#ifndef RenderSVGResource_h
#define RenderSVGResource_h
#include "core/rendering/svg/RenderSVGShape.h"
#include "core/svg/SVGDocumentExtensions.h"
namespace WebCore {
enum RenderSVGResourceType {
MaskerResourceType,
MarkerResourceType,
PatternResourceType,
LinearGradientResourceType,
RadialGradientResourceType,
SolidColorResourceType,
FilterResourceType,
ClipperResourceType
};
enum RenderSVGResourceMode {
ApplyToDefaultMode = 1 << 0,
ApplyToFillMode = 1 << 1,
ApplyToStrokeMode = 1 << 2,
ApplyToTextMode = 1 << 3
};
class Color;
class FloatRect;
class GraphicsContext;
class Path;
class RenderObject;
class RenderStyle;
class RenderSVGResourceSolidColor;
class RenderSVGResource {
public:
RenderSVGResource() { }
virtual ~RenderSVGResource() { }
virtual void removeAllClientsFromCache(bool markForInvalidation = true) = 0;
virtual void removeClientFromCache(RenderObject*, bool markForInvalidation = true) = 0;
virtual bool applyResource(RenderObject*, RenderStyle*, GraphicsContext*&, unsigned short resourceMode) = 0;
virtual void postApplyResource(RenderObject*, GraphicsContext*&, unsigned short, const Path*, const RenderSVGShape*) { }
virtual RenderSVGResourceType resourceType() const = 0;
template<class Renderer>
Renderer* cast()
{
if (Renderer::s_resourceType == resourceType())
return static_cast<Renderer*>(this);
return 0;
}
static RenderSVGResource* fillPaintingResource(RenderObject*, const RenderStyle*, bool& hasFallback);
static RenderSVGResource* strokePaintingResource(RenderObject*, const RenderStyle*, bool& hasFallback);
static RenderSVGResourceSolidColor* sharedSolidPaintingResource();
static void markForLayoutAndParentResourceInvalidation(RenderObject*, bool needsLayout = true);
};
#define DEFINE_RENDER_SVG_RESOURCE_TYPE_CASTS(thisType, typeName) \
DEFINE_TYPE_CASTS(thisType, RenderSVGResource, resource, resource->resourceType() == typeName, resource.resourceType() == typeName)
}
#endif