animationClock->currentTime()); mockTime = 200; EXPECT_EQ(100, animationClock->currentTime()); animationClock->unfreeze(); EXPECT_EQ(200, animationClock->currentTime()); animationClock->updateTime(300); EXPECT_EQ(300, animationClock->currentTime()); mockTime = 400; EXPECT_EQ(300, animationClock->currentTime()); } }