#ifndef RenderSVGResourceLinearGradient_h
#define RenderSVGResourceLinearGradient_h
#include "core/rendering/svg/RenderSVGResourceGradient.h"
#include "core/svg/LinearGradientAttributes.h"
namespace WebCore {
class SVGLinearGradientElement;
class RenderSVGResourceLinearGradient FINAL : public RenderSVGResourceGradient {
public:
explicit RenderSVGResourceLinearGradient(SVGLinearGradientElement*);
virtual ~RenderSVGResourceLinearGradient();
virtual const char* renderName() const OVERRIDE { return "RenderSVGResourceLinearGradient"; }
virtual RenderSVGResourceType resourceType() const OVERRIDE { return s_resourceType; }
static const RenderSVGResourceType s_resourceType;
virtual SVGUnitTypes::SVGUnitType gradientUnits() const OVERRIDE { return m_attributes.gradientUnits(); }
virtual void calculateGradientTransform(AffineTransform& transform) OVERRIDE { transform = m_attributes.gradientTransform(); }
virtual bool collectGradientAttributes(SVGGradientElement*) OVERRIDE;
virtual void buildGradient(GradientData*) const OVERRIDE;
FloatPoint startPoint(const LinearGradientAttributes&) const;
FloatPoint endPoint(const LinearGradientAttributes&) const;
private:
LinearGradientAttributes m_attributes;
};
}
#endif